CYSep 22, 2022
Attention is All They Need: Exploring the Media Archaeology of the Computer Vision Research PaperSamuel Goree, Gabriel Appleby, David Crandall et al.
Research papers, in addition to textual documents, are a designed interface through which researchers communicate. Recently, rapid growth has transformed that interface in many fields of computing. In this work, we examine the effects of this growth from a media archaeology perspective, through the changes to figures and tables in research papers. Specifically, we study these changes in computer vision over the past decade, as the deep learning revolution has driven unprecedented growth in the discipline. We ground our investigation through interviews with veteran researchers spanning computer vision, graphics, and visualization. Our analysis focuses on the research attention economy: how research paper elements contribute towards advertising, measuring, and disseminating an increasingly commodified "contribution." Through this work, we seek to motivate future discussion surrounding the design of both the research paper itself as well as the larger sociotechnical research publishing system, including tools for finding, reading, and writing research papers.
CVJun 30, 2023
Situated Cameras, Situated Knowledges: Towards an Egocentric Epistemology for Computer VisionSamuel Goree, David Crandall
In her influential 1988 paper, Situated Knowledges, Donna Haraway uses vision and perspective as a metaphor to discuss scientific knowledge. Today, egocentric computer vision discusses many of the same issues, except in a literal vision context. In this short position paper, we collapse that metaphor, and explore the interactions between feminist epistemology and egocentric CV as "Egocentric Epistemology." Using this framework, we argue for the use of qualitative, human-centric methods as a complement to performance benchmarks, to center both the literal and metaphorical perspective of human crowd workers in CV.
LGFeb 22
A Markovian View of Iterative-Feedback Loops in Image Generative Models: Neural Resonance and Model CollapseVibhas Kumar Vats, David J. Crandall, Samuel Goree
AI training datasets will inevitably contain AI-generated examples, leading to ``feedback'' in which the output of one model impacts the training of another. It is known that such iterative feedback can lead to model collapse, yet the mechanisms underlying this degeneration remain poorly understood. Here we show that a broad class of feedback processes converges to a low-dimensional invariant structure in latent space, a phenomenon we call neural resonance. By modeling iterative feedback as a Markov Chain, we show that two conditions are needed for this resonance to occur: ergodicity of the feedback process and directional contraction of the latent representation. By studying diffusion models on MNIST and ImageNet, as well as CycleGAN and an audio feedback experiment, we map how local and global manifold geometry evolve, and we introduce an eight-pattern taxonomy of collapse behaviors. Neural resonance provides a unified explanation for long-term degenerate behavior in generative models and provides practical diagnostics for identifying, characterizing, and eventually mitigating collapse.
LGJun 25, 2021
HyperNP: Interactive Visual Exploration of Multidimensional Projection HyperparametersGabriel Appleby, Mateus Espadoto, Rui Chen et al.
Projection algorithms such as t-SNE or UMAP are useful for the visualization of high dimensional data, but depend on hyperparameters which must be tuned carefully. Unfortunately, iteratively recomputing projections to find the optimal hyperparameter value is computationally intensive and unintuitive due to the stochastic nature of these methods. In this paper we propose HyperNP, a scalable method that allows for real-time interactive hyperparameter exploration of projection methods by training neural network approximations. HyperNP can be trained on a fraction of the total data instances and hyperparameter configurations and can compute projections for new data and hyperparameters at interactive speeds. HyperNP is compact in size and fast to compute, thus allowing it to be embedded in lightweight visualization systems such as web browsers. We evaluate the performance of the HyperNP across three datasets in terms of performance and speed. The results suggest that HyperNP is accurate, scalable, interactive, and appropriate for use in real-world settings.