AIApr 8, 2022
Efficient Feedback and Partial Credit Grading for Proof Blocks ProblemsSeth Poulsen, Shubhang Kulkarni, Geoffrey Herman et al.
Proof Blocks is a software tool that allows students to practice writing mathematical proofs by dragging and dropping lines instead of writing proofs from scratch. Proof Blocks offers the capability of assigning partial credit and providing solution quality feedback to students. This is done by computing the edit distance from a student's submission to some predefined set of solutions. In this work, we propose an algorithm for the edit distance problem that significantly outperforms the baseline procedure of exhaustively enumerating over the entire search space. Our algorithm relies on a reduction to the minimum vertex cover problem. We benchmark our algorithm on thousands of student submissions from multiple courses, showing that the baseline algorithm is intractable, and that our proposed algorithm is critical to enable classroom deployment. Our new algorithm has also been used for problems in many other domains where the solution space can be modeled as a DAG, including but not limited to Parsons Problems for writing code, helping students understand packet ordering in networking protocols, and helping students sketch solution steps for physics problems. Integrated into multiple learning management systems, the algorithm serves thousands of students each year.
HCSep 10, 2019
Investigating Crowdsourcing to Generate Distractors for Multiple-Choice AssessmentsTravis Scheponik, Enis Golaszewski, Geoffrey Herman et al.
We present and analyze results from a pilot study that explores how crowdsourcing can be used in the process of generating distractors (incorrect answer choices) in multiple-choice concept inventories (conceptual tests of understanding). To our knowledge, we are the first to propose and study this approach. Using Amazon Mechanical Turk, we collected approximately 180 open-ended responses to several question stems from the Cybersecurity Concept Inventory of the Cybersecurity Assessment Tools Project and from the Digital Logic Concept Inventory. We generated preliminary distractors by filtering responses, grouping similar responses, selecting the four most frequent groups, and refining a representative distractor for each of these groups. We analyzed our data in two ways. First, we compared the responses and resulting distractors with those from the aforementioned inventories. Second, we obtained feedback from Amazon Mechanical Turk on the resulting new draft test items (including distractors) from additional subjects. Challenges in using crowdsourcing include controlling the selection of subjects and filtering out responses that do not reflect genuine effort. Despite these challenges, our results suggest that crowdsourcing can be a very useful tool in generating effective distractors (attractive to subjects who do not understand the targeted concept). Our results also suggest that this method is faster, easier, and cheaper than is the traditional method of having one or more experts draft distractors, and building on talk-aloud interviews with subjects to uncover their misconceptions. Our results are significant because generating effective distractors is one of the most difficult steps in creating multiple-choice assessments.