Hongyi Li

CL
h-index8
3papers
4citations
Novelty50%
AI Score41

3 Papers

8.0ROMay 25
HeLoM: Hierarchical Learning for Whole-Body Loco-Manipulation by a Hexapod Robot

Xinrong Yang, Peizhuo Li, Hongyi Li et al.

In nature, animals often need to move/manipulate objects comparable in weight/size to their own bodies. Compared to grasping and carrying, pushing provides a more straightforward and efficient non-prehensile manipulation strategy, avoiding complex grasp design while leveraging direct contact to regulate an object's pose during interaction. Achieving effective pushing, however, requires both sufficient manipulation capability and stable whole-body coordination, which is particularly challenging when dealing with heavy or irregular objects. To address these challenges, we propose HeLoM, a learning-based hierarchical whole-body manipulation framework for hexapod robots that exploits coordinated multi-limb control and is applicable to multi-legged robotic systems. Inspired by the cooperative strategies of multi-legged insects, our framework leverages multiple contact points and high degrees of freedom to enable efficient and dynamic whole-body coordination during object interaction. HeLoM's high-level planner plans pushing behaviors, while its low-level controller maintains locomotion stability and generates dynamically consistent joint actions. This design enables the robot to maintain balance while executing continuous and controllable pushing behaviors through coordinated foreleg interaction and supportive hind-leg propulsion. We validate the effectiveness of HeLoM through both simulation and real-world experiments. Results show that our framework can stably push objects of varying sizes and unknown physical properties to designated goal poses in the real world.

8.4SEMar 16
Loosely-Structured Software: Engineering Context, Structure, and Evolution Entropy in Runtime-Rewired Multi-Agent Systems

Weihao Zhang, Yitong Zhou, Huanyu Qu et al.

As LLM-based multi-agent systems (MAS) become more autonomous, their free-form interactions increasingly dominate system behavior. However, scaling the number of agents often amplifies context pressure, coordination errors, and system drift. It is well known that building robust MAS requires more than prompt tuning or increased model intelligence. It necessitates engineering discipline focused on architecture to manage complexity under uncertainty. We characterize agentic software by a core property: \emph{runtime generation and evolution under uncertainty}. Drawing upon and extending software engineering experience, especially object-oriented programming, this paper introduces \emph{Loosely-Structured Software (LSS)}, a new class of software systems that shifts the engineering focus from constructing deterministic logic to managing the runtime entropy generated by View-constructed programming, semantic-driven self-organization, and endogenous evolution. To make this entropy governable, we introduce design principles under a three-layer engineering framework: \emph{View/Context Engineering} to manage the execution environment and maintain task-relevant Views, \emph{Structure Engineering} to organize dynamic binding over artifacts and agents, and \emph{Evolution Engineering} to govern the lifecycle of self-rewriting artifacts. Building on this framework, we develop LSS design patterns as semantic control blocks that stabilize fluid, inference-mediated interactions while preserving agent adaptability. Together, these abstractions improve the \emph{designability}, \emph{scalability}, and \emph{evolvability} of agentic infrastructure. We provide basic experimental validation of key mechanisms, demonstrating the effectiveness of LSS.

1.0CLAug 2, 2024
General-purpose Dataflow Model with Neuromorphic Primitives

Weihao Zhang, Yu Du, Hongyi Li et al.

Neuromorphic computing exhibits great potential to provide high-performance benefits in various applications beyond neural networks. However, a general-purpose program execution model that aligns with the features of neuromorphic computing is required to bridge the gap between program versatility and neuromorphic hardware efficiency. The dataflow model offers a potential solution, but it faces high graph complexity and incompatibility with neuromorphic hardware when dealing with control flow programs, which decreases the programmability and performance. Here, we present a dataflow model tailored for neuromorphic hardware, called neuromorphic dataflow, which provides a compact, concise, and neuromorphic-compatible program representation for control logic. The neuromorphic dataflow introduces "when" and "where" primitives, which restructure the view of control. The neuromorphic dataflow embeds these primitives in the dataflow schema with the plasticity inherited from the spiking algorithms. Our method enables the deployment of general-purpose programs on neuromorphic hardware with both programmability and plasticity, while fully utilizing the hardware's potential.