Satpreet H. Singh

NC
h-index7
4papers
7citations
Novelty50%
AI Score36

4 Papers

2.3NCOct 4, 2025
Dissecting Larval Zebrafish Hunting using Deep Reinforcement Learning Trained RNN Agents

Raaghav Malik, Satpreet H. Singh, Sonja Johnson-Yu et al.

Larval zebrafish hunting provides a tractable setting to study how ecological and energetic constraints shape adaptive behavior in both biological brains and artificial agents. Here we develop a minimal agent-based model, training recurrent policies with deep reinforcement learning in a bout-based zebrafish simulator. Despite its simplicity, the model reproduces hallmark hunting behaviors -- including eye vergence-linked pursuit, speed modulation, and stereotyped approach trajectories -- that closely match real larval zebrafish. Quantitative trajectory analyses show that pursuit bouts systematically reduce prey angle by roughly half before strike, consistent with measurements. Virtual experiments and parameter sweeps vary ecological and energetic constraints, bout kinematics (coupled vs. uncoupled turns and forward motion), and environmental factors such as food density, food speed, and vergence limits. These manipulations reveal how constraints and environments shape pursuit dynamics, strike success, and abort rates, yielding falsifiable predictions for neuroscience experiments. These sweeps identify a compact set of constraints -- binocular sensing, the coupling of forward speed and turning in bout kinematics, and modest energetic costs on locomotion and vergence -- that are sufficient for zebrafish-like hunting to emerge. Strikingly, these behaviors arise in minimal agents without detailed biomechanics, fluid dynamics, circuit realism, or imitation learning from real zebrafish data. Taken together, this work provides a normative account of zebrafish hunting as the optimal balance between energetic cost and sensory benefit, highlighting the trade-offs that structure vergence and trajectory dynamics. We establish a virtual lab that narrows the experimental search space and generates falsifiable predictions about behavior and neural coding.

3.3NCSep 25, 2021Code
Emergent behavior and neural dynamics in artificial agents tracking turbulent plumes

Satpreet Harcharan Singh, Floris van Breugel, Rajesh P. N. Rao et al.

Tracking a turbulent plume to locate its source is a complex control problem because it requires multi-sensory integration and must be robust to intermittent odors, changing wind direction, and variable plume statistics. This task is routinely performed by flying insects, often over long distances, in pursuit of food or mates. Several aspects of this remarkable behavior have been studied in detail in many experimental studies. Here, we take a complementary in silico approach, using artificial agents trained with reinforcement learning to develop an integrated understanding of the behaviors and neural computations that support plume tracking. Specifically, we use deep reinforcement learning (DRL) to train recurrent neural network (RNN) agents to locate the source of simulated turbulent plumes. Interestingly, the agents' emergent behaviors resemble those of flying insects, and the RNNs learn to represent task-relevant variables, such as head direction and time since last odor encounter. Our analyses suggest an intriguing experimentally testable hypothesis for tracking plumes in changing wind direction -- that agents follow local plume shape rather than the current wind direction. While reflexive short-memory behaviors are sufficient for tracking plumes in constant wind, longer timescales of memory are essential for tracking plumes that switch direction. At the level of neural dynamics, the RNNs' population activity is low-dimensional and organized into distinct dynamical structures, with some correspondence to behavioral modules. Our in silico approach provides key intuitions for turbulent plume tracking strategies and motivates future targeted experimental and theoretical developments.

1.2GTApr 11, 2021
A Non-Negative Matrix Factorization Game

Satpreet H. Singh

We present a novel game-theoretic formulation of Non-Negative Matrix Factorization (NNMF), a popular data-analysis method with many scientific and engineering applications. The game-theoretic formulation is shown to have favorable scaling and parallelization properties, while retaining reconstruction and convergence performance comparable to the traditional Multiplicative Updates algorithm.

2.3NCJan 23, 2020
Investigating naturalistic hand movements by behavior mining in long-term video and neural recordings

Satpreet H. Singh, Steven M. Peterson, Rajesh P. N. Rao et al.

Recent technological advances in brain recording and artificial intelligence are propelling a new paradigm in neuroscience beyond the traditional controlled experiment. Rather than focusing on cued, repeated trials, naturalistic neuroscience studies neural processes underlying spontaneous behaviors performed in unconstrained settings. However, analyzing such unstructured data lacking a priori experimental design remains a significant challenge, especially when the data is multi-modal and long-term. Here we describe an automated approach for analyzing simultaneously recorded long-term, naturalistic electrocorticography (ECoG) and naturalistic behavior video data. We take a behavior-first approach to analyzing the long-term recordings. Using a combination of computer vision, discrete latent-variable modeling, and string pattern-matching on the behavioral video data, we find and annotate spontaneous human upper-limb movement events. We show results from our approach applied to data collected for 12 human subjects over 7--9 days for each subject. Our pipeline discovers and annotates over 40,000 instances of naturalistic human upper-limb movement events in the behavioral videos. Analysis of the simultaneously recorded brain data reveals neural signatures of movement that corroborate prior findings from traditional controlled experiments. We also prototype a decoder for a movement initiation detection task to demonstrate the efficacy of our pipeline as a source of training data for brain-computer interfacing applications. Our work addresses the unique data analysis challenges in studying naturalistic human behaviors, and contributes methods that may generalize to other neural recording modalities beyond ECoG. We publicly release our curated dataset, providing a resource to study naturalistic neural and behavioral variability at a scale not previously available.