88.4CVMar 18
S-VAM: Shortcut Video-Action Model by Self-Distilling Geometric and Semantic ForesightHaodong Yan, Zhide Zhong, Jiaguan Zhu et al.
Video action models (VAMs) have emerged as a promising paradigm for robot learning, owing to their powerful visual foresight for complex manipulation tasks. However, current VAMs, typically relying on either slow multi-step video generation or noisy one-step feature extraction, cannot simultaneously guarantee real-time inference and high-fidelity foresight. To address this limitation, we propose S-VAM, a shortcut video-action model that foresees coherent geometric and semantic representations via a single forward pass. Serving as a stable blueprint, these foreseen representations significantly simplify the action prediction. To enable this efficient shortcut, we introduce a novel self-distillation strategy that condenses structured generative priors of multi-step denoising into one-step inference. Specifically, vision foundation model (VFM) representations extracted from the diffusion model's own multi-step generated videos provide teacher targets. Lightweight decouplers, as students, learn to directly map noisy one-step features to these targets. Extensive experiments in simulation and the real world demonstrate that our S-VAM outperforms state-of-the-art methods, enabling efficient and precise manipulation in complex environments. Our project page is https://haodong-yan.github.io/S-VAM/
99.0CVMar 23
DualCoT-VLA: Visual-Linguistic Chain of Thought via Parallel Reasoning for Vision-Language-Action ModelsZhide Zhong, Junfeng Li, Junjie He et al.
Vision-Language-Action (VLA) models map visual observations and language instructions directly to robotic actions. While effective for simple tasks, standard VLA models often struggle with complex, multi-step tasks requiring logical planning, as well as precise manipulations demanding fine-grained spatial perception. Recent efforts have incorporated Chain-of-Thought (CoT) reasoning to endow VLA models with a ``thinking before acting'' capability. However, current CoT-based VLA models face two critical limitations: 1) an inability to simultaneously capture low-level visual details and high-level logical planning due to their reliance on isolated, single-modal CoT; 2) high inference latency with compounding errors caused by step-by-step autoregressive decoding. To address these limitations, we propose DualCoT-VLA, a visual-linguistic CoT method for VLA models with a parallel reasoning mechanism. To achieve comprehensive multi-modal reasoning, our method integrates a visual CoT for low-level spatial understanding and a linguistic CoT for high-level task planning. Furthermore, to overcome the latency bottleneck, we introduce a parallel CoT mechanism that incorporates two sets of learnable query tokens, shifting autoregressive reasoning to single-step forward reasoning. Extensive experiments demonstrate that our DualCoT-VLA achieves state-of-the-art performance on the LIBERO and RoboCasa GR1 benchmarks, as well as in real-world platforms.
84.3ROMar 27
VLA-OPD: Bridging Offline SFT and Online RL for Vision-Language-Action Models via On-Policy DistillationZhide Zhong, Haodong Yan, Junfeng Li et al.
Although pre-trained Vision-Language-Action (VLA) models exhibit impressive generalization in robotic manipulation, post-training remains crucial to ensure reliable performance during deployment. However, standard offline Supervised Fine-Tuning (SFT) suffers from distribution shifts and catastrophic forgetting of pre-trained capabilities, while online Reinforcement Learning (RL) struggles with sparse rewards and poor sample efficiency. In this paper, we propose On-Policy VLA Distillation (VLA-OPD), a framework bridging the efficiency of SFT with the robustness of RL. Instead of relying on sparse environmental rewards, VLA-OPD leverages an expert teacher to provide dense, token-level supervision on the student's self-generated trajectories. This enables active error correction on policy-induced states while preserving pre-trained general capabilities through gentle alignment. Crucially, we formulate VLA-OPD via a Reverse-KL objective. Unlike standard Forward-KL that induces mode-covering entropy explosion, or Hard-CE that causes premature entropy collapse, our bounded mode-seeking objective ensures stable policy learning by filtering out the teacher's epistemic uncertainty while maintaining action diversity. Experiments on LIBERO and RoboTwin2.0 benchmarks demonstrate that VLA-OPD significantly improves sample efficiency over RL and robustness over SFT, while effectively mitigating catastrophic forgetting during post-training.
ROAug 14, 2025Code
ReconVLA: Reconstructive Vision-Language-Action Model as Effective Robot PerceiverWenxuan Song, Ziyang Zhou, Han Zhao et al.
Recent advances in Vision-Language-Action (VLA) models have enabled robotic agents to integrate multimodal understanding with action execution. However, our empirical analysis reveals that current VLAs struggle to allocate visual attention to target regions. Instead, visual attention is always dispersed. To guide the visual attention grounding on the correct target, we propose ReconVLA, a reconstructive VLA model with an implicit grounding paradigm. Conditioned on the model's visual outputs, a diffusion transformer aims to reconstruct the gaze region of the image, which corresponds to the target manipulated objects. This process prompts the VLA model to learn fine-grained representations and accurately allocate visual attention, thus effectively leveraging task-specific visual information and conducting precise manipulation. Moreover, we curate a large-scale pretraining dataset comprising over 100k trajectories and 2 million data samples from open-source robotic datasets, further boosting the model's generalization in visual reconstruction. Extensive experiments in simulation and the real world demonstrate the superiority of our implicit grounding method, showcasing its capabilities of precise manipulation and generalization. Our project page is https://zionchow.github.io/ReconVLA/.
CVDec 1, 2025
Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware RepresentationHaodong Yan, Hang Yu, Zhide Zhong et al.
Generating realistic hand-object interactions (HOI) videos is a significant challenge due to the difficulty of modeling physical constraints (e.g., contact and occlusion between hands and manipulated objects). Current methods utilize HOI representation as an auxiliary generative objective to guide video synthesis. However, there is a dilemma between 2D and 3D representations that cannot simultaneously guarantee scalability and interaction fidelity. To address this limitation, we propose a structure and contact-aware representation that captures hand-object contact, hand-object occlusion, and holistic structure context without 3D annotations. This interaction-oriented and scalable supervision signal enables the model to learn fine-grained interaction physics and generalize to open-world scenarios. To fully exploit the proposed representation, we introduce a joint-generation paradigm with a share-and-specialization strategy that generates interaction-oriented representations and videos. Extensive experiments demonstrate that our method outperforms state-of-the-art methods on two real-world datasets in generating physics-realistic and temporally coherent HOI videos. Furthermore, our approach exhibits strong generalization to challenging open-world scenarios, highlighting the benefit of our scalable design. Our project page is https://hgzn258.github.io/SCAR/.
ROSep 18, 2024
Physically-Based Photometric Bundle Adjustment in Non-Lambertian EnvironmentsLei Cheng, Junpeng Hu, Haodong Yan et al.
Photometric bundle adjustment (PBA) is widely used in estimating the camera pose and 3D geometry by assuming a Lambertian world. However, the assumption of photometric consistency is often violated since the non-diffuse reflection is common in real-world environments. The photometric inconsistency significantly affects the reliability of existing PBA methods. To solve this problem, we propose a novel physically-based PBA method. Specifically, we introduce the physically-based weights regarding material, illumination, and light path. These weights distinguish the pixel pairs with different levels of photometric inconsistency. We also design corresponding models for material estimation based on sequential images and illumination estimation based on point clouds. In addition, we establish the first SLAM-related dataset of non-Lambertian scenes with complete ground truth of illumination and material. Extensive experiments demonstrated that our PBA method outperforms existing approaches in accuracy.
95.4ROMay 11
RoboMemArena: A Comprehensive and Challenging Robotic Memory BenchmarkHuashuo Lei, Wenxuan Song, Huarui Zhang et al.
Memory is a critical component of robotic intelligence, as robots must rely on past observations and actions to accomplish long-horizon tasks in partially observable environments. However, existing robotic memory benchmarks still lack multimodal annotations for memory formation, provide limited task coverage and structural complexity, and remain restricted to simulation without real-world evaluation. We address this gap with RoboMemArena, a large-scale benchmark of 26 tasks, with average trajectory lengths exceeding 1,000 steps per task and 68.9% of subtasks being memory-dependent. The generation pipeline leverages a vision-language model (VLM) to design and compose subtasks, generates full trajectories through atomic functions, and provides memory-related annotations, including subtask instructions and native keyframe annotations, while paired real-world memory tasks support physical evaluation. We further design PrediMem, a dual-system VLA in which a high-level VLM planner manages a memory bank with recent and keyframe buffers and uses a predictive coding head to improve sensitivity to task dynamics. Extensive experiments on RoboMemArena show that PrediMem outperforms all baselines and provides insights into memory management, model architecture, and scaling laws for complex memory systems.
CVDec 19, 2023
GazeMoDiff: Gaze-guided Diffusion Model for Stochastic Human Motion PredictionHaodong Yan, Zhiming Hu, Syn Schmitt et al.
Human motion prediction is important for many virtual and augmented reality (VR/AR) applications such as collision avoidance and realistic avatar generation. Existing methods have synthesised body motion only from observed past motion, despite the fact that human eye gaze is known to correlate strongly with body movements and is readily available in recent VR/AR headsets. We present GazeMoDiff - a novel gaze-guided denoising diffusion model to generate stochastic human motions. Our method first uses a gaze encoder and a motion encoder to extract the gaze and motion features respectively, then employs a graph attention network to fuse these features, and finally injects the gaze-motion features into a noise prediction network via a cross-attention mechanism to progressively generate multiple reasonable human motions in the future. Extensive experiments on the MoGaze and GIMO datasets demonstrate that our method outperforms the state-of-the-art methods by a large margin in terms of multi-modal final displacement error (17.3% on MoGaze and 13.3% on GIMO). We further conducted a human study (N=21) and validated that the motions generated by our method were perceived as both more precise and more realistic than those of prior methods. Taken together, these results reveal the significant information content available in eye gaze for stochastic human motion prediction as well as the effectiveness of our method in exploiting this information.