5.6CVSep 22, 2021
HybridSDF: Combining Deep Implicit Shapes and Geometric Primitives for 3D Shape Representation and ManipulationSubeesh Vasu, Nicolas Talabot, Artem Lukoianov et al.
Deep implicit surfaces excel at modeling generic shapes but do not always capture the regularities present in manufactured objects, which is something simple geometric primitives are particularly good at. In this paper, we propose a representation combining latent and explicit parameters that can be decoded into a set of deep implicit and geometric shapes that are consistent with each other. As a result, we can effectively model both complex and highly regular shapes that coexist in manufactured objects. This enables our approach to manipulate 3D shapes in an efficient and precise manner.
12.1CVJun 20, 2021
DeepMesh: Differentiable Iso-Surface ExtractionBenoit Guillard, Edoardo Remelli, Artem Lukoianov et al.
Geometric Deep Learning has recently made striking progress with the advent of continuous deep implicit fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid, resulting in a learnable parameterization that is unlimited in resolution. Unfortunately, these methods are often unsuitable for applications that require an explicit mesh-based surface representation because converting an implicit field to such a representation relies on the Marching Cubes algorithm, which cannot be differentiated with respect to the underlying implicit field. In this work, we remove this limitation and introduce a differentiable way to produce explicit surface mesh representations from Deep Implicit Fields. Our key insight is that by reasoning on how implicit field perturbations impact local surface geometry, one can ultimately differentiate the 3D location of surface samples with respect to the underlying deep implicit field. We exploit this to define DeepMesh - an end-to-end differentiable mesh representation that can vary its topology. We validate our theoretical insight through several applications: Single view 3D Reconstruction via Differentiable Rendering, Physically-Driven Shape Optimization, Full Scene 3D Reconstruction from Scans and End-to-End Training. In all cases our end-to-end differentiable parameterization gives us an edge over state-of-the-art algorithms.
Masksembles for Uncertainty EstimationNikita Durasov, Timur Bagautdinov, Pierre Baque et al.
Deep neural networks have amply demonstrated their prowess but estimating the reliability of their predictions remains challenging. Deep Ensembles are widely considered as being one of the best methods for generating uncertainty estimates but are very expensive to train and evaluate. MC-Dropout is another popular alternative, which is less expensive, but also less reliable. Our central intuition is that there is a continuous spectrum of ensemble-like models of which MC-Dropout and Deep Ensembles are extreme examples. The first uses an effectively infinite number of highly correlated models while the second relies on a finite number of independent models. To combine the benefits of both, we introduce Masksembles. Instead of randomly dropping parts of the network as in MC-dropout, Masksemble relies on a fixed number of binary masks, which are parameterized in a way that allows to change correlations between individual models. Namely, by controlling the overlap between the masks and their density one can choose the optimal configuration for the task at hand. This leads to a simple and easy to implement method with performance on par with Ensembles at a fraction of the cost. We experimentally validate Masksembles on two widely used datasets, CIFAR10 and ImageNet.
MeshSDF: Differentiable Iso-Surface ExtractionEdoardo Remelli, Artem Lukoianov, Stephan R. Richter et al.
Geometric Deep Learning has recently made striking progress with the advent of continuous Deep Implicit Fields. They allow for detailed modeling of watertight surfaces of arbitrary topology while not relying on a 3D Euclidean grid, resulting in a learnable parameterization that is not limited in resolution. Unfortunately, these methods are often not suitable for applications that require an explicit mesh-based surface representation because converting an implicit field to such a representation relies on the Marching Cubes algorithm, which cannot be differentiated with respect to the underlying implicit field. In this work, we remove this limitation and introduce a differentiable way to produce explicit surface mesh representations from Deep Signed Distance Functions. Our key insight is that by reasoning on how implicit field perturbations impact local surface geometry, one can ultimately differentiate the 3D location of surface samples with respect to the underlying deep implicit field. We exploit this to define MeshSDF, an end-to-end differentiable mesh representation which can vary its topology. We use two different applications to validate our theoretical insight: Single-View Reconstruction via Differentiable Rendering and Physically-Driven Shape Optimization. In both cases our differentiable parameterization gives us an edge over state-of-the-art algorithms.
10.6CVJan 27, 2019
NeuralSampler: Euclidean Point Cloud Auto-Encoder and SamplerEdoardo Remelli, Pierre Baque, Pascal Fua
Most algorithms that rely on deep learning-based approaches to generate 3D point sets can only produce clouds containing fixed number of points. Furthermore, they typically require large networks parameterized by many weights, which makes them hard to train. In this paper, we propose an auto-encoder architecture that can both encode and decode clouds of arbitrary size and demonstrate its effectiveness at upsampling sparse point clouds. Interestingly, we can do so using less than half as many parameters as state-of-the-art architectures while still delivering better performance. We will make our code base fully available.
11.4CVJul 28, 2017
The WILDTRACK Multi-Camera Person DatasetTatjana Chavdarova, Pierre Baqué, Stéphane Bouquet et al.
People detection methods are highly sensitive to the perpetual occlusions among the targets. As multi-camera set-ups become more frequently encountered, joint exploitation of the across views information would allow for improved detection performances. We provide a large-scale HD dataset named WILDTRACK which finally makes advanced deep learning methods applicable to this problem. The seven-static-camera set-up captures realistic and challenging scenarios of walking people. Notably, its camera calibration with jointly high-precision projection widens the range of algorithms which may make use of this dataset. In aim to help accelerate the research on automatic camera calibration, such annotations also accompany this dataset. Furthermore, the rich-in-appearance visual context of the pedestrian class makes this dataset attractive for monocular pedestrian detection as well, since: the HD cameras are placed relatively close to the people, and the size of the dataset further increases seven-fold. In summary, we overview existing multi-camera datasets and detection methods, enumerate details of our dataset, and we benchmark multi-camera state of the art detectors on this new dataset.
16.1CVApr 19, 2017
Deep Occlusion Reasoning for Multi-Camera Multi-Target DetectionPierre Baqué, François Fleuret, Pascal Fua
People detection in single 2D images has improved greatly in recent years. However, comparatively little of this progress has percolated into multi-camera multi-people tracking algorithms, whose performance still degrades severely when scenes become very crowded. In this work, we introduce a new architecture that combines Convolutional Neural Nets and Conditional Random Fields to explicitly model those ambiguities. One of its key ingredients are high-order CRF terms that model potential occlusions and give our approach its robustness even when many people are present. Our model is trained end-to-end and we show that it outperforms several state-of-art algorithms on challenging scenes.
3.0CVNov 23, 2016
Multi-Modal Mean-Fields via Cardinality-Based ClampingPierre Baqué, François Fleuret, Pascal Fua
Mean Field inference is central to statistical physics. It has attracted much interest in the Computer Vision community to efficiently solve problems expressible in terms of large Conditional Random Fields. However, since it models the posterior probability distribution as a product of marginal probabilities, it may fail to properly account for important dependencies between variables. We therefore replace the fully factorized distribution of Mean Field by a weighted mixture of such distributions, that similarly minimizes the KL-Divergence to the true posterior. By introducing two new ideas, namely, conditioning on groups of variables instead of single ones and using a parameter of the conditional random field potentials, that we identify to the temperature in the sense of statistical physics to select such groups, we can perform this minimization efficiently. Our extension of the clamping method proposed in previous works allows us to both produce a more descriptive approximation of the true posterior and, inspired by the diverse MAP paradigms, fit a mixture of Mean Field approximations. We demonstrate that this positively impacts real-world algorithms that initially relied on mean fields.
14.4CVNov 19, 2015
Principled Parallel Mean-Field Inference for Discrete Random FieldsPierre Baqué, Timur Bagautdinov, François Fleuret et al.
Mean-field variational inference is one of the most popular approaches to inference in discrete random fields. Standard mean-field optimization is based on coordinate descent and in many situations can be impractical. Thus, in practice, various parallel techniques are used, which either rely on ad-hoc smoothing with heuristically set parameters, or put strong constraints on the type of models. In this paper, we propose a novel proximal gradient-based approach to optimizing the variational objective. It is naturally parallelizable and easy to implement. We prove its convergence, and then demonstrate that, in practice, it yields faster convergence and often finds better optima than more traditional mean-field optimization techniques. Moreover, our method is less sensitive to the choice of parameters.
3.0LGFeb 20, 2015
A provably convergent alternating minimization method for mean field inferencePierre Baqué, Jean-Hubert Hours, François Fleuret et al.
Mean-Field is an efficient way to approximate a posterior distribution in complex graphical models and constitutes the most popular class of Bayesian variational approximation methods. In most applications, the mean field distribution parameters are computed using an alternate coordinate minimization. However, the convergence properties of this algorithm remain unclear. In this paper, we show how, by adding an appropriate penalization term, we can guarantee convergence to a critical point, while keeping a closed form update at each step. A convergence rate estimate can also be derived based on recent results in non-convex optimization.