Debadeepta Dey

LG
31papers
5,272citations
Novelty51%
AI Score31

31 Papers

LGJan 20, 2023Code
Neural Architecture Search: Insights from 1000 Papers

Colin White, Mahmoud Safari, Rhea Sukthanker et al.

In the past decade, advances in deep learning have resulted in breakthroughs in a variety of areas, including computer vision, natural language understanding, speech recognition, and reinforcement learning. Specialized, high-performing neural architectures are crucial to the success of deep learning in these areas. Neural architecture search (NAS), the process of automating the design of neural architectures for a given task, is an inevitable next step in automating machine learning and has already outpaced the best human-designed architectures on many tasks. In the past few years, research in NAS has been progressing rapidly, with over 1000 papers released since 2020 (Deng and Lindauer, 2021). In this survey, we provide an organized and comprehensive guide to neural architecture search. We give a taxonomy of search spaces, algorithms, and speedup techniques, and we discuss resources such as benchmarks, best practices, other surveys, and open-source libraries.

CLOct 6, 2022Code
Small Character Models Match Large Word Models for Autocomplete Under Memory Constraints

Ganesh Jawahar, Subhabrata Mukherjee, Debadeepta Dey et al. · microsoft-research

Autocomplete is a task where the user inputs a piece of text, termed prompt, which is conditioned by the model to generate semantically coherent continuation. Existing works for this task have primarily focused on datasets (e.g., email, chat) with high frequency user prompt patterns (or focused prompts) where word-based language models have been quite effective. In this work, we study the more challenging open-domain setting consisting of low frequency user prompt patterns (or broad prompts, e.g., prompt about 93rd academy awards) and demonstrate the effectiveness of character-based language models. We study this problem under memory-constrained settings (e.g., edge devices and smartphones), where character-based representation is effective in reducing the overall model size (in terms of parameters). We use WikiText-103 benchmark to simulate broad prompts and demonstrate that character models rival word models in exact match accuracy for the autocomplete task, when controlled for the model size. For instance, we show that a 20M parameter character model performs similar to an 80M parameter word model in the vanilla setting. We further propose novel methods to improve character models by incorporating inductive bias in the form of compositional information and representation transfer from large word models. Datasets and code used in this work are available at https://github.com/UBC-NLP/char_autocomplete.

LGMar 4, 2022
LiteTransformerSearch: Training-free Neural Architecture Search for Efficient Language Models

Mojan Javaheripi, Gustavo H. de Rosa, Subhabrata Mukherjee et al. · microsoft-research

The Transformer architecture is ubiquitously used as the building block of large-scale autoregressive language models. However, finding architectures with the optimal trade-off between task performance (perplexity) and hardware constraints like peak memory utilization and latency is non-trivial. This is exacerbated by the proliferation of various hardware. We leverage the somewhat surprising empirical observation that the number of decoder parameters in autoregressive Transformers has a high rank correlation with task performance, irrespective of the architecture topology. This observation organically induces a simple Neural Architecture Search (NAS) algorithm that uses decoder parameters as a proxy for perplexity without need for any model training. The search phase of our training-free algorithm, dubbed Lightweight Transformer Search (LTS), can be run directly on target devices since it does not require GPUs. Using on-target-device measurements, LTS extracts the Pareto-frontier of perplexity versus any hardware performance cost. We evaluate LTS on diverse devices from ARM CPUs to NVIDIA GPUs and two popular autoregressive Transformer backbones: GPT-2 and Transformer-XL. Results show that the perplexity of 16-layer GPT-2 and Transformer-XL can be achieved with up to 1.5x, 2.5x faster runtime and 1.2x, 2.0x lower peak memory utilization. When evaluated in zero and one-shot settings, LTS Pareto-frontier models achieve higher average accuracy compared to the 350M parameter OPT across 14 tasks, with up to 1.6x lower latency. LTS extracts the Pareto-frontier in under 3 hours while running on a commodity laptop. We effectively remove the carbon footprint of hundreds of GPU hours of training during search, offering a strong simple baseline for future NAS methods in autoregressive language modeling.

RONov 7, 2012
Learning Monocular Reactive UAV Control in Cluttered Natural Environments

Stephane Ross, Narek Melik-Barkhudarov, Kumar Shaurya Shankar et al.

Autonomous navigation for large Unmanned Aerial Vehicles (UAVs) is fairly straight-forward, as expensive sensors and monitoring devices can be employed. In contrast, obstacle avoidance remains a challenging task for Micro Aerial Vehicles (MAVs) which operate at low altitude in cluttered environments. Unlike large vehicles, MAVs can only carry very light sensors, such as cameras, making autonomous navigation through obstacles much more challenging. In this paper, we describe a system that navigates a small quadrotor helicopter autonomously at low altitude through natural forest environments. Using only a single cheap camera to perceive the environment, we are able to maintain a constant velocity of up to 1.5m/s. Given a small set of human pilot demonstrations, we use recent state-of-the-art imitation learning techniques to train a controller that can avoid trees by adapting the MAVs heading. We demonstrate the performance of our system in a more controlled environment indoors, and in real natural forest environments outdoors.

LGOct 17, 2022
What Makes Convolutional Models Great on Long Sequence Modeling?

Yuhong Li, Tianle Cai, Yi Zhang et al.

Convolutional models have been widely used in multiple domains. However, most existing models only use local convolution, making the model unable to handle long-range dependency efficiently. Attention overcomes this problem by aggregating global information but also makes the computational complexity quadratic to the sequence length. Recently, Gu et al. [2021] proposed a model called S4 inspired by the state space model. S4 can be efficiently implemented as a global convolutional model whose kernel size equals the input sequence length. S4 can model much longer sequences than Transformers and achieve significant gains over SoTA on several long-range tasks. Despite its empirical success, S4 is involved. It requires sophisticated parameterization and initialization schemes. As a result, S4 is less intuitive and hard to use. Here we aim to demystify S4 and extract basic principles that contribute to the success of S4 as a global convolutional model. We focus on the structure of the convolution kernel and identify two critical but intuitive principles enjoyed by S4 that are sufficient to make up an effective global convolutional model: 1) The parameterization of the convolutional kernel needs to be efficient in the sense that the number of parameters should scale sub-linearly with sequence length. 2) The kernel needs to satisfy a decaying structure that the weights for convolving with closer neighbors are larger than the more distant ones. Based on the two principles, we propose a simple yet effective convolutional model called Structured Global Convolution (SGConv). SGConv exhibits strong empirical performance over several tasks: 1) With faster speed, SGConv surpasses S4 on Long Range Arena and Speech Command datasets. 2) When plugging SGConv into standard language and vision models, it shows the potential to improve both efficiency and performance.

CVMar 15, 2022
One Network Doesn't Rule Them All: Moving Beyond Handcrafted Architectures in Self-Supervised Learning

Sharath Girish, Debadeepta Dey, Neel Joshi et al.

The current literature on self-supervised learning (SSL) focuses on developing learning objectives to train neural networks more effectively on unlabeled data. The typical development process involves taking well-established architectures, e.g., ResNet demonstrated on ImageNet, and using them to evaluate newly developed objectives on downstream scenarios. While convenient, this does not take into account the role of architectures which has been shown to be crucial in the supervised learning literature. In this work, we establish extensive empirical evidence showing that a network architecture plays a significant role in SSL. We conduct a large-scale study with over 100 variants of ResNet and MobileNet architectures and evaluate them across 11 downstream scenarios in the SSL setting. We show that there is no one network that performs consistently well across the scenarios. Based on this, we propose to learn not only network weights but also architecture topologies in the SSL regime. We show that "self-supervised architectures" outperform popular handcrafted architectures (ResNet18 and MobileNetV2) while performing competitively with the larger and computationally heavy ResNet50 on major image classification benchmarks (ImageNet-1K, iNat2021, and more). Our results suggest that it is time to consider moving beyond handcrafted architectures in SSL and start thinking about incorporating architecture search into self-supervised learning objectives.

LGDec 10, 2018Code
Vision-based Navigation with Language-based Assistance via Imitation Learning with Indirect Intervention

Khanh Nguyen, Debadeepta Dey, Chris Brockett et al.

We present Vision-based Navigation with Language-based Assistance (VNLA), a grounded vision-language task where an agent with visual perception is guided via language to find objects in photorealistic indoor environments. The task emulates a real-world scenario in that (a) the requester may not know how to navigate to the target objects and thus makes requests by only specifying high-level end-goals, and (b) the agent is capable of sensing when it is lost and querying an advisor, who is more qualified at the task, to obtain language subgoals to make progress. To model language-based assistance, we develop a general framework termed Imitation Learning with Indirect Intervention (I3L), and propose a solution that is effective on the VNLA task. Empirical results show that this approach significantly improves the success rate of the learning agent over other baselines in both seen and unseen environments. Our code and data are publicly available at https://github.com/debadeepta/vnla .

CLJan 29, 2022
AutoDistil: Few-shot Task-agnostic Neural Architecture Search for Distilling Large Language Models

Dongkuan Xu, Subhabrata Mukherjee, Xiaodong Liu et al.

Knowledge distillation (KD) methods compress large models into smaller students with manually-designed student architectures given pre-specified computational cost. This requires several trials to find a viable student, and further repeating the process for each student or computational budget change. We use Neural Architecture Search (NAS) to automatically distill several compressed students with variable cost from a large model. Current works train a single SuperLM consisting of millions of subnetworks with weight-sharing, resulting in interference between subnetworks of different sizes. Our framework AutoDistil addresses above challenges with the following steps: (a) Incorporates inductive bias and heuristics to partition Transformer search space into K compact sub-spaces (K=3 for typical student sizes of base, small and tiny); (b) Trains one SuperLM for each sub-space using task-agnostic objective (e.g., self-attention distillation) with weight-sharing of students; (c) Lightweight search for the optimal student without re-training. Fully task-agnostic training and search allow students to be reused for fine-tuning on any downstream task. Experiments on GLUE benchmark against state-of-the-art KD and NAS methods demonstrate AutoDistil to outperform leading compression techniques with upto 2.7x reduction in computational cost and negligible loss in task performance.

LGJun 7, 2021
FEAR: A Simple Lightweight Method to Rank Architectures

Debadeepta Dey, Shital Shah, Sebastien Bubeck

The fundamental problem in Neural Architecture Search (NAS) is to efficiently find high-performing architectures from a given search space. We propose a simple but powerful method which we call FEAR, for ranking architectures in any search space. FEAR leverages the viewpoint that neural networks are powerful non-linear feature extractors. First, we train different architectures in the search space to the same training or validation error. Then, we compare the usefulness of the features extracted by each architecture. We do so with a quick training keeping most of the architecture frozen. This gives fast estimates of the relative performance. We validate FEAR on Natsbench topology search space on three different datasets against competing baselines and show strong ranking correlation especially compared to recently proposed zero-cost methods. FEAR particularly excels at ranking high-performance architectures in the search space. When used in the inner loop of discrete search algorithms like random search, FEAR can cut down the search time by approximately 2.4X without losing accuracy. We additionally empirically study very recently proposed zero-cost measures for ranking and find that they breakdown in ranking performance as training proceeds and also that data-agnostic ranking scores which ignore the dataset do not generalize across dissimilar datasets.

LGJun 18, 2020
Reparameterized Variational Divergence Minimization for Stable Imitation

Dilip Arumugam, Debadeepta Dey, Alekh Agarwal et al.

While recent state-of-the-art results for adversarial imitation-learning algorithms are encouraging, recent works exploring the imitation learning from observation (ILO) setting, where trajectories \textit{only} contain expert observations, have not been met with the same success. Inspired by recent investigations of $f$-divergence manipulation for the standard imitation learning setting(Ke et al., 2019; Ghasemipour et al., 2019), we here examine the extent to which variations in the choice of probabilistic divergence may yield more performant ILO algorithms. We unfortunately find that $f$-divergence minimization through reinforcement learning is susceptible to numerical instabilities. We contribute a reparameterization trick for adversarial imitation learning to alleviate the optimization challenges of the promising $f$-divergence minimization framework. Empirically, we demonstrate that our design choices allow for ILO algorithms that outperform baseline approaches and more closely match expert performance in low-dimensional continuous-control tasks.

CLMay 19, 2020
A Recipe for Creating Multimodal Aligned Datasets for Sequential Tasks

Angela S. Lin, Sudha Rao, Asli Celikyilmaz et al.

Many high-level procedural tasks can be decomposed into sequences of instructions that vary in their order and choice of tools. In the cooking domain, the web offers many partially-overlapping text and video recipes (i.e. procedures) that describe how to make the same dish (i.e. high-level task). Aligning instructions for the same dish across different sources can yield descriptive visual explanations that are far richer semantically than conventional textual instructions, providing commonsense insight into how real-world procedures are structured. Learning to align these different instruction sets is challenging because: a) different recipes vary in their order of instructions and use of ingredients; and b) video instructions can be noisy and tend to contain far more information than text instructions. To address these challenges, we first use an unsupervised alignment algorithm that learns pairwise alignments between instructions of different recipes for the same dish. We then use a graph algorithm to derive a joint alignment between multiple text and multiple video recipes for the same dish. We release the Microsoft Research Multimodal Aligned Recipe Corpus containing 150K pairwise alignments between recipes across 4,262 dishes with rich commonsense information.

LGMay 31, 2019
Efficient Forward Architecture Search

Hanzhang Hu, John Langford, Rich Caruana et al.

We propose a neural architecture search (NAS) algorithm, Petridish, to iteratively add shortcut connections to existing network layers. The added shortcut connections effectively perform gradient boosting on the augmented layers. The proposed algorithm is motivated by the feature selection algorithm forward stage-wise linear regression, since we consider NAS as a generalization of feature selection for regression, where NAS selects shortcuts among layers instead of selecting features. In order to reduce the number of trials of possible connection combinations, we train jointly all possible connections at each stage of growth while leveraging feature selection techniques to choose a subset of them. We experimentally show this process to be an efficient forward architecture search algorithm that can find competitive models using few GPU days in both the search space of repeatable network modules (cell-search) and the space of general networks (macro-search). Petridish is particularly well-suited for warm-starting from existing models crucial for lifelong-learning scenarios.

LGMay 12, 2019
Metareasoning in Modular Software Systems: On-the-Fly Configuration using Reinforcement Learning with Rich Contextual Representations

Aditya Modi, Debadeepta Dey, Alekh Agarwal et al.

Assemblies of modular subsystems are being pressed into service to perform sensing, reasoning, and decision making in high-stakes, time-critical tasks in such areas as transportation, healthcare, and industrial automation. We address the opportunity to maximize the utility of an overall computing system by employing reinforcement learning to guide the configuration of the set of interacting modules that comprise the system. The challenge of doing system-wide optimization is a combinatorial problem. Local attempts to boost the performance of a specific module by modifying its configuration often leads to losses in overall utility of the system's performance as the distribution of inputs to downstream modules changes drastically. We present metareasoning techniques which consider a rich representation of the input, monitor the state of the entire pipeline, and adjust the configuration of modules on-the-fly so as to maximize the utility of a system's operation. We show significant improvement in both real-world and synthetic pipelines across a variety of reinforcement learning techniques.

CVJun 27, 2018
Learn-to-Score: Efficient 3D Scene Exploration by Predicting View Utility

Benjamin Hepp, Debadeepta Dey, Sudipta N. Sinha et al.

Camera equipped drones are nowadays being used to explore large scenes and reconstruct detailed 3D maps. When free space in the scene is approximately known, an offline planner can generate optimal plans to efficiently explore the scene. However, for exploring unknown scenes, the planner must predict and maximize usefulness of where to go on the fly. Traditionally, this has been achieved using handcrafted utility functions. We propose to learn a better utility function that predicts the usefulness of future viewpoints. Our learned utility function is based on a 3D convolutional neural network. This network takes as input a novel volumetric scene representation that implicitly captures previously visited viewpoints and generalizes to new scenes. We evaluate our method on several large 3D models of urban scenes using simulated depth cameras. We show that our method outperforms existing utility measures in terms of reconstruction performance and is robust to sensor noise.

LGMay 23, 2018
Discovering Blind Spots in Reinforcement Learning

Ramya Ramakrishnan, Ece Kamar, Debadeepta Dey et al.

Agents trained in simulation may make errors in the real world due to mismatches between training and execution environments. These mistakes can be dangerous and difficult to discover because the agent cannot predict them a priori. We propose using oracle feedback to learn a predictive model of these blind spots to reduce costly errors in real-world applications. We focus on blind spots in reinforcement learning (RL) that occur due to incomplete state representation: The agent does not have the appropriate features to represent the true state of the world and thus cannot distinguish among numerous states. We formalize the problem of discovering blind spots in RL as a noisy supervised learning problem with class imbalance. We learn models to predict blind spots in unseen regions of the state space by combining techniques for label aggregation, calibration, and supervised learning. The models take into consideration noise emerging from different forms of oracle feedback, including demonstrations and corrections. We evaluate our approach on two domains and show that it achieves higher predictive performance than baseline methods, and that the learned model can be used to selectively query an oracle at execution time to prevent errors. We also empirically analyze the biases of various feedback types and how they influence the discovery of blind spots.

RONov 17, 2017
Data-driven Planning via Imitation Learning

Sanjiban Choudhury, Mohak Bhardwaj, Sankalp Arora et al.

Robot planning is the process of selecting a sequence of actions that optimize for a task specific objective. The optimal solutions to such tasks are heavily influenced by the implicit structure in the environment, i.e. the configuration of objects in the world. State-of-the-art planning approaches, however, do not exploit this structure, thereby expending valuable effort searching the action space instead of focusing on potentially good actions. In this paper, we address the problem of enabling planners to adapt their search strategies by inferring such good actions in an efficient manner using only the information uncovered by the search up until that time. We formulate this as a problem of sequential decision making under uncertainty where at a given iteration a planning policy must map the state of the search to a planning action. Unfortunately, the training process for such partial information based policies is slow to converge and susceptible to poor local minima. Our key insight is that if we could fully observe the underlying world map, we would easily be able to disambiguate between good and bad actions. We hence present a novel data-driven imitation learning framework to efficiently train planning policies by imitating a clairvoyant oracle - an oracle that at train time has full knowledge about the world map and can compute optimal decisions. We leverage the fact that for planning problems, such oracles can be efficiently computed and derive performance guarantees for the learnt policy. We examine two important domains that rely on partial information based policies - informative path planning and search based motion planning. We validate the approach on a spectrum of environments for both problem domains, including experiments on a real UAV, and show that the learnt policy consistently outperforms state-of-the-art algorithms.

CVOct 30, 2017
Log-DenseNet: How to Sparsify a DenseNet

Hanzhang Hu, Debadeepta Dey, Allison Del Giorno et al.

Skip connections are increasingly utilized by deep neural networks to improve accuracy and cost-efficiency. In particular, the recent DenseNet is efficient in computation and parameters, and achieves state-of-the-art predictions by directly connecting each feature layer to all previous ones. However, DenseNet's extreme connectivity pattern may hinder its scalability to high depths, and in applications like fully convolutional networks, full DenseNet connections are prohibitively expensive. This work first experimentally shows that one key advantage of skip connections is to have short distances among feature layers during backpropagation. Specifically, using a fixed number of skip connections, the connection patterns with shorter backpropagation distance among layers have more accurate predictions. Following this insight, we propose a connection template, Log-DenseNet, which, in comparison to DenseNet, only slightly increases the backpropagation distances among layers from 1 to ($1 + \log_2 L$), but uses only $L\log_2 L$ total connections instead of $O(L^2)$. Hence, Log-DenseNets are easier than DenseNets to implement and to scale. We demonstrate the effectiveness of our design principle by showing better performance than DenseNets on tabula rasa semantic segmentation, and competitive results on visual recognition.

LGAug 22, 2017
Learning Anytime Predictions in Neural Networks via Adaptive Loss Balancing

Hanzhang Hu, Debadeepta Dey, Martial Hebert et al.

This work considers the trade-off between accuracy and test-time computational cost of deep neural networks (DNNs) via \emph{anytime} predictions from auxiliary predictions. Specifically, we optimize auxiliary losses jointly in an \emph{adaptive} weighted sum, where the weights are inversely proportional to average of each loss. Intuitively, this balances the losses to have the same scale. We demonstrate theoretical considerations that motivate this approach from multiple viewpoints, including connecting it to optimizing the geometric mean of the expectation of each loss, an objective that ignores the scale of losses. Experimentally, the adaptive weights induce more competitive anytime predictions on multiple recognition data-sets and models than non-adaptive approaches including weighing all losses equally. In particular, anytime neural networks (ANNs) can achieve the same accuracy faster using adaptive weights on a small network than using static constant weights on a large one. For problems with high performance saturation, we also show a sequence of exponentially deepening ANNscan achieve near-optimal anytime results at any budget, at the cost of a const fraction of extra computation.

ROMay 22, 2017
Adaptive Information Gathering via Imitation Learning

Sanjiban Choudhury, Ashish Kapoor, Gireeja Ranade et al.

In the adaptive information gathering problem, a policy is required to select an informative sensing location using the history of measurements acquired thus far. While there is an extensive amount of prior work investigating effective practical approximations using variants of Shannon's entropy, the efficacy of such policies heavily depends on the geometric distribution of objects in the world. On the other hand, the principled approach of employing online POMDP solvers is rendered impractical by the need to explicitly sample online from a posterior distribution of world maps. We present a novel data-driven imitation learning framework to efficiently train information gathering policies. The policy imitates a clairvoyant oracle - an oracle that at train time has full knowledge about the world map and can compute maximally informative sensing locations. We analyze the learnt policy by showing that offline imitation of a clairvoyant oracle is implicitly equivalent to online oracle execution in conjunction with posterior sampling. This observation allows us to obtain powerful near-optimality guarantees for information gathering problems possessing an adaptive sub-modularity property. As demonstrated on a spectrum of 2D and 3D exploration problems, the trained policies enjoy the best of both worlds - they adapt to different world map distributions while being computationally inexpensive to evaluate.

ROMay 15, 2017
AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles

Shital Shah, Debadeepta Dey, Chris Lovett et al.

Developing and testing algorithms for autonomous vehicles in real world is an expensive and time consuming process. Also, in order to utilize recent advances in machine intelligence and deep learning we need to collect a large amount of annotated training data in a variety of conditions and environments. We present a new simulator built on Unreal Engine that offers physically and visually realistic simulations for both of these goals. Our simulator includes a physics engine that can operate at a high frequency for real-time hardware-in-the-loop (HITL) simulations with support for popular protocols (e.g. MavLink). The simulator is designed from the ground up to be extensible to accommodate new types of vehicles, hardware platforms and software protocols. In addition, the modular design enables various components to be easily usable independently in other projects. We demonstrate the simulator by first implementing a quadrotor as an autonomous vehicle and then experimentally comparing the software components with real-world flights.

CVMay 1, 2017
Submodular Trajectory Optimization for Aerial 3D Scanning

Mike Roberts, Debadeepta Dey, Anh Truong et al.

Drones equipped with cameras are emerging as a powerful tool for large-scale aerial 3D scanning, but existing automatic flight planners do not exploit all available information about the scene, and can therefore produce inaccurate and incomplete 3D models. We present an automatic method to generate drone trajectories, such that the imagery acquired during the flight will later produce a high-fidelity 3D model. Our method uses a coarse estimate of the scene geometry to plan camera trajectories that: (1) cover the scene as thoroughly as possible; (2) encourage observations of scene geometry from a diverse set of viewing angles; (3) avoid obstacles; and (4) respect a user-specified flight time budget. Our method relies on a mathematical model of scene coverage that exhibits an intuitive diminishing returns property known as submodularity. We leverage this property extensively to design a trajectory planning algorithm that reasons globally about the non-additive coverage reward obtained across a trajectory, jointly with the cost of traveling between views. We evaluate our method by using it to scan three large outdoor scenes, and we perform a quantitative evaluation using a photorealistic video game simulator.

CVDec 1, 2016
Flight Dynamics-based Recovery of a UAV Trajectory using Ground Cameras

Artem Rozantsev, Sudipta N. Sinha, Debadeepta Dey et al.

We propose a new method to estimate the 6-dof trajectory of a flying object such as a quadrotor UAV within a 3D airspace monitored using multiple fixed ground cameras. It is based on a new structure from motion formulation for the 3D reconstruction of a single moving point with known motion dynamics. Our main contribution is a new bundle adjustment procedure which in addition to optimizing the camera poses, regularizes the point trajectory using a prior based on motion dynamics (or specifically flight dynamics). Furthermore, we can infer the underlying control input sent to the UAV's autopilot that determined its flight trajectory. Our method requires neither perfect single-view tracking nor appearance matching across views. For robustness, we allow the tracker to generate multiple detections per frame in each video. The true detections and the data association across videos is estimated using robust multi-view triangulation and subsequently refined during our bundle adjustment procedure. Quantitative evaluation on simulated data and experiments on real videos from indoor and outdoor scenes demonstrates the effectiveness of our method.

RONov 13, 2016
Learning to Gather Information via Imitation

Sanjiban Choudhury, Ashish Kapoor, Gireeja Ranade et al.

The budgeted information gathering problem - where a robot with a fixed fuel budget is required to maximize the amount of information gathered from the world - appears in practice across a wide range of applications in autonomous exploration and inspection with mobile robots. Although there is an extensive amount of prior work investigating effective approximations of the problem, these methods do not address the fact that their performance is heavily dependent on distribution of objects in the world. In this paper, we attempt to address this issue by proposing a novel data-driven imitation learning framework. We present an efficient algorithm, EXPLORE, that trains a policy on the target distribution to imitate a clairvoyant oracle - an oracle that has full information about the world and computes non-myopic solutions to maximize information gathered. We validate the approach on a spectrum of results on a number of 2D and 3D exploration problems that demonstrates the ability of EXPLORE to adapt to different object distributions. Additionally, our analysis provides theoretical insight into the behavior of EXPLORE. Our approach paves the way forward for efficiently applying data-driven methods to the domain of information gathering.

ROOct 17, 2016
Probabilistic Safety Programs

Ashish Kapoor, Debadeepta Dey, Shital Shah

Achieving safe control under uncertainty is a key problem that needs to be tackled for enabling real-world autonomous robots and cyber-physical systems. This paper introduces Probabilistic Safety Programs (PSP) that embed both the uncertainty in the environment as well as invariants that determine safety parameters. The goal of these PSPs is to evaluate future actions or trajectories and determine how likely it is that the system will stay safe under uncertainty. We propose to perform these evaluations by first compiling the PSP to a graphical model then using a fast variational inference algorithm. We highlight the efficacy of the framework on the task of safe control of quadrotors and autonomous vehicles in dynamic environments.

LGOct 17, 2016
Risk-Aware Algorithms for Adversarial Contextual Bandits

Wen Sun, Debadeepta Dey, Ashish Kapoor

In this work we consider adversarial contextual bandits with risk constraints. At each round, nature prepares a context, a cost for each arm, and additionally a risk for each arm. The learner leverages the context to pull an arm and then receives the corresponding cost and risk associated with the pulled arm. In addition to minimizing the cumulative cost, the learner also needs to satisfy long-term risk constraints -- the average of the cumulative risk from all pulled arms should not be larger than a pre-defined threshold. To address this problem, we first study the full information setting where in each round the learner receives an adversarial convex loss and a convex constraint. We develop a meta algorithm leveraging online mirror descent for the full information setting and extend it to contextual bandit with risk constraints setting using expert advice. Our algorithms can achieve near-optimal regret in terms of minimizing the total cost, while successfully maintaining a sublinear growth of cumulative risk constraint violation.

ROSep 16, 2016
No-Regret Replanning under Uncertainty

Wen Sun, Niteesh Sood, Debadeepta Dey et al.

This paper explores the problem of path planning under uncertainty. Specifically, we consider online receding horizon based planners that need to operate in a latent environment where the latent information can be modeled via Gaussian Processes. Online path planning in latent environments is challenging since the robot needs to explore the environment to get a more accurate model of latent information for better planning later and also achieves the task as quick as possible. We propose UCB style algorithms that are popular in the bandit settings and show how those analyses can be adapted to the online robotic path planning problems. The proposed algorithm trades-off exploration and exploitation in near-optimal manner and has appealing no-regret properties. We demonstrate the efficacy of the framework on the application of aircraft flight path planning when the winds are partially observed.

ROApr 16, 2016
Robust Monocular Flight in Cluttered Outdoor Environments

Shreyansh Daftry, Sam Zeng, Arbaaz Khan et al.

Recently, there have been numerous advances in the development of biologically inspired lightweight Micro Aerial Vehicles (MAVs). While autonomous navigation is fairly straight-forward for large UAVs as expensive sensors and monitoring devices can be employed, robust methods for obstacle avoidance remains a challenging task for MAVs which operate at low altitude in cluttered unstructured environments. Due to payload and power constraints, it is necessary for such systems to have autonomous navigation and flight capabilities using mostly passive sensors such as cameras. In this paper, we describe a robust system that enables autonomous navigation of small agile quad-rotors at low altitude through natural forest environments. We present a direct depth estimation approach that is capable of producing accurate, semi-dense depth-maps in real time. Furthermore, a novel wind-resistant control scheme is presented that enables stable way-point tracking even in the presence of strong winds. We demonstrate the performance of our system through extensive experiments on real images and field tests in a cluttered outdoor environment.

RONov 24, 2014
Vision and Learning for Deliberative Monocular Cluttered Flight

Debadeepta Dey, Kumar Shaurya Shankar, Sam Zeng et al.

Cameras provide a rich source of information while being passive, cheap and lightweight for small and medium Unmanned Aerial Vehicles (UAVs). In this work we present the first implementation of receding horizon control, which is widely used in ground vehicles, with monocular vision as the only sensing mode for autonomous UAV flight in dense clutter. We make it feasible on UAVs via a number of contributions: novel coupling of perception and control via relevant and diverse, multiple interpretations of the scene around the robot, leveraging recent advances in machine learning to showcase anytime budgeted cost-sensitive feature selection, and fast non-linear regression for monocular depth prediction. We empirically demonstrate the efficacy of our novel pipeline via real world experiments of more than 2 kms through dense trees with a quadrotor built from off-the-shelf parts. Moreover our pipeline is designed to combine information from other modalities like stereo and lidar as well if available.

LGAug 16, 2013
Knapsack Constrained Contextual Submodular List Prediction with Application to Multi-document Summarization

Jiaji Zhou, Stephane Ross, Yisong Yue et al.

We study the problem of predicting a set or list of options under knapsack constraint. The quality of such lists are evaluated by a submodular reward function that measures both quality and diversity. Similar to DAgger (Ross et al., 2010), by a reduction to online learning, we show how to adapt two sequence prediction models to imitate greedy maximization under knapsack constraint problems: CONSEQOPT (Dey et al., 2012) and SCP (Ross et al., 2013). Experiments on extractive multi-document summarization show that our approach outperforms existing state-of-the-art methods.

LGMay 11, 2013
Learning Policies for Contextual Submodular Prediction

Stephane Ross, Jiaji Zhou, Yisong Yue et al.

Many prediction domains, such as ad placement, recommendation, trajectory prediction, and document summarization, require predicting a set or list of options. Such lists are often evaluated using submodular reward functions that measure both quality and diversity. We propose a simple, efficient, and provably near-optimal approach to optimizing such prediction problems based on no-regret learning. Our method leverages a surprising result from online submodular optimization: a single no-regret online learner can compete with an optimal sequence of predictions. Compared to previous work, which either learn a sequence of classifiers or rely on stronger assumptions such as realizability, we ensure both data-efficiency as well as performance guarantees in the fully agnostic setting. Experiments validate the efficiency and applicability of the approach on a wide range of problems including manipulator trajectory optimization, news recommendation and document summarization.

AIFeb 9, 2012
Predicting Contextual Sequences via Submodular Function Maximization

Debadeepta Dey, Tian Yu Liu, Martial Hebert et al.

Sequence optimization, where the items in a list are ordered to maximize some reward has many applications such as web advertisement placement, search, and control libraries in robotics. Previous work in sequence optimization produces a static ordering that does not take any features of the item or context of the problem into account. In this work, we propose a general approach to order the items within the sequence based on the context (e.g., perceptual information, environment description, and goals). We take a simple, efficient, reduction-based approach where the choice and order of the items is established by repeatedly learning simple classifiers or regressors for each "slot" in the sequence. Our approach leverages recent work on submodular function maximization to provide a formal regret reduction from submodular sequence optimization to simple cost-sensitive prediction. We apply our contextual sequence prediction algorithm to optimize control libraries and demonstrate results on two robotics problems: manipulator trajectory prediction and mobile robot path planning.