Meshal Alharbi

h-index26
3papers
1,675citations

3 Papers

5.7ROApr 23
Task-Driven Co-Design of Heterogeneous Multi-Robot Systems

Maximilian Stralz, Meshal Alharbi, Yujun Huang et al.

Designing multi-agent robotic systems requires reasoning across tightly coupled decisions spanning heterogeneous domains, including robot design, fleet composition, and planning. Much effort has been devoted to isolated improvements in these domains, whereas system-level co-design considering trade-offs and task requirements remains underexplored. In this work, we present a formal and compositional framework for the task-driven co-design of heterogeneous multi-robot systems. Building on a monotone co-design theory, we introduce general abstractions of robots, fleets, planners, executors, and evaluators as interconnected design problems with well-defined interfaces that are agnostic to both implementations and tasks. This structure enables efficient joint optimization of robot design, fleet composition, and planning under task-specific performance constraints. A series of case studies demonstrates the capabilities of the framework. Various component models can be seamlessly incorporated, including new robot types, task profiles, and probabilistic sensing objectives, while non-obvious design alternatives are systematically uncovered with optimality guarantees. The results highlight the flexibility, scalability, and interpretability of the proposed approach, and illustrate how formal co-design enables principled reasoning about complex heterogeneous multi-robot systems.

5.0ROJun 30
Dual-Informed Vertical Expansion for Multi-Objective Node Selection in Anytime Conflict-Based Search

Willem van Osselaer, Jiarui Li, Meshal Alharbi et al.

Conflict-Based Search (CBS) is a leading exact algorithm for Multi-Agent Path Finding (MAPF), but its high-level node-selection rule is usually treated as a fixed implementation detail. Standard best-first selection is strong for minimizing expanded nodes and closing the optimality certificate, yet it can maintain a large frontier, interrupt parent-child expansion sequences, and provide no feasible incumbent until termination. This paper studies node selection as a first-class design choice for exact CBS. We introduce Dual-Informed Vertical Expansion (DIVE), a policy that is best-bound between dives and depth-oriented within a dive. DIVE starts each dive from the current best-bound frontier, follows promising children to exploit parent-child locality, and uses incumbent pruning to limit unproductive excursions. We formalize CBS node selection through a branch-and-bound view, prove that the traversal policy can be changed without affecting exactness, and analyze the resulting trade-offs among expanded nodes, dive breaks, queue size, and primal-dual bound progress. The analysis predicts three complementary extremes. Best-first search is node efficient, iterative deepening is memory efficient, and DIVE is dive efficient while retaining regular best-bound reanchoring. Experiments on standard MAPF benchmarks support this trade-off map. DIVE consistently reduces dive breaks, provides early incumbents with certified gaps, uses substantially less queue memory than best-first search, and benefits from warm starts and simple responsive variants in dense or memory-limited regimes.

6.6LGDec 19, 2023Code
Sample Efficient Reinforcement Learning with Partial Dynamics Knowledge

Meshal Alharbi, Mardavij Roozbehani, Munther Dahleh

The problem of sample complexity of online reinforcement learning is often studied in the literature without taking into account any partial knowledge about the system dynamics that could potentially accelerate the learning process. In this paper, we study the sample complexity of online Q-learning methods when some prior knowledge about the dynamics is available or can be learned efficiently. We focus on systems that evolve according to an additive disturbance model of the form $S_{h+1} = f(S_h, A_h) + W_h$, where $f$ represents the underlying system dynamics, and $W_h$ are unknown disturbances independent of states and actions. In the setting of finite episodic Markov decision processes with $S$ states, $A$ actions, and episode length $H$, we present an optimistic Q-learning algorithm that achieves $\tilde{\mathcal{O}}(\text{Poly}(H)\sqrt{T})$ regret under perfect knowledge of $f$, where $T$ is the total number of interactions with the system. This is in contrast to the typical $\tilde{\mathcal{O}}(\text{Poly}(H)\sqrt{SAT})$ regret for existing Q-learning methods. Further, if only a noisy estimate $\hat{f}$ of $f$ is available, our method can learn an approximately optimal policy in a number of samples that is independent of the cardinalities of state and action spaces. The sub-optimality gap depends on the approximation error $\hat{f}-f$, as well as the Lipschitz constant of the corresponding optimal value function. Our approach does not require modeling of the transition probabilities and enjoys the same memory complexity as model-free methods.