AIDec 1, 2022
Hybrid Life: Integrating Biological, Artificial, and Cognitive SystemsManuel Baltieri, Hiroyuki Iizuka, Olaf Witkowski et al.
Artificial life is a research field studying what processes and properties define life, based on a multidisciplinary approach spanning the physical, natural and computational sciences. Artificial life aims to foster a comprehensive study of life beyond "life as we know it" and towards "life as it could be", with theoretical, synthetic and empirical models of the fundamental properties of living systems. While still a relatively young field, artificial life has flourished as an environment for researchers with different backgrounds, welcoming ideas and contributions from a wide range of subjects. Hybrid Life is an attempt to bring attention to some of the most recent developments within the artificial life community, rooted in more traditional artificial life studies but looking at new challenges emerging from interactions with other fields. In particular, Hybrid Life focuses on three complementary themes: 1) theories of systems and agents, 2) hybrid augmentation, with augmented architectures combining living and artificial systems, and 3) hybrid interactions among artificial and biological systems. After discussing some of the major sources of inspiration for these themes, we will focus on an overview of the works that appeared in Hybrid Life special sessions, hosted by the annual Artificial Life Conference between 2018 and 2022.
AIDec 1, 2025
From monoliths to modules: Decomposing transducers for efficient world modellingAlexander Boyd, Franz Nowak, David Hyland et al.
World models have been recently proposed as sandbox environments in which AI agents can be trained and evaluated before deployment. Although realistic world models often have high computational demands, efficient modelling is usually possible by exploiting the fact that real-world scenarios tend to involve subcomponents that interact in a modular manner. In this paper, we explore this idea by developing a framework for decomposing complex world models represented by transducers, a class of models generalising POMDPs. Whereas the composition of transducers is well understood, our results clarify how to invert this process, deriving sub-transducers operating on distinct input-output subspaces, enabling parallelizable and interpretable alternatives to monolithic world modelling that can support distributed inference. Overall, these results lay a groundwork for bridging the structural transparency demanded by AI safety and the computational efficiency required for real-world inference.
AIDec 2, 2025
Prior preferences in active inference agents: soft, hard, and goal shapingFilippo Torresan, Ryota Kanai, Manuel Baltieri
Active inference proposes expected free energy as an objective for planning and decision-making to adequately balance exploitative and explorative drives in learning agents. The exploitative drive, or what an agent wants to achieve, is formalised as the Kullback-Leibler divergence between a variational probability distribution, updated at each inference step, and a preference probability distribution that indicates what states or observations are more likely for the agent, hence determining the agent's goal in a certain environment. In the literature, the questions of how the preference distribution should be specified and of how a certain specification impacts inference and learning in an active inference agent have been given hardly any attention. In this work, we consider four possible ways of defining the preference distribution, either providing the agents with hard or soft goals and either involving or not goal shaping (i.e., intermediate goals). We compare the performances of four agents, each given one of the possible preference distributions, in a grid world navigation task. Our results show that goal shaping enables the best performance overall (i.e., it promotes exploitation) while sacrificing learning about the environment's transition dynamics (i.e., it hampers exploration).
AIApr 6, 2025
AI in a vat: Fundamental limits of efficient world modelling for agent sandboxing and interpretabilityFernando Rosas, Alexander Boyd, Manuel Baltieri
Recent work proposes using world models to generate controlled virtual environments in which AI agents can be tested before deployment to ensure their reliability and safety. However, accurate world models often have high computational demands that can severely restrict the scope and depth of such assessments. Inspired by the classic `brain in a vat' thought experiment, here we investigate ways of simplifying world models that remain agnostic to the AI agent under evaluation. By following principles from computational mechanics, our approach reveals a fundamental trade-off in world model construction between efficiency and interpretability, demonstrating that no single world model can optimise all desirable characteristics. Building on this trade-off, we identify procedures to build world models that either minimise memory requirements, delineate the boundaries of what is learnable, or allow tracking causes of undesirable outcomes. In doing so, this work establishes fundamental limits in world modelling, leading to actionable guidelines that inform core design choices related to effective agent evaluation.
AIAug 16, 2025
Active inference for action-unaware agentsFilippo Torresan, Keisuke Suzuki, Ryota Kanai et al.
Active inference is a formal approach to study cognition based on the notion that adaptive agents can be seen as engaging in a process of approximate Bayesian inference, via the minimisation of variational and expected free energies. Minimising the former provides an account of perceptual processes and learning as evidence accumulation, while minimising the latter describes how agents select their actions over time. In this way, adaptive agents are able to maximise the likelihood of preferred observations or states, given a generative model of the environment. In the literature, however, different strategies have been proposed to describe how agents can plan their future actions. While they all share the notion that some kind of expected free energy offers an appropriate way to score policies, sequences of actions, in terms of their desirability, there are different ways to consider the contribution of past motor experience to the agent's future behaviour. In some approaches, agents are assumed to know their own actions, and use such knowledge to better plan for the future. In other approaches, agents are unaware of their actions, and must infer their motor behaviour from recent observations in order to plan for the future. This difference reflects a standard point of departure in two leading frameworks in motor control based on the presence, or not, of an efference copy signal representing knowledge about an agent's own actions. In this work we compare the performances of action-aware and action-unaware agents in two navigations tasks, showing how action-unaware agents can achieve performances comparable to action-aware ones while at a severe disadvantage.
AIAug 4, 2025
A "good regulator theorem" for embodied agentsNathaniel Virgo, Martin Biehl, Manuel Baltieri et al.
In a classic paper, Conant and Ashby claimed that "every good regulator of a system must be a model of that system." Artificial Life has produced many examples of systems that perform tasks with apparently no model in sight; these suggest Conant and Ashby's theorem doesn't easily generalise beyond its restricted setup. Nevertheless, here we show that a similar intuition can be fleshed out in a different way: whenever an agent is able to perform a regulation task, it is possible for an observer to interpret it as having "beliefs" about its environment, which it "updates" in response to sensory input. This notion of belief updating provides a notion of model that is more sophisticated than Conant and Ashby's, as well as a theorem that is more broadly applicable. However, it necessitates a change in perspective, in that the observer plays an essential role in the theory: models are not a mere property of the system but are imposed on it from outside. Our theorem holds regardless of whether the system is regulating its environment in a classic control theory setup, or whether it's regulating its own internal state; the model is of its environment either way. The model might be trivial, however, and this is how the apparent counterexamples are resolved.
AIJun 30, 2024
Disentangled Representations for Causal CognitionFilippo Torresan, Manuel Baltieri
Complex adaptive agents consistently achieve their goals by solving problems that seem to require an understanding of causal information, information pertaining to the causal relationships that exist among elements of combined agent-environment systems. Causal cognition studies and describes the main characteristics of causal learning and reasoning in human and non-human animals, offering a conceptual framework to discuss cognitive performances based on the level of apparent causal understanding of a task. Despite the use of formal intervention-based models of causality, including causal Bayesian networks, psychological and behavioural research on causal cognition does not yet offer a computational account that operationalises how agents acquire a causal understanding of the world. Machine and reinforcement learning research on causality, especially involving disentanglement as a candidate process to build causal representations, represent on the one hand a concrete attempt at designing causal artificial agents that can shed light on the inner workings of natural causal cognition. In this work, we connect these two areas of research to build a unifying framework for causal cognition that will offer a computational perspective on studies of animal cognition, and provide insights in the development of new algorithms for causal reinforcement learning in AI.
LGNov 24, 2019
Scaling active inferenceAlexander Tschantz, Manuel Baltieri, Anil. K. Seth et al.
In reinforcement learning (RL), agents often operate in partially observed and uncertain environments. Model-based RL suggests that this is best achieved by learning and exploiting a probabilistic model of the world. 'Active inference' is an emerging normative framework in cognitive and computational neuroscience that offers a unifying account of how biological agents achieve this. On this framework, inference, learning and action emerge from a single imperative to maximize the Bayesian evidence for a niched model of the world. However, implementations of this process have thus far been restricted to low-dimensional and idealized situations. Here, we present a working implementation of active inference that applies to high-dimensional tasks, with proof-of-principle results demonstrating efficient exploration and an order of magnitude increase in sample efficiency over strong model-free baselines. Our results demonstrate the feasibility of applying active inference at scale and highlight the operational homologies between active inference and current model-based approaches to RL.
NCApr 29, 2019
Generative models as parsimonious descriptions of sensorimotor loopsManuel Baltieri, Christopher L. Buckley
The Bayesian brain hypothesis, predictive processing and variational free energy minimisation are typically used to describe perceptual processes based on accurate generative models of the world. However, generative models need not be veridical representations of the environment. We suggest that they can (and should) be used to describe sensorimotor relationships relevant for behaviour rather than precise accounts of the world.
NCMar 22, 2019
Nonmodular architectures of cognitive systems based on active inferenceManuel Baltieri, Christopher L. Buckley
In psychology and neuroscience it is common to describe cognitive systems as input/output devices where perceptual and motor functions are implemented in a purely feedforward, open-loop fashion. On this view, perception and action are often seen as encapsulated modules with limited interaction between them. While embodied and enactive approaches to cognitive science have challenged the idealisation of the brain as an input/output device, we argue that even the more recent attempts to model systems using closed-loop architectures still heavily rely on a strong separation between motor and perceptual functions. Previously, we have suggested that the mainstream notion of modularity strongly resonates with the separation principle of control theory. In this work we present a minimal model of a sensorimotor loop implementing an architecture based on the separation principle. We link this to popular formulations of perception and action in the cognitive sciences, and show its limitations when, for instance, external forces are not modelled by an agent. These forces can be seen as variables that an agent cannot directly control, i.e., a perturbation from the environment or an interference caused by other agents. As an alternative approach inspired by embodied cognitive science, we then propose a nonmodular architecture based on the active inference framework. We demonstrate the robustness of this architecture to unknown external inputs and show that the mechanism with which this is achieved in linear models is equivalent to integral control.
AIMar 13, 2015
A Minimal Active Inference AgentSimon McGregor, Manuel Baltieri, Christopher L. Buckley
Research on the so-called "free-energy principle'' (FEP) in cognitive neuroscience is becoming increasingly high-profile. To date, introductions to this theory have proved difficult for many readers to follow, but it depends mainly upon two relatively simple ideas: firstly that normative or teleological values can be expressed as probability distributions (active inference), and secondly that approximate Bayesian reasoning can be effectively performed by gradient descent on model parameters (the free-energy principle). The notion of active inference is of great interest for a number of disciplines including cognitive science and artificial intelligence, as well as cognitive neuroscience, and deserves to be more widely known. This paper attempts to provide an accessible introduction to active inference and informational free-energy, for readers from a range of scientific backgrounds. In this work introduce an agent-based model with an agent trying to make predictions about its position in a one-dimensional discretized world using methods from the FEP.