Paul Navrátil

h-index13
2papers
637citations

2 Papers

2.3GRJun 25, 2022
Minority Report: A Graph Network Oracle for In Situ Visualization

Krishna Kumar, Paul Navrátil, Andrew Solis et al.

In situ visualization techniques are hampered by a lack of foresight: crucial simulation phenomena can be missed due to a poor sampling rate or insufficient detail at critical timesteps. Keeping a human in the loop is impractical, and defining statistical triggers can be difficult. This paper demonstrates the potential for using a machine-learning-based simulation surrogate as an oracle to identify expected critical regions of a large-scale simulation. These critical regions are used to drive the in situ analysis, providing greater data fidelity and analysis resolution with an equivalent I/O budget to a traditional in situ framework. We develop a distributed asynchronous in situ visualization by integrating TACC Galaxy with CB-Geo MPM for material point simulation of granular flows. We employ a PyTorch-based 3D Graph Network Simulator (GNS) trained on granular flow problems as an oracle to predict the dynamics of granular flows. Critical regions of interests are manually tagged in GNS for in situ rendering in MPM.

1.2SYSep 6, 2023
3D Object Positioning Using Differentiable Multimodal Learning

Sean Zanyk-McLean, Krishna Kumar, Paul Navratil

This article describes a multi-modal method using simulated Lidar data via ray tracing and image pixel loss with differentiable rendering to optimize an object's position with respect to an observer or some referential objects in a computer graphics scene. Object position optimization is completed using gradient descent with the loss function being influenced by both modalities. Typical object placement optimization is done using image pixel loss with differentiable rendering only, this work shows the use of a second modality (Lidar) leads to faster convergence. This method of fusing sensor input presents a potential usefulness for autonomous vehicles, as these methods can be used to establish the locations of multiple actors in a scene. This article also presents a method for the simulation of multiple types of data to be used in the training of autonomous vehicles.