CVSep 12, 2024
IFAdapter: Instance Feature Control for Grounded Text-to-Image GenerationYinwei Wu, Xianpan Zhou, Bing Ma et al.
While Text-to-Image (T2I) diffusion models excel at generating visually appealing images of individual instances, they struggle to accurately position and control the features generation of multiple instances. The Layout-to-Image (L2I) task was introduced to address the positioning challenges by incorporating bounding boxes as spatial control signals, but it still falls short in generating precise instance features. In response, we propose the Instance Feature Generation (IFG) task, which aims to ensure both positional accuracy and feature fidelity in generated instances. To address the IFG task, we introduce the Instance Feature Adapter (IFAdapter). The IFAdapter enhances feature depiction by incorporating additional appearance tokens and utilizing an Instance Semantic Map to align instance-level features with spatial locations. The IFAdapter guides the diffusion process as a plug-and-play module, making it adaptable to various community models. For evaluation, we contribute an IFG benchmark and develop a verification pipeline to objectively compare models' abilities to generate instances with accurate positioning and features. Experimental results demonstrate that IFAdapter outperforms other models in both quantitative and qualitative evaluations.
CVMay 8Code
Implicit Preference Alignment for Human Image AnimationYuanzhi Wang, Xuhua Ren, Jiaxiang Cheng et al.
Human image animation has witnessed significant advancements, yet generating high-fidelity hand motions remains a persistent challenge due to their high degrees of freedom and motion complexity. While reinforcement learning from human feedback, particularly direct preference optimization, offers a potential solution, it necessitates the construction of strict preference pairs. However, curating such pairs for dynamic hand regions is prohibitively expensive and often impractical due to frame-wise inconsistencies. In this paper, we propose Implicit Preference Alignment (IPA), a data-efficient post-training framework that eliminates the need for paired preference data. Theoretically grounded in implicit reward maximization, IPA aligns the model by maximizing the likelihood of self-generated high-quality samples while penalizing deviations from the pretrained prior. Furthermore, we introduce a Hand-Aware Local Optimization mechanism to explicitly steer the alignment process toward hand regions. Experiments demonstrate that our method achieves effective preference optimization to enhance hand generation quality, while significantly lowering the barrier for constructing preference data. Codes are released at https://github.com/mdswyz/IPA
CVMay 6
FaithfulFaces: Pose-Faithful Facial Identity Preservation for Text-to-Video GenerationYuanzhi Wang, Xuhua Ren, Jiaxiang Cheng et al.
Identity-preserving text-to-video generation (IPT2V) empowers users to produce diverse and imaginative videos with consistent human facial identity. Despite recent progress, existing methods often suffer from significant identity distortion under large facial pose variations or facial occlusions. In this paper, we propose \textit{FaithfulFaces}, a pose-faithful facial identity preservation learning framework to improve IPT2V in complex dynamic scenes. The key of FaithfulFaces is a pose-shared identity aligner that refines and aligns facial poses across distinct views via a pose-shared dictionary and a pose variation-identity invariance constraint. By mapping single-view inputs into a global facial pose representation with explicit Euler angle embeddings, FaithfulFaces provides a pose-faithful facial prior that guides generative foundations toward robust identity-preserving generation. In particular, we develop a specialized pipeline to curate a high-quality video dataset featuring substantial facial pose diversity. Extensive experiments demonstrate that FaithfulFaces achieves state-of-the-art performance, maintaining superior identity consistency and structural clarity even as pose changes and occlusions occur.
CLMar 5, 2023
Mining both Commonality and Specificity from Multiple Documents for Multi-Document SummarizationBing Ma
The multi-document summarization task requires the designed summarizer to generate a short text that covers the important information of original documents and satisfies content diversity. This paper proposes a multi-document summarization approach based on hierarchical clustering of documents. It utilizes the constructed class tree of documents to extract both the sentences reflecting the commonality of all documents and the sentences reflecting the specificity of some subclasses of these documents for generating a summary, so as to satisfy the coverage and diversity requirements of multi-document summarization. Comparative experiments with different variant approaches on DUC'2002-2004 datasets prove the effectiveness of mining both the commonality and specificity of documents for multi-document summarization. Experiments on DUC'2004 and Multi-News datasets show that our approach achieves competitive performance compared to the state-of-the-art unsupervised and supervised approaches.
CLNov 11, 2025
Design, Results and Industry Implications of the World's First Insurance Large Language Model Evaluation BenchmarkHua Zhou, Bing Ma, Yufei Zhang et al.
This paper comprehensively elaborates on the construction methodology, multi-dimensional evaluation system, and underlying design philosophy of CUFEInse v1.0. Adhering to the principles of "quantitative-oriented, expert-driven, and multi-validation," the benchmark establishes an evaluation framework covering 5 core dimensions, 54 sub-indicators, and 14,430 high-quality questions, encompassing insurance theoretical knowledge, industry understanding, safety and compliance, intelligent agent application, and logical rigor. Based on this benchmark, a comprehensive evaluation was conducted on 11 mainstream large language models. The evaluation results reveal that general-purpose models suffer from common bottlenecks such as weak actuarial capabilities and inadequate compliance adaptation. High-quality domain-specific training demonstrates significant advantages in insurance vertical scenarios but exhibits shortcomings in business adaptation and compliance. The evaluation also accurately identifies the common bottlenecks of current large models in professional scenarios such as insurance actuarial, underwriting and claim settlement reasoning, and compliant marketing copywriting. The establishment of CUFEInse not only fills the gap in professional evaluation benchmarks for the insurance field, providing academia and industry with a professional, systematic, and authoritative evaluation tool, but also its construction concept and methodology offer important references for the evaluation paradigm of large models in vertical fields, serving as an authoritative reference for academic model optimization and industrial model selection. Finally, the paper looks forward to the future iteration direction of the evaluation benchmark and the core development direction of "domain adaptation + reasoning enhancement" for insurance large models.
CVAug 28, 2025
Phased One-Step Adversarial Equilibrium for Video Diffusion ModelsJiaxiang Cheng, Bing Ma, Xuhua Ren et al.
Video diffusion generation suffers from critical sampling efficiency bottlenecks, particularly for large-scale models and long contexts. Existing video acceleration methods, adapted from image-based techniques, lack a single-step distillation ability for large-scale video models and task generalization for conditional downstream tasks. To bridge this gap, we propose the Video Phased Adversarial Equilibrium (V-PAE), a distillation framework that enables high-quality, single-step video generation from large-scale video models. Our approach employs a two-phase process. (i) Stability priming is a warm-up process to align the distributions of real and generated videos. It improves the stability of single-step adversarial distillation in the following process. (ii) Unified adversarial equilibrium is a flexible self-adversarial process that reuses generator parameters for the discriminator backbone. It achieves a co-evolutionary adversarial equilibrium in the Gaussian noise space. For the conditional tasks, we primarily preserve video-image subject consistency, which is caused by semantic degradation and conditional frame collapse during the distillation training in image-to-video (I2V) generation. Comprehensive experiments on VBench-I2V demonstrate that V-PAE outperforms existing acceleration methods by an average of 5.8% in the overall quality score, including semantic alignment, temporal coherence, and frame quality. In addition, our approach reduces the diffusion latency of the large-scale video model (e.g., Wan2.1-I2V-14B) by 100 times, while preserving competitive performance.
CVMay 20, 2025
Hunyuan-Game: Industrial-grade Intelligent Game Creation ModelRuihuang Li, Caijin Zhou, Shoujian Zheng et al. · tencent-ai
Intelligent game creation represents a transformative advancement in game development, utilizing generative artificial intelligence to dynamically generate and enhance game content. Despite notable progress in generative models, the comprehensive synthesis of high-quality game assets, including both images and videos, remains a challenging frontier. To create high-fidelity game content that simultaneously aligns with player preferences and significantly boosts designer efficiency, we present Hunyuan-Game, an innovative project designed to revolutionize intelligent game production. Hunyuan-Game encompasses two primary branches: image generation and video generation. The image generation component is built upon a vast dataset comprising billions of game images, leading to the development of a group of customized image generation models tailored for game scenarios: (1) General Text-to-Image Generation. (2) Game Visual Effects Generation, involving text-to-effect and reference image-based game visual effect generation. (3) Transparent Image Generation for characters, scenes, and game visual effects. (4) Game Character Generation based on sketches, black-and-white images, and white models. The video generation component is built upon a comprehensive dataset of millions of game and anime videos, leading to the development of five core algorithmic models, each targeting critical pain points in game development and having robust adaptation to diverse game video scenarios: (1) Image-to-Video Generation. (2) 360 A/T Pose Avatar Video Synthesis. (3) Dynamic Illustration Generation. (4) Generative Video Super-Resolution. (5) Interactive Game Video Generation. These image and video generation models not only exhibit high-level aesthetic expression but also deeply integrate domain-specific knowledge, establishing a systematic understanding of diverse game and anime art styles.
CVNov 24, 2025
Beyond Reward Margin: Rethinking and Resolving Likelihood Displacement in Diffusion Models via Video GenerationRuojun Xu, Yu Kai, Xuhua Ren et al.
Direct Preference Optimization (DPO) has shown promising results in aligning generative outputs with human preferences by distinguishing between chosen and rejected samples. However, a critical limitation of DPO is likelihood displacement, where the probabilities of chosen samples paradoxically decrease during training, undermining the quality of generation. Although this issue has been investigated in autoregressive models, its impact within diffusion-based models remains largely unexplored. This gap leads to suboptimal performance in tasks involving video generation. To address this, we conduct a formal analysis of DPO loss through updating policy within the diffusion framework, which describes how the updating of specific training samples influences the model's predictions on other samples. Using this tool, we identify two main failure modes: (1) Optimization Conflict, which arises from small reward margins between chosen and rejected samples, and (2) Suboptimal Maximization, caused by large reward margins. Informed by these insights, we introduce a novel solution named Policy-Guided DPO (PG-DPO), combining Adaptive Rejection Scaling (ARS) and Implicit Preference Regularization (IPR) to effectively mitigate likelihood displacement. Experiments show that PG-DPO outperforms existing methods in both quantitative metrics and qualitative evaluations, offering a robust solution for improving preference alignment in video generation tasks.
CVAug 19, 2025
PersonaVlog: Personalized Multimodal Vlog Generation with Multi-Agent Collaboration and Iterative Self-CorrectionXiaolu Hou, Bing Ma, Jiaxiang Cheng et al.
With the growing demand for short videos and personalized content, automated Video Log (Vlog) generation has become a key direction in multimodal content creation. Existing methods mostly rely on predefined scripts, lacking dynamism and personal expression. Therefore, there is an urgent need for an automated Vlog generation approach that enables effective multimodal collaboration and high personalization. To this end, we propose PersonaVlog, an automated multimodal stylized Vlog generation framework that can produce personalized Vlogs featuring videos, background music, and inner monologue speech based on a given theme and reference image. Specifically, we propose a multi-agent collaboration framework based on Multimodal Large Language Models (MLLMs). This framework efficiently generates high-quality prompts for multimodal content creation based on user input, thereby improving the efficiency and creativity of the process. In addition, we incorporate a feedback and rollback mechanism that leverages MLLMs to evaluate and provide feedback on generated results, thereby enabling iterative self-correction of multimodal content. We also propose ThemeVlogEval, a theme-based automated benchmarking framework that provides standardized metrics and datasets for fair evaluation. Comprehensive experiments demonstrate the significant advantages and potential of our framework over several baselines, highlighting its effectiveness and great potential for generating automated Vlogs.
CLMay 29, 2025
Automatic Construction of Multiple Classification Dimensions for Managing Approaches in Scientific PapersBing Ma, Hai Zhuge
Approaches form the foundation for conducting scientific research. Querying approaches from a vast body of scientific papers is extremely time-consuming, and without a well-organized management framework, researchers may face significant challenges in querying and utilizing relevant approaches. Constructing multiple dimensions on approaches and managing them from these dimensions can provide an efficient solution. Firstly, this paper identifies approach patterns using a top-down way, refining the patterns through four distinct linguistic levels: semantic level, discourse level, syntactic level, and lexical level. Approaches in scientific papers are extracted based on approach patterns. Additionally, five dimensions for categorizing approaches are identified using these patterns. This paper proposes using tree structure to represent step and measuring the similarity between different steps with a tree-structure-based similarity measure that focuses on syntactic-level similarities. A collection similarity measure is proposed to compute the similarity between approaches. A bottom-up clustering algorithm is proposed to construct class trees for approach components within each dimension by merging each approach component or class with its most similar approach component or class in each iteration. The class labels generated during the clustering process indicate the common semantics of the step components within the approach components in each class and are used to manage the approaches within the class. The class trees of the five dimensions collectively form a multi-dimensional approach space. The application of approach queries on the multi-dimensional approach space demonstrates that querying within this space ensures strong relevance between user queries and results and rapidly reduces search space through a class-based query mechanism.
IRJul 29, 2019
Deep Cross-Modal Hashing with Hashing Functions and Unified Hash Codes Jointly LearningRong-Cheng Tu, Xian-Ling Mao, Bing Ma et al.
Due to their high retrieval efficiency and low storage cost, cross-modal hashing methods have attracted considerable attention. Generally, compared with shallow cross-modal hashing methods, deep cross-modal hashing methods can achieve a more satisfactory performance by integrating feature learning and hash codes optimizing into a same framework. However, most existing deep cross-modal hashing methods either cannot learn a unified hash code for the two correlated data-points of different modalities in a database instance or cannot guide the learning of unified hash codes by the feedback of hashing function learning procedure, to enhance the retrieval accuracy. To address the issues above, in this paper, we propose a novel end-to-end Deep Cross-Modal Hashing with Hashing Functions and Unified Hash Codes Jointly Learning (DCHUC). Specifically, by an iterative optimization algorithm, DCHUC jointly learns unified hash codes for image-text pairs in a database and a pair of hash functions for unseen query image-text pairs. With the iterative optimization algorithm, the learned unified hash codes can be used to guide the hashing function learning procedure; Meanwhile, the learned hashing functions can feedback to guide the unified hash codes optimizing procedure. Extensive experiments on three public datasets demonstrate that the proposed method outperforms the state-of-the-art cross-modal hashing methods.