María Santos

h-index13
2papers
545citations

2 Papers

12.2ROFeb 21, 2024
Blending Data-Driven Priors in Dynamic Games

Justin Lidard, Haimin Hu, Asher Hancock et al.

As intelligent robots like autonomous vehicles become increasingly deployed in the presence of people, the extent to which these systems should leverage model-based game-theoretic planners versus data-driven policies for safe, interaction-aware motion planning remains an open question. Existing dynamic game formulations assume all agents are task-driven and behave optimally. However, in reality, humans tend to deviate from the decisions prescribed by these models, and their behavior is better approximated under a noisy-rational paradigm. In this work, we investigate a principled methodology to blend a data-driven reference policy with an optimization-based game-theoretic policy. We formulate KLGame, an algorithm for solving non-cooperative dynamic game with Kullback-Leibler (KL) regularization with respect to a general, stochastic, and possibly multi-modal reference policy. Our method incorporates, for each decision maker, a tunable parameter that permits modulation between task-driven and data-driven behaviors. We propose an efficient algorithm for computing multi-modal approximate feedback Nash equilibrium strategies of KLGame in real time. Through a series of simulated and real-world autonomous driving scenarios, we demonstrate that KLGame policies can more effectively incorporate guidance from the reference policy and account for noisily-rational human behaviors versus non-regularized baselines. Website with additional information, videos, and code: https://kl-games.github.io/.

11.3ROMar 6, 2020
A Set-Theoretic Approach to Multi-Task Execution and Prioritization

Gennaro Notomista, Siddharth Mayya, Mario Selvaggio et al.

Executing multiple tasks concurrently is important in many robotic applications. Moreover, the prioritization of tasks is essential in applications where safety-critical tasks need to precede application-related objectives, in order to protect both the robot from its surroundings and vice versa. Furthermore, the possibility of switching the priority of tasks during their execution gives the robotic system the flexibility of changing its objectives over time. In this paper, we present an optimization-based task execution and prioritization framework that lends itself to the case of time-varying priorities as well as variable number of tasks. We introduce the concept of extended set-based tasks, encode them using control barrier functions, and execute them by means of a constrained-optimization problem, which can be efficiently solved in an online fashion. Finally, we show the application of the proposed approach to the case of a redundant robotic manipulator.