ROJan 30
ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot ControlJean Pierre Sleiman, He Li, Alphonsus Adu-Bredu et al.
Achieving robust, human-like whole-body control on humanoid robots for agile, contact-rich behaviors remains a central challenge, demanding heavy per-skill engineering and a brittle process of tuning controllers. We introduce ZEST (Zero-shot Embodied Skill Transfer), a streamlined motion-imitation framework that trains policies via reinforcement learning from diverse sources -- high-fidelity motion capture, noisy monocular video, and non-physics-constrained animation -- and deploys them to hardware zero-shot. ZEST generalizes across behaviors and platforms while avoiding contact labels, reference or observation windows, state estimators, and extensive reward shaping. Its training pipeline combines adaptive sampling, which focuses training on difficult motion segments, and an automatic curriculum using a model-based assistive wrench, together enabling dynamic, long-horizon maneuvers. We further provide a procedure for selecting joint-level gains from approximate analytical armature values for closed-chain actuators, along with a refined model of actuators. Trained entirely in simulation with moderate domain randomization, ZEST demonstrates remarkable generality. On Boston Dynamics' Atlas humanoid, ZEST learns dynamic, multi-contact skills (e.g., army crawl, breakdancing) from motion capture. It transfers expressive dance and scene-interaction skills, such as box-climbing, directly from videos to Atlas and the Unitree G1. Furthermore, it extends across morphologies to the Spot quadruped, enabling acrobatics, such as a continuous backflip, through animation. Together, these results demonstrate robust zero-shot deployment across heterogeneous data sources and embodiments, establishing ZEST as a scalable interface between biological movements and their robotic counterparts.
ROJul 7, 2021
WaspL: Design of a Reconfigurable Logistic Robot for Hospital SettingsYuyao Shi, Aamir Abdullah Hayat, Sivanantham Vinu et al.
Healthcare poses diverse logistic requirements, which resulted in the deployment of several distinctly designed robots within a hospital setting. Each robot comes with its overheads in the form of, namely, none/limited scaling, dedicated charging stations, programming interface, closed architecture, training requirements, etc. This paper reports on developing a reconfigurable logistic robot named WaspL. The design of WaspL caters to the requirement of high mobility, open robotic operating system architecture, multi-functionality, and evolvability features. It fulfills multiple logistics modes, like towing, lifting heavy payloads, forklifting low ground clearance objects, nesting of two WaspL} etc., fulfilling different applications required in hospital settings. The design requirements, mechanical layout, and system architecture are discussed in detail. The finite element modeling, attribute-based comparison with other standard robots, are presented along with experimental results supporting the WaspL design capabilities.
RONov 20, 2019
Path tracking control of self-reconfigurable robot hTetro with four differential drive unitsYuyao Shi, Mohan Rajesh Elara, Anh Vu Le et al.
The research interest in mobile robots with independent steering wheels has been increasing over recent years due to their high mobility and better payload capacity over the systems using omnidirectional wheels. However, with more controllable degrees of freedom, almost all of the platforms include redundancy which is modeled using the instantaneous center of rotation (ICR). This paper deals with a Tetris inspired floor cleaning robot hTetro which consists of four interconnected differential-drive units, i.e., each module has a differential drive unit, which can steer individually. Differing from most other steerable wheeled mobile robots, the wheel arrangement of this robot changes because of its self-reconfigurability. In this paper, we proposed a robust path tracking controller that can handle discontinuous trajectories and sudden orientation changes. Singularity problems are resolved on both the mechanical aspect and control aspect. The controller is tested experimentally with the self-reconfigurable robotic platform hero, and results are discussed.