Bo-Hsun Chen

h-index32
2papers

2 Papers

ROSep 21, 2023
POLAR-Sim: Augmenting NASA's POLAR Dataset for Data-Driven Lunar Perception and Rover Simulation

Bo-Hsun Chen, Peter Negrut, Thomas Liang et al.

NASA's POLAR dataset contains approximately 2,600 pairs of high dynamic range stereo photos captured across 13 varied terrain scenarios, including areas with sparse or dense rock distributions, craters, and rocks of different sizes. The purpose of these photos is to spur development in robotics, AI-based perception, and autonomous navigation. Acknowledging a scarcity of lunar images from around the lunar poles, NASA Ames produced on Earth but in controlled conditions images that resemble rover operating conditions from these regions of the Moon. We report on the outcomes of an effort aimed at accomplishing two tasks. In Task 1, we provided bounding boxes and semantic segmentation information for all the images in NASA's POLAR dataset. This effort resulted in 23,000 labels and semantic segmentation annotations pertaining to rocks, shadows, and craters. In Task 2, we generated the digital twins of the 13 scenarios that have been used to produce all the photos in the POLAR dataset. Specifically, for each of these scenarios, we produced individual meshes, texture information, and material properties associated with the ground and the rocks in each scenario. This allows anyone with a camera model to synthesize images associated with any of the 13 scenarios of the POLAR dataset. Effectively, one can generate as many semantically labeled synthetic images as desired -- with different locations and exposure values in the scene, for different positions of the sun, with or without the presence of active illumination, etc. The benefit of this work is twofold. Using outcomes of Task 1, one can train and/or test perception algorithms that deal with Moon images. For Task 2, one can produce as much data as desired to train and test AI algorithms that are anticipated to work in lunar conditions. All the outcomes of this work are available in a public repository for unfettered use and distribution.

GRAug 12, 2025
DiffPhysCam: Differentiable Physics-Based Camera Simulation for Inverse Rendering and Embodied AI

Bo-Hsun Chen, Nevindu M. Batagoda, Dan Negrut

We introduce DiffPhysCam, a differentiable camera simulator designed to support robotics and embodied AI applications by enabling gradient-based optimization in visual perception pipelines. Generating synthetic images that closely mimic those from real cameras is essential for training visual models and enabling end-to-end visuomotor learning. Moreover, differentiable rendering allows inverse reconstruction of real-world scenes as digital twins, facilitating simulation-based robotics training. However, existing virtual cameras offer limited control over intrinsic settings, poorly capture optical artifacts, and lack tunable calibration parameters -- hindering sim-to-real transfer. DiffPhysCam addresses these limitations through a multi-stage pipeline that provides fine-grained control over camera settings, models key optical effects such as defocus blur, and supports calibration with real-world data. It enables both forward rendering for image synthesis and inverse rendering for 3D scene reconstruction, including mesh and material texture optimization. We show that DiffPhysCam enhances robotic perception performance in synthetic image tasks. As an illustrative example, we create a digital twin of a real-world scene using inverse rendering, simulate it in a multi-physics environment, and demonstrate navigation of an autonomous ground vehicle using images generated by DiffPhysCam.