Farshad Arvin

RO
h-index31
11papers
124citations
Novelty41%
AI Score53

11 Papers

LGMay 22Code
CBANet: A Compact Attention-Based CNN-BiLSTM Network for Aggressive Driving Event Detection

Hanadi Alhamdan, Ghadah Alosaimi, Amir Atapour-Abarghouei et al.

Aggressive driving is a major cause of traffic accidents and poses a serious threat to road safety. Although deep learning methods have shown promising results in detecting risky driving behaviours from vehicle sensor data, their performance in real-world conditions is often limited by severe data imbalance, large variability between drivers, and the lack of physically interpretable vehicle dynamics representations. In this paper, we propose an enhanced deep learning framework for aggressive driving detection using multivariate vehicle dynamics signals. Instead of relying solely on raw measurements, the proposed approach constructs engineered dynamic features that capture steering, acceleration, and braking behaviour. To address the extreme rarity of aggressive events in naturalistic driving data, we introduce a stable training strategy that combines controlled SMOTE-based oversampling with a class-weighted loss formulation, and evaluates focal loss variants for imbalance handling. Furthermore, a safety-oriented decision strategy based on class-specific threshold calibration is adopted to better reflect the asymmetric risks of missed detections and false alarms in real-world applications. The proposed framework is evaluated on a newly collected naturalistic driving dataset. Extensive experiments show that the proposed method consistently outperforms standard deep learning baselines with significant improvements in minority-class recall and safety-critical F-score metrics while maintaining practical computational efficiency. Code: \url {https://github.com/halhamdan/CBANet}

CVApr 4
Motion-Adaptive Multi-Scale Temporal Modelling with Skeleton-Constrained Spatial Graphs for Efficient 3D Human Pose Estimation

Ruochen Li, Shuang Chen, Wenke E et al.

Accurate 3D human pose estimation from monocular videos requires effective modelling of complex spatial and temporal dependencies. However, existing methods often face challenges in efficiency and adaptability when modelling spatial and temporal dependencies, particularly under dense attention or fixed modelling schemes. In this work, we propose MASC-Pose, a Motion-Adaptive multi-scale temporal modelling framework with Skeleton-Constrained spatial graphs for efficient 3D human pose estimation. Specifically, it introduces an Adaptive Multi-scale Temporal Modelling (AMTM) module to adaptively capture heterogeneous motion dynamics at different temporal scales, together with a Skeleton-constrained Adaptive GCN (SAGCN) for joint-specific spatial interaction modelling. By jointly enabling adaptive temporal reasoning and efficient spatial aggregation, our method achieves strong accuracy with high computational efficiency. Extensive experiments on Human3.6M and MPI-INF-3DHP datasets demonstrate the effectiveness of our approach.

CVDec 1, 2025
Exploring the Potentials of Spiking Neural Networks for Image Deraining

Shuang Chen, Tomas Krajnik, Farshad Arvin et al.

Biologically plausible and energy-efficient frameworks such as Spiking Neural Networks (SNNs) have not been sufficiently explored in low-level vision tasks. Taking image deraining as an example, this study addresses the representation of the inherent high-pass characteristics of spiking neurons, specifically in image deraining and innovatively proposes the Visual LIF (VLIF) neuron, overcoming the obstacle of lacking spatial contextual understanding present in traditional spiking neurons. To tackle the limitation of frequency-domain saturation inherent in conventional spiking neurons, we leverage the proposed VLIF to introduce the Spiking Decomposition and Enhancement Module and the lightweight Spiking Multi-scale Unit for hierarchical multi-scale representation learning. Extensive experiments across five benchmark deraining datasets demonstrate that our approach significantly outperforms state-of-the-art SNN-based deraining methods, achieving this superior performance with only 13\% of their energy consumption. These findings establish a solid foundation for deploying SNNs in high-performance, energy-efficient low-level vision tasks.

ROMar 4, 2025Code
Deep Learning-Enhanced Visual Monitoring in Hazardous Underwater Environments with a Swarm of Micro-Robots

Shuang Chen, Yifeng He, Barry Lennox et al.

Long-term monitoring and exploration of extreme environments, such as underwater storage facilities, is costly, labor-intensive, and hazardous. Automating this process with low-cost, collaborative robots can greatly improve efficiency. These robots capture images from different positions, which must be processed simultaneously to create a spatio-temporal model of the facility. In this paper, we propose a novel approach that integrates data simulation, a multi-modal deep learning network for coordinate prediction, and image reassembly to address the challenges posed by environmental disturbances causing drift and rotation in the robots' positions and orientations. Our approach enhances the precision of alignment in noisy environments by integrating visual information from snapshots, global positional context from masks, and noisy coordinates. We validate our method through extensive experiments using synthetic data that simulate real-world robotic operations in underwater settings. The results demonstrate very high coordinate prediction accuracy and plausible image assembly, indicating the real-world applicability of our approach. The assembled images provide clear and coherent views of the underwater environment for effective monitoring and inspection, showcasing the potential for broader use in extreme settings, further contributing to improved safety, efficiency, and cost reduction in hazardous field monitoring. Code is available on https://github.com/ChrisChen1023/Micro-Robot-Swarm.

CVMay 8
UIESNN: A Scale-Aware Spiking Network for Underwater Image Enhancement

Shuang Chen, Ruochen Li, Zihan Zhu et al.

Underwater image enhancement (UIE) is a practically important yet underexplored application of spiking neural networks (SNNs), where the dominant degradations are large-scale and low-frequency, such as wavelength-dependent colour casts and scattering-induced veiling. Existing SNN restoration designs rely on locally bounded spiking perception, which can limit global correction and lead to saturated or inconsistent representations. To address these challenges, we propose a scale-aware SNN framework for UIE named UIESNN. At its core is a Multi-scale Pooling LIF Block (MPLB) that injects hierarchical multi-scale pooling responses into membrane dynamics, thereby enlarging the effective receptive field while preserving fine-grained details and inducing heterogeneous scale-dependent activations. Building on MPLB, we design a spiking residual architecture that integrates frequency decomposition and attention-based refinement in a fully spike-driven pipeline. Extensive experiments on the EUVP and LSUI benchmarks demonstrate that UIESNN achieves state-of-the-art performance among SNN-based methods, delivering improved colour fidelity and spatial coherence with competitive energy cost.

AIFeb 21, 2021Code
Accelerated Sim-to-Real Deep Reinforcement Learning: Learning Collision Avoidance from Human Player

Hanlin Niu, Ze Ji, Farshad Arvin et al.

This paper presents a sensor-level mapless collision avoidance algorithm for use in mobile robots that map raw sensor data to linear and angular velocities and navigate in an unknown environment without a map. An efficient training strategy is proposed to allow a robot to learn from both human experience data and self-exploratory data. A game format simulation framework is designed to allow the human player to tele-operate the mobile robot to a goal and human action is also scored using the reward function. Both human player data and self-playing data are sampled using prioritized experience replay algorithm. The proposed algorithm and training strategy have been evaluated in two different experimental configurations: \textit{Environment 1}, a simulated cluttered environment, and \textit{Environment 2}, a simulated corridor environment, to investigate the performance. It was demonstrated that the proposed method achieved the same level of reward using only 16\% of the training steps required by the standard Deep Deterministic Policy Gradient (DDPG) method in Environment 1 and 20\% of that in Environment 2. In the evaluation of 20 random missions, the proposed method achieved no collision in less than 2~h and 2.5~h of training time in the two Gazebo environments respectively. The method also generated smoother trajectories than DDPG. The proposed method has also been implemented on a real robot in the real-world environment for performance evaluation. We can confirm that the trained model with the simulation software can be directly applied into the real-world scenario without further fine-tuning, further demonstrating its higher robustness than DDPG. The video and code are available: https://youtu.be/BmwxevgsdGc https://github.com/hanlinniu/turtlebot3_ddpg_collision_avoidance

CVAug 18, 2025
DEEP-SEA: Deep-Learning Enhancement for Environmental Perception in Submerged Aquatics

Shuang Chen, Ronald Thenius, Farshad Arvin et al.

Continuous and reliable underwater monitoring is essential for assessing marine biodiversity, detecting ecological changes and supporting autonomous exploration in aquatic environments. Underwater monitoring platforms rely on mainly visual data for marine biodiversity analysis, ecological assessment and autonomous exploration. However, underwater environments present significant challenges due to light scattering, absorption and turbidity, which degrade image clarity and distort colour information, which makes accurate observation difficult. To address these challenges, we propose DEEP-SEA, a novel deep learning-based underwater image restoration model to enhance both low- and high-frequency information while preserving spatial structures. The proposed Dual-Frequency Enhanced Self-Attention Spatial and Frequency Modulator aims to adaptively refine feature representations in frequency domains and simultaneously spatial information for better structural preservation. Our comprehensive experiments on EUVP and LSUI datasets demonstrate the superiority over the state of the art in restoring fine-grained image detail and structural consistency. By effectively mitigating underwater visual degradation, DEEP-SEA has the potential to improve the reliability of underwater monitoring platforms for more accurate ecological observation, species identification and autonomous navigation.

ROFeb 2, 2022
Federated Reinforcement Learning for Collective Navigation of Robotic Swarms

Seongin Na, Tomáš Rouček, Jiří Ulrich et al.

The recent advancement of Deep Reinforcement Learning (DRL) contributed to robotics by allowing automatic controller design. The automatic controller design is a crucial approach for designing swarm robotic systems, which require more complex controllers than a single robot system to lead a desired collective behaviour. Although the DRL-based controller design method showed its effectiveness, the reliance on the central training server is a critical problem in real-world environments where robot-server communication is unstable or limited. We propose a novel Federated Learning (FL) based DRL training strategy (FLDDPG) for use in swarm robotic applications. Through the comparison with baseline strategies under a limited communication bandwidth scenario, it is shown that the FLDDPG method resulted in higher robustness and generalisation ability into a different environment and real robots, while the baseline strategies suffer from the limitation of communication bandwidth. This result suggests that the proposed method can benefit swarm robotic systems operating in environments with limited communication bandwidth, e.g., in high-radiation, underwater, or subterranean environments.

ROJul 22, 2019
Cooperative Pollution Source Localization and Cleanup with a Bio-inspired Swarm Robot Aggregation

Arash S. Amjadi, Mohsen Raoufi, Ali E. Turgut et al.

Using robots for exploration of extreme and hazardous environments has the potential to significantly improve human safety. For example, robotic solutions can be deployed to find the source of a chemical leakage and clean the contaminated area. This paper demonstrates a proof-of-concept bio-inspired exploration method using a swarm robotic system, which is based on a combination of two bio-inspired behaviours: aggregation, and pheromone tracking. The main idea of the work presented is to follow pheromone trails to find the source of a chemical leakage and then carry out a decontamination task by aggregating at the critical zone. Using experiments conducted by a simulated model of a Mona robot, we evaluate the effects of population size and robot speed on the ability of the swarm in a decontamination task. The results indicate the feasibility of deploying robotic swarms in an exploration and cleaning task in an extreme environment.

ROApr 5, 2019
Self-organized Collective Motion with a Simulated Real Robot Swarm

Mohsen Raoufi, Ali Emre Turgut, Farshad Arvin

Collective motion is one of the most fascinating phenomena observed in the nature. In the last decade, it aroused so much attention in physics, control and robotics fields. In particular, many studies have been done in swarm robotics related to collective motion, also called flocking. In most of these studies, robots use orientation and proximity of their neighbors to achieve collective motion. In such an approach, one of the biggest problems is to measure orientation information using on-board sensors. In most of the studies, this information is either simulated or implemented using communication. In this paper, to the best of our knowledge, we implemented a fully autonomous coordinated motion without alignment using very simple Mona robots. We used an approach based on Active Elastic Sheet (AES) method. We modified the method and added the capability to enable the swarm to move toward a desired direction and rotate about an arbitrary point. The parameters of the modified method are optimized using TCACS optimization algorithm. We tested our approach in different settings using Matlab and Webots.

ROMar 24, 2019
Omnipotent Virtual Giant for Remote Human-Swarm Interaction

Inmo Jang, Junyan Hu, Farshad Arvin et al.

This paper proposes an intuitive human-swarm interaction framework inspired by our childhood memory in which we interacted with living ants by changing their positions and environments as if we were omnipotent relative to the ants. In virtual reality, analogously, we can be a super-powered virtual giant who can supervise a swarm of mobile robots in a vast and remote environment by flying over or resizing the world and coordinate them by picking and placing a robot or creating virtual walls. This work implements this idea by using Virtual Reality along with Leap Motion, which is then validated by proof-of-concept experiments using real and virtual mobile robots in mixed reality. We conduct a usability analysis to quantify the effectiveness of the overall system as well as the individual interfaces proposed in this work. The results revealed that the proposed method is intuitive and feasible for interaction with swarm robots, but may require appropriate training for the new end-user interface device.