Nicholas R. Jennings

DC
29papers
1,688citations
Novelty51%
AI Score29

29 Papers

AIJul 9, 2023
The Future of Fundamental Science Led by Generative Closed-Loop Artificial Intelligence

Hector Zenil, Jesper Tegnér, Felipe S. Abrahão et al. · cambridge

Recent advances in machine learning and AI, including Generative AI and LLMs, are disrupting technological innovation, product development, and society as a whole. AI's contribution to technology can come from multiple approaches that require access to large training data sets and clear performance evaluation criteria, ranging from pattern recognition and classification to generative models. Yet, AI has contributed less to fundamental science in part because large data sets of high-quality data for scientific practice and model discovery are more difficult to access. Generative AI, in general, and Large Language Models in particular, may represent an opportunity to augment and accelerate the scientific discovery of fundamental deep science with quantitative models. Here we explore and investigate aspects of an AI-driven, automated, closed-loop approach to scientific discovery, including self-driven hypothesis generation and open-ended autonomous exploration of the hypothesis space. Integrating AI-driven automation into the practice of science would mitigate current problems, including the replication of findings, systematic production of data, and ultimately democratisation of the scientific process. Realising these possibilities requires a vision for augmented AI coupled with a diversity of AI approaches able to deal with fundamental aspects of causality analysis and model discovery while enabling unbiased search across the space of putative explanations. These advances hold the promise to unleash AI's potential for searching and discovering the fundamental structure of our world beyond what human scientists have been able to achieve. Such a vision would push the boundaries of new fundamental science rather than automatize current workflows and instead open doors for technological innovation to tackle some of the greatest challenges facing humanity today.

DCMay 21, 2022
SplitPlace: AI Augmented Splitting and Placement of Large-Scale Neural Networks in Mobile Edge Environments

Shreshth Tuli, Giuliano Casale, Nicholas R. Jennings

In recent years, deep learning models have become ubiquitous in industry and academia alike. Deep neural networks can solve some of the most complex pattern-recognition problems today, but come with the price of massive compute and memory requirements. This makes the problem of deploying such large-scale neural networks challenging in resource-constrained mobile edge computing platforms, specifically in mission-critical domains like surveillance and healthcare. To solve this, a promising solution is to split resource-hungry neural networks into lightweight disjoint smaller components for pipelined distributed processing. At present, there are two main approaches to do this: semantic and layer-wise splitting. The former partitions a neural network into parallel disjoint models that produce a part of the result, whereas the latter partitions into sequential models that produce intermediate results. However, there is no intelligent algorithm that decides which splitting strategy to use and places such modular splits to edge nodes for optimal performance. To combat this, this work proposes a novel AI-driven online policy, SplitPlace, that uses Multi-Armed-Bandits to intelligently decide between layer and semantic splitting strategies based on the input task's service deadline demands. SplitPlace places such neural network split fragments on mobile edge devices using decision-aware reinforcement learning for efficient and scalable computing. Moreover, SplitPlace fine-tunes its placement engine to adapt to volatile environments. Our experiments on physical mobile-edge environments with real-world workloads show that SplitPlace can significantly improve the state-of-the-art in terms of average response time, deadline violation rate, inference accuracy, and total reward by up to 46, 69, 3 and 12 percent respectively.

DCAug 16, 2022
DRAGON: Decentralized Fault Tolerance in Edge Federations

Shreshth Tuli, Giuliano Casale, Nicholas R. Jennings

Edge Federation is a new computing paradigm that seamlessly interconnects the resources of multiple edge service providers. A key challenge in such systems is the deployment of latency-critical and AI based resource-intensive applications in constrained devices. To address this challenge, we propose a novel memory-efficient deep learning based model, namely generative optimization networks (GON). Unlike GANs, GONs use a single network to both discriminate input and generate samples, significantly reducing their memory footprint. Leveraging the low memory footprint of GONs, we propose a decentralized fault-tolerance method called DRAGON that runs simulations (as per a digital modeling twin) to quickly predict and optimize the performance of the edge federation. Extensive experiments with real-world edge computing benchmarks on multiple Raspberry-Pi based federated edge configurations show that DRAGON can outperform the baseline methods in fault-detection and Quality of Service (QoS) metrics. Specifically, the proposed method gives higher F1 scores for fault-detection than the best deep learning (DL) method, while consuming lower memory than the heuristic methods. This allows for improvement in energy consumption, response time and service level agreement violations by up to 74, 63 and 82 percent, respectively.

SYFeb 11, 2023
CILP: Co-simulation based Imitation Learner for Dynamic Resource Provisioning in Cloud Computing Environments

Shreshth Tuli, Giuliano Casale, Nicholas R. Jennings

Intelligent Virtual Machine (VM) provisioning is central to cost and resource efficient computation in cloud computing environments. As bootstrapping VMs is time-consuming, a key challenge for latency-critical tasks is to predict future workload demands to provision VMs proactively. However, existing AI-based solutions tend to not holistically consider all crucial aspects such as provisioning overheads, heterogeneous VM costs and Quality of Service (QoS) of the cloud system. To address this, we propose a novel method, called CILP, that formulates the VM provisioning problem as two sub-problems of prediction and optimization, where the provisioning plan is optimized based on predicted workload demands. CILP leverages a neural network as a surrogate model to predict future workload demands with a co-simulated digital-twin of the infrastructure to compute QoS scores. We extend the neural network to also act as an imitation learner that dynamically decides the optimal VM provisioning plan. A transformer based neural model reduces training and inference overheads while our novel two-phase decision making loop facilitates in making informed provisioning decisions. Crucially, we address limitations of prior work by including resource utilization, deployment costs and provisioning overheads to inform the provisioning decisions in our imitation learning framework. Experiments with three public benchmarks demonstrate that CILP gives up to 22% higher resource utilization, 14% higher QoS scores and 44% lower execution costs compared to the current online and offline optimization based state-of-the-art methods.

DCMar 14, 2022
CAROL: Confidence-Aware Resilience Model for Edge Federations

Shreshth Tuli, Giuliano Casale, Nicholas R. Jennings

In recent years, the deployment of large-scale Internet of Things (IoT) applications has given rise to edge federations that seamlessly interconnect and leverage resources from multiple edge service providers. The requirement of supporting both latency-sensitive and compute-intensive IoT tasks necessitates service resilience, especially for the broker nodes in typical broker-worker deployment designs. Existing fault-tolerance or resilience schemes often lack robustness and generalization capability in non-stationary workload settings. This is typically due to the expensive periodic fine-tuning of models required to adapt them in dynamic scenarios. To address this, we present a confidence aware resilience model, CAROL, that utilizes a memory-efficient generative neural network to predict the Quality of Service (QoS) for a future state and a confidence score for each prediction. Thus, whenever a broker fails, we quickly recover the system by executing a local-search over the broker-worker topology space and optimize future QoS. The confidence score enables us to keep track of the prediction performance and run parsimonious neural network fine-tuning to avoid excessive overheads, further improving the QoS of the system. Experiments on a Raspberry-Pi based edge testbed with IoT benchmark applications show that CAROL outperforms state-of-the-art resilience schemes by reducing the energy consumption, deadline violation rates and resilience overheads by up to 16, 17 and 36 percent, respectively.

DCMay 21, 2022
MetaNet: Automated Dynamic Selection of Scheduling Policies in Cloud Environments

Shreshth Tuli, Giuliano Casale, Nicholas R. Jennings

Task scheduling is a well-studied problem in the context of optimizing the Quality of Service (QoS) of cloud computing environments. In order to sustain the rapid growth of computational demands, one of the most important QoS metrics for cloud schedulers is the execution cost. In this regard, several data-driven deep neural networks (DNNs) based schedulers have been proposed in recent years to allow scalable and efficient resource management in dynamic workload settings. However, optimal scheduling frequently relies on sophisticated DNNs with high computational needs implying higher execution costs. Further, even in non-stationary environments, sophisticated schedulers might not always be required and we could briefly rely on low-cost schedulers in the interest of cost-efficiency. Therefore, this work aims to solve the non-trivial meta problem of online dynamic selection of a scheduling policy using a surrogate model called MetaNet. Unlike traditional solutions with a fixed scheduling policy, MetaNet on-the-fly chooses a scheduler from a large set of DNN based methods to optimize task scheduling and execution costs in tandem. Compared to state-of-the-art DNN schedulers, this allows for improvement in execution costs, energy consumption, response time and service level agreement violations by up to 11, 43, 8 and 13 percent, respectively.

DCDec 2, 2022
DeepFT: Fault-Tolerant Edge Computing using a Self-Supervised Deep Surrogate Model

Shreshth Tuli, Giuliano Casale, Ludmila Cherkasova et al.

The emergence of latency-critical AI applications has been supported by the evolution of the edge computing paradigm. However, edge solutions are typically resource-constrained, posing reliability challenges due to heightened contention for compute and communication capacities and faulty application behavior in the presence of overload conditions. Although a large amount of generated log data can be mined for fault prediction, labeling this data for training is a manual process and thus a limiting factor for automation. Due to this, many companies resort to unsupervised fault-tolerance models. Yet, failure models of this kind can incur a loss of accuracy when they need to adapt to non-stationary workloads and diverse host characteristics. To cope with this, we propose a novel modeling approach, called DeepFT, to proactively avoid system overloads and their adverse effects by optimizing the task scheduling and migration decisions. DeepFT uses a deep surrogate model to accurately predict and diagnose faults in the system and co-simulation based self-supervised learning to dynamically adapt the model in volatile settings. It offers a highly scalable solution as the model size scales by only 3 and 1 percent per unit increase in the number of active tasks and hosts. Extensive experimentation on a Raspberry-Pi based edge cluster with DeFog benchmarks shows that DeepFT can outperform state-of-the-art baseline methods in fault-detection and QoS metrics. Specifically, DeepFT gives the highest F1 scores for fault-detection, reducing service deadline violations by up to 37\% while also improving response time by up to 9%.

LGJan 18, 2022
TranAD: Deep Transformer Networks for Anomaly Detection in Multivariate Time Series Data

Shreshth Tuli, Giuliano Casale, Nicholas R. Jennings

Efficient anomaly detection and diagnosis in multivariate time-series data is of great importance for modern industrial applications. However, building a system that is able to quickly and accurately pinpoint anomalous observations is a challenging problem. This is due to the lack of anomaly labels, high data volatility and the demands of ultra-low inference times in modern applications. Despite the recent developments of deep learning approaches for anomaly detection, only a few of them can address all of these challenges. In this paper, we propose TranAD, a deep transformer network based anomaly detection and diagnosis model which uses attention-based sequence encoders to swiftly perform inference with the knowledge of the broader temporal trends in the data. TranAD uses focus score-based self-conditioning to enable robust multi-modal feature extraction and adversarial training to gain stability. Additionally, model-agnostic meta learning (MAML) allows us to train the model using limited data. Extensive empirical studies on six publicly available datasets demonstrate that TranAD can outperform state-of-the-art baseline methods in detection and diagnosis performance with data and time-efficient training. Specifically, TranAD increases F1 scores by up to 17%, reducing training times by up to 99% compared to the baselines.

DCDec 16, 2021
GOSH: Task Scheduling Using Deep Surrogate Models in Fog Computing Environments

Shreshth Tuli, Giuliano Casale, Nicholas R. Jennings

Recently, intelligent scheduling approaches using surrogate models have been proposed to efficiently allocate volatile tasks in heterogeneous fog environments. Advances like deterministic surrogate models, deep neural networks (DNN) and gradient-based optimization allow low energy consumption and response times to be reached. However, deterministic surrogate models, which estimate objective values for optimization, do not consider the uncertainties in the distribution of the Quality of Service (QoS) objective function that can lead to high Service Level Agreement (SLA) violation rates. Moreover, the brittle nature of DNN training and prevent such models from reaching minimal energy or response times. To overcome these difficulties, we present a novel scheduler: GOSH i.e. Gradient Based Optimization using Second Order derivatives and Heteroscedastic Deep Surrogate Models. GOSH uses a second-order gradient based optimization approach to obtain better QoS and reduce the number of iterations to converge to a scheduling decision, subsequently lowering the scheduling time. Instead of a vanilla DNN, GOSH uses a Natural Parameter Network to approximate objective scores. Further, a Lower Confidence Bound optimization approach allows GOSH to find an optimal trade-off between greedy minimization of the mean latency and uncertainty reduction by employing error-based exploration. Thus, GOSH and its co-simulation based extension GOSH*, can adapt quickly and reach better objective scores than baseline methods. We show that GOSH* reaches better objective scores than GOSH, but it is suitable only for high resource availability settings, whereas GOSH is apt for limited resource settings. Real system experiments for both GOSH and GOSH* show significant improvements against the state-of-the-art in terms of energy consumption, response time and SLA violations by up to 18, 27 and 82 percent, respectively.

DCDec 14, 2021
MCDS: AI Augmented Workflow Scheduling in Mobile Edge Cloud Computing Systems

Shreshth Tuli, Giuliano Casale, Nicholas R. Jennings

Workflow scheduling is a long-studied problem in parallel and distributed computing (PDC), aiming to efficiently utilize compute resources to meet user's service requirements. Recently proposed scheduling methods leverage the low response times of edge computing platforms to optimize application Quality of Service (QoS). However, scheduling workflow applications in mobile edge-cloud systems is challenging due to computational heterogeneity, changing latencies of mobile devices and the volatile nature of workload resource requirements. To overcome these difficulties, it is essential, but at the same time challenging, to develop a long-sighted optimization scheme that efficiently models the QoS objectives. In this work, we propose MCDS: Monte Carlo Learning using Deep Surrogate Models to efficiently schedule workflow applications in mobile edge-cloud computing systems. MCDS is an Artificial Intelligence (AI) based scheduling approach that uses a tree-based search strategy and a deep neural network-based surrogate model to estimate the long-term QoS impact of immediate actions for robust optimization of scheduling decisions. Experiments on physical and simulated edge-cloud testbeds show that MCDS can improve over the state-of-the-art methods in terms of energy consumption, response time, SLA violations and cost by at least 6.13, 4.56, 45.09 and 30.71 percent respectively.

DCDec 4, 2021
PreGAN: Preemptive Migration Prediction Network for Proactive Fault-Tolerant Edge Computing

Shreshth Tuli, Giuliano Casale, Nicholas R. Jennings

Building a fault-tolerant edge system that can quickly react to node overloads or failures is challenging due to the unreliability of edge devices and the strict service deadlines of modern applications. Moreover, unnecessary task migrations can stress the system network, giving rise to the need for a smart and parsimonious failure recovery scheme. Prior approaches often fail to adapt to highly volatile workloads or accurately detect and diagnose faults for optimal remediation. There is thus a need for a robust and proactive fault-tolerance mechanism to meet service level objectives. In this work, we propose PreGAN, a composite AI model using a Generative Adversarial Network (GAN) to predict preemptive migration decisions for proactive fault-tolerance in containerized edge deployments. PreGAN uses co-simulations in tandem with a GAN to learn a few-shot anomaly classifier and proactively predict migration decisions for reliable computing. Extensive experiments on a Raspberry-Pi based edge environment show that PreGAN can outperform state-of-the-art baseline methods in fault-detection, diagnosis and classification, thus achieving high quality of service. PreGAN accomplishes this by 5.1% more accurate fault detection, higher diagnosis scores and 23.8% lower overheads compared to the best method among the considered baselines.

GTOct 25, 2021
Optimal Auction Design for the Gradual Procurement of Strategic Service Provider Agents

Farzaneh Farhadi, Maria Chli, Nicholas R. Jennings

We consider an outsourcing problem where a software agent procures multiple services from providers with uncertain reliabilities to complete a computational task before a strict deadline. The service consumer requires a procurement strategy that achieves the optimal balance between success probability and invocation cost. However, the service providers are self-interested and may misrepresent their private cost information if it benefits them. For such settings, we design a novel procurement auction that provides the consumer with the highest possible revenue, while giving sufficient incentives to providers to tell the truth about their costs. This auction creates a contingent plan for gradual service procurement that suggests recruiting a new provider only when the success probability of the already hired providers drops below a time-dependent threshold. To make this auction incentive compatible, we propose a novel weighted threshold payment scheme which pays the minimum among all truthful mechanisms. Using the weighted payment scheme, we also design a low-complexity near-optimal auction that reduces the computational complexity of the optimal mechanism by 99% with only marginal performance loss (less than 1%). We demonstrate the effectiveness and strength of our proposed auctions through both game theoretical and numerical analysis. The experiment results confirm that the proposed auctions exhibit 59% improvement in performance over the current state-of-the-art, by increasing success probability up to 79% and reducing invocation cost by up to 11%.

DCOct 11, 2021
HUNTER: AI based Holistic Resource Management for Sustainable Cloud Computing

Shreshth Tuli, Sukhpal Singh Gill, Minxian Xu et al.

The worldwide adoption of cloud data centers (CDCs) has given rise to the ubiquitous demand for hosting application services on the cloud. Further, contemporary data-intensive industries have seen a sharp upsurge in the resource requirements of modern applications. This has led to the provisioning of an increased number of cloud servers, giving rise to higher energy consumption and, consequently, sustainability concerns. Traditional heuristics and reinforcement learning based algorithms for energy-efficient cloud resource management address the scalability and adaptability related challenges to a limited extent. Existing work often fails to capture dependencies across thermal characteristics of hosts, resource consumption of tasks and the corresponding scheduling decisions. This leads to poor scalability and an increase in the compute resource requirements, particularly in environments with non-stationary resource demands. To address these limitations, we propose an artificial intelligence (AI) based holistic resource management technique for sustainable cloud computing called HUNTER. The proposed model formulates the goal of optimizing energy efficiency in data centers as a multi-objective scheduling problem, considering three important models: energy, thermal and cooling. HUNTER utilizes a Gated Graph Convolution Network as a surrogate model for approximating the Quality of Service (QoS) for a system state and generating optimal scheduling decisions. Experiments on simulated and physical cloud environments using the CloudSim toolkit and the COSCO framework show that HUNTER outperforms state-of-the-art baselines in terms of energy consumption, SLA violation, scheduling time, cost and temperature by up to 12, 35, 43, 54 and 3 percent respectively.

LGOct 6, 2021
Generative Optimization Networks for Memory Efficient Data Generation

Shreshth Tuli, Shikhar Tuli, Giuliano Casale et al.

In standard generative deep learning models, such as autoencoders or GANs, the size of the parameter set is proportional to the complexity of the generated data distribution. A significant challenge is to deploy resource-hungry deep learning models in devices with limited memory to prevent system upgrade costs. To combat this, we propose a novel framework called generative optimization networks (GON) that is similar to GANs, but does not use a generator, significantly reducing its memory footprint. GONs use a single discriminator network and run optimization in the input space to generate new data samples, achieving an effective compromise between training time and memory consumption. GONs are most suited for data generation problems in limited memory settings. Here we illustrate their use for the problem of anomaly detection in memory-constrained edge devices arising from attacks or intrusion events. Specifically, we use a GON to calculate a reconstruction-based anomaly score for input time-series windows. Experiments on a Raspberry-Pi testbed with two existing and a new suite of datasets show that our framework gives up to 32% higher detection F1 scores and 58% lower memory consumption, with only 5% higher training overheads compared to the state-of-the-art.

LGNov 14, 2020
GENNI: Visualising the Geometry of Equivalences for Neural Network Identifiability

Daniel Lengyel, Janith Petangoda, Isak Falk et al.

We propose an efficient algorithm to visualise symmetries in neural networks. Typically, models are defined with respect to a parameter space, where non-equal parameters can produce the same input-output map. Our proposed method, GENNI, allows us to efficiently identify parameters that are functionally equivalent and then visualise the subspace of the resulting equivalence class. By doing so, we are now able to better explore questions surrounding identifiability, with applications to optimisation and generalizability, for commonly used or newly developed neural network architectures.

AISep 2, 2020
On Population-Based Algorithms for Distributed Constraint Optimization Problems

Saaduddin Mahmud, Md. Mosaddek Khan, Nicholas R. Jennings

Distributed Constraint Optimization Problems (DCOPs) are a widely studied class of optimization problems in which interaction between a set of cooperative agents are modeled as a set of constraints. DCOPs are NP-hard and significant effort has been devoted to developing methods for finding incomplete solutions. In this paper, we study an emerging class of such incomplete algorithms that are broadly termed as population-based algorithms. The main characteristic of these algorithms is that they maintain a population of candidate solutions of a given problem and use this population to cover a large area of the search space and to avoid local-optima. In recent years, this class of algorithms has gained significant attention due to their ability to produce high-quality incomplete solutions. With the primary goal of further improving the quality of solutions compared to the state-of-the-art incomplete DCOP algorithms, we present two new population-based algorithms in this paper. Our first approach, Anytime Evolutionary DCOP or AED, exploits evolutionary optimization meta-heuristics to solve DCOPs. We also present a novel anytime update mechanism that gives AED its anytime property. While in our second contribution, we show that population-based approaches can be combined with local search approaches. Specifically, we develop an algorithm called DPSA based on the Simulated Annealing meta-heuristic. We empirically evaluate these two algorithms to illustrate their respective effectiveness in different settings against the state-of-the-art incomplete DCOP algorithms including all existing population-based algorithms in a wide variety of benchmarks. Our evaluation shows AED and DPSA markedly outperform the state-of-the-art and produce up to 75% improved solutions.

CRMar 28, 2020
Real-Time Detection of Dictionary DGA Network Traffic using Deep Learning

Kate Highnam, Domenic Puzio, Song Luo et al.

Botnets and malware continue to avoid detection by static rules engines when using domain generation algorithms (DGAs) for callouts to unique, dynamically generated web addresses. Common DGA detection techniques fail to reliably detect DGA variants that combine random dictionary words to create domain names that closely mirror legitimate domains. To combat this, we created a novel hybrid neural network, Bilbo the `bagging` model, that analyses domains and scores the likelihood they are generated by such algorithms and therefore are potentially malicious. Bilbo is the first parallel usage of a convolutional neural network (CNN) and a long short-term memory (LSTM) network for DGA detection. Our unique architecture is found to be the most consistent in performance in terms of AUC, F1 score, and accuracy when generalising across different dictionary DGA classification tasks compared to current state-of-the-art deep learning architectures. We validate using reverse-engineered dictionary DGA domains and detail our real-time implementation strategy for scoring real-world network logs within a large financial enterprise. In four hours of actual network traffic, the model discovered at least five potential command-and-control networks that commercial vendor tools did not flag.

MAFeb 27, 2020
Learning Optimal Temperature Region for Solving Mixed Integer Functional DCOPs

Saaduddin Mahmud, Md. Mosaddek Khan, Moumita Choudhury et al.

Distributed Constraint Optimization Problems (DCOPs) are an important framework for modeling coordinated decision-making problems in multi-agent systems with a set of discrete variables. Later works have extended DCOPs to model problems with a set of continuous variables, named Functional DCOPs (F-DCOPs). In this paper, we combine both of these frameworks into the Mixed Integer Functional DCOP (MIF-DCOP) framework that can deal with problems regardless of their variables' type. We then propose a novel algorithm $-$ Distributed Parallel Simulated Annealing (DPSA), where agents cooperatively learn the optimal parameter configuration for the algorithm while also solving the given problem using the learned knowledge. Finally, we empirically evaluate our approach in DCOP, F-DCOP, and MIF-DCOP settings and show that DPSA produces solutions of significantly better quality than the state-of-the-art non-exact algorithms in their corresponding settings.

LGNov 13, 2019
Streaming Bayesian Inference for Crowdsourced Classification

Edoardo Manino, Long Tran-Thanh, Nicholas R. Jennings

A key challenge in crowdsourcing is inferring the ground truth from noisy and unreliable data. To do so, existing approaches rely on collecting redundant information from the crowd, and aggregating it with some probabilistic method. However, oftentimes such methods are computationally inefficient, are restricted to some specific settings, or lack theoretical guarantees. In this paper, we revisit the problem of binary classification from crowdsourced data. Specifically we propose Streaming Bayesian Inference for Crowdsourcing (SBIC), a new algorithm that does not suffer from any of these limitations. First, SBIC has low complexity and can be used in a real-time online setting. Second, SBIC has the same accuracy as the best state-of-the-art algorithms in all settings. Third, SBIC has provable asymptotic guarantees both in the online and offline settings.

MASep 13, 2019
AED: An Anytime Evolutionary DCOP Algorithm

Saaduddin Mahmud, Moumita Choudhury, Md. Mosaddek Khan et al.

Evolutionary optimization is a generic population-based metaheuristic that can be adapted to solve a wide variety of optimization problems and has proven very effective for combinatorial optimization problems. However, the potential of this metaheuristic has not been utilized in Distributed Constraint Optimization Problems (DCOPs), a well-known class of combinatorial optimization problems prevalent in Multi-Agent Systems. In this paper, we present a novel population-based algorithm, Anytime Evolutionary DCOP (AED), that uses evolutionary optimization to solve DCOPs. In AED, the agents cooperatively construct an initial set of random solutions and gradually improve them through a new mechanism that considers an optimistic approximation of local benefits. Moreover, we present a new anytime update mechanism for AED that identifies the best among a distributed set of candidate solutions and notifies all the agents when a new best is found. In our theoretical analysis, we prove that AED is anytime. Finally, we present empirical results indicating AED outperforms the state-of-the-art DCOP algorithms in terms of solution quality.

GTMar 7, 2019
Selling Multiple Items via Social Networks

Dengji Zhao, Bin Li, Junping Xu et al.

We consider a market where a seller sells multiple units of a commodity in a social network. Each node/buyer in the social network can only directly communicate with her neighbours, i.e. the seller can only sell the commodity to her neighbours if she could not find a way to inform other buyers. In this paper, we design a novel promotion mechanism that incentivizes all buyers, who are aware of the sale, to invite all their neighbours to join the sale, even though there is no guarantee that their efforts will be paid. While traditional sale promotions such as sponsored search auctions cannot guarantee a positive return for the advertiser (the seller), our mechanism guarantees that the seller's revenue is better than not using the advertising. More importantly, the seller does not need to pay if the advertising is not beneficial to her.

HCOct 19, 2016
Efficiency of active learning for the allocation of workers on crowdsourced classification tasks

Edoardo Manino, Long Tran-Thanh, Nicholas R. Jennings

Crowdsourcing has been successfully employed in the past as an effective and cheap way to execute classification tasks and has therefore attracted the attention of the research community. However, we still lack a theoretical understanding of how to collect the labels from the crowd in an optimal way. In this paper we focus on the problem of worker allocation and compare two active learning policies proposed in the empirical literature with a uniform allocation of the available budget. To this end we make a thorough mathematical analysis of the problem and derive a new bound on the performance of the system. Furthermore we run extensive simulations in a more realistic scenario and show that our theoretical results hold in practice.

HCSep 5, 2016
Incentive Engineering Framework for Crowdsourcing Systems

Nhat V. Q. Truong, Sebastian Stein, Long Tran-Thanh et al.

Significant effort has been made to understand user motivation and to elicit user participation in crowdsourcing systems. However, incentive engineering, i.e., designing incentives that can purposefully motivate users, is still an open question and remains one of the key challenges of crowdsourcing initiatives. In this work in progress, we propose a general and systematic incentive engineering framework that system designers can use to implement appropriate incentives in order to effect desirable user behaviours.

AISep 17, 2015
Efficient Task Collaboration with Execution Uncertainty

Dengji Zhao, Sarvapali D. Ramchurn, Nicholas R. Jennings

We study a general task allocation problem, involving multiple agents that collaboratively accomplish tasks and where agents may fail to successfully complete the tasks assigned to them (known as execution uncertainty). The goal is to choose an allocation that maximises social welfare while taking their execution uncertainty into account. We show that this can be achieved by using the post-execution verification (PEV)-based mechanism if and only if agents' valuations satisfy a multilinearity condition. We then consider a more complex setting where an agent's execution uncertainty is not completely predictable by the agent alone but aggregated from all agents' private opinions (known as trust). We show that PEV-based mechanism with trust is still truthfully implementable if and only if the trust aggregation is multilinear.

AISep 26, 2013
Learning Periodic Human Behaviour Models from Sparse Data for Crowdsourcing Aid Delivery in Developing Countries

James McInerney, Alex Rogers, Nicholas R. Jennings

In many developing countries, half the population lives in rural locations, where access to essentials such as school materials, mosquito nets, and medical supplies is restricted. We propose an alternative method of distribution (to standard road delivery) in which the existing mobility habits of a local population are leveraged to deliver aid, which raises two technical challenges in the areas optimisation and learning. For optimisation, a standard Markov decision process applied to this problem is intractable, so we provide an exact formulation that takes advantage of the periodicities in human location behaviour. To learn such behaviour models from sparse data (i.e., cell tower observations), we develop a Bayesian model of human mobility. Using real cell tower data of the mobility behaviour of 50,000 individuals in Ivory Coast, we find that our model outperforms the state of the art approaches in mobility prediction by at least 25% (in held-out data likelihood). Furthermore, when incorporating mobility prediction with our MDP approach, we find a 81.3% reduction in total delivery time versus routine planning that minimises just the number of participants in the solution path.

AISep 8, 2013
Regret-Based Multi-Agent Coordination with Uncertain Task Rewards

Feng Wu, Nicholas R. Jennings

Many multi-agent coordination problems can be represented as DCOPs. Motivated by task allocation in disaster response, we extend standard DCOP models to consider uncertain task rewards where the outcome of completing a task depends on its current state, which is randomly drawn from unknown distributions. The goal of solving this problem is to find a solution for all agents that minimizes the overall worst-case loss. This is a challenging problem for centralized algorithms because the search space grows exponentially with the number of agents and is nontrivial for standard DCOP algorithms we have. To address this, we propose a novel decentralized algorithm that incorporates Max-Sum with iterative constraint generation to solve the problem by passing messages among agents. By so doing, our approach scales well and can solve instances of the task allocation problem with hundreds of agents and tasks.

AIApr 9, 2012
Knapsack based Optimal Policies for Budget-Limited Multi-Armed Bandits

Long Tran-Thanh, Archie Chapman, Alex Rogers et al.

In budget-limited multi-armed bandit (MAB) problems, the learner's actions are costly and constrained by a fixed budget. Consequently, an optimal exploitation policy may not be to pull the optimal arm repeatedly, as is the case in other variants of MAB, but rather to pull the sequence of different arms that maximises the agent's total reward within the budget. This difference from existing MABs means that new approaches to maximising the total reward are required. Given this, we develop two pulling policies, namely: (i) KUBE; and (ii) fractional KUBE. Whereas the former provides better performance up to 40% in our experimental settings, the latter is computationally less expensive. We also prove logarithmic upper bounds for the regret of both policies, and show that these bounds are asymptotically optimal (i.e. they only differ from the best possible regret by a constant factor).

GTMar 15, 2012
Automated Planning in Repeated Adversarial Games

Enrique Munoz de Cote, Archie C. Chapman, Adam M. Sykulski et al.

Game theory's prescriptive power typically relies on full rationality and/or self-play interactions. In contrast, this work sets aside these fundamental premises and focuses instead on heterogeneous autonomous interactions between two or more agents. Specifically, we introduce a new and concise representation for repeated adversarial (constant-sum) games that highlight the necessary features that enable an automated planing agent to reason about how to score above the game's Nash equilibrium, when facing heterogeneous adversaries. To this end, we present TeamUP, a model-based RL algorithm designed for learning and planning such an abstraction. In essence, it is somewhat similar to R-max with a cleverly engineered reward shaping that treats exploration as an adversarial optimization problem. In practice, it attempts to find an ally with which to tacitly collude (in more than two-player games) and then collaborates on a joint plan of actions that can consistently score a high utility in adversarial repeated games. We use the inaugural Lemonade Stand Game Tournament to demonstrate the effectiveness of our approach, and find that TeamUP is the best performing agent, demoting the Tournament's actual winning strategy into second place. In our experimental analysis, we show hat our strategy successfully and consistently builds collaborations with many different heterogeneous (and sometimes very sophisticated) adversaries.

GTFeb 14, 2012
Filtered Fictitious Play for Perturbed Observation Potential Games and Decentralised POMDPs

Archie C. Chapman, Simon A. Williamson, Nicholas R. Jennings

Potential games and decentralised partially observable MDPs (Dec-POMDPs) are two commonly used models of multi-agent interaction, for static optimisation and sequential decisionmaking settings, respectively. In this paper we introduce filtered fictitious play for solving repeated potential games in which each player's observations of others' actions are perturbed by random noise, and use this algorithm to construct an online learning method for solving Dec-POMDPs. Specifically, we prove that noise in observations prevents standard fictitious play from converging to Nash equilibrium in potential games, which also makes fictitious play impractical for solving Dec-POMDPs. To combat this, we derive filtered fictitious play, and provide conditions under which it converges to a Nash equilibrium in potential games with noisy observations. We then use filtered fictitious play to construct a solver for Dec-POMDPs, and demonstrate our new algorithm's performance in a box pushing problem. Our results show that we consistently outperform the state-of-the-art Dec-POMDP solver by an average of 100% across the range of noise in the observation function.