Mallesham Dasari

CV
h-index16
3papers
5citations
Novelty67%
AI Score44

3 Papers

CVFeb 23Code
N4MC: Neural 4D Mesh Compression

Guodong Chen, Huanshuo Dong, Mallesham Dasari

We present N4MC, the first 4D neural compression framework to efficiently compress time-varying mesh sequences by exploiting their temporal redundancy. Unlike prior neural mesh compression methods that treat each mesh frame independently, N4MC takes inspiration from inter-frame compression in 2D video codecs, and learns motion compensation in long mesh sequences. Specifically, N4MC converts consecutive irregular mesh frames into regular 4D tensors to provide a uniform and compact representation. These tensors are then condensed using an auto-decoder, which captures both spatial and temporal correlations for redundancy removal. To enhance temporal coherence, we introduce a transformer-based interpolation model that predicts intermediate mesh frames conditioned on latent embeddings derived from tracked volume centers, eliminating motion ambiguities. Extensive evaluations show that N4MC outperforms state-of-the-art in rate-distortion performance, while enabling real-time decoding of 4D mesh sequences. The implementation of our method is available at: https://github.com/frozzzen3/N4MC.

CVNov 4, 2024
CleAR: Robust Context-Guided Generative Lighting Estimation for Mobile Augmented Reality

Yiqin Zhao, Mallesham Dasari, Tian Guo

High-quality environment lighting is essential for creating immersive mobile augmented reality (AR) experiences. However, achieving visually coherent estimation for mobile AR is challenging due to several key limitations in AR device sensing capabilities, including low camera FoV and limited pixel dynamic ranges. Recent advancements in generative AI, which can generate high-quality images from different types of prompts, including texts and images, present a potential solution for high-quality lighting estimation. Still, to effectively use generative image diffusion models, we must address two key limitations of content quality and slow inference. In this work, we design and implement a generative lighting estimation system called CleAR that can produce high-quality, diverse environment maps in the format of 360° HDR images. Specifically, we design a two-step generation pipeline guided by AR environment context data to ensure the output aligns with the physical environment's visual context and color appearance. To improve the estimation robustness under different lighting conditions, we design a real-time refinement component to adjust lighting estimation results on AR devices. Through a combination of quantitative and qualitative evaluations, we show that CleAR outperforms state-of-the-art lighting estimation methods on both estimation accuracy, latency, and robustness, and is rated by 31 participants as producing better renderings for most virtual objects. For example, CleAR achieves 51% to 56% accuracy improvement on virtual object renderings across objects of three distinctive types of materials and reflective properties. CleAR produces lighting estimates of comparable or better quality in just 3.2 seconds -- over 110X faster than state-of-the-art methods.

ROAug 11, 2025
Grasp-HGN: Grasping the Unexpected

Mehrshad Zandigohar, Mallesham Dasari, Gunar Schirner

For transradial amputees, robotic prosthetic hands promise to regain the capability to perform daily living activities. To advance next-generation prosthetic hand control design, it is crucial to address current shortcomings in robustness to out of lab artifacts, and generalizability to new environments. Due to the fixed number of object to interact with in existing datasets, contrasted with the virtually infinite variety of objects encountered in the real world, current grasp models perform poorly on unseen objects, negatively affecting users' independence and quality of life. To address this: (i) we define semantic projection, the ability of a model to generalize to unseen object types and show that conventional models like YOLO, despite 80% training accuracy, drop to 15% on unseen objects. (ii) we propose Grasp-LLaVA, a Grasp Vision Language Model enabling human-like reasoning to infer the suitable grasp type estimate based on the object's physical characteristics resulting in a significant 50.2% accuracy over unseen object types compared to 36.7% accuracy of an SOTA grasp estimation model. Lastly, to bridge the performance-latency gap, we propose Hybrid Grasp Network (HGN), an edge-cloud deployment infrastructure enabling fast grasp estimation on edge and accurate cloud inference as a fail-safe, effectively expanding the latency vs. accuracy Pareto. HGN with confidence calibration (DC) enables dynamic switching between edge and cloud models, improving semantic projection accuracy by 5.6% (to 42.3%) with 3.5x speedup over the unseen object types. Over a real-world sample mix, it reaches 86% average accuracy (12.2% gain over edge-only), and 2.2x faster inference than Grasp-LLaVA alone.