EgoThink: Evaluating First-Person Perspective Thinking Capability of Vision-Language ModelsSijie Cheng, Zhicheng Guo, Jingwen Wu et al. · tsinghua
Vision-language models (VLMs) have recently shown promising results in traditional downstream tasks. Evaluation studies have emerged to assess their abilities, with the majority focusing on the third-person perspective, and only a few addressing specific tasks from the first-person perspective. However, the capability of VLMs to "think" from a first-person perspective, a crucial attribute for advancing autonomous agents and robotics, remains largely unexplored. To bridge this research gap, we introduce EgoThink, a novel visual question-answering benchmark that encompasses six core capabilities with twelve detailed dimensions. The benchmark is constructed using selected clips from egocentric videos, with manually annotated question-answer pairs containing first-person information. To comprehensively assess VLMs, we evaluate eighteen popular VLMs on EgoThink. Moreover, given the open-ended format of the answers, we use GPT-4 as the automatic judge to compute single-answer grading. Experimental results indicate that although GPT-4V leads in numerous dimensions, all evaluated VLMs still possess considerable potential for improvement in first-person perspective tasks. Meanwhile, enlarging the number of trainable parameters has the most significant impact on model performance on EgoThink. In conclusion, EgoThink serves as a valuable addition to existing evaluation benchmarks for VLMs, providing an indispensable resource for future research in the realm of embodied artificial intelligence and robotics.
11.7CVMay 11
Position: Life-Logging Video Streams Make the Privacy-Utility Trade-off InevitableTianyuan Zou, Liang Yue, Yang Liu et al.
With the growing prevalence of always-on hardware such as smart glasses, body cameras, and home security systems, life-logging visual sensing is becoming inevitable, forming the backbone of persistent, always-on AI systems. Meanwhile, recent advances in proactive agents and world models signal a fundamental shift from episodic, prompt-driven tools to next-generation AI systems that continuously perceive and react to the physical world. Although life-logging video streams can substantially improve utility of these promising systems, they also introduce significant privacy risks by revealing sensitive information, such as behavioral patterns, emotional states, and social interactions, beyond what isolated images expose. If unresolved, these risks may undermine public trust and hinder the sustainable development of always-on AI technologies. Existing privacy protections are either attack-specific or incur substantial utility loss, and fail to consider the entire data exploitation pipeline. We therefore posit that the privacy-utility trade-off in life-logging video streams is a foundational challenge for next-generation AI systems that demands further investigation. We call for novel pipeline-aware privacy-preserving designs that jointly optimize utility and privacy for long-horizon life-logging visual data. In parallel, formal privacy leakage metrics and standardized benchmarks remain important open directions for future research.
ConvLLaVA: Hierarchical Backbones as Visual Encoder for Large Multimodal ModelsChunjiang Ge, Sijie Cheng, Ziming Wang et al.
High-resolution Large Multimodal Models (LMMs) encounter the challenges of excessive visual tokens and quadratic visual complexity. Current high-resolution LMMs address the quadratic complexity while still generating excessive visual tokens. However, the redundancy in visual tokens is the key problem as it leads to more substantial compute. To mitigate this issue, we propose ConvLLaVA, which employs ConvNeXt, a hierarchical backbone, as the visual encoder of LMM to replace Vision Transformer (ViT). ConvLLaVA compresses high-resolution images into information-rich visual features, effectively preventing the generation of excessive visual tokens. To enhance the capabilities of ConvLLaVA, we propose two critical optimizations. Since the low-resolution pretrained ConvNeXt underperforms when directly applied on high resolution, we update it to bridge the gap. Moreover, since ConvNeXt's original compression ratio is inadequate for much higher resolution inputs, we train a successive stage to further compress the visual tokens, thereby reducing redundancy. These optimizations enable ConvLLaVA to support inputs of 1536x1536 resolution generating only 576 visual tokens, capable of handling images of arbitrary aspect ratios. Experimental results demonstrate that our method achieves competitive performance with state-of-the-art models on mainstream benchmarks. The ConvLLaVA model series are publicly available at https://github.com/alibaba/conv-llava.
20.2CVOct 15, 2024Code
VidEgoThink: Assessing Egocentric Video Understanding Capabilities for Embodied AISijie Cheng, Kechen Fang, Yangyang Yu et al. · tsinghua
Recent advancements in Multi-modal Large Language Models (MLLMs) have opened new avenues for applications in Embodied AI. Building on previous work, EgoThink, we introduce VidEgoThink, a comprehensive benchmark for evaluating egocentric video understanding capabilities. To bridge the gap between MLLMs and low-level control in Embodied AI, we design four key interrelated tasks: video question-answering, hierarchy planning, visual grounding and reward modeling. To minimize manual annotation costs, we develop an automatic data generation pipeline based on the Ego4D dataset, leveraging the prior knowledge and multimodal capabilities of GPT-4o. Three human annotators then filter the generated data to ensure diversity and quality, resulting in the VidEgoThink benchmark. We conduct extensive experiments with three types of models: API-based MLLMs, open-source image-based MLLMs, and open-source video-based MLLMs. Experimental results indicate that all MLLMs, including GPT-4o, perform poorly across all tasks related to egocentric video understanding. These findings suggest that foundation models still require significant advancements to be effectively applied to first-person scenarios in Embodied AI. In conclusion, VidEgoThink reflects a research trend towards employing MLLMs for egocentric vision, akin to human capabilities, enabling active observation and interaction in the complex real-world environments.
StableToolBench: Towards Stable Large-Scale Benchmarking on Tool Learning of Large Language ModelsZhicheng Guo, Sijie Cheng, Hao Wang et al. · tsinghua
Large Language Models (LLMs) have witnessed remarkable advancements in recent years, prompting the exploration of tool learning, which integrates LLMs with external tools to address diverse real-world challenges. Assessing the capability of LLMs to utilise tools necessitates large-scale and stable benchmarks. However, previous works relied on either hand-crafted online tools with limited scale, or large-scale real online APIs suffering from instability of API status. To address this problem, we introduce StableToolBench, a benchmark evolving from ToolBench, proposing a virtual API server and stable evaluation system. The virtual API server contains a caching system and API simulators which are complementary to alleviate the change in API status. Meanwhile, the stable evaluation system designs solvable pass and win rates using GPT-4 as the automatic evaluator to eliminate the randomness during evaluation. Experimental results demonstrate the stability of StableToolBench, and further discuss the effectiveness of API simulators, the caching system, and the evaluator system.
DEEM: Dynamic Experienced Expert Modeling for Stance DetectionXiaolong Wang, Yile Wang, Sijie Cheng et al. · tsinghua
Recent work has made a preliminary attempt to use large language models (LLMs) to solve the stance detection task, showing promising results. However, considering that stance detection usually requires detailed background knowledge, the vanilla reasoning method may neglect the domain knowledge to make a professional and accurate analysis. Thus, there is still room for improvement of LLMs reasoning, especially in leveraging the generation capability of LLMs to simulate specific experts (i.e., multi-agents) to detect the stance. In this paper, different from existing multi-agent works that require detailed descriptions and use fixed experts, we propose a Dynamic Experienced Expert Modeling (DEEM) method which can leverage the generated experienced experts and let LLMs reason in a semi-parametric way, making the experts more generalizable and reliable. Experimental results demonstrate that DEEM consistently achieves the best results on three standard benchmarks, outperforms methods with self-consistency reasoning, and reduces the bias of LLMs.
20.4LGOct 21, 2021
FedGEMS: Federated Learning of Larger Server Models via Selective Knowledge FusionSijie Cheng, Jingwen Wu, Yanghua Xiao et al.
Today data is often scattered among billions of resource-constrained edge devices with security and privacy constraints. Federated Learning (FL) has emerged as a viable solution to learn a global model while keeping data private, but the model complexity of FL is impeded by the computation resources of edge nodes. In this work, we investigate a novel paradigm to take advantage of a powerful server model to break through model capacity in FL. By selectively learning from multiple teacher clients and itself, a server model develops in-depth knowledge and transfers its knowledge back to clients in return to boost their respective performance. Our proposed framework achieves superior performance on both server and client models and provides several advantages in a unified framework, including flexibility for heterogeneous client architectures, robustness to poisoning attacks, and communication efficiency between clients and server on various image classification tasks.
On Commonsense Cues in BERT for Solving Commonsense TasksLeyang Cui, Sijie Cheng, Yu Wu et al.
BERT has been used for solving commonsense tasks such as CommonsenseQA. While prior research has found that BERT does contain commonsense information to some extent, there has been work showing that pre-trained models can rely on spurious associations (e.g., data bias) rather than key cues in solving sentiment classification and other problems. We quantitatively investigate the presence of structural commonsense cues in BERT when solving commonsense tasks, and the importance of such cues for the model prediction. Using two different measures, we find that BERT does use relevant knowledge for solving the task, and the presence of commonsense knowledge is positively correlated to the model accuracy.