Adaptive Modality Balanced Online Knowledge Distillation for Brain-Eye-Computer based Dim Object DetectionZixing Li, Chao Yan, Zhen Lan et al.
Advanced cognition can be extracted from the human brain using brain-computer interfaces. Integrating these interfaces with computer vision techniques, which possess efficient feature extraction capabilities, can achieve more robust and accurate detection of dim targets in aerial images. However, existing target detection methods primarily concentrate on homogeneous data, lacking efficient and versatile processing capabilities for heterogeneous multimodal data. In this paper, we first build a brain-eye-computer based object detection system for aerial images under few-shot conditions. This system detects suspicious targets using region proposal networks, evokes the event-related potential (ERP) signal in electroencephalogram (EEG) through the eye-tracking-based slow serial visual presentation (ESSVP) paradigm, and constructs the EEG-image data pairs with eye movement data. Then, an adaptive modality balanced online knowledge distillation (AMBOKD) method is proposed to recognize dim objects with the EEG-image data. AMBOKD fuses EEG and image features using a multi-head attention module, establishing a new modality with comprehensive features. To enhance the performance and robust capability of the fusion modality, simultaneous training and mutual learning between modalities are enabled by end-to-end online knowledge distillation. During the learning process, an adaptive modality balancing module is proposed to ensure multimodal equilibrium by dynamically adjusting the weights of the importance and the training gradients across various modalities. The effectiveness and superiority of our method are demonstrated by comparing it with existing state-of-the-art methods. Additionally, experiments conducted on public datasets and system validations in real-world scenarios demonstrate the reliability and practicality of the proposed system and the designed method.
7.1LGDec 1, 2025
Agentic Policy Optimization via Instruction-Policy Co-EvolutionHan Zhou, Xingchen Wan, Ivan Vulić et al.
Reinforcement Learning with Verifiable Rewards (RLVR) has advanced the reasoning capability of large language models (LLMs), enabling autonomous agents that can conduct effective multi-turn and tool-integrated reasoning. While instructions serve as the primary protocol for defining agents, RLVR typically relies on static and manually designed instructions. However, those instructions may be suboptimal for the base model, and the optimal instruction may change as the agent's policy improves and explores the interaction with the environment. To bridge the gap, we introduce INSPO, a novel Instruction-Policy co-evolution framework that integrates instruction optimization as a dynamic component of the reinforcement learning (RL) loop. INSPO maintains a dynamic population of instruction candidates that are sampled with questions, where reward signals in RL loops are automatically attributed to each instruction, and low performers are periodically pruned. New instructions are generated and verified through an on-policy reflection mechanism, where an LLM-based optimizer analyzes past experience from a replay buffer and evolves more effective strategies given the current policy. We conduct extensive experiments on multi-turn retrieval and reasoning tasks, demonstrating that INSPO substantially outperforms strong baselines relying on static instructions. INSPO discovers innovative instructions that guide the agent toward more strategic reasoning paths, achieving substantial performance gains with only a marginal increase in computational overhead.
34.6CVSep 4, 2021
Learning Object-Compositional Neural Radiance Field for Editable Scene RenderingBangbang Yang, Yinda Zhang, Yinghao Xu et al.
Implicit neural rendering techniques have shown promising results for novel view synthesis. However, existing methods usually encode the entire scene as a whole, which is generally not aware of the object identity and limits the ability to the high-level editing tasks such as moving or adding furniture. In this paper, we present a novel neural scene rendering system, which learns an object-compositional neural radiance field and produces realistic rendering with editing capability for a clustered and real-world scene. Specifically, we design a novel two-pathway architecture, in which the scene branch encodes the scene geometry and appearance, and the object branch encodes each standalone object conditioned on learnable object activation codes. To survive the training in heavily cluttered scenes, we propose a scene-guided training strategy to solve the 3D space ambiguity in the occluded regions and learn sharp boundaries for each object. Extensive experiments demonstrate that our system not only achieves competitive performance for static scene novel-view synthesis, but also produces realistic rendering for object-level editing.