97.6GRMay 19Code
TelePhysics: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time InteractionXin Zhang, Yabo Chen, Yijie Fang et al.
Recent generative video models achieve impressive visual quality but remain constrained by limited physical consistency and controllability. Existing video generation methods provide minimal physical control, and single-image-to-3D conversion approaches often suffer from object interpenetration. Furthermore, physics-based scene-level 3D generation methods exhibit spatial misalignment, stylized artifacts, and inconsistencies with the input data, restricting their use in realistic interactive video synthesis. We propose TelePhysics, a training-free framework that converts a single image into a physically consistent and controllable video through holistic scene-level 3D reconstruction. By representing the full scene geometry in a unified spatial coordinate system, TelePhysics resolves object penetration and alignment ambiguity. Unlike prior methods, this formulation enables accurate scenelevel multi-object interactions and introduces richer, complex control types for advanced mechanicsbased manipulation. By decoupling simulation from rendering, TelePhysics bypasses latency-heavy priors, achieving real-time physical interaction previews paired while preserving photorealistic visual fidelity. Experimental results demonstrate that TelePhysics substantially outperforms prior methods in physical fidelity, spatial coherence, and controllability. The open-source code is available at https://github.com/xinzhang007/TelePhysics.
CVAug 14, 2025
Integrating Reinforcement Learning with Visual Generative Models: Foundations and AdvancesYuanzhi Liang, Yijie Fang, Rui Li et al.
Generative models have made significant progress in synthesizing visual content, including images, videos, and 3D/4D structures. However, they are typically trained with surrogate objectives such as likelihood or reconstruction loss, which often misalign with perceptual quality, semantic accuracy, or physical realism. Reinforcement learning (RL) offers a principled framework for optimizing non-differentiable, preference-driven, and temporally structured objectives. Recent advances demonstrate its effectiveness in enhancing controllability, consistency, and human alignment across generative tasks. This survey provides a systematic overview of RL-based methods for visual content generation. We review the evolution of RL from classical control to its role as a general-purpose optimization tool, and examine its integration into image, video, and 3D/4D generation. Across these domains, RL serves not only as a fine-tuning mechanism but also as a structural component for aligning generation with complex, high-level goals. We conclude with open challenges and future research directions at the intersection of RL and generative modeling.
CVJul 24, 2025
3D Test-time Adaptation via Graph Spectral Driven Point ShiftXin Wei, Qin Yang, Yijie Fang et al.
While test-time adaptation (TTA) methods effectively address domain shifts by dynamically adapting pre-trained models to target domain data during online inference, their application to 3D point clouds is hindered by their irregular and unordered structure. Current 3D TTA methods often rely on computationally expensive spatial-domain optimizations and may require additional training data. In contrast, we propose Graph Spectral Domain Test-Time Adaptation (GSDTTA), a novel approach for 3D point cloud classification that shifts adaptation to the graph spectral domain, enabling more efficient adaptation by capturing global structural properties with fewer parameters. Point clouds in target domain are represented as outlier-aware graphs and transformed into graph spectral domain by Graph Fourier Transform (GFT). For efficiency, adaptation is performed by optimizing only the lowest 10% of frequency components, which capture the majority of the point cloud's energy. An inverse GFT (IGFT) is then applied to reconstruct the adapted point cloud with the graph spectral-driven point shift. This process is enhanced by an eigenmap-guided self-training strategy that iteratively refines both the spectral adjustments and the model parameters. Experimental results and ablation studies on benchmark datasets demonstrate the effectiveness of GSDTTA, outperforming existing TTA methods for 3D point cloud classification.