11.1ROMar 10, 2022
Cluttered Food Grasping with Adaptive Fingers and Synthetic-Data Trained Object DetectionAvinash Ummadisingu, Kuniyuki Takahashi, Naoki Fukaya
The food packaging industry handles an immense variety of food products with wide-ranging shapes and sizes, even within one kind of food. Menus are also diverse and change frequently, making automation of pick-and-place difficult. A popular approach to bin-picking is to first identify each piece of food in the tray by using an instance segmentation method. However, human annotations to train these methods are unreliable and error-prone since foods are packed close together with unclear boundaries and visual similarity making separation of pieces difficult. To address this problem, we propose a method that trains purely on synthetic data and successfully transfers to the real world using sim2real methods by creating datasets of filled food trays using high-quality 3d models of real pieces of food for the training instance segmentation models. Another concern is that foods are easily damaged during grasping. We address this by introducing two additional methods -- a novel adaptive finger mechanism to passively retract when a collision occurs, and a method to filter grasps that are likely to cause damage to neighbouring pieces of food during a grasp. We demonstrate the effectiveness of the proposed method on several kinds of real foods.
9.4ROMar 28, 2024
SAID-NeRF: Segmentation-AIDed NeRF for Depth Completion of Transparent ObjectsAvinash Ummadisingu, Jongkeum Choi, Koki Yamane et al.
Acquiring accurate depth information of transparent objects using off-the-shelf RGB-D cameras is a well-known challenge in Computer Vision and Robotics. Depth estimation/completion methods are typically employed and trained on datasets with quality depth labels acquired from either simulation, additional sensors or specialized data collection setups and known 3d models. However, acquiring reliable depth information for datasets at scale is not straightforward, limiting training scalability and generalization. Neural Radiance Fields (NeRFs) are learning-free approaches and have demonstrated wide success in novel view synthesis and shape recovery. However, heuristics and controlled environments (lights, backgrounds, etc) are often required to accurately capture specular surfaces. In this paper, we propose using Visual Foundation Models (VFMs) for segmentation in a zero-shot, label-free way to guide the NeRF reconstruction process for these objects via the simultaneous reconstruction of semantic fields and extensions to increase robustness. Our proposed method Segmentation-AIDed NeRF (SAID-NeRF) shows significant performance on depth completion datasets for transparent objects and robotic grasping.
4.9CLSep 5, 2025
PLaMo 2 Technical ReportPreferred Networks, Kaizaburo Chubachi, Yasuhiro Fujita et al.
In this report, we introduce PLaMo 2, a series of Japanese-focused large language models featuring a hybrid Samba-based architecture that transitions to full attention via continual pre-training to support 32K token contexts. Training leverages extensive synthetic corpora to overcome data scarcity, while computational efficiency is achieved through weight reuse and structured pruning. This efficient pruning methodology produces an 8B model that achieves performance comparable to our previous 100B model. Post-training further refines the models using a pipeline of supervised fine-tuning (SFT) and direct preference optimization (DPO), enhanced by synthetic Japanese instruction data and model merging techniques. Optimized for inference using vLLM and quantization with minimal accuracy loss, the PLaMo 2 models achieve state-of-the-art results on Japanese benchmarks, outperforming similarly-sized open models in instruction-following, language fluency, and Japanese-specific knowledge.
5.5ROJan 4, 2022
Target-mass Grasping of Entangled Food using Pre-grasping & Post-graspingKuniyuki Takahashi, Naoki Fukaya, Avinash Ummadisingu
Food packing industries typically use seasonal ingredients with immense variety that factory workers manually pack. For small pieces of food picked by volume or weight that tend to get entangled, stick or clump together, it is difficult to predict how intertwined they are from a visual examination, making it a challenge to grasp the requisite target mass accurately. Workers rely on a combination of weighing scales and a sequence of complex maneuvers to separate out the food and reach the target mass. This makes automation of the process a non-trivial affair. In this study, we propose methods that combines 1) pre-grasping to reduce the degree of the entanglement, 2) post-grasping to adjust the grasped mass using a novel gripper mechanism to carefully discard excess food when the grasped amount is larger than the target mass, and 3) selecting the grasping point to grasp an amount likely to be reasonably higher than target grasping mass with confidence. We evaluate the methods on a variety of foods that entangle, stick and clump, each of which has a different size, shape, and material properties such as volumetric mass density. We show significant improvement in grasp accuracy of user-specified target masses using our proposed methods.
10.4ROMay 27, 2021
Uncertainty-Aware Self-Supervised Target-Mass Grasping of Granular FoodsKuniyuki Takahashi, Wilson Ko, Avinash Ummadisingu et al.
Food packing industry workers typically pick a target amount of food by hand from a food tray and place them in containers. Since menus are diverse and change frequently, robots must adapt and learn to handle new foods in a short time-span. Learning to grasp a specific amount of granular food requires a large training dataset, which is challenging to collect reasonably quickly. In this study, we propose ways to reduce the necessary amount of training data by augmenting a deep neural network with models that estimate its uncertainty through self-supervised learning. To further reduce human effort, we devise a data collection system that automatically generates labels. We build on the idea that we can grasp sufficiently well if there is at least one low-uncertainty (high-confidence) grasp point among the various grasp point candidates. We evaluate the methods we propose in this work on a variety of granular foods -- coffee beans, rice, oatmeal and peanuts -- each of which has a different size, shape and material properties such as volumetric mass density or friction. For these foods, we show significantly improved grasp accuracy of user-specified target masses using smaller datasets by incorporating uncertainty.
10.4ROJul 16, 2020
Distributed Reinforcement Learning of Targeted Grasping with Active Vision for Mobile ManipulatorsYasuhiro Fujita, Kota Uenishi, Avinash Ummadisingu et al.
Developing personal robots that can perform a diverse range of manipulation tasks in unstructured environments necessitates solving several challenges for robotic grasping systems. We take a step towards this broader goal by presenting the first RL-based system, to our knowledge, for a mobile manipulator that can (a) achieve targeted grasping generalizing to unseen target objects, (b) learn complex grasping strategies for cluttered scenes with occluded objects, and (c) perform active vision through its movable wrist camera to better locate objects. The system is informed of the desired target object in the form of a single, arbitrary-pose RGB image of that object, enabling the system to generalize to unseen objects without retraining. To achieve such a system, we combine several advances in deep reinforcement learning and present a large-scale distributed training system using synchronous SGD that seamlessly scales to multi-node, multi-GPU infrastructure to make rapid prototyping easier. We train and evaluate our system in a simulated environment, identify key components for improving performance, analyze its behaviors, and transfer to a real-world setup.