Abanoub Ghobrial

LG
5papers
30citations
Novelty41%
AI Score25

5 Papers

LGJan 21, 2023
A Trustworthiness Score to Evaluate DNN Predictions

Abanoub Ghobrial, Darryl Hond, Hamid Asgari et al.

Due to the black box nature of deep neural networks (DNN), the continuous validation of DNN during operation is challenging with the absence of a human monitor. As a result this makes it difficult for developers and regulators to gain confidence in the deployment of autonomous systems employing DNN. It is critical for safety during operation to know when DNN's predictions are trustworthy or suspicious. With the absence of a human monitor, the basic approach is to use the model's output confidence score to assess if predictions are trustworthy or suspicious. However, the model's confidence score is a result of computations coming from a black box, therefore lacks transparency and makes it challenging to automatedly credit trustworthiness to predictions. We introduce the trustworthiness score (TS), a simple metric that provides a more transparent and effective way of providing confidence in DNN predictions compared to model's confidence score. The metric quantifies the trustworthiness in a prediction by checking for the existence of certain features in the predictions made by the DNN. We also use the underlying idea of the TS metric, to provide a suspiciousness score (SS) in the overall input frame to help in the detection of suspicious frames where false negatives exist. We conduct a case study using YOLOv5 on persons detection to demonstrate our method and usage of TS and SS. The case study shows that using our method consistently improves the precision of predictions compared to relying on model confidence score alone, for both 1) approving of trustworthy predictions (~20% improvement) and 2) detecting suspicious frames (~5% improvement).

LGApr 30, 2022
DIRA: Dynamic Domain Incremental Regularised Adaptation

Abanoub Ghobrial, Xuan Zheng, Darryl Hond et al.

Autonomous systems (AS) often use Deep Neural Network (DNN) classifiers to allow them to operate in complex, high-dimensional, non-linear, and dynamically changing environments. Due to the complexity of these environments, DNN classifiers may output misclassifications during operation when they face domains not identified during development. Removing a system from operation for retraining becomes impractical as the number of such AS increases. To increase AS reliability and overcome this limitation, DNN classifiers need to have the ability to adapt during operation when faced with different operational domains using a few samples (e.g. 2 to 100 samples). However, retraining DNNs on a few samples is known to cause catastrophic forgetting and poor generalisation. In this paper, we introduce Dynamic Incremental Regularised Adaptation (DIRA), an approach for dynamic operational domain adaption of DNNs using regularisation techniques. We show that DIRA improves on the problem of forgetting and achieves strong gains in performance when retraining using a few samples from the target domain. Our approach shows improvements on different image classification benchmarks aimed at evaluating robustness to distribution shifts (e.g.CIFAR-10C/100C, ImageNet-C), and produces state-of-the-art performance in comparison with other methods from the literature.

ROApr 7, 2021Code
On Determinism of Game Engines used for Simulation-based Autonomous Vehicle Verification

Greg Chance, Abanoub Ghobrial, Kevin McAreavey et al.

Game engines are increasingly used as simulation platforms by the autonomous vehicle (AV) community to develop vehicle control systems and test environments. A key requirement for simulation-based development and verification is determinism, since a deterministic process will always produce the same output given the same initial conditions and event history. Thus, in a deterministic simulation environment, tests are rendered repeatable and yield simulation results that are trustworthy and straightforward to debug. However, game engines are seldom deterministic. This paper reviews and identifies the potential causes of non-deterministic behaviours in game engines. A case study using CARLA, an open-source autonomous driving simulation environment powered by Unreal Engine, is presented to highlight its inherent shortcomings in providing sufficient precision in experimental results. Different configurations and utilisations of the software and hardware are explored to determine an operational domain where the simulation precision is sufficiently low i.e.\ variance between repeated executions becomes negligible for development and testing work. Finally, a method of a general nature is proposed, that can be used to find the domains of permissible variance in game engine simulations for any given system configuration.

LGNov 13, 2023
On Self-Supervised Dynamic Incremental Regularised Adaptation

Abanoub Ghobrial, Kerstin Eder

In this paper, we give an overview of a recently developed method for dynamic domain adaptation, named DIRA, which relies on a few samples in addition to a regularisation approach, named elastic weight consolidation, to achieve state-of-the-art (SOTA) domain adaptation results. DIRA has been previously shown to perform competitively with SOTA unsupervised adaption techniques. However, a limitation of DIRA is that it relies on labels to be provided for the few samples used in adaption. This makes it a supervised technique. In this paper, we propose a modification to the DIRA method to make it self-supervised i.e. remove the need for providing labels. Our proposed approach will be evaluated experimentally in future work.

LGMay 18, 2023
Evaluation Metrics for DNNs Compression

Abanoub Ghobrial, Samuel Budgett, Dieter Balemans et al.

There is a lot of ongoing research effort into developing different techniques for neural networks compression. However, the community lacks standardised evaluation metrics, which are key to identifying the most suitable compression technique for different applications. This paper reviews existing neural network compression evaluation metrics and implements them into a standardisation framework called NetZIP. We introduce two novel metrics to cover existing gaps of evaluation in the literature: 1) Compression and Hardware Agnostic Theoretical Speed (CHATS) and 2) Overall Compression Success (OCS). We demonstrate the use of NetZIP using two case studies on two different hardware platforms (a PC and a Raspberry Pi 4) focusing on object classification and object detection.