64.7CRApr 15
Digital Guardians: The Past and The Future of Cyber-Physical ResilienceSaurabh Bagchi, Hyunseung Kim, Tarek Abdelzaher et al.
Resilience in cyber-physical systems (CPS) is the fundamental ability to maintain safety and critical functionality despite adverse "perturbations," which includes security attacks, environmental disruptions, and hardware or software failures. This survey provides a comprehensive review of CPS resilience, framing the field through five interconnected themes that are required in an integrated whole to achieve real-world resilience. The article first posits that resilience is a system-wide property emerging from interactions between hardware, software, and human users. Second, it addresses the challenges of learning-enabled CPS, which often operate in data-scarce environments characterized by imbalanced or noisy data, requiring innovative solutions like synthetic data generation and foundation model adaptation. Third, the survey examines proactive measures for resilience, which include distinctive aspects of verification, testing, and redundancy. Fourth, it explores recovery mechanisms, moving beyond traditional fault models to design "just good enough" recovery strategies that prioritize safety-critical functions during perturbations. Finally, it highlights the central role of the human, focusing on the different levels of human intervention, the necessity of trust calibration, and the requirement for explainable AI to support human-CPS teaming. These themes are illustrated through representative application domains, primarily Connected and Autonomous Transportation Systems (CATS) and Medical CPS (MCPS). By integrating the five interconnected themes, this survey provides a systematic roadmap for achieving the resilient CPS in increasingly complex and adversarial environments.
AISep 5, 2024Code
InfraLib: Enabling Reinforcement Learning and Decision-Making for Large-Scale Infrastructure ManagementPranay Thangeda, Trevor S. Betz, Michael N. Grussing et al.
Efficient management of infrastructure systems is crucial for economic stability, sustainability, and public safety. However, infrastructure sustainment is challenging due to the vast scale of systems, stochastic deterioration of components, partial observability, and resource constraints. Decision-making strategies that rely solely on human judgment often result in suboptimal decisions over large scales and long horizons. While data-driven approaches like reinforcement learning offer promising solutions, their application has been limited by the lack of suitable simulation environments. We present InfraLib, an open-source modular and extensible framework that enables modeling and analyzing infrastructure management problems with resource constraints as sequential decision-making problems. The framework implements hierarchical, stochastic deterioration models, supports realistic partial observability, and handles practical constraints including cyclical budgets and component unavailability. InfraLib provides standardized environments for benchmarking decision-making approaches, along with tools for expert data collection and policy evaluation. Through case studies on both synthetic benchmarks and real-world road networks, we demonstrate InfraLib's ability to model diverse infrastructure management scenarios while maintaining computational efficiency at scale.
SYNov 22, 2018
Robust Myopic Control for Systems with Imperfect ObservationsDantong Ge, Melkior Ornik, Ufuk Topcu
Control of systems operating in unexplored environments is challenging due to lack of complete model knowledge. Additionally, under measurement noises, data collected from onboard sensors are of limited accuracy. This paper considers imperfect state observations in developing a control strategy for systems moving in unknown environments. First, we include hard constraints in the problem for safety concerns. Given the observed states, the robust myopic control approach learns local dynamics, explores all possible trajectories within the observation error bound, and computes the optimal control action using robust optimization. Finally, we validate the method in an OSIRIS-REx-based asteroid landing scenario.
85.1ROMay 11Code
Muninn: Your Trajectory Diffusion Model But FasterGokul Puthumanaillam, Hao Jiang, Ruben Hernandez et al.
Diffusion-based trajectory planners can synthesize rich, multimodal robot motions, but their iterative denoising makes online planning and control prohibitively slow. Existing accelerations either modify the sampler or compress the network--sacrificing plan quality or requiring retraining without accounting for downstream control risk. We address the problem of making diffusion-based trajectory planners fast enough for real-time robot use without retraining the model or sacrificing trajectory quality, and in a way that works across diverse state-space diffusion architectures. Our key insight is that diffusion trajectory planners expose two signals we can exploit: a cheap probe of how their internal trajectory representation changes across steps, and analytic coefficients that describe how denoiser errors affect the sampler's state update. By calibrating the first signal against the second on offline runs, we obtain a per-step score that upper-bounds how far the final trajectory can deviate when we reuse a cached denoiser output, and we treat this bound as an uncertainty budget that we can spend over the denoising process. Building on this insight, we present Muninn, a training-free caching wrapper that tracks this uncertainty budget during sampling and, at each diffusion step, chooses between reusing a cached denoiser output when the predicted deviation is small and recomputing the denoiser when it is not. Across standard benchmarks Muninn delivers up to 4.6x wall-clock speedups across several trajectory diffusion models by reducing denoiser evaluations, while preserving task performance and safety metrics. Muninn further certifies that cached rollouts remain within a specified distance of their full-compute counterparts, and we validate these gains in real-time closed-loop navigation and manipulation hardware deployments. Project page: https://github.com/gokulp01/Muninn.
14.3SYApr 26
Resource-Constrained Shortest Path with Polytopic Reset SetsKhaled Surur, Melkior Ornik
This paper investigates the problem of computing the shortest path between two states under resource constraints in environments with resource-replenishment regions. Namely, the length of the path is limited by a budget that can be restored within polytopic replenishment regions. We show that the optimal path in this problem exhibits a distinct geometric structure: it consists of straight-line segments, changes direction at replenishment regions, and visits regions at most once. We propose an approach to solve the continuous problem in two steps: using a graph-based approach, followed by convex programming. First, we define a graph whose nodes are possible waypoints of feasible paths, and the edges are the Euclidean distances between these nodes. To obtain a discrete set of nodes that ensure a feasible and near-optimal solution, we utilize a wavefront algorithm. With a sufficiently small spacing between wavefronts, the solution of the shortest path problem on this graph yields the optimal sequence of polytopes to visit. Next, we use convex optimization on this sequence of polytopes to find the exact optimal path. A numerical experiment is presented to demonstrate the effectiveness of the approach. This approach provides a framework for solving the resource-constrained shortest path with budget reset.
OCMar 18, 2023
Welfare Maximization Algorithm for Solving Budget-Constrained Multi-Component POMDPsManav Vora, Pranay Thangeda, Michael N. Grussing et al.
Partially Observable Markov Decision Processes (POMDPs) provide an efficient way to model real-world sequential decision making processes. Motivated by the problem of maintenance and inspection of a group of infrastructure components with independent dynamics, this paper presents an algorithm to find the optimal policy for a multi-component budget-constrained POMDP. We first introduce a budgeted-POMDP model (b-POMDP) which enables us to find the optimal policy for a POMDP while adhering to budget constraints. Next, we prove that the value function or maximal collected reward for a b-POMDP is a concave function of the budget for the finite horizon case. Our second contribution is an algorithm to calculate the optimal policy for a multi-component budget-constrained POMDP by finding the optimal budget split among the individual component POMDPs. The optimal budget split is posed as a welfare maximization problem and the solution is computed by exploiting the concave nature of the value function. We illustrate the effectiveness of the proposed algorithm by proposing a maintenance and inspection policy for a group of real-world infrastructure components with different deterioration dynamics, inspection and maintenance costs. We show that the proposed algorithm vastly outperforms the policy currently used in practice.
16.5LGApr 18
Live LTL Progress Tracking: Towards Task-Based ExplorationNoel Brindise, Cedric Langbort, Melkior Ornik
Motivated by the challenge presented by non-Markovian objectives in reinforcement learning (RL), we present a novel framework to track and represent the progress of autonomous agents through complex, multi-stage tasks. Given a specification in finite linear temporal logic (LTL), the framework establishes a 'tracking vector' which updates at each time step in a trajectory rollout. The values of the vector represent the status of the specification as the trajectory develops, assigning true, false, or 'open' labels (where 'open' is used for indeterminate cases). Applied to an LTL formula tree, the tracking vector can be used to encode detailed information about how a task is executed over a trajectory, providing a potential tool for new performance metrics, diverse exploration, and reward shaping. In this paper, we formally present the framework and algorithm, collectively named Live LTL Progress Tracking, give a simple working example, and demonstrate avenues for its integration into RL models. Future work will apply the framework to problems such as task-space exploration and diverse solution-finding in RL.
36.1SYApr 14
Dynamic Regret in Time-varying MDPs with Intermittent InformationNegin Musavi, Melkior Ornik
We study sequential decision-making in time-varying Markov decision processes (TVMDPs) under limited update rates, where the decision-maker observes the system and updates its model only intermittently. Such settings arise in applications with sensing, communication, or computational constraints that preclude continuous adaptation. Our goal is to understand how the performance of an agent, which learns and plans using receding-horizon control under these information constraints, degrades as a function of the update rate. We propose a skip-update learning and planning framework that combines likelihood-based estimation of time-varying transition kernels with finite-horizon planning and executes policies between updates using stale information. We analyze its performance via dynamic regret relative to an oracle policy with full knowledge of the dynamics and continuous observations. Our main result establishes a dynamic regret bound that explicitly quantifies the impact of intermittent updates, decomposing regret into contributions from update times and skip intervals and revealing its dependence on temporal variation, estimation uncertainty, and the duration of intervals without updates. In particular, the dominant contribution from skip intervals admits a linear dependence on the interval length and the rate of temporal variation, while its effect is mitigated by mixing-induced contraction.
88.7SYApr 3
Energetic Resilience under Temporal Logic SpecificationsRatnangshu Das, Ram Padmanabhan, Melkior Ornik et al.
In environments with uncertainties or undesirable influences, control systems can require additional energy to achieve their task while remaining resilient to these influences. In this paper, we present an energetic resilience metric that quantifies the maximal additional energy used by a system under undesired effects, while satisfying complex specifications encoded through temporal logic. We prove that this metric satisfies properties that enable its computation even for compositions of these specifications, thus allowing considerations of sequential reachability and safety tasks. For specifications related to finite-horizon reachability and safety, we describe how synthesizing a control input and computing this metric reduces to solving efficient quadratic programs. Two case studies on a fighter-jet model and a planar mobile robot illustrate how the synthesized control inputs satisfy given specifications despite undesired and potentially adversarial effects. Further, we demonstrate how the energetic resilience metric varies with the initial state as well as the magnitude of undesired effects.
44.0ROMar 14
Amortizing Trajectory Diffusion with Keyed Drift FieldsGokul Puthumanaillam, Melkior Ornik
Diffusion-based trajectory planners can synthesize rich, multimodal action sequences for offline reinforcement learning, but their iterative denoising incurs substantial inference-time cost, making closed-loop planning slow under tight compute budgets. We study the problem of achieving diffusion-like trajectory planning behavior with one-step inference, while retaining the ability to sample diverse candidate plans and condition on the current state in a receding-horizon control loop. Our key observation is that conditional trajectory generation fails under naïve distribution-matching objectives when the similarity measure used to align generated trajectories with the dataset is dominated by unconstrained future dimensions. In practice, this causes attraction toward average trajectories, collapses action diversity, and yields near-static behavior. Our key insight is that conditional generative planning requires a conditioning-aware notion of neighborhood: trajectory updates should be computed using distances in a compact key space that reflects the condition, while still applying updates in the full trajectory space. Building on this, we introduce Keyed Drifting Policies (KDP), a one-step trajectory generator trained with a drift-field objective that attracts generated trajectories toward condition-matched dataset windows and repels them from nearby generated samples, using a stop-gradient drifted target to amortize iterative refinement into training. At inference, the resulting policy produces a full trajectory window in a single forward pass. Across standard RL benchmarks and real-time hardware deployments, KDP achieves strong performance with one-step inference and substantially lower planning latency than diffusion sampling. Project website, code and videos: https://keyed-drifting.github.io/
LGAug 13, 2024
Solving Truly Massive Budgeted Monotonic POMDPs with Oracle-Guided Meta-Reinforcement LearningManav Vora, Jonas Liang, Michael N. Grussing et al.
Monotonic Partially Observable Markov Decision Processes (POMDPs), where the system state progressively decreases until a restorative action is performed, can be used to model sequential repair problems effectively. This paper considers the problem of solving budget-constrained multi-component monotonic POMDPs, where a finite budget limits the maximal number of restorative actions. For a large number of components, solving such a POMDP using current methods is computationally intractable due to the exponential growth in the state space with an increasing number of components. To address this challenge, we propose a two-step approach. Since the individual components of a budget-constrained multi-component monotonic POMDP are only connected via the shared budget, we first approximate the optimal budget allocation among these components using an approximation of each component POMDP's optimal value function which is obtained through a random forest model. Subsequently, we introduce an oracle-guided meta-trained Proximal Policy Optimization (PPO) algorithm to solve each of the independent budget-constrained single-component monotonic POMDPs. The oracle policy is obtained by performing value iteration on the corresponding monotonic Markov Decision Process (MDP). This two-step method provides scalability in solving truly massive multi-component monotonic POMDPs. To demonstrate the efficacy of our approach, we consider a real-world maintenance scenario that involves inspection and repair of an administrative building by a team of agents within a maintenance budget. Finally, we perform a computational complexity analysis for a varying number of components to show the scalability of the proposed approach.
AIJul 19, 2024
Optimizing Agricultural Order Fulfillment Systems: A Hybrid Tree Search ApproachPranay Thangeda, Hoda Helmi, Melkior Ornik
Efficient order fulfillment is vital in the agricultural industry, particularly due to the seasonal nature of seed supply chains. This paper addresses the challenge of optimizing seed orders fulfillment in a centralized warehouse where orders are processed in waves, taking into account the unpredictable arrival of seed stocks and strict order deadlines. We model the wave scheduling problem as a Markov decision process and propose an adaptive hybrid tree search algorithm that combines Monte Carlo tree search with domain-specific knowledge to efficiently navigate the complex, dynamic environment of seed distribution. By leveraging historical data and stochastic modeling, our method enables forecast-informed scheduling decisions that balance immediate requirements with long-term operational efficiency. The key idea is that we can augment Monte Carlo tree search algorithm with problem-specific side information that dynamically reduces the number of candidate actions at each decision step to handle the large state and action spaces that render traditional solution methods computationally intractable. Extensive simulations with realistic parameters, including a diverse range of products, a high volume of orders, and authentic seasonal durations, demonstrate that the proposed approach significantly outperforms existing industry standard methods.
19.0ROMar 31
Hierarchical Motion Planning and Control under Unknown Nonlinear Dynamics via Predicted ReachabilityZhiquan Zhang, Melkior Ornik
Autonomous motion planning under unknown nonlinear dynamics requires learning system properties while navigating toward a target. In this work, we develop a hierarchical planning-control framework that enables online motion synthesis with limited prior system knowledge. The state space is partitioned into polytopes and approximates the unknown nonlinear system using a piecewise-affine (PWA) model. The local affine models are identified once the agent enters the corresponding polytopes. To reduce computational complexity, we introduce a non-uniform adaptive state space partition strategy that refines the partition only in task-relevant regions. The resulting PWA system is abstracted into a directed weighted graph, whose edge existence is incrementally verified using reach control theory and predictive reachability conditions. Certified edges are weighted using provable time-to-reach bounds, while uncertain edges are assigned information-theoretic weights to guide exploration. The graph is updated online as new data becomes available, and high-level planning is performed by graph search, while low-level affine feedback controllers are synthesized to execute the plan. Furthermore, the conditions of classical reach control theory are often difficult to satisfy in underactuated settings. We therefore introduce relaxed reachability conditions to extend the framework to such systems. Simulations demonstrate effective exploration-exploitation trade-offs with formal reachability guarantees.
ROAug 6, 2024
Few-shot Scooping Under Domain Shift via Simulated Maximal Deployment GapsYifan Zhu, Pranay Thangeda, Erica L Tevere et al.
Autonomous lander missions on extraterrestrial bodies need to sample granular materials while coping with domain shifts, even when sampling strategies are extensively tuned on Earth. To tackle this challenge, this paper studies the few-shot scooping problem and proposes a vision-based adaptive scooping strategy that uses the deep kernel Gaussian process method trained with a novel meta-training strategy to learn online from very limited experience on out-of-distribution target terrains. Our Deep Kernel Calibration with Maximal Deployment Gaps (kCMD) strategy explicitly trains a deep kernel model to adapt to large domain shifts by creating simulated maximal deployment gaps from an offline training dataset and training models to overcome these deployment gaps during training. Employed in a Bayesian Optimization sequential decision-making framework, the proposed method allows the robot to perform high-quality scooping actions on out-of-distribution terrains after a few attempts, significantly outperforming non-adaptive methods proposed in the excavation literature as well as other state-of-the-art meta-learning methods. The proposed method also demonstrates zero-shot transfer capability, successfully adapting to the NASA OWLAT platform, which serves as a state-of-the-art simulator for potential future planetary missions. These results demonstrate the potential of training deep models with simulated deployment gaps for more generalizable meta-learning in high-capacity models. Furthermore, they highlight the promise of our method in autonomous lander sampling missions by enabling landers to overcome the deployment gap between Earth and extraterrestrial bodies.
AIMar 25, 2024
Hallucination Detection in Foundation Models for Decision-Making: A Flexible Definition and Review of the State of the ArtNeeloy Chakraborty, Melkior Ornik, Katherine Driggs-Campbell
Autonomous systems are soon to be ubiquitous, spanning manufacturing, agriculture, healthcare, entertainment, and other industries. Most of these systems are developed with modular sub-components for decision-making, planning, and control that may be hand-engineered or learning-based. While these approaches perform well under the situations they were specifically designed for, they can perform especially poorly in out-of-distribution scenarios that will undoubtedly arise at test-time. The rise of foundation models trained on multiple tasks with impressively large datasets has led researchers to believe that these models may provide "common sense" reasoning that existing planners are missing, bridging the gap between algorithm development and deployment. While researchers have shown promising results in deploying foundation models to decision-making tasks, these models are known to hallucinate and generate decisions that may sound reasonable, but are in fact poor. We argue there is a need to step back and simultaneously design systems that can quantify the certainty of a model's decision, and detect when it may be hallucinating. In this work, we discuss the current use cases of foundation models for decision-making tasks, provide a general definition for hallucinations with examples, discuss existing approaches to hallucination detection and mitigation with a focus on decision problems, present guidelines, and explore areas for further research in this exciting field.
CYMar 13, 2024
A Moral Imperative: The Need for Continual Superalignment of Large Language ModelsGokul Puthumanaillam, Manav Vora, Pranay Thangeda et al.
This paper examines the challenges associated with achieving life-long superalignment in AI systems, particularly large language models (LLMs). Superalignment is a theoretical framework that aspires to ensure that superintelligent AI systems act in accordance with human values and goals. Despite its promising vision, we argue that achieving superalignment requires substantial changes in the current LLM architectures due to their inherent limitations in comprehending and adapting to the dynamic nature of these human ethics and evolving global scenarios. We dissect the challenges of encoding an ever-changing spectrum of human values into LLMs, highlighting the discrepancies between static AI models and the dynamic nature of human societies. To illustrate these challenges, we analyze two distinct examples: one demonstrates a qualitative shift in human values, while the other presents a quantifiable change. Through these examples, we illustrate how LLMs, constrained by their training data, fail to align with contemporary human values and scenarios. The paper concludes by exploring potential strategies to address and possibly mitigate these alignment discrepancies, suggesting a path forward in the pursuit of more adaptable and responsive AI systems.
RODec 6, 2023
Weathering Ongoing Uncertainty: Learning and Planning in a Time-Varying Partially Observable EnvironmentGokul Puthumanaillam, Xiangyu Liu, Negar Mehr et al.
Optimal decision-making presents a significant challenge for autonomous systems operating in uncertain, stochastic and time-varying environments. Environmental variability over time can significantly impact the system's optimal decision making strategy for mission completion. To model such environments, our work combines the previous notion of Time-Varying Markov Decision Processes (TVMDP) with partial observability and introduces Time-Varying Partially Observable Markov Decision Processes (TV-POMDP). We propose a two-pronged approach to accurately estimate and plan within the TV-POMDP: 1) Memory Prioritized State Estimation (MPSE), which leverages weighted memory to provide more accurate time-varying transition estimates; and 2) an MPSE-integrated planning strategy that optimizes long-term rewards while accounting for temporal constraint. We validate the proposed framework and algorithms using simulations and hardware, with robots exploring a partially observable, time-varying environments. Our results demonstrate superior performance over standard methods, highlighting the framework's effectiveness in stochastic, uncertain, time-varying domains.
ROMar 3, 2024
ComTraQ-MPC: Meta-Trained DQN-MPC Integration for Trajectory Tracking with Limited Active Localization UpdatesGokul Puthumanaillam, Manav Vora, Melkior Ornik
Optimal decision-making for trajectory tracking in partially observable, stochastic environments where the number of active localization updates -- the process by which the agent obtains its true state information from the sensors -- are limited, presents a significant challenge. Traditional methods often struggle to balance resource conservation, accurate state estimation and precise tracking, resulting in suboptimal performance. This problem is particularly pronounced in environments with large action spaces, where the need for frequent, accurate state data is paramount, yet the capacity for active localization updates is restricted by external limitations. This paper introduces ComTraQ-MPC, a novel framework that combines Deep Q-Networks (DQN) and Model Predictive Control (MPC) to optimize trajectory tracking with constrained active localization updates. The meta-trained DQN ensures adaptive active localization scheduling, while the MPC leverages available state information to improve tracking. The central contribution of this work is their reciprocal interaction: DQN's update decisions inform MPC's control strategy, and MPC's outcomes refine DQN's learning, creating a cohesive, adaptive system. Empirical evaluations in simulated and real-world settings demonstrate that ComTraQ-MPC significantly enhances operational efficiency and accuracy, providing a generalizable and approximately optimal solution for trajectory tracking in complex partially observable environments.
ROMay 20, 2025
Enhancing Robot Navigation Policies with Task-Specific Uncertainty ManagementsGokul Puthumanaillam, Paulo Padrao, Jose Fuentes et al.
Robots navigating complex environments must manage uncertainty from sensor noise, environmental changes, and incomplete information, with different tasks requiring varying levels of precision in different areas. For example, precise localization may be crucial near obstacles but less critical in open spaces. We present GUIDE (Generalized Uncertainty Integration for Decision-Making and Execution), a framework that integrates these task-specific requirements into navigation policies via Task-Specific Uncertainty Maps (TSUMs). By assigning acceptable uncertainty levels to different locations, TSUMs enable robots to adapt uncertainty management based on context. When combined with reinforcement learning, GUIDE learns policies that balance task completion and uncertainty management without extensive reward engineering. Real-world tests show significant performance gains over methods lacking task-specific uncertainty awareness.
RODec 3, 2024
TAB-Fields: A Maximum Entropy Framework for Mission-Aware Adversarial PlanningGokul Puthumanaillam, Jae Hyuk Song, Nurzhan Yesmagambet et al.
Autonomous agents operating in adversarial scenarios face a fundamental challenge: while they may know their adversaries' high-level objectives, such as reaching specific destinations within time constraints, the exact policies these adversaries will employ remain unknown. Traditional approaches address this challenge by treating the adversary's state as a partially observable element, leading to a formulation as a Partially Observable Markov Decision Process (POMDP). However, the induced belief-space dynamics in a POMDP require knowledge of the system's transition dynamics, which, in this case, depend on the adversary's unknown policy. Our key observation is that while an adversary's exact policy is unknown, their behavior is necessarily constrained by their mission objectives and the physical environment, allowing us to characterize the space of possible behaviors without assuming specific policies. In this paper, we develop Task-Aware Behavior Fields (TAB-Fields), a representation that captures adversary state distributions over time by computing the most unbiased probability distribution consistent with known constraints. We construct TAB-Fields by solving a constrained optimization problem that minimizes additional assumptions about adversary behavior beyond mission and environmental requirements. We integrate TAB-Fields with standard planning algorithms by introducing TAB-conditioned POMCP, an adaptation of Partially Observable Monte Carlo Planning. Through experiments in simulation with underwater robots and hardware implementations with ground robots, we demonstrate that our approach achieves superior performance compared to baselines that either assume specific adversary policies or neglect mission constraints altogether. Evaluation videos and code are available at https://tab-fields.github.io.
ROOct 19, 2024
GUIDEd Agents: Enhancing Navigation Policies through Task-Specific Uncertainty Abstraction in Localization-Limited EnvironmentsGokul Puthumanaillam, Paulo Padrao, Jose Fuentes et al.
Autonomous vehicles performing navigation tasks in complex environments face significant challenges due to uncertainty in state estimation. In many scenarios, such as stealth operations or resource-constrained settings, accessing high-precision localization comes at a significant cost, forcing robots to rely primarily on less precise state estimates. Our key observation is that different tasks require varying levels of precision in different regions: a robot navigating a crowded space might need precise localization near obstacles but can operate effectively with less precision elsewhere. In this paper, we present a planning method for integrating task-specific uncertainty requirements directly into navigation policies. We introduce Task-Specific Uncertainty Maps (TSUMs), which abstract the acceptable levels of state estimation uncertainty across different regions. TSUMs align task requirements and environmental features using a shared representation space, generated via a domain-adapted encoder. Using TSUMs, we propose Generalized Uncertainty Integration for Decision-Making and Execution (GUIDE), a policy conditioning framework that incorporates these uncertainty requirements into robot decision-making. We find that TSUMs provide an effective way to abstract task-specific uncertainty requirements, and conditioning policies on TSUMs enables the robot to reason about the context-dependent value of certainty and adapt its behavior accordingly. We show how integrating GUIDE into reinforcement learning frameworks allows the agent to learn navigation policies that effectively balance task completion and uncertainty management without explicit reward engineering. We evaluate GUIDE on various real-world robotic navigation tasks and find that it demonstrates significant improvement in task completion rates compared to baseline methods that do not explicitly consider task-specific uncertainty.
11.2OCApr 9
Finite-time Reachability for Constrained, Partially Uncontrolled Nonlinear SystemsRam Padmanabhan, Melkior Ornik
This paper presents a technique to drive the state of a constrained nonlinear system to a specified target state in finite time, when the system suffers a partial loss in control authority. Our technique builds on a recent method to control constrained nonlinear systems by building a simple, linear driftless approximation at the initial state. We construct a partition of the finite time horizon into successively smaller intervals, and design controlled inputs based on the approximate dynamics in each partition. Under conditions that bound the length of the time horizon, we prove that these inputs result in bounded error from the target state in the original nonlinear system. As successive partitions of the time horizon become shorter, the error reduces to zero despite the effect of uncontrolled inputs. A simulation example on the model of a fighter jet demonstrates that the designed sequence of controlled inputs achieves the target state despite the system suffering a loss of control authority over one of its inputs.
34.3SYApr 5
Input Matrix Optimization for Desired Reachable Set Warping of Linear SystemsHrishav Das, Melkior Ornik
Shaping the reachable set of a dynamical system is a fundamental challenge in control design, with direct implications for both performance and safety. This paper considers the problem of selecting the optimal input matrix for a linear system that maximizes warping of the reachable set along a direction of interest. The main result establishes that under certain assumptions on the dynamics, the problem reduces to a finite number of linear optimization problems. When these assumptions are relaxed, we show heuristically that the same approach yields good results. The results are validated on two systems: a linearized ADMIRE fighter jet model and a damped oscillator with complex eigenvalues. The paper concludes with a discussion of future directions for reachable set warping research.
ROMar 2, 2025
TRACE: A Self-Improving Framework for Robot Behavior Forecasting with Vision-Language ModelsGokul Puthumanaillam, Paulo Padrao, Jose Fuentes et al.
Predicting the near-term behavior of a reactive agent is crucial in many robotic scenarios, yet remains challenging when observations of that agent are sparse or intermittent. Vision-Language Models (VLMs) offer a promising avenue by integrating textual domain knowledge with visual cues, but their one-shot predictions often miss important edge cases and unusual maneuvers. Our key insight is that iterative, counterfactual exploration--where a dedicated module probes each proposed behavior hypothesis, explicitly represented as a plausible trajectory, for overlooked possibilities--can significantly enhance VLM-based behavioral forecasting. We present TRACE (Tree-of-thought Reasoning And Counterfactual Exploration), an inference framework that couples tree-of-thought generation with domain-aware feedback to refine behavior hypotheses over multiple rounds. Concretely, a VLM first proposes candidate trajectories for the agent; a counterfactual critic then suggests edge-case variations consistent with partial observations, prompting the VLM to expand or adjust its hypotheses in the next iteration. This creates a self-improving cycle where the VLM progressively internalizes edge cases from previous rounds, systematically uncovering not only typical behaviors but also rare or borderline maneuvers, ultimately yielding more robust trajectory predictions from minimal sensor data. We validate TRACE on both ground-vehicle simulations and real-world marine autonomous surface vehicles. Experimental results show that our method consistently outperforms standard VLM-driven and purely model-based baselines, capturing a broader range of feasible agent behaviors despite sparse sensing. Evaluation videos and code are available at trace-robotics.github.io.
CYFeb 23, 2025
The Lazy Student's Dream: ChatGPT Passing an Engineering Course on Its OwnGokul Puthumanaillam, Timothy Bretl, Melkior Ornik
This paper presents a comprehensive investigation into the capability of Large Language Models (LLMs) to successfully complete a semester-long undergraduate control systems course. Through evaluation of 115 course deliverables, we assess LLM performance using ChatGPT under a "minimal effort" protocol that simulates realistic student usage patterns. The investigation employs a rigorous testing methodology across multiple assessment formats, from auto-graded multiple choice questions to complex Python programming tasks and long-form analytical writing. Our analysis provides quantitative insights into AI's strengths and limitations in handling mathematical formulations, coding challenges, and theoretical concepts in control systems engineering. The LLM achieved a B-grade performance (82.24\%), approaching but not exceeding the class average (84.99\%), with strongest results in structured assignments and greatest limitations in open-ended projects. The findings inform discussions about course design adaptation in response to AI advancement, moving beyond simple prohibition towards thoughtful integration of these tools in engineering education. Additional materials including syllabus, examination papers, design projects, and example responses can be found at the project website: https://gradegpt.github.io.
MAMar 5
SCoUT: Scalable Communication via Utility-Guided Temporal Grouping in Multi-Agent Reinforcement LearningManav Vora, Gokul Puthumanaillam, Hiroyasu Tsukamoto et al.
Communication can improve coordination in partially observed multi-agent reinforcement learning (MARL), but learning \emph{when} and \emph{who} to communicate with requires choosing among many possible sender-recipient pairs, and the effect of any single message on future reward is hard to isolate. We introduce \textbf{SCoUT} (\textbf{S}calable \textbf{Co}mmunication via \textbf{U}tility-guided \textbf{T}emporal grouping), which addresses both these challenges via temporal and agent abstraction within traditional MARL. During training, SCoUT resamples \textit{soft} agent groups every \(K\) environment steps (macro-steps) via Gumbel-Softmax; these groups are latent clusters that induce an affinity used as a differentiable prior over recipients. Using the same assignments, a group-aware critic predicts values for each agent group and maps them to per-agent baselines through the same soft assignments, reducing critic complexity and variance. Each agent is trained with a three-headed policy: environment action, send decision, and recipient selection. To obtain precise communication learning signals, we derive counterfactual communication advantages by analytically removing each sender's contribution from the recipient's aggregated messages. This counterfactual computation enables precise credit assignment for both send and recipient-selection decisions. At execution time, all centralized training components are discarded and only the per-agent policy is run, preserving decentralized execution. Project website, videos and code: \hyperlink{https://scout-comm.github.io/}{https://scout-comm.github.io/}
ROAug 16, 2025
Belief-Conditioned One-Step Diffusion: Real-Time Trajectory Planning with Just-Enough SensingGokul Puthumanaillam, Aditya Penumarti, Manav Vora et al.
Robots equipped with rich sensor suites can localize reliably in partially-observable environments, but powering every sensor continuously is wasteful and often infeasible. Belief-space planners address this by propagating pose-belief covariance through analytic models and switching sensors heuristically--a brittle, runtime-expensive approach. Data-driven approaches--including diffusion models--learn multi-modal trajectories from demonstrations, but presuppose an accurate, always-on state estimate. We address the largely open problem: for a given task in a mapped environment, which \textit{minimal sensor subset} must be active at each location to maintain state uncertainty \textit{just low enough} to complete the task? Our key insight is that when a diffusion planner is explicitly conditioned on a pose-belief raster and a sensor mask, the spread of its denoising trajectories yields a calibrated, differentiable proxy for the expected localisation error. Building on this insight, we present Belief-Conditioned One-Step Diffusion (B-COD), the first planner that, in a 10 ms forward pass, returns a short-horizon trajectory, per-waypoint aleatoric variances, and a proxy for localisation error--eliminating external covariance rollouts. We show that this single proxy suffices for a soft-actor-critic to choose sensors online, optimising energy while bounding pose-covariance growth. We deploy B-COD in real-time marine trials on an unmanned surface vehicle and show that it reduces sensing energy consumption while matching the goal-reach performance of an always-on baseline.
ROMay 8, 2025
Adaptive Stress Testing Black-Box LLM PlannersNeeloy Chakraborty, John Pohovey, Melkior Ornik et al.
Large language models (LLMs) have recently demonstrated success in generalizing across decision-making tasks including planning, control, and prediction, but their tendency to hallucinate unsafe and undesired outputs poses risks. We argue that detecting such failures is necessary, especially in safety-critical scenarios. Existing methods for black-box models often detect hallucinations by identifying inconsistencies across multiple samples. Many of these approaches typically introduce prompt perturbations like randomizing detail order or generating adversarial inputs, with the intuition that a confident model should produce stable outputs. We first perform a manual case study showing that other forms of perturbations (e.g., adding noise, removing sensor details) cause LLMs to hallucinate in a multi-agent driving environment. We then propose a novel method for efficiently searching the space of prompt perturbations using adaptive stress testing (AST) with Monte-Carlo tree search (MCTS). Our AST formulation enables discovery of scenarios and prompts that cause language models to act with high uncertainty or even crash. By generating MCTS prompt perturbation trees across diverse scenarios, we show through extensive experiments that offline analyses can be used at runtime to automatically generate prompts that influence model uncertainty, and to inform real-time trust assessments of an LLM. We further characterize LLMs deployed as planners in a single-agent lunar lander environment and in a multi-agent robot crowd navigation simulation. Overall, ours is one of the first hallucination intervention algorithms to pave a path towards rigorous characterization of black-box LLM planners.
LGOct 28, 2024
Capacity-Aware Planning and Scheduling in Budget-Constrained Multi-Agent MDPs: A Meta-RL ApproachManav Vora, Ilan Shomorony, Melkior Ornik
We study capacity- and budget-constrained multi-agent MDPs (CB-MA-MDPs), a class that captures many maintenance and scheduling tasks in which each agent can irreversibly fail and a planner must decide (i) when to apply a restorative action and (ii) which subset of agents to treat in parallel. The global budget limits the total number of restorations, while the capacity constraint bounds the number of simultaneous actions, turning naïve dynamic programming into a combinatorial search that scales exponentially with the number of agents. We propose a two-stage solution that remains tractable for large systems. First, a Linear Sum Assignment Problem (LSAP)-based grouping partitions the agents into r disjoint sets (r = capacity) that maximise diversity in expected time-to-failure, allocating budget to each set proportionally. Second, a meta-trained PPO policy solves each sub-MDP, leveraging transfer across groups to converge rapidly. To validate our approach, we apply it to the problem of scheduling repairs for a large team of industrial robots, constrained by a limited number of repair technicians and a total repair budget. Our results demonstrate that the proposed method outperforms baseline approaches in terms of maximizing the average uptime of the robot team, particularly for large team sizes. Lastly, we confirm the scalability of our approach through a computational complexity analysis across varying numbers of robots and repair technicians.
AIMay 5, 2021
Efficient Strategy Synthesis for MDPs with Resource ConstraintsFrantišek Blahoudek, Petr Novotný, Melkior Ornik et al.
We consider qualitative strategy synthesis for the formalism called consumption Markov decision processes. This formalism can model dynamics of an agents that operates under resource constraints in a stochastic environment. The presented algorithms work in time polynomial with respect to the representation of the model and they synthesize strategies ensuring that a given set of goal states will be reached (once or infinitely many times) with probability 1 without resource exhaustion. In particular, when the amount of resource becomes too low to safely continue in the mission, the strategy changes course of the agent towards one of a designated set of reload states where the agent replenishes the resource to full capacity; with sufficient amount of resource, the agent attempts to fulfill the mission again. We also present two heuristics that attempt to reduce expected time that the agent needs to fulfill the given mission, a parameter important in practical planning. The presented algorithms were implemented and numerical examples demonstrate (i) the effectiveness (in terms of computation time) of the planning approach based on consumption Markov decision processes and (ii) the positive impact of the two heuristics on planning in a realistic example.
LGNov 29, 2019
Learning and Planning for Time-Varying MDPs Using Maximum Likelihood EstimationMelkior Ornik, Ufuk Topcu
This paper proposes a formal approach to online learning and planning for agents operating in a priori unknown, time-varying environments. The proposed method computes the maximally likely model of the environment, given the observations about the environment made by an agent earlier in the system run and assuming knowledge of a bound on the maximal rate of change of system dynamics. Such an approach generalizes the estimation method commonly used in learning algorithms for unknown Markov decision processes with time-invariant transition probabilities, but is also able to quickly and correctly identify the system dynamics following a change. Based on the proposed method, we generalize the exploration bonuses used in learning for time-invariant Markov decision processes by introducing a notion of uncertainty in a learned time-varying model, and develop a control policy for time-varying Markov decision processes based on the exploitation and exploration trade-off. We demonstrate the proposed methods on four numerical examples: a patrolling task with a change in system dynamics, a two-state MDP with periodically changing outcomes of actions, a wind flow estimation task, and a multi-armed bandit problem with periodically changing probabilities of different rewards.
OCJul 9, 2018
Entropy Maximization for Markov Decision Processes Under Temporal Logic ConstraintsYagiz Savas, Melkior Ornik, Murat Cubuktepe et al.
We study the problem of synthesizing a policy that maximizes the entropy of a Markov decision process (MDP) subject to a temporal logic constraint. Such a policy minimizes the predictability of the paths it generates, or dually, maximizes the exploration of different paths in an MDP while ensuring the satisfaction of a temporal logic specification. We first show that the maximum entropy of an MDP can be finite, infinite or unbounded. We provide necessary and sufficient conditions under which the maximum entropy of an MDP is finite, infinite or unbounded. We then present an algorithm which is based on a convex optimization problem to synthesize a policy that maximizes the entropy of an MDP. We also show that maximizing the entropy of an MDP is equivalent to maximizing the entropy of the paths that reach a certain set of states in the MDP. Finally, we extend the algorithm to an MDP subject to a temporal logic specification. In numerical examples, we demonstrate the proposed method on different motion planning scenarios and illustrate the relation between the restrictions imposed on the paths by a specification, the maximum entropy, and the predictability of paths.
OCMay 8, 2018
Deception in Optimal ControlMelkior Ornik, Ufuk Topcu
In this paper, we consider an adversarial scenario where one agent seeks to achieve an objective and its adversary seeks to learn the agent's intentions and prevent the agent from achieving its objective. The agent has an incentive to try to deceive the adversary about its intentions, while at the same time working to achieve its objective. The primary contribution of this paper is to introduce a mathematically rigorous framework for the notion of deception within the context of optimal control. The central notion introduced in the paper is that of a belief-induced reward: a reward dependent not only on the agent's state and action, but also adversary's beliefs. Design of an optimal deceptive strategy then becomes a question of optimal control design on the product of the agent's state space and the adversary's belief space. The proposed framework allows for deception to be defined in an arbitrary control system endowed with a reward function, as well as with additional specifications limiting the agent's control policy. In addition to defining deception, we discuss design of optimally deceptive strategies under uncertainties in agent's knowledge about the adversary's learning process. In the latter part of the paper, we focus on a setting where the agent's behavior is governed by a Markov decision process, and show that the design of optimally deceptive strategies under lack of knowledge about the adversary naturally reduces to previously discussed problems in control design on partially observable or uncertain Markov decision processes. Finally, we present two examples of deceptive strategies: a "cops and robbers" scenario and an example where an agent may use camouflage while moving. We show that optimally deceptive strategies in such examples follow the intuitive idea of how to deceive an adversary in the above settings.
OCSep 14, 2017
Control-Oriented Learning on the FlyMelkior Ornik, Arie Israel, Ufuk Topcu
This paper focuses on developing a strategy for control of systems whose dynamics are almost entirely unknown. This situation arises naturally in a scenario where a system undergoes a critical failure. In that case, it is imperative to retain the ability to satisfy basic control objectives in order to avert an imminent catastrophe. A prime example of such an objective is the reach-avoid problem, where a system needs to move to a certain state in a constrained state space. To deal with limitations on our knowledge of system dynamics, we develop a theory of myopic control. The primary goal of myopic control is to, at any given time, optimize the current direction of the system trajectory, given solely the information obtained about the system until that time. We propose an algorithm that uses small perturbations in the control effort to learn local dynamics while simultaneously ensuring that the system moves in a direction that appears to be nearly optimal, and provide hard bounds for its suboptimality. We additionally verify the usefulness of the algorithm on a simulation of a damaged aircraft seeking to avoid a crash, as well as on an example of a Van der Pol oscillator.