4 Papers

2.3ROMay 19
Scalable Multi-robot Motion Planning via Hierarchical Subproblem Expansion and Workspace Decomposition Refinement

Isaac Ngui, Courtney McBeth, James D. Motes et al.

A fundamental challenge in multi-robot motion planning is achieving sufficient coordination to avoid inter-robot conflicts without incurring the large computational expense of searching the joint configuration space of the robot group. In this work, we present a method for multiple mobile robot motion planning that achieves an improvement in planning time up to an order of magnitude by leveraging the insight that we can use discrete search over a workspace decomposition to provide coordination between robots during planning. While prior work uses workspace topology to inform when coordination between robots is needed and then composes robots into their joint configuration space, we take a step further by iteratively refining our workspace representation to allow our planner to search smaller, decoupled configuration spaces.

5.1ROMar 30
Serialized Red-Green-Gray: Quicker Heuristic Validation of Edges in Dynamic Roadmap Graphs

Yulie Arad, Stav Ashur, Marta Markowicz et al.

Motion planning in dynamic environments, such as robotic warehouses, requires fast adaptation to frequent changes in obstacle poses. Traditional roadmap-based methods struggle in such settings, relying on inefficient reconstruction of a roadmap or expensive collision detection to update the existing roadmap. To address these challenges we introduce the Red-Green-Gray (RGG) framework, a method that builds on SPITE to quickly classify roadmap edges as invalid (red), valid (green), or uncertain (gray) using conservative geometric approximations. Serial RGG provides a high-performance variant leveraging batch serialization and vectorization to enable efficient GPU acceleration. Empirical results demonstrate that while RGG effectively reduces the number of unknown edges requiring full validation, SerRGG achieves a 2-9x speedup compared to the sequential implementation. This combination of geometric precision and computational speed makes SerRGG highly effective for time-critical robotic applications.

RONov 23, 2025Code
An Analysis of Constraint-Based Multi-Agent Pathfinding Algorithms

Hannah Lee, James D. Motes, Marco Morales et al.

This study informs the design of future multi-agent pathfinding (MAPF) and multi-robot motion planning (MRMP) algorithms by guiding choices based on constraint classification for constraint-based search algorithms. We categorize constraints as conservative or aggressive and provide insights into their search behavior, focusing specifically on vanilla Conflict-Based Search (CBS) and Conflict-Based Search with Priorities (CBSw/P). Under a hybrid grid-roadmap representation with varying resolution, we observe that aggressive (priority constraint) formulations tend to solve more instances as agent count or resolution increases, whereas conservative (motion constraint) formulations yield stronger solution quality when both succeed. Findings are synthesized in a decision flowchart, aiding users in selecting suitable constraints. Recommendations extend to Multi-Robot Motion Planning (MRMP), emphasizing the importance of considering topological features alongside problem, solution, and representation features. A comprehensive exploration of the study, including raw data and map performance, is available in our public GitHub Repository: https://GitHub.com/hannahjmlee/constraint-mapf-analysis

10.1ROApr 27
Multi-Robot Motions in Milliseconds: Vector-Accelerated Primitives for Sampling-Based Planning

James D. Motes, Marco Morales, Nancy M. Amato

In this paper, we extend the recent Vector-Accelerated Motion Planning (VAMP) framework to multi-robot motion planning (MRMP). We develop two vector-accelerated primitives, multi-robot MotionValidation (MotVal) and FindFirstConflict (FFC), which exploit SIMD parallelism within the multi-robot domain. On pure multi-robot motion validation tests, this achieves over 1100X speedup in validation time. Additionally, we modify a representative set of MRMP algorithms to use these new primitives. The relative speedup for each algorithm is studied on scenarios with manipulator, rigid body, and heterogeneous teams with some instances producing multi-robot solutions in the order of milliseconds and, in many cases, shows planning time speedups of over 850X.