Zhenran Tang

2papers

2 Papers

CVFeb 24
CAD-Prompted SAM3: Geometry-Conditioned Instance Segmentation for Industrial Objects

Zhenran Tang, Rohan Nagabhirava, Changliu Liu

Verbal-prompted segmentation is inherently limited by the expressiveness of natural language and struggles with uncommon, instance-specific, or difficult-to-describe objects: scenarios frequently encountered in manufacturing and 3D printing environments. While image exemplars provide an alternative, they primarily encode appearance cues such as color and texture, which are often unrelated to a part's geometric identity. In industrial settings, a single component may be produced in different materials, finishes, or colors, making appearance-based prompting unreliable. In contrast, such objects are typically defined by precise CAD models that capture their canonical geometry. We propose a CAD-prompted segmentation framework built on SAM3 that uses canonical multi-view renderings of a CAD model as prompt input. The rendered views provide geometry-based conditioning independent of surface appearance. The model is trained using synthetic data generated from mesh renderings in simulation under diverse viewpoints and scene contexts. Our approach enables single-stage, CAD-prompted mask prediction, extending promptable segmentation to objects that cannot be robustly described by language or appearance alone.

75.6ROMay 8
BrickCraft: Visuomotor Skill Composition with Situated Manual Guidance for Long-Horizon Interlocking Brick Assembly

Jichuan Yu, Bowei Li, Zhenran Tang et al.

Autonomous robotic assembly of interlocking bricks demands seamless integration of long-horizon task reasoning, spatial grounding, and fine-grained manipulation. This paper presents BrickCraft, a compositional framework designed for long-horizon and generalizable interlocking brick assembly. BrickCraft models the assembly process using a relative formulation, where each step is anchored to a reference brick within the partial structure, thereby decomposing complex tasks into a finite set of reusable primitive skills. BrickCraft bridges the gap between high-level assembly plans and physical execution through situated manuals, which provide explicit spatial guidance for learned visuomotor skills by projecting the assembly intent onto real-time robot observations. Finally, BrickCraft employs a compositional execution pipeline that chains these spatially grounded skills to accomplish long-horizon assembly tasks. Extensive experimental validations demonstrate that BrickCraft acquires proficient assembly skills from a limited set of demonstrations and exhibits strong compositional generalization to unseen structures. The project website is available at https://intelligent-control-lab.github.io/BrickCraft.