CVApr 1, 2022
Marginal Contrastive Correspondence for Guided Image GenerationFangneng Zhan, Yingchen Yu, Rongliang Wu et al.
Exemplar-based image translation establishes dense correspondences between a conditional input and an exemplar (from two different domains) for leveraging detailed exemplar styles to achieve realistic image translation. Existing work builds the cross-domain correspondences implicitly by minimizing feature-wise distances across the two domains. Without explicit exploitation of domain-invariant features, this approach may not reduce the domain gap effectively which often leads to sub-optimal correspondences and image translation. We design a Marginal Contrastive Learning Network (MCL-Net) that explores contrastive learning to learn domain-invariant features for realistic exemplar-based image translation. Specifically, we design an innovative marginal contrastive loss that guides to establish dense correspondences explicitly. Nevertheless, building correspondence with domain-invariant semantics alone may impair the texture patterns and lead to degraded texture generation. We thus design a Self-Correlation Map (SCM) that incorporates scene structures as auxiliary information which improves the built correspondences substantially. Quantitative and qualitative experiments on multifarious image translation tasks show that the proposed method outperforms the state-of-the-art consistently.
CVJul 21, 2022
Auto-regressive Image Synthesis with Integrated QuantizationFangneng Zhan, Yingchen Yu, Rongliang Wu et al.
Deep generative models have achieved conspicuous progress in realistic image synthesis with multifarious conditional inputs, while generating diverse yet high-fidelity images remains a grand challenge in conditional image generation. This paper presents a versatile framework for conditional image generation which incorporates the inductive bias of CNNs and powerful sequence modeling of auto-regression that naturally leads to diverse image generation. Instead of independently quantizing the features of multiple domains as in prior research, we design an integrated quantization scheme with a variational regularizer that mingles the feature discretization in multiple domains, and markedly boosts the auto-regressive modeling performance. Notably, the variational regularizer enables to regularize feature distributions in incomparable latent spaces by penalizing the intra-domain variations of distributions. In addition, we design a Gumbel sampling strategy that allows to incorporate distribution uncertainty into the auto-regressive training procedure. The Gumbel sampling substantially mitigates the exposure bias that often incurs misalignment between the training and inference stages and severely impairs the inference performance. Extensive experiments over multiple conditional image generation tasks show that our method achieves superior diverse image generation performance qualitatively and quantitatively as compared with the state-of-the-art.
CVFeb 20, 2021Code
GMLight: Lighting Estimation via Geometric Distribution ApproximationFangneng Zhan, Yingchen Yu, Changgong Zhang et al.
Inferring the scene illumination from a single image is an essential yet challenging task in computer vision and computer graphics. Existing works estimate lighting by regressing representative illumination parameters or generating illumination maps directly. However, these methods often suffer from poor accuracy and generalization. This paper presents Geometric Mover's Light (GMLight), a lighting estimation framework that employs a regression network and a generative projector for effective illumination estimation. We parameterize illumination scenes in terms of the geometric light distribution, light intensity, ambient term, and auxiliary depth, which can be estimated by a regression network. Inspired by the earth mover's distance, we design a novel geometric mover's loss to guide the accurate regression of light distribution parameters. With the estimated light parameters, the generative projector synthesizes panoramic illumination maps with realistic appearance and high-frequency details. Extensive experiments show that GMLight achieves accurate illumination estimation and superior fidelity in relighting for 3D object insertion. The codes are available at \href{https://github.com/fnzhan/Illumination-Estimation}{https://github.com/fnzhan/Illumination-Estimation}.
CVJul 16, 2021
Conditional Directed Graph Convolution for 3D Human Pose EstimationWenbo Hu, Changgong Zhang, Fangneng Zhan et al.
Graph convolutional networks have significantly improved 3D human pose estimation by representing the human skeleton as an undirected graph. However, this representation fails to reflect the articulated characteristic of human skeletons as the hierarchical orders among the joints are not explicitly presented. In this paper, we propose to represent the human skeleton as a directed graph with the joints as nodes and bones as edges that are directed from parent joints to child joints. By so doing, the directions of edges can explicitly reflect the hierarchical relationships among the nodes. Based on this representation, we further propose a spatial-temporal conditional directed graph convolution to leverage varying non-local dependence for different poses by conditioning the graph topology on input poses. Altogether, we form a U-shaped network, named U-shaped Conditional Directed Graph Convolutional Network, for 3D human pose estimation from monocular videos. To evaluate the effectiveness of our method, we conducted extensive experiments on two challenging large-scale benchmarks: Human3.6M and MPI-INF-3DHP. Both quantitative and qualitative results show that our method achieves top performance. Also, ablation studies show that directed graphs can better exploit the hierarchy of articulated human skeletons than undirected graphs, and the conditional connections can yield adaptive graph topologies for different poses.
CVJun 24, 2021
Sparse Needlets for Lighting Estimation with Spherical Transport LossFangneng Zhan, Changgong Zhang, Wenbo Hu et al.
Accurate lighting estimation is challenging yet critical to many computer vision and computer graphics tasks such as high-dynamic-range (HDR) relighting. Existing approaches model lighting in either frequency domain or spatial domain which is insufficient to represent the complex lighting conditions in scenes and tends to produce inaccurate estimation. This paper presents NeedleLight, a new lighting estimation model that represents illumination with needlets and allows lighting estimation in both frequency domain and spatial domain jointly. An optimal thresholding function is designed to achieve sparse needlets which trims redundant lighting parameters and demonstrates superior localization properties for illumination representation. In addition, a novel spherical transport loss is designed based on optimal transport theory which guides to regress lighting representation parameters with consideration of the spatial information. Furthermore, we propose a new metric that is concise yet effective by directly evaluating the estimated illumination maps rather than rendered images. Extensive experiments show that NeedleLight achieves superior lighting estimation consistently across multiple evaluation metrics as compared with state-of-the-art methods.
CVJun 19, 2021
Unbalanced Feature Transport for Exemplar-based Image TranslationFangneng Zhan, Yingchen Yu, Kaiwen Cui et al.
Despite the great success of GANs in images translation with different conditioned inputs such as semantic segmentation and edge maps, generating high-fidelity realistic images with reference styles remains a grand challenge in conditional image-to-image translation. This paper presents a general image translation framework that incorporates optimal transport for feature alignment between conditional inputs and style exemplars in image translation. The introduction of optimal transport mitigates the constraint of many-to-one feature matching significantly while building up accurate semantic correspondences between conditional inputs and exemplars. We design a novel unbalanced optimal transport to address the transport between features with deviational distributions which exists widely between conditional inputs and exemplars. In addition, we design a semantic-activation normalization scheme that injects style features of exemplars into the image translation process successfully. Extensive experiments over multiple image translation tasks show that our method achieves superior image translation qualitatively and quantitatively as compared with the state-of-the-art.
CVApr 8, 2021
Deep Monocular 3D Human Pose Estimation via Cascaded Dimension-LiftingChanggong Zhang, Fangneng Zhan, Yuan Chang
The 3D pose estimation from a single image is a challenging problem due to depth ambiguity. One type of the previous methods lifts 2D joints, obtained by resorting to external 2D pose detectors, to the 3D space. However, this type of approaches discards the contextual information of images which are strong cues for 3D pose estimation. Meanwhile, some other methods predict the joints directly from monocular images but adopt a 2.5D output representation $P^{2.5D} = (u,v,z^{r}) $ where both $u$ and $v$ are in the image space but $z^{r}$ in root-relative 3D space. Thus, the ground-truth information (e.g., the depth of root joint from the camera) is normally utilized to transform the 2.5D output to the 3D space, which limits the applicability in practice. In this work, we propose a novel end-to-end framework that not only exploits the contextual information but also produces the output directly in the 3D space via cascaded dimension-lifting. Specifically, we decompose the task of lifting pose from 2D image space to 3D spatial space into several sequential sub-tasks, 1) kinematic skeletons \& individual joints estimation in 2D space, 2) root-relative depth estimation, and 3) lifting to the 3D space, each of which employs direct supervisions and contextual image features to guide the learning process. Extensive experiments show that the proposed framework achieves state-of-the-art performance on two widely used 3D human pose datasets (Human3.6M, MuPoTS-3D).
CVDec 21, 2020
EMLight: Lighting Estimation via Spherical Distribution ApproximationFangneng Zhan, Changgong Zhang, Yingchen Yu et al.
Illumination estimation from a single image is critical in 3D rendering and it has been investigated extensively in the computer vision and computer graphic research community. On the other hand, existing works estimate illumination by either regressing light parameters or generating illumination maps that are often hard to optimize or tend to produce inaccurate predictions. We propose Earth Mover Light (EMLight), an illumination estimation framework that leverages a regression network and a neural projector for accurate illumination estimation. We decompose the illumination map into spherical light distribution, light intensity and the ambient term, and define the illumination estimation as a parameter regression task for the three illumination components. Motivated by the Earth Mover distance, we design a novel spherical mover's loss that guides to regress light distribution parameters accurately by taking advantage of the subtleties of spherical distribution. Under the guidance of the predicted spherical distribution, light intensity and ambient term, the neural projector synthesizes panoramic illumination maps with realistic light frequency. Extensive experiments show that EMLight achieves accurate illumination estimation and the generated relighting in 3D object embedding exhibits superior plausibility and fidelity as compared with state-of-the-art methods.
CVSep 17, 2020
Adversarial Image Composition with Auxiliary IlluminationFangneng Zhan, Shijian Lu, Changgong Zhang et al.
Dealing with the inconsistency between a foreground object and a background image is a challenging task in high-fidelity image composition. State-of-the-art methods strive to harmonize the composed image by adapting the style of foreground objects to be compatible with the background image, whereas the potential shadow of foreground objects within the composed image which is critical to the composition realism is largely neglected. In this paper, we propose an Adversarial Image Composition Net (AIC-Net) that achieves realistic image composition by considering potential shadows that the foreground object projects in the composed image. A novel branched generation mechanism is proposed, which disentangles the generation of shadows and the transfer of foreground styles for optimal accomplishment of the two tasks simultaneously. A differentiable spatial transformation module is designed which bridges the local harmonization and the global harmonization to achieve their joint optimization effectively. Extensive experiments on pedestrian and car composition tasks show that the proposed AIC-Net achieves superior composition performance qualitatively and quantitatively.
CVJul 14, 2020
Towards Realistic 3D Embedding via View AlignmentChanggong Zhang, Fangneng Zhan, Shijian Lu et al.
Recent advances in generative adversarial networks (GANs) have achieved great success in automated image composition that generates new images by embedding interested foreground objects into background images automatically. On the other hand, most existing works deal with foreground objects in two-dimensional (2D) images though foreground objects in three-dimensional (3D) models are more flexible with 360-degree view freedom. This paper presents an innovative View Alignment GAN (VA-GAN) that composes new images by embedding 3D models into 2D background images realistically and automatically. VA-GAN consists of a texture generator and a differential discriminator that are inter-connected and end-to-end trainable. The differential discriminator guides to learn geometric transformation from background images so that the composed 3D models can be aligned with the background images with realistic poses and views. The texture generator adopts a novel view encoding mechanism for generating accurate object textures for the 3D models under the estimated views. Extensive experiments over two synthesis tasks (car synthesis with KITTI and pedestrian synthesis with Cityscapes) show that VA-GAN achieves high-fidelity composition qualitatively and quantitatively as compared with state-of-the-art generation methods.
CVNov 26, 2019
Spatial-Aware GAN for Unsupervised Person Re-identificationChanggong Zhang, Fangneng Zhan
The recent person re-identification research has achieved great success by learning from a large number of labeled person images. On the other hand, the learned models often experience significant performance drops when applied to images collected in a different environment. Unsupervised domain adaptation (UDA) has been investigated to mitigate this constraint, but most existing systems adapt images at pixel level only and ignore obvious discrepancies at spatial level. This paper presents an innovative UDA-based person re-identification network that is capable of adapting images at both spatial and pixel levels simultaneously. A novel disentangled cycle-consistency loss is designed which guides the learning of spatial-level and pixel-level adaptation in a collaborative manner. In addition, a novel multi-modal mechanism is incorporated which is capable of generating images of different geometry views and augmenting training images effectively. Extensive experiments over a number of public datasets show that the proposed UDA network achieves superior person re-identification performance as compared with the state-of-the-art.
MMAug 30, 2019
Generating Persuasive Visual Storylines for Promotional VideosChang Liu, Yi Dong, Han Yu et al.
Video contents have become a critical tool for promoting products in E-commerce. However, the lack of automatic promotional video generation solutions makes large-scale video-based promotion campaigns infeasible. The first step of automatically producing promotional videos is to generate visual storylines, which is to select the building block footage and place them in an appropriate order. This task is related to the subjective viewing experience. It is hitherto performed by human experts and thus, hard to scale. To address this problem, we propose WundtBackpack, an algorithmic approach to generate storylines based on available visual materials, which can be video clips or images. It consists of two main parts, 1) the Learnable Wundt Curve to evaluate the perceived persuasiveness based on the stimulus intensity of a sequence of visual materials, which only requires a small volume of data to train; and 2) a clustering-based backpacking algorithm to generate persuasive sequences of visual materials while considering video length constraints. In this way, the proposed approach provides a dynamic structure to empower artificial intelligence (AI) to organize video footage in order to construct a sequence of visual stimuli with persuasive power. Extensive real-world experiments show that our approach achieves close to 10% higher perceived persuasiveness scores by human testers, and 12.5% higher expected revenue compared to the best performing state-of-the-art approach.
CVJan 26, 2019
Scene Text Synthesis for Efficient and Effective Deep Network TrainingChanggong Zhang, Fangneng Zhan, Hongyuan Zhu et al.
A large amount of annotated training images is critical for training accurate and robust deep network models but the collection of a large amount of annotated training images is often time-consuming and costly. Image synthesis alleviates this constraint by generating annotated training images automatically by machines which has attracted increasing interest in the recent deep learning research. We develop an innovative image synthesis technique that composes annotated training images by realistically embedding foreground objects of interest (OOI) into background images. The proposed technique consists of two key components that in principle boost the usefulness of the synthesized images in deep network training. The first is context-aware semantic coherence which ensures that the OOI are placed around semantically coherent regions within the background image. The second is harmonious appearance adaptation which ensures that the embedded OOI are agreeable to the surrounding background from both geometry alignment and appearance realism. The proposed technique has been evaluated over two related but very different computer vision challenges, namely, scene text detection and scene text recognition. Experiments over a number of public datasets demonstrate the effectiveness of our proposed image synthesis technique - the use of our synthesized images in deep network training is capable of achieving similar or even better scene text detection and scene text recognition performance as compared with using real images.