Linxing Preston Jiang

NC
5papers
169citations
Novelty50%
AI Score39

5 Papers

NCAug 22, 2023
Expressive probabilistic sampling in recurrent neural networks

Shirui Chen, Linxing Preston Jiang, Rajesh P. N. Rao et al. · uw

In sampling-based Bayesian models of brain function, neural activities are assumed to be samples from probability distributions that the brain uses for probabilistic computation. However, a comprehensive understanding of how mechanistic models of neural dynamics can sample from arbitrary distributions is still lacking. We use tools from functional analysis and stochastic differential equations to explore the minimum architectural requirements for $\textit{recurrent}$ neural circuits to sample from complex distributions. We first consider the traditional sampling model consisting of a network of neurons whose outputs directly represent the samples (sampler-only network). We argue that synaptic current and firing-rate dynamics in the traditional model have limited capacity to sample from a complex probability distribution. We show that the firing rate dynamics of a recurrent neural circuit with a separate set of output units can sample from an arbitrary probability distribution. We call such circuits reservoir-sampler networks (RSNs). We propose an efficient training procedure based on denoising score matching that finds recurrent and output weights such that the RSN implements Langevin sampling. We empirically demonstrate our model's ability to sample from several complex data distributions using the proposed neural dynamics and discuss its applicability to developing the next generation of sampling-based brain models.

NCOct 19, 2022
Neural Co-Processors for Restoring Brain Function: Results from a Cortical Model of Grasping

Matthew J. Bryan, Linxing Preston Jiang, Rajesh P N Rao

Objective: A major challenge in designing closed-loop brain-computer interfaces is finding optimal stimulation patterns as a function of ongoing neural activity for different subjects and objectives. Approach: To achieve goal-directed closed-loop neurostimulation, we propose "neural co-processors" which use artificial neural networks and deep learning to learn optimal closed-loop stimulation policies, shaping neural activity and bridging injured neural circuits for targeted repair and rehabilitation. The co-processor adapts the stimulation policy as the biological circuit itself adapts to the stimulation, achieving a form of brain-device co-adaptation. Here we use simulations to lay the groundwork for future in vivo tests of neural co-processors. We leverage a cortical model of grasping, to which we applied various forms of simulated lesions, allowing us to develop the critical learning algorithms and study adaptations to non-stationarity. Main results: Our simulations show the ability of a neural co-processor to learn a stimulation policy using a supervised learning approach, and to adapt that policy as the underlying brain and sensors change. Our co-processor successfully co-adapted with the simulated brain to accomplish the reach-and-grasp task after a variety of lesions were applied, achieving recovery towards healthy function. Significance: Our results provide the first proof-of-concept demonstration of a co-processor for adaptive activity-dependent closed-loop neurostimulation, optimizing for a rehabilitation goal. While a gap remains between simulations and applications, our results provide insights on how co-processors may be developed for learning complex adaptive stimulation policies for a variety of neural rehabilitation and neuroprosthetic applications.

AIDec 27, 2025
Lessons from Neuroscience for AI: How integrating Actions, Compositional Structure and Episodic Memory could enable Safe, Interpretable and Human-Like AI

Rajesh P. N. Rao, Vishwas Sathish, Linxing Preston Jiang et al.

The phenomenal advances in large language models (LLMs) and other foundation models over the past few years have been based on optimizing large-scale transformer models on the surprisingly simple objective of minimizing next-token prediction loss, a form of predictive coding that is also the backbone of an increasingly popular model of brain function in neuroscience and cognitive science. However, current foundation models ignore three other important components of state-of-the-art predictive coding models: tight integration of actions with generative models, hierarchical compositional structure, and episodic memory. We propose that to achieve safe, interpretable, energy-efficient, and human-like AI, foundation models should integrate actions, at multiple scales of abstraction, with a compositional generative architecture and episodic memory. We present recent evidence from neuroscience and cognitive science on the importance of each of these components. We describe how the addition of these missing components to foundation models could help address some of their current deficiencies: hallucinations and superficial understanding of concepts due to lack of grounding, a missing sense of agency/responsibility due to lack of control, threats to safety and trustworthiness due to lack of interpretability, and energy inefficiency. We compare our proposal to current trends, such as adding chain-of-thought (CoT) reasoning and retrieval-augmented generation (RAG) to foundation models, and discuss new ways of augmenting these models with brain-inspired components. We conclude by arguing that a rekindling of the historically fruitful exchange of ideas between brain science and AI will help pave the way towards safe and interpretable human-centered AI.

LGJan 23, 2021
Improved Training of Sparse Coding Variational Autoencoder via Weight Normalization

Linxing Preston Jiang, Luciano de la Iglesia

Learning a generative model of visual information with sparse and compositional features has been a challenge for both theoretical neuroscience and machine learning communities. Sparse coding models have achieved great success in explaining the receptive fields of mammalian primary visual cortex with sparsely activated latent representation. In this paper, we focus on a recently proposed model, sparse coding variational autoencoder (SVAE) (Barello et al., 2018), and show that the end-to-end training scheme of SVAE leads to a large group of decoding filters not fully optimized with noise-like receptive fields. We propose a few heuristics to improve the training of SVAE and show that a unit $L_2$ norm constraint on the decoder is critical to produce sparse coding filters. Such normalization can be considered as local lateral inhibition in the cortex. We verify this claim empirically on both natural image patches and MNIST dataset and show that projection of the filters onto unit norm drastically increases the number of active filters. Our results highlight the importance of weight normalization for learning sparse representation from data and suggest a new way of reducing the number of inactive latent components in VAE learning.

HCSep 23, 2018
BrainNet: A Multi-Person Brain-to-Brain Interface for Direct Collaboration Between Brains

Linxing Preston Jiang, Andrea Stocco, Darby M. Losey et al.

We present BrainNet which, to our knowledge, is the first multi-person non-invasive direct brain-to-brain interface for collaborative problem solving. The interface combines electroencephalography (EEG) to record brain signals and transcranial magnetic stimulation (TMS) to deliver information noninvasively to the brain. The interface allows three human subjects to collaborate and solve a task using direct brain-to-brain communication. Two of the three subjects are "Senders" whose brain signals are decoded using real-time EEG data analysis to extract decisions about whether to rotate a block in a Tetris-like game before it is dropped to fill a line. The Senders' decisions are transmitted via the Internet to the brain of a third subject, the "Receiver," who cannot see the game screen. The decisions are delivered to the Receiver's brain via magnetic stimulation of the occipital cortex. The Receiver integrates the information received and makes a decision using an EEG interface about either turning the block or keeping it in the same position. A second round of the game gives the Senders one more chance to validate and provide feedback to the Receiver's action. We evaluated the performance of BrainNet in terms of (1) Group-level performance during the game; (2) True/False positive rates of subjects' decisions; (3) Mutual information between subjects. Five groups of three subjects successfully used BrainNet to perform the Tetris task, with an average accuracy of 0.813. Furthermore, by varying the information reliability of the Senders by artificially injecting noise into one Sender's signal, we found that Receivers are able to learn which Sender is more reliable based solely on the information transmitted to their brains. Our results raise the possibility of future brain-to-brain interfaces that enable cooperative problem solving by humans using a "social network" of connected brains.