CVNov 16, 2022Code
PointInverter: Point Cloud Reconstruction and Editing via a Generative Model with Shape PriorsJaeyeon Kim, Binh-Son Hua, Duc Thanh Nguyen et al.
In this paper, we propose a new method for mapping a 3D point cloud to the latent space of a 3D generative adversarial network. Our generative model for 3D point clouds is based on SP-GAN, a state-of-the-art sphere-guided 3D point cloud generator. We derive an efficient way to encode an input 3D point cloud to the latent space of the SP-GAN. Our point cloud encoder can resolve the point ordering issue during inversion, and thus can determine the correspondences between points in the generated 3D point cloud and those in the canonical sphere used by the generator. We show that our method outperforms previous GAN inversion methods for 3D point clouds, achieving state-of-the-art results both quantitatively and qualitatively. Our code is available at https://github.com/hkust-vgd/point_inverter.
CVJul 18, 2023
Conditional 360-degree Image Synthesis for Immersive Indoor Scene DecorationKa Chun Shum, Hong-Wing Pang, Binh-Son Hua et al.
In this paper, we address the problem of conditional scene decoration for 360-degree images. Our method takes a 360-degree background photograph of an indoor scene and generates decorated images of the same scene in the panorama view. To do this, we develop a 360-aware object layout generator that learns latent object vectors in the 360-degree view to enable a variety of furniture arrangements for an input 360-degree background image. We use this object layout to condition a generative adversarial network to synthesize images of an input scene. To further reinforce the generation capability of our model, we develop a simple yet effective scene emptier that removes the generated furniture and produces an emptied scene for our model to learn a cyclic constraint. We train the model on the Structure3D dataset and show that our model can generate diverse decorations with controllable object layout. Our method achieves state-of-the-art performance on the Structure3D dataset and generalizes well to the Zillow indoor scene dataset. Our user study confirms the immersive experiences provided by the realistic image quality and furniture layout in our generation results. Our implementation will be made available.
CVDec 6, 2022
Causal Inference via Style Transfer for Out-of-distribution GeneralisationToan Nguyen, Kien Do, Duc Thanh Nguyen et al.
Out-of-distribution (OOD) generalisation aims to build a model that can generalise well on an unseen target domain using knowledge from multiple source domains. To this end, the model should seek the causal dependence between inputs and labels, which may be determined by the semantics of inputs and remain invariant across domains. However, statistical or non-causal methods often cannot capture this dependence and perform poorly due to not considering spurious correlations learnt from model training via unobserved confounders. A well-known existing causal inference method like back-door adjustment cannot be applied to remove spurious correlations as it requires the observation of confounders. In this paper, we propose a novel method that effectively deals with hidden confounders by successfully implementing front-door adjustment (FA). FA requires the choice of a mediator, which we regard as the semantic information of images that helps access the causal mechanism without the need for observing confounders. Further, we propose to estimate the combination of the mediator with other observed images in the front-door formula via style transfer algorithms. Our use of style transfer to estimate FA is novel and sensible for OOD generalisation, which we justify by extensive experimental results on widely used benchmark datasets.
CVSep 20, 2023
Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset UpdatesKa Chun Shum, Jaeyeon Kim, Binh-Son Hua et al.
Neural radiance field is an emerging rendering method that generates high-quality multi-view consistent images from a neural scene representation and volume rendering. Although neural radiance field-based techniques are robust for scene reconstruction, their ability to add or remove objects remains limited. This paper proposes a new language-driven approach for object manipulation with neural radiance fields through dataset updates. Specifically, to insert a new foreground object represented by a set of multi-view images into a background radiance field, we use a text-to-image diffusion model to learn and generate combined images that fuse the object of interest into the given background across views. These combined images are then used for refining the background radiance field so that we can render view-consistent images containing both the object and the background. To ensure view consistency, we propose a dataset updates strategy that prioritizes radiance field training with camera views close to the already-trained views prior to propagating the training to remaining views. We show that under the same dataset updates strategy, we can easily adapt our method for object insertion using data from text-to-3D models as well as object removal. Experimental results show that our method generates photorealistic images of the edited scenes, and outperforms state-of-the-art methods in 3D reconstruction and neural radiance field blending.
IVSep 30, 2023
MVC: A Multi-Task Vision Transformer Network for COVID-19 Diagnosis from Chest X-ray ImagesHuyen Tran, Duc Thanh Nguyen, John Yearwood
Medical image analysis using computer-based algorithms has attracted considerable attention from the research community and achieved tremendous progress in the last decade. With recent advances in computing resources and availability of large-scale medical image datasets, many deep learning models have been developed for disease diagnosis from medical images. However, existing techniques focus on sub-tasks, e.g., disease classification and identification, individually, while there is a lack of a unified framework enabling multi-task diagnosis. Inspired by the capability of Vision Transformers in both local and global representation learning, we propose in this paper a new method, namely Multi-task Vision Transformer (MVC) for simultaneously classifying chest X-ray images and identifying affected regions from the input data. Our method is built upon the Vision Transformer but extends its learning capability in a multi-task setting. We evaluated our proposed method and compared it with existing baselines on a benchmark dataset of COVID-19 chest X-ray images. Experimental results verified the superiority of the proposed method over the baselines on both the image classification and affected region identification tasks.
CVOct 17, 2023
An empirical study of automatic wildlife detection using drone thermal imaging and object detectionMiao Chang, Tan Vuong, Manas Palaparthi et al.
Artificial intelligence has the potential to make valuable contributions to wildlife management through cost-effective methods for the collection and interpretation of wildlife data. Recent advances in remotely piloted aircraft systems (RPAS or ``drones'') and thermal imaging technology have created new approaches to collect wildlife data. These emerging technologies could provide promising alternatives to standard labourious field techniques as well as cover much larger areas. In this study, we conduct a comprehensive review and empirical study of drone-based wildlife detection. Specifically, we collect a realistic dataset of drone-derived wildlife thermal detections. Wildlife detections, including arboreal (for instance, koalas, phascolarctos cinereus) and ground dwelling species in our collected data are annotated via bounding boxes by experts. We then benchmark state-of-the-art object detection algorithms on our collected dataset. We use these experimental results to identify issues and discuss future directions in automatic animal monitoring using drones.
37.0CVMar 10
FrameDiT: Diffusion Transformer with Frame-Level Matrix Attention for Efficient Video GenerationMinh Khoa Le, Kien Do, Duc Thanh Nguyen et al.
High-fidelity video generation remains challenging for diffusion models due to the difficulty of modeling complex spatio-temporal dynamics efficiently. Recent video diffusion methods typically represent a video as a sequence of spatio-temporal tokens which can be modeled using Diffusion Transformers (DiTs). However, this approach faces a trade-off between the strong but expensive Full 3D Attention and the efficient but temporally limited Local Factorized Attention. To resolve this trade-off, we propose Matrix Attention, a frame-level temporal attention mechanism that processes an entire frame as a matrix and generates query, key, and value matrices via matrix-native operations. By attending across frames rather than tokens, Matrix Attention effectively preserves global spatio-temporal structure and adapts to significant motion. We build FrameDiT-G, a DiT architecture based on MatrixAttention, and further introduce FrameDiT-H, which integrates Matrix Attention with Local Factorized Attention to capture both large and small motion. Extensive experiments show that FrameDiT-H achieves state-of-the-art results across multiple video generation benchmarks, offering improved temporal coherence and video quality while maintaining efficiency comparable to Local Factorized Attention.
CVDec 29, 2023Code
Leveraging Open-Vocabulary Diffusion to Camouflaged Instance SegmentationTuan-Anh Vu, Duc Thanh Nguyen, Qing Guo et al.
Text-to-image diffusion techniques have shown exceptional capability of producing high-quality images from text descriptions. This indicates that there exists a strong correlation between the visual and textual domains. In addition, text-image discriminative models such as CLIP excel in image labelling from text prompts, thanks to the rich and diverse information available from open concepts. In this paper, we leverage these technical advances to solve a challenging problem in computer vision: camouflaged instance segmentation. Specifically, we propose a method built upon a state-of-the-art diffusion model, empowered by open-vocabulary to learn multi-scale textual-visual features for camouflaged object representations. Such cross-domain representations are desirable in segmenting camouflaged objects where visual cues are subtle to distinguish the objects from the background, especially in segmenting novel objects which are not seen in training. We also develop technically supportive components to effectively fuse cross-domain features and engage relevant features towards respective foreground objects. We validate our method and compare it with existing ones on several benchmark datasets of camouflaged instance segmentation and generic open-vocabulary instance segmentation. Experimental results confirm the advances of our method over existing ones. We will publish our code and pre-trained models to support future research.
CVMar 30, 2022Code
RFNet-4D++: Joint Object Reconstruction and Flow Estimation from 4D Point Clouds with Cross-Attention Spatio-Temporal FeaturesTuan-Anh Vu, Duc Thanh Nguyen, Binh-Son Hua et al.
Object reconstruction from 3D point clouds has been a long-standing research problem in computer vision and computer graphics, and achieved impressive progress. However, reconstruction from time-varying point clouds (a.k.a. 4D point clouds) is generally overlooked. In this paper, we propose a new network architecture, namely RFNet-4D++, that jointly reconstructs objects and their motion flows from 4D point clouds. The key insight is simultaneously performing both tasks via learning of spatial and temporal features from a sequence of point clouds can leverage individual tasks, leading to improved overall performance. To prove this ability, we design a temporal vector field learning module using an unsupervised learning approach for flow estimation task, leveraged by supervised learning of spatial structures for object reconstruction. Extensive experiments and analyses on benchmark datasets validated the effectiveness and efficiency of our method. As shown in experimental results, our method achieves state-of-the-art performance on both flow estimation and object reconstruction while performing much faster than existing methods in both training and inference. Our code and data are available at https://github.com/hkust-vgd/RFNet-4D
CVAug 4, 2021Code
Neural Scene Decoration from a Single PhotographHong-Wing Pang, Yingshu Chen, Phuoc-Hieu Le et al.
Furnishing and rendering indoor scenes has been a long-standing task for interior design, where artists create a conceptual design for the space, build a 3D model of the space, decorate, and then perform rendering. Although the task is important, it is tedious and requires tremendous effort. In this paper, we introduce a new problem of domain-specific indoor scene image synthesis, namely neural scene decoration. Given a photograph of an empty indoor space and a list of decorations with layout determined by user, we aim to synthesize a new image of the same space with desired furnishing and decorations. Neural scene decoration can be applied to create conceptual interior designs in a simple yet effective manner. Our attempt to this research problem is a novel scene generation architecture that transforms an empty scene and an object layout into a realistic furnished scene photograph. We demonstrate the performance of our proposed method by comparing it with conditional image synthesis baselines built upon prevailing image translation approaches both qualitatively and quantitatively. We conduct extensive experiments to further validate the plausibility and aesthetics of our generated scenes. Our implementation is available at \url{https://github.com/hkust-vgd/neural_scene_decoration}.
CVAug 11, 2025
Adaptive Cache Enhancement for Test-Time Adaptation of Vision-Language ModelsKhanh-Binh Nguyen, Phuoc-Nguyen Bui, Hyunseung Choo et al.
Vision-language models (VLMs) exhibit remarkable zero-shot generalization but suffer performance degradation under distribution shifts in downstream tasks, particularly in the absence of labeled data. Test-Time Adaptation (TTA) addresses this challenge by enabling online optimization of VLMs during inference, eliminating the need for annotated data. Cache-based TTA methods exploit historical knowledge by maintaining a dynamic memory cache of low-entropy or high-confidence samples, promoting efficient adaptation to out-of-distribution data. Nevertheless, these methods face two critical challenges: (1) unreliable confidence metrics under significant distribution shifts, resulting in error accumulation within the cache and degraded adaptation performance; and (2) rigid decision boundaries that fail to accommodate substantial distributional variations, leading to suboptimal predictions. To overcome these limitations, we introduce the Adaptive Cache Enhancement (ACE) framework, which constructs a robust cache by selectively storing high-confidence or low-entropy image embeddings per class, guided by dynamic, class-specific thresholds initialized from zero-shot statistics and iteratively refined using an exponential moving average and exploration-augmented updates. This approach enables adaptive, class-wise decision boundaries, ensuring robust and accurate predictions across diverse visual distributions. Extensive experiments on 15 diverse benchmark datasets demonstrate that ACE achieves state-of-the-art performance, delivering superior robustness and generalization compared to existing TTA methods in challenging out-of-distribution scenarios.
CEMar 17, 2025
AUTV: Creating Underwater Video Datasets with Pixel-wise AnnotationsQuang Trung Truong, Wong Yuk Kwan, Duc Thanh Nguyen et al.
Underwater video analysis, hampered by the dynamic marine environment and camera motion, remains a challenging task in computer vision. Existing training-free video generation techniques, learning motion dynamics on the frame-by-frame basis, often produce poor results with noticeable motion interruptions and misaligments. To address these issues, we propose AUTV, a framework for synthesizing marine video data with pixel-wise annotations. We demonstrate the effectiveness of this framework by constructing two video datasets, namely UTV, a real-world dataset comprising 2,000 video-text pairs, and SUTV, a synthetic video dataset including 10,000 videos with segmentation masks for marine objects. UTV provides diverse underwater videos with comprehensive annotations including appearance, texture, camera intrinsics, lighting, and animal behavior. SUTV can be used to improve underwater downstream tasks, which are demonstrated in video inpainting and video object segmentation.
CVMar 9, 2025
Color Alignment in DiffusionKa Chun Shum, Binh-Son Hua, Duc Thanh Nguyen et al.
Diffusion models have shown great promise in synthesizing visually appealing images. However, it remains challenging to condition the synthesis at a fine-grained level, for instance, synthesizing image pixels following some generic color pattern. Existing image synthesis methods often produce contents that fall outside the desired pixel conditions. To address this, we introduce a novel color alignment algorithm that confines the generative process in diffusion models within a given color pattern. Specifically, we project diffusion terms, either imagery samples or latent representations, into a conditional color space to align with the input color distribution. This strategy simplifies the prediction in diffusion models within a color manifold while still allowing plausible structures in generated contents, thus enabling the generation of diverse contents that comply with the target color pattern. Experimental results demonstrate our state-of-the-art performance in conditioning and controlling of color pixels, while maintaining on-par generation quality and diversity in comparison with regular diffusion models.
CVAug 6, 2025
MSC: A Marine Wildlife Video Dataset with Grounded Segmentation and Clip-Level CaptioningQuang-Trung Truong, Yuk-Kwan Wong, Vo Hoang Kim Tuyen Dang et al.
Marine videos present significant challenges for video understanding due to the dynamics of marine objects and the surrounding environment, camera motion, and the complexity of underwater scenes. Existing video captioning datasets, typically focused on generic or human-centric domains, often fail to generalize to the complexities of the marine environment and gain insights about marine life. To address these limitations, we propose a two-stage marine object-oriented video captioning pipeline. We introduce a comprehensive video understanding benchmark that leverages the triplets of video, text, and segmentation masks to facilitate visual grounding and captioning, leading to improved marine video understanding and analysis, and marine video generation. Additionally, we highlight the effectiveness of video splitting in order to detect salient object transitions in scene changes, which significantly enrich the semantics of captioning content. Our dataset and code have been released at https://msc.hkustvgd.com.
CVJul 9, 2025
A model-agnostic active learning approach for animal detection from camera trapsThi Thu Thuy Nguyen, Duc Thanh Nguyen
Smart data selection is becoming increasingly important in data-driven machine learning. Active learning offers a promising solution by allowing machine learning models to be effectively trained with optimal data including the most informative samples from large datasets. Wildlife data captured by camera traps are excessive in volume, requiring tremendous effort in data labelling and animal detection models training. Therefore, applying active learning to optimise the amount of labelled data would be a great aid in enabling automated wildlife monitoring and conservation. However, existing active learning techniques require that a machine learning model (i.e., an object detector) be fully accessible, limiting the applicability of the techniques. In this paper, we propose a model-agnostic active learning approach for detection of animals captured by camera traps. Our approach integrates uncertainty and diversity quantities of samples at both the object-based and image-based levels into the active learning sample selection process. We validate our approach in a benchmark animal dataset. Experimental results demonstrate that, using only 30% of the training data selected by our approach, a state-of-the-art animal detector can achieve a performance of equal or greater than that with the use of the complete training dataset.
CVJan 25, 2024
Self-supervised Video Object Segmentation with Distillation Learning of Deformable AttentionQuang-Trung Truong, Duc Thanh Nguyen, Binh-Son Hua et al.
Video object segmentation is a fundamental research problem in computer vision. Recent techniques have often applied attention mechanism to object representation learning from video sequences. However, due to temporal changes in the video data, attention maps may not well align with the objects of interest across video frames, causing accumulated errors in long-term video processing. In addition, existing techniques have utilised complex architectures, requiring highly computational complexity and hence limiting the ability to integrate video object segmentation into low-powered devices. To address these issues, we propose a new method for self-supervised video object segmentation based on distillation learning of deformable attention. Specifically, we devise a lightweight architecture for video object segmentation that is effectively adapted to temporal changes. This is enabled by deformable attention mechanism, where the keys and values capturing the memory of a video sequence in the attention module have flexible locations updated across frames. The learnt object representations are thus adaptive to both the spatial and temporal dimensions. We train the proposed architecture in a self-supervised fashion through a new knowledge distillation paradigm where deformable attention maps are integrated into the distillation loss. We qualitatively and quantitatively evaluate our method and compare it with existing methods on benchmark datasets including DAVIS 2016/2017 and YouTube-VOS 2018/2019. Experimental results verify the superiority of our method via its achieved state-of-the-art performance and optimal memory usage.
CVAug 27, 2020
Minimal Adversarial Examples for Deep Learning on 3D Point CloudsJaeyeon Kim, Binh-Son Hua, Duc Thanh Nguyen et al.
With recent developments of convolutional neural networks, deep learning for 3D point clouds has shown significant progress in various 3D scene understanding tasks, e.g., object recognition, semantic segmentation. In a safety-critical environment, it is however not well understood how such deep learning models are vulnerable to adversarial examples. In this work, we explore adversarial attacks for point cloud-based neural networks. We propose a unified formulation for adversarial point cloud generation that can generalise two different attack strategies. Our method generates adversarial examples by attacking the classification ability of point cloud-based networks while considering the perceptibility of the examples and ensuring the minimal level of point manipulations. Experimental results show that our method achieves the state-of-the-art performance with higher than 89% and 90% of attack success rate on synthetic and real-world data respectively, while manipulating only about 4% of the total points.
CVJun 23, 2020
Meta Transfer Learning for Emotion RecognitionDung Nguyen, Sridha Sridharan, Duc Thanh Nguyen et al.
Deep learning has been widely adopted in automatic emotion recognition and has lead to significant progress in the field. However, due to insufficient annotated emotion datasets, pre-trained models are limited in their generalization capability and thus lead to poor performance on novel test sets. To mitigate this challenge, transfer learning performing fine-tuning on pre-trained models has been applied. However, the fine-tuned knowledge may overwrite and/or discard important knowledge learned from pre-trained models. In this paper, we address this issue by proposing a PathNet-based transfer learning method that is able to transfer emotional knowledge learned from one visual/audio emotion domain to another visual/audio emotion domain, and transfer the emotional knowledge learned from multiple audio emotion domains into one another to improve overall emotion recognition accuracy. To show the robustness of our proposed system, various sets of experiments for facial expression recognition and speech emotion recognition task on three emotion datasets: SAVEE, EMODB, and eNTERFACE have been carried out. The experimental results indicate that our proposed system is capable of improving the performance of emotion recognition, making its performance substantially superior to the recent proposed fine-tuning/pre-trained models based transfer learning methods.
CVApr 28, 2020
Deep Auto-Encoders with Sequential Learning for Multimodal Dimensional Emotion RecognitionDung Nguyen, Duc Thanh Nguyen, Rui Zeng et al.
Multimodal dimensional emotion recognition has drawn a great attention from the affective computing community and numerous schemes have been extensively investigated, making a significant progress in this area. However, several questions still remain unanswered for most of existing approaches including: (i) how to simultaneously learn compact yet representative features from multimodal data, (ii) how to effectively capture complementary features from multimodal streams, and (iii) how to perform all the tasks in an end-to-end manner. To address these challenges, in this paper, we propose a novel deep neural network architecture consisting of a two-stream auto-encoder and a long short term memory for effectively integrating visual and audio signal streams for emotion recognition. To validate the robustness of our proposed architecture, we carry out extensive experiments on the multimodal emotion in the wild dataset: RECOLA. Experimental results show that the proposed method achieves state-of-the-art recognition performance and surpasses existing schemes by a significant margin.
CVMar 24, 2020
Joint Deep Cross-Domain Transfer Learning for Emotion RecognitionDung Nguyen, Sridha Sridharan, Duc Thanh Nguyen et al.
Deep learning has been applied to achieve significant progress in emotion recognition. Despite such substantial progress, existing approaches are still hindered by insufficient training data, and the resulting models do not generalize well under mismatched conditions. To address this challenge, we propose a learning strategy which jointly transfers the knowledge learned from rich datasets to source-poor datasets. Our method is also able to learn cross-domain features which lead to improved recognition performance. To demonstrate the robustness of our proposed framework, we conducted experiments on three benchmark emotion datasets including eNTERFACE, SAVEE, and EMODB. Experimental results show that the proposed method surpassed state-of-the-art transfer learning schemes by a significant margin.
CVFeb 7, 2020
SideInfNet: A Deep Neural Network for Semi-Automatic Semantic Segmentation with Side InformationJing Yu Koh, Duc Thanh Nguyen, Quang-Trung Truong et al.
Fully-automatic execution is the ultimate goal for many Computer Vision applications. However, this objective is not always realistic in tasks associated with high failure costs, such as medical applications. For these tasks, semi-automatic methods allowing minimal effort from users to guide computer algorithms are often preferred due to desirable accuracy and performance. Inspired by the practicality and applicability of the semi-automatic approach, this paper proposes a novel deep neural network architecture, namely SideInfNet that effectively integrates features learnt from images with side information extracted from user annotations. To evaluate our method, we applied the proposed network to three semantic segmentation tasks and conducted extensive experiments on benchmark datasets. Experimental results and comparison with prior work have verified the superiority of our model, suggesting the generality and effectiveness of the model in semi-automatic semantic segmentation.
CVNov 21, 2019
LCD: Learned Cross-Domain Descriptors for 2D-3D MatchingQuang-Hieu Pham, Mikaela Angelina Uy, Binh-Son Hua et al.
In this work, we present a novel method to learn a local cross-domain descriptor for 2D image and 3D point cloud matching. Our proposed method is a dual auto-encoder neural network that maps 2D and 3D input into a shared latent space representation. We show that such local cross-domain descriptors in the shared embedding are more discriminative than those obtained from individual training in 2D and 3D domains. To facilitate the training process, we built a new dataset by collecting $\approx 1.4$ millions of 2D-3D correspondences with various lighting conditions and settings from publicly available RGB-D scenes. Our descriptor is evaluated in three main experiments: 2D-3D matching, cross-domain retrieval, and sparse-to-dense depth estimation. Experimental results confirm the robustness of our approach as well as its competitive performance not only in solving cross-domain tasks but also in being able to generalize to solve sole 2D and 3D tasks. Our dataset and code are released publicly at \url{https://hkust-vgd.github.io/lcd}.
CVSep 25, 2019
Deep Learning for Deepfakes Creation and Detection: A SurveyThanh Thi Nguyen, Quoc Viet Hung Nguyen, Dung Tien Nguyen et al.
Deep learning has been successfully applied to solve various complex problems ranging from big data analytics to computer vision and human-level control. Deep learning advances however have also been employed to create software that can cause threats to privacy, democracy and national security. One of those deep learning-powered applications recently emerged is deepfake. Deepfake algorithms can create fake images and videos that humans cannot distinguish them from authentic ones. The proposal of technologies that can automatically detect and assess the integrity of digital visual media is therefore indispensable. This paper presents a survey of algorithms used to create deepfakes and, more importantly, methods proposed to detect deepfakes in the literature to date. We present extensive discussions on challenges, research trends and directions related to deepfake technologies. By reviewing the background of deepfakes and state-of-the-art deepfake detection methods, this study provides a comprehensive overview of deepfake techniques and facilitates the development of new and more robust methods to deal with the increasingly challenging deepfakes.
CVAug 13, 2019
Revisiting Point Cloud Classification: A New Benchmark Dataset and Classification Model on Real-World DataMikaela Angelina Uy, Quang-Hieu Pham, Binh-Son Hua et al.
Deep learning techniques for point cloud data have demonstrated great potentials in solving classical problems in 3D computer vision such as 3D object classification and segmentation. Several recent 3D object classification methods have reported state-of-the-art performance on CAD model datasets such as ModelNet40 with high accuracy (~92%). Despite such impressive results, in this paper, we argue that object classification is still a challenging task when objects are framed with real-world settings. To prove this, we introduce ScanObjectNN, a new real-world point cloud object dataset based on scanned indoor scene data. From our comprehensive benchmark, we show that our dataset poses great challenges to existing point cloud classification techniques as objects from real-world scans are often cluttered with background and/or are partial due to occlusions. We identify three key open problems for point cloud object classification, and propose new point cloud classification neural networks that achieve state-of-the-art performance on classifying objects with cluttered background. Our dataset and code are publicly available in our project page https://hkust-vgd.github.io/scanobjectnn/.
CVApr 1, 2019
JSIS3D: Joint Semantic-Instance Segmentation of 3D Point Clouds with Multi-Task Pointwise Networks and Multi-Value Conditional Random FieldsQuang-Hieu Pham, Duc Thanh Nguyen, Binh-Son Hua et al.
Deep learning techniques have become the to-go models for most vision-related tasks on 2D images. However, their power has not been fully realised on several tasks in 3D space, e.g., 3D scene understanding. In this work, we jointly address the problems of semantic and instance segmentation of 3D point clouds. Specifically, we develop a multi-task pointwise network that simultaneously performs two tasks: predicting the semantic classes of 3D points and embedding the points into high-dimensional vectors so that points of the same object instance are represented by similar embeddings. We then propose a multi-value conditional random field model to incorporate the semantic and instance labels and formulate the problem of semantic and instance segmentation as jointly optimising labels in the field model. The proposed method is thoroughly evaluated and compared with existing methods on different indoor scene datasets including S3DIS and SceneNN. Experimental results showed the robustness of the proposed joint semantic-instance segmentation scheme over its single components. Our method also achieved state-of-the-art performance on semantic segmentation.
CVApr 1, 2018
Real-time Progressive 3D Semantic Segmentation for Indoor SceneQuang-Hieu Pham, Binh-Son Hua, Duc Thanh Nguyen et al.
The widespread adoption of autonomous systems such as drones and assistant robots has created a need for real-time high-quality semantic scene segmentation. In this paper, we propose an efficient yet robust technique for on-the-fly dense reconstruction and semantic segmentation of 3D indoor scenes. To guarantee (near) real-time performance, our method is built atop an efficient super-voxel clustering method and a conditional random field with higher-order constraints from structural and object cues, enabling progressive dense semantic segmentation without any precomputation. We extensively evaluate our method on different indoor scenes including kitchens, offices, and bedrooms in the SceneNN and ScanNet datasets and show that our technique consistently produces state-of-the-art segmentation results in both qualitative and quantitative experiments.
CVOct 19, 2016
A Robust 3D-2D Interactive Tool for Scene Segmentation and AnnotationDuc Thanh Nguyen, Binh-Son Hua, Lap-Fai Yu et al.
Recent advances of 3D acquisition devices have enabled large-scale acquisition of 3D scene data. Such data, if completely and well annotated, can serve as useful ingredients for a wide spectrum of computer vision and graphics works such as data-driven modeling and scene understanding, object detection and recognition. However, annotating a vast amount of 3D scene data remains challenging due to the lack of an effective tool and/or the complexity of 3D scenes (e.g. clutter, varying illumination conditions). This paper aims to build a robust annotation tool that effectively and conveniently enables the segmentation and annotation of massive 3D data. Our tool works by coupling 2D and 3D information via an interactive framework, through which users can provide high-level semantic annotation for objects. We have experimented our tool and found that a typical indoor scene could be well segmented and annotated in less than 30 minutes by using the tool, as opposed to a few hours if done manually. Along with the tool, we created a dataset of over a hundred 3D scenes associated with complete annotations using our tool. The tool and dataset are available at www.scenenn.net.