ROJun 4
Towards Realistic 3D Sonar SimulationYoussef Attia, Davide Costa, Francesco Wanderlingh et al.
As underwater robotics research increasingly addresses complex 3D perception and autonomous navigation, the fidelity of sonar simulation has become a key factor in algorithm development. Current simulation frameworks typically rely on geometry-driven rendering, approximating 3D sonar as an underwater equivalent to LiDAR, which fails to account for fundamental acoustic phenomena such as refraction, multi-path interference, and phase-dependent signal formation. This paper proposes a modular architecture for realistic 3D sonar simulation that integrates GPU-accelerated graphics engines with physically grounded acoustic propagation principles. We implement a volumetric 3D sonar model within the NVIDIA Isaac Sim environment, modeled after the Water Linked 3D-15 sensor, and integrate it into a comprehensive underwater simulation framework. The system is validated through a hardware-in-the-loop configuration, where a modified FastLIO2 SLAM pipeline, executed on an NVIDIA Jetson Orin Nano, performs sensor fusion using synthetic 3D sonar, DVL, IMU, and pressure data. Finally, a qualitative comparison between simulated outputs and real-world data from harbor sheet-pile inspections is provided, characterizing the remaining sim-to-real gap and establishing a roadmap toward fully acoustics-driven volumetric sensing.
RONov 11, 2025
USV Obstacles Detection and Tracking in Marine EnvironmentsYara AlaaEldin, Enrico Simetti, Francesca Odone
Developing a robust and effective obstacle detection and tracking system for Unmanned Surface Vehicle (USV) at marine environments is a challenging task. Research efforts have been made in this area during the past years by GRAAL lab at the university of Genova that resulted in a methodology for detecting and tracking obstacles on the image plane and, then, locating them in the 3D LiDAR point cloud. In this work, we continue on the developed system by, firstly, evaluating its performance on recently published marine datasets. Then, we integrate the different blocks of the system on ROS platform where we could test it in real-time on synchronized LiDAR and camera data collected in various marine conditions available in the MIT marine datasets. We present a thorough experimental analysis of the results obtained using two approaches; one that uses sensor fusion between the camera and LiDAR to detect and track the obstacles and the other uses only the LiDAR point cloud for the detection and tracking. In the end, we propose a hybrid approach that merges the advantages of both approaches to build an informative obstacles map of the surrounding environment to the USV.
ROSep 6, 2020
A Hierarchical Architecture for Human-Robot Cooperation ProcessesKourosh Darvish, Enrico Simetti, Fulvio Mastrogiovanni et al.
In this paper we propose FlexHRC+, a hierarchical human-robot cooperation architecture designed to provide collaborative robots with an extended degree of autonomy when supporting human operators in high-variability shop-floor tasks. The architecture encompasses three levels, namely for perception, representation, and action. Building up on previous work, here we focus on (i) an in-the-loop decision making process for the operations of collaborative robots coping with the variability of actions carried out by human operators, and (ii) the representation level, integrating a hierarchical AND/OR graph whose online behaviour is formally specified using First Order Logic. The architecture is accompanied by experiments including collaborative furniture assembly and object positioning tasks.
ROJul 9, 2017
Flexible human-robot cooperation models for assisted shop-floor tasksKourosh Darwish, Francesco Wanderlingh, Barbara Bruno et al.
The Industry 4.0 paradigm emphasizes the crucial benefits that collaborative robots, i.e., robots able to work alongside and together with humans, could bring to the whole production process. In this context, an enabling technology yet unreached is the design of flexible robots able to deal at all levels with humans' intrinsic variability, which is not only a necessary element for a comfortable working experience for the person but also a precious capability for efficiently dealing with unexpected events. In this paper, a sensing, representation, planning and control architecture for flexible human-robot cooperation, referred to as FlexHRC, is proposed. FlexHRC relies on wearable sensors for human action recognition, AND/OR graphs for the representation of and reasoning upon cooperation models, and a Task Priority framework to decouple action planning from robot motion planning and control.