Kazufumi Hosoda

2papers

2 Papers

LGApr 28, 2022
It's DONE: Direct ONE-shot learning with quantile weight imprinting

Kazufumi Hosoda, Keigo Nishida, Shigeto Seno et al.

Learning a new concept from one example is a superior function of the human brain and it is drawing attention in the field of machine learning as a one-shot learning task. In this paper, we propose one of the simplest methods for this task with a nonparametric weight imprinting, named Direct ONE-shot learning (DONE). DONE adds new classes to a pretrained deep neural network (DNN) classifier with neither training optimization nor pretrained-DNN modification. DONE is inspired by Hebbian theory and directly uses the neural activity input of the final dense layer obtained from data that belongs to the new additional class as the synaptic weight with a newly-provided-output neuron for the new class, transforming all statistical properties of the neural activity into those of synaptic weight by quantile normalization. DONE requires just one inference for learning a new concept and its procedure is simple, deterministic, not requiring parameter tuning and hyperparameters. DONE overcomes a severe problem of existing weight imprinting methods that DNN-dependently interfere with the classification of original-class images. The performance of DONE depends entirely on the pretrained DNN model used as a backbone model, and we confirmed that DONE with current well-trained backbone models perform at a decent accuracy.

NCJun 30, 2022
Simulating reaction time for Eureka effect in visual object recognition using artificial neural network

Kazufumi Hosoda, Shigeto Seno, Tsutomu Murata

The human brain can recognize objects hidden in even severely degraded images after observing them for a while, which is known as a type of Eureka effect, possibly associated with human creativity. A previous psychological study suggests that the basis of this "Eureka recognition" is neural processes of coincidence of multiple stochastic activities. Here we constructed an artificial-neural-network-based model that simulated the characteristics of the human Eureka recognition.