Atakan Dag

RO
3papers
8citations
Novelty30%
AI Score35

3 Papers

CVMar 24, 2022Code
Benchmarking Visual Localization for Autonomous Navigation

Lauri Suomela, Jussi Kalliola, Atakan Dag et al.

This work introduces a simulator-based benchmark for visual localization in the autonomous navigation context. The dynamic benchmark enables investigation of how variables such as the time of day, weather, and camera perspective affect the navigation performance of autonomous agents that utilize visual localization for closed-loop control. The experimental part of the paper studies the effects of four such variables by evaluating state-of-the-art visual localization methods as part of the motion planning module of an autonomous navigation stack. The results show major variation in the suitability of the different methods for vision-based navigation. To the authors' best knowledge, the proposed benchmark is the first to study modern visual localization methods as part of a complete navigation stack. We make the benchmark available at https://github.com/lasuomela/carla_vloc_benchmark.

ROFeb 26
TaCarla: A comprehensive benchmarking dataset for end-to-end autonomous driving

Tugrul Gorgulu, Atakan Dag, M. Esat Kalfaoglu et al.

Collecting a high-quality dataset is a critical task that demands meticulous attention to detail, as overlooking certain aspects can render the entire dataset unusable. Autonomous driving challenges remain a prominent area of research, requiring further exploration to enhance the perception and planning performance of vehicles. However, existing datasets are often incomplete. For instance, datasets that include perception information generally lack planning data, while planning datasets typically consist of extensive driving sequences where the ego vehicle predominantly drives forward, offering limited behavioral diversity. In addition, many real datasets struggle to evaluate their models, especially for planning tasks, since they lack a proper closed-loop evaluation setup. The CARLA Leaderboard 2.0 challenge, which provides a diverse set of scenarios to address the long-tail problem in autonomous driving, has emerged as a valuable alternative platform for developing perception and planning models in both open-loop and closed-loop evaluation setups. Nevertheless, existing datasets collected on this platform present certain limitations. Some datasets appear to be tailored primarily for limited sensor configuration, with particular sensor configurations. To support end-to-end autonomous driving research, we have collected a new dataset comprising over 2.85 million frames using the CARLA simulation environment for the diverse Leaderboard 2.0 challenge scenarios. Our dataset is designed not only for planning tasks but also supports dynamic object detection, lane divider detection, centerline detection, traffic light recognition, prediction tasks and visual language action models . Furthermore, we demonstrate its versatility by training various models using our dataset. Moreover, we also provide numerical rarity scores to understand how rarely the current state occurs in the dataset.

ROAug 17, 2021
Monolithic vs. hybrid controller for multi-objective Sim-to-Real learning

Atakan Dag, Alexandre Angleraud, Wenyan Yang et al.

Simulation to real (Sim-to-Real) is an attractive approach to construct controllers for robotic tasks that are easier to simulate than to analytically solve. Working Sim-to-Real solutions have been demonstrated for tasks with a clear single objective such as "reach the target". Real world applications, however, often consist of multiple simultaneous objectives such as "reach the target" but "avoid obstacles". A straightforward solution in the context of reinforcement learning (RL) is to combine multiple objectives into a multi-term reward function and train a single monolithic controller. Recently, a hybrid solution based on pre-trained single objective controllers and a switching rule between them was proposed. In this work, we compare these two approaches in the multi-objective setting of a robot manipulator to reach a target while avoiding an obstacle. Our findings show that the training of a hybrid controller is easier and obtains a better success-failure trade-off than a monolithic controller. The controllers trained in simulator were verified by a real set-up.