Os Keyes

CY
6papers
267citations
Novelty28%
AI Score38

6 Papers

19.1HCMar 11
Proceedings of CHIdeology 2026: CHI Workshop on Disentangling the fragmented politics, values and imaginaries of Human-Computer Interaction through ideologies

Felix Anand Epp, Matti Nelimarkka, Jesse Haapoja et al.

This is the Proceedings of the First CHI Workshop on CHIdeology: Disentangling the fragmented politics, values, and imaginaries of Human-Computer Interaction through ideologies, held on Wednesday, 15 April, in Barcelona, Spain, at the ACM CHI Conference on Human Factors in Computing Systems.

CYMar 2
Slurry-as-a-Service: A Modest Proposal on Scalable Pluralistic Alignment for Nutrient Optimization

Rachel Hong, Yael Eiger, Jevan Hutson et al.

Pluralistic alignment has emerged as a promising approach for ensuring that large language models (LLMs) faithfully represent the diversity, nuance, and conflict inherent in human values. In this work, we study a high-stakes deployment context - mulching - where automated systems transform selected individuals into nutrient-rich slurry for the dual purposes of food security and aesthetic population management. Building on recent pluralistic alignment frameworks, we introduce ValueMulch, a reproducible training, deployment, and certification pipeline for aligning mulching models (MMs) to a wide range of community norms. Through a real-world testbed spanning 32 communities, we show that ValueMulch improves distributional agreement with community mulching preferences relative to frontier baselines. We conclude with a discussion of ethical considerations, limitations, and implications for researchers seeking to align systems to the full spectrum of human values - especially when those values are inconsistent, commercially inconvenient, or nutritionally underutilized. Author's note: This piece builds on prior existing work Keyes et al in 2019 that satirized cannibalism as a parody for approaches that imbue ethics into problematic technology. We bring those ideas to today's era with the proliferation of large language models in everyday lives, as a critique of current AI pluralistic alignment literature. Our work does not intend to argue that all alignment practices are evil, but rather that if framing value design as a technical problem enables technology systems to enact harms, then perhaps this framing is not enough.

HCJun 8, 2020
Surveillance, Stigma & Sociotechnical Design for HIV

Calvin Liang, Jevan Hutson, Os Keyes

Online dating and hookup platforms have fundamentally changed people's day-to-day practices of sex and love-but exist in tension with older social and medicolegal norms. This is particularly the case for people with HIV, who are frequently stigmatized, surveilled, ostracized and incarcerated because of their status. Efforts to make intimate platforms "work" for HIV frequently focus on user-to-user interactions and disclosure of one's HIV status but elide both the structural forces at work in regulating sex and the involvement of the state in queer lives. In an effort to foreground these forces and this involvement, we analyze the approaches that intimate platforms have taken in designing for HIV disclosure through a content analysis of 49 current platforms. We argue that the implicit reinforcement of stereotypes about who HIV is or is not a concern for, along with the failure to consider state practices when designing for data disclosure, opens up serious risks for HIV-positive and otherwise marginalized people. While we have no panacea for the tension between disclosure and risk, we point to bottom-up, communal, and queer approaches to design as a way of potentially making that tension easier to safely navigate.

CYAug 10, 2019
Human-Computer Insurrection: Notes on an Anarchist HCI

Os Keyes, Josephine Hoy, Margaret Drouhard

The HCI community has worked to expand and improve our consideration of the societal implications of our work and our corresponding responsibilities. Despite this increased engagement, HCI continues to lack an explicitly articulated politic, which we argue re-inscribes and amplifies systemic oppression. In this paper, we set out an explicit political vision of an HCI grounded in emancipatory autonomy - an anarchist HCI, aimed at dismantling all oppressive systems by mandating suspicion of and a reckoning with imbalanced distributions of power. We outline some of the principles and accountability mechanisms that constitute an anarchist HCI. We offer a potential framework for radically reorienting the field towards creating prefigurative counterpower - systems and spaces that exemplify the world we wish to see, as we go about building the revolution in increment.

CYAug 2, 2019
What is the Point of Fairness? Disability, AI and The Complexity of Justice

Cynthia L. Bennett, Os Keyes

Work integrating conversations around AI and Disability is vital and valued, particularly when done through a lens of fairness. Yet at the same time, analyzing the ethical implications of AI for disabled people solely through the lens of a singular idea of "fairness" risks reinforcing existing power dynamics, either through reinforcing the position of existing medical gatekeepers, or promoting tools and techniques that benefit otherwise-privileged disabled people while harming those who are rendered outliers in multiple ways. In this paper we present two case studies from within computer vision - a subdiscipline of AI focused on training algorithms that can "see" - of technologies putatively intended to help disabled people but, through failures to consider structural injustices in their design, are likely to result in harms not addressed by a "fairness" framing of ethics. Drawing on disability studies and critical data science, we call on researchers into AI ethics and disability to move beyond simplistic notions of fairness, and towards notions of justice.

HCNov 11, 2014
User Session Identification Based on Strong Regularities in Inter-activity Time

Aaron Halfaker, Os Keyes, Daniel Kluver et al.

Session identification is a common strategy used to develop metrics for web analytics and behavioral analyses of user-facing systems. Past work has argued that session identification strategies based on an inactivity threshold is inherently arbitrary or advocated that thresholds be set at about 30 minutes. In this work, we demonstrate a strong regularity in the temporal rhythms of user initiated events across several different domains of online activity (incl. video gaming, search, page views and volunteer contributions). We describe a methodology for identifying clusters of user activity and argue that regularity with which these activity clusters appear implies a good rule-of-thumb inactivity threshold of about 1 hour. We conclude with implications that these temporal rhythms may have for system design based on our observations and theories of goal-directed human activity.