Ze Huang

CV
h-index16
8papers
304citations
Novelty59%
AI Score44

8 Papers

LGSep 23, 2023
MLPST: MLP is All You Need for Spatio-Temporal Prediction

Zijian Zhang, Ze Huang, Zhiwei Hu et al.

Traffic prediction is a typical spatio-temporal data mining task and has great significance to the public transportation system. Considering the demand for its grand application, we recognize key factors for an ideal spatio-temporal prediction method: efficient, lightweight, and effective. However, the current deep model-based spatio-temporal prediction solutions generally own intricate architectures with cumbersome optimization, which can hardly meet these expectations. To accomplish the above goals, we propose an intuitive and novel framework, MLPST, a pure multi-layer perceptron architecture for traffic prediction. Specifically, we first capture spatial relationships from both local and global receptive fields. Then, temporal dependencies in different intervals are comprehensively considered. Through compact and swift MLP processing, MLPST can well capture the spatial and temporal dependencies while requiring only linear computational complexity, as well as model parameters that are more than an order of magnitude lower than baselines. Extensive experiments validated the superior effectiveness and efficiency of MLPST against advanced baselines, and among models with optimal accuracy, MLPST achieves the best time and space efficiency.

CVNov 27, 2022
A Faster, Lighter and Stronger Deep Learning-Based Approach for Place Recognition

Rui Huang, Ze Huang, Songzhi Su

Visual Place Recognition is an essential component of systems for camera localization and loop closure detection, and it has attracted widespread interest in multiple domains such as computer vision, robotics and AR/VR. In this work, we propose a faster, lighter and stronger approach that can generate models with fewer parameters and can spend less time in the inference stage. We designed RepVGG-lite as the backbone network in our architecture, it is more discriminative than other general networks in the Place Recognition task. RepVGG-lite has more speed advantages while achieving higher performance. We extract only one scale patch-level descriptors from global descriptors in the feature extraction stage. Then we design a trainable feature matcher to exploit both spatial relationships of the features and their visual appearance, which is based on the attention mechanism. Comprehensive experiments on challenging benchmark datasets demonstrate the proposed method outperforming recent other state-of-the-art learned approaches, and achieving even higher inference speed. Our system has 14 times less params than Patch-NetVLAD, 6.8 times lower theoretical FLOPs, and run faster 21 and 33 times in feature extraction and feature matching. Moreover, the performance of our approach is 0.5\% better than Patch-NetVLAD in Recall@1. We used subsets of Mapillary Street Level Sequences dataset to conduct experiments for all other challenging conditions.

CVDec 5, 2023
WoVoGen: World Volume-aware Diffusion for Controllable Multi-camera Driving Scene Generation

Jiachen Lu, Ze Huang, Zeyu Yang et al.

Generating multi-camera street-view videos is critical for augmenting autonomous driving datasets, addressing the urgent demand for extensive and varied data. Due to the limitations in diversity and challenges in handling lighting conditions, traditional rendering-based methods are increasingly being supplanted by diffusion-based methods. However, a significant challenge in diffusion-based methods is ensuring that the generated sensor data preserve both intra-world consistency and inter-sensor coherence. To address these challenges, we combine an additional explicit world volume and propose the World Volume-aware Multi-camera Driving Scene Generator (WoVoGen). This system is specifically designed to leverage 4D world volume as a foundational element for video generation. Our model operates in two distinct phases: (i) envisioning the future 4D temporal world volume based on vehicle control sequences, and (ii) generating multi-camera videos, informed by this envisioned 4D temporal world volume and sensor interconnectivity. The incorporation of the 4D world volume empowers WoVoGen not only to generate high-quality street-view videos in response to vehicle control inputs but also to facilitate scene editing tasks.

CVMar 29, 2025
From Flatland to Space: Teaching Vision-Language Models to Perceive and Reason in 3D

Jiahui Zhang, Yurui Chen, Yanpeng Zhou et al.

Recent advances in LVLMs have improved vision-language understanding, but they still struggle with spatial perception, limiting their ability to reason about complex 3D scenes. Unlike previous approaches that incorporate 3D representations into models to improve spatial understanding, we aim to unlock the potential of VLMs by leveraging spatially relevant image data. To this end, we introduce a novel 2D spatial data generation and annotation pipeline built upon scene data with 3D ground-truth. This pipeline enables the creation of a diverse set of spatial tasks, ranging from basic perception tasks to more complex reasoning tasks. Leveraging this pipeline, we construct SPAR-7M, a large-scale dataset generated from thousands of scenes across multiple public datasets. In addition, we introduce SPAR-Bench, a benchmark designed to offer a more comprehensive evaluation of spatial capabilities compared to existing spatial benchmarks, supporting both single-view and multi-view inputs. Training on both SPAR-7M and large-scale 2D datasets enables our models to achieve state-of-the-art performance on 2D spatial benchmarks. Further fine-tuning on 3D task-specific datasets yields competitive results, underscoring the effectiveness of our dataset in enhancing spatial reasoning.

CVJun 27, 2025
4D-VLA: Spatiotemporal Vision-Language-Action Pretraining with Cross-Scene Calibration

Jiahui Zhang, Yurui Chen, Yueming Xu et al.

Leveraging diverse robotic data for pretraining remains a critical challenge. Existing methods typically model the dataset's action distribution using simple observations as inputs. However, these inputs are often incomplete, resulting in a dispersed conditional action distribution-an issue we refer to as coordinate system chaos and state chaos. This inconsistency significantly hampers pretraining efficiency. To address this, we propose 4D-VLA, a novel approach that effectively integrates 4D information into the input to mitigate these sources of chaos. Our model introduces depth and temporal information into visual features with sequential RGB-D inputs, aligning the coordinate systems of the robot and the scene. This alignment endows the model with strong spatiotemporal reasoning capabilities while minimizing training overhead. Additionally, we introduce memory bank sampling, a frame sampling strategy designed to extract informative frames from historical images, further improving effectiveness and efficiency. Experimental results demonstrate that our pretraining method and architectural components substantially enhance model performance. In both simulated and real-world experiments, our model achieves a significant increase in success rate over OpenVLA. To further assess spatial perception and generalization to novel views, we introduce MV-Bench, a multi-view simulation benchmark. Our model consistently outperforms existing methods, demonstrating stronger spatial understanding and adaptability.

CVAug 16, 2025
UniUGG: Unified 3D Understanding and Generation via Geometric-Semantic Encoding

Yueming Xu, Jiahui Zhang, Ze Huang et al.

Despite the impressive progress on understanding and generating images shown by the recent unified architectures, the integration of 3D tasks remains challenging and largely unexplored. In this paper, we introduce UniUGG, the first unified understanding and generation framework for 3D modalities. Our unified framework employs an LLM to comprehend and decode sentences and 3D representations. At its core, we propose a spatial decoder leveraging a latent diffusion model to generate high-quality 3D representations. This allows for the generation and imagination of 3D scenes based on a reference image and an arbitrary view transformation, while remaining supports for spatial visual question answering (VQA) tasks. Additionally, we propose a geometric-semantic learning strategy to pretrain the vision encoder. This design jointly captures the input's semantic and geometric cues, enhancing both spatial understanding and generation. Extensive experimental results demonstrate the superiority of our method in visual representation, spatial understanding, and 3D generation. The source code will be released upon paper acceptance.

CVSep 1, 2021
EventPoint: Self-Supervised Interest Point Detection and Description for Event-based Camera

Ze Huang, Li Sun, Cheng Zhao et al.

This paper proposes a self-supervised learned local detector and descriptor, called EventPoint, for event stream/camera tracking and registration. Event-based cameras have grown in popularity because of their biological inspiration and low power consumption. Despite this, applying local features directly to the event stream is difficult due to its peculiar data structure. We propose a new time-surface-like event stream representation method called Tencode. The event stream data processed by Tencode can obtain the pixel-level positioning of interest points while also simultaneously extracting descriptors through a neural network. Instead of using costly and unreliable manual annotation, our network leverages the prior knowledge of local feature extraction on color images and conducts self-supervised learning via homographic and spatio-temporal adaptation. To the best of our knowledge, our proposed method is the first research on event-based local features learning using a deep neural network. We provide comprehensive experiments of feature point detection and matching, and three public datasets are used for evaluation (i.e. DSEC, N-Caltech101, and HVGA ATIS Corner Dataset). The experimental findings demonstrate that our method outperforms SOTA in terms of feature point detection and description.

CVJul 21, 2020
AinnoSeg: Panoramic Segmentation with High Perfomance

Jiahong Wu, Jianfei Lu, Xinxin Kang et al.

Panoramic segmentation is a scene where image segmentation tasks is more difficult. With the development of CNN networks, panoramic segmentation tasks have been sufficiently developed.However, the current panoramic segmentation algorithms are more concerned with context semantics, but the details of image are not processed enough. Moreover, they cannot solve the problems which contains the accuracy of occluded object segmentation,little object segmentation,boundary pixel in object segmentation etc. Aiming to address these issues, this paper presents some useful tricks. (a) By changing the basic segmentation model, the model can take into account the large objects and the boundary pixel classification of image details. (b) Modify the loss function so that it can take into account the boundary pixels of multiple objects in the image. (c) Use a semi-supervised approach to regain control of the training process. (d) Using multi-scale training and reasoning. All these operations named AinnoSeg, AinnoSeg can achieve state-of-art performance on the well-known dataset ADE20K.