Khang-Nguyen Pham

CV
h-index2
3papers
13citations
Novelty63%
AI Score37

3 Papers

11.3CVAug 7, 2024
TALE: Training-free Cross-domain Image Composition via Adaptive Latent Manipulation and Energy-guided Optimization

Kien T. Pham, Jingye Chen, Qifeng Chen

We present TALE, a novel training-free framework harnessing the generative capabilities of text-to-image diffusion models to address the cross-domain image composition task that focuses on flawlessly incorporating user-specified objects into a designated visual contexts regardless of domain disparity. Previous methods often involve either training auxiliary networks or finetuning diffusion models on customized datasets, which are expensive and may undermine the robust textual and visual priors of pre-trained diffusion models. Some recent works attempt to break the barrier by proposing training-free workarounds that rely on manipulating attention maps to tame the denoising process implicitly. However, composing via attention maps does not necessarily yield desired compositional outcomes. These approaches could only retain some semantic information and usually fall short in preserving identity characteristics of input objects or exhibit limited background-object style adaptation in generated images. In contrast, TALE is a novel method that operates directly on latent space to provide explicit and effective guidance for the composition process to resolve these problems. Specifically, we equip TALE with two mechanisms dubbed Adaptive Latent Manipulation and Energy-guided Latent Optimization. The former formulates noisy latents conducive to initiating and steering the composition process by directly leveraging background and foreground latents at corresponding timesteps, and the latter exploits designated energy functions to further optimize intermediate latents conforming to specific conditions that complement the former to generate desired final results. Our experiments demonstrate that TALE surpasses prior baselines and attains state-of-the-art performance in image-guided composition across various photorealistic and artistic domains.

9.4LGFeb 22, 2025Code
DUPRE: Data Utility Prediction for Efficient Data Valuation

Kieu Thao Nguyen Pham, Rachael Hwee Ling Sim, Quoc Phong Nguyen et al.

Data valuation is increasingly used in machine learning (ML) to decide the fair compensation for data owners and identify valuable or harmful data for improving ML models. Cooperative game theory-based data valuation, such as Data Shapley, requires evaluating the data utility (e.g., validation accuracy) and retraining the ML model for multiple data subsets. While most existing works on efficient estimation of the Shapley values have focused on reducing the number of subsets to evaluate, our framework, \texttt{DUPRE}, takes an alternative yet complementary approach that reduces the cost per subset evaluation by predicting data utilities instead of evaluating them by model retraining. Specifically, given the evaluated data utilities of some data subsets, \texttt{DUPRE} fits a \emph{Gaussian process} (GP) regression model to predict the utility of every other data subset. Our key contribution lies in the design of our GP kernel based on the sliced Wasserstein distance between empirical data distributions. In particular, we show that the kernel is valid and positive semi-definite, encodes prior knowledge of similarities between different data subsets, and can be efficiently computed. We empirically verify that \texttt{DUPRE} introduces low prediction error and speeds up data valuation for various ML models, datasets, and utility functions.

3.3GRAug 1, 2025
SpA2V: Harnessing Spatial Auditory Cues for Audio-driven Spatially-aware Video Generation

Kien T. Pham, Yingqing He, Yazhou Xing et al.

Audio-driven video generation aims to synthesize realistic videos that align with input audio recordings, akin to the human ability to visualize scenes from auditory input. However, existing approaches predominantly focus on exploring semantic information, such as the classes of sounding sources present in the audio, limiting their ability to generate videos with accurate content and spatial composition. In contrast, we humans can not only naturally identify the semantic categories of sounding sources but also determine their deeply encoded spatial attributes, including locations and movement directions. This useful information can be elucidated by considering specific spatial indicators derived from the inherent physical properties of sound, such as loudness or frequency. As prior methods largely ignore this factor, we present SpA2V, the first framework explicitly exploits these spatial auditory cues from audios to generate videos with high semantic and spatial correspondence. SpA2V decomposes the generation process into two stages: 1) Audio-guided Video Planning: We meticulously adapt a state-of-the-art MLLM for a novel task of harnessing spatial and semantic cues from input audio to construct Video Scene Layouts (VSLs). This serves as an intermediate representation to bridge the gap between the audio and video modalities. 2) Layout-grounded Video Generation: We develop an efficient and effective approach to seamlessly integrate VSLs as conditional guidance into pre-trained diffusion models, enabling VSL-grounded video generation in a training-free manner. Extensive experiments demonstrate that SpA2V excels in generating realistic videos with semantic and spatial alignment to the input audios.