CVMar 23
Drop-In Perceptual Optimization for 3D Gaussian SplattingEzgi Ozyilkan, Zhiqi Chen, Oren Rippel et al.
Despite their output being ultimately consumed by human viewers, 3D Gaussian Splatting (3DGS) methods often rely on ad-hoc combinations of pixel-level losses, resulting in blurry renderings. To address this, we systematically explore perceptual optimization strategies for 3DGS by searching over a diverse set of distortion losses. We conduct the first-of-its-kind large-scale human subjective study on 3DGS, involving 39,320 pairwise ratings across several datasets and 3DGS frameworks. A regularized version of Wasserstein Distortion, which we call WD-R, emerges as the clear winner, excelling at recovering fine textures without incurring a higher splat count. WD-R is preferred by raters more than $2.3\times$ over the original 3DGS loss, and $1.5\times$ over current best method Perceptual-GS. WD-R also consistently achieves state-of-the-art LPIPS, DISTS, and FID scores across various datasets, and generalizes across recent frameworks, such as Mip-Splatting and Scaffold-GS, where replacing the original loss with WD-R consistently enhances perceptual quality within a similar resource budget (number of splats for Mip-Splatting, model size for Scaffold-GS), and leads to reconstructions being preferred by human raters $1.8\times$ and $3.6\times$, respectively. We also find that this carries over to the task of 3DGS scene compression, with $\approx 50\%$ bitrate savings for comparable perceptual metric performance.
AIApr 18, 2025
Does Reinforcement Learning Really Incentivize Reasoning Capacity in LLMs Beyond the Base Model?Yang Yue, Zhiqi Chen, Rui Lu et al. · tsinghua
Reinforcement Learning with Verifiable Rewards (RLVR) has recently demonstrated notable success in enhancing the reasoning performance of large language models (LLMs), particularly on mathematics and programming tasks. Similar to how traditional RL helps agents explore and learn new strategies, RLVR is believed to enable LLMs to continuously self-improve, thus acquiring novel reasoning abilities beyond those of the corresponding base models. In this study we critically examine the current state of RLVR by systematically probing the reasoning capability boundaries of RLVR-trained LLMs across various model families, RL algorithms, and math, coding, and visual reasoning benchmarks, using pass@k at large k values as the evaluation metric. Surprisingly, we find that the current training setup does not elicit fundamentally new reasoning patterns. While RLVR-trained models outperform their base models at small k (e.g., k = 1), the base models achieve a higher pass@k score when k is large. Coverage and perplexity analyses show that the observed reasoning abilities originate from and are bounded by the base model. Treating the base model as an upper bound, our quantitative analysis shows that six popular RLVR algorithms perform similarly and remain far from optimal in leveraging the potential of the base model. By contrast, we find that distillation can introduce new reasoning patterns from the teacher and genuinely expand the model's reasoning capabilities. Overall, our findings suggest that current RLVR methods have not yet realized the potential of RL to elicit truly novel reasoning abilities in LLMs. This highlights the need for improved RL paradigms, such as continual scaling and multi-turn agent-environment interaction, to unlock this potential.
CVMay 6
What Matters in Practical Learned Image CompressionKedar Tatwawadi, Parisa Rahimzadeh, Zhanghao Sun et al.
One of the major differentiators unlocked by learned codecs relative to their hard-coded traditional counterparts is their ability to be optimized directly to appeal to the human visual system. Despite this potential, a perceptual yet practical image codec is yet to be proposed. In this work, we aim to close this gap. We conduct a comprehensive study of the key modeling choices that govern the design of a practical learned image codec, jointly optimized for perceptual quality and runtime -- including within the ablations several novel techniques. We then perform performance-aware neural architecture search over millions of backbone configurations to identify models that achieve the target on-device runtime while maximizing compression performance as captured by perceptual metrics. We combine the various optimizations to construct a new codec that achieves a significantly improved tradeoff between speed and perceptual quality. Based on rigorous subjective user studies, it provides 2.3-3x bitrate savings against AV1, AV2, VVC, ECM and JPEG-AI, and 20-40% bitrate savings against the best learned codec alternatives. At the same time, on an iPhone 17 Pro Max, it encodes 12MP images as fast as 230ms, and decodes them in 150ms -- faster than most top ML-based codecs run on a V100 GPU.
AINov 11, 2025
Combining LLM Semantic Reasoning with GNN Structural Modeling for Multi-View Multi-Label Feature SelectionZhiqi Chen, Yuzhou Liu, Jiarui Liu et al.
Multi-view multi-label feature selection aims to identify informative features from heterogeneous views, where each sample is associated with multiple interdependent labels. This problem is particularly important in machine learning involving high-dimensional, multimodal data such as social media, bioinformatics or recommendation systems. Existing Multi-View Multi-Label Feature Selection (MVMLFS) methods mainly focus on analyzing statistical information of data, but seldom consider semantic information. In this paper, we aim to use these two types of information jointly and propose a method that combines Large Language Models (LLMs) semantic reasoning with Graph Neural Networks (GNNs) structural modeling for MVMLFS. Specifically, the method consists of three main components. (1) LLM is first used as an evaluation agent to assess the latent semantic relevance among feature, view, and label descriptions. (2) A semantic-aware heterogeneous graph with two levels is designed to represent relations among features, views and labels: one is a semantic graph representing semantic relations, and the other is a statistical graph. (3) A lightweight Graph Attention Network (GAT) is applied to learn node embedding in the heterogeneous graph as feature saliency scores for ranking and selection. Experimental results on multiple benchmark datasets demonstrate the superiority of our method over state-of-the-art baselines, and it is still effective when applied to small-scale datasets, showcasing its robustness, flexibility, and generalization ability.
IVAug 5, 2021
End-to-end Neural Video Coding Using a Compound Spatiotemporal RepresentationHaojie Liu, Ming Lu, Zhiqi Chen et al.
Recent years have witnessed rapid advances in learnt video coding. Most algorithms have solely relied on the vector-based motion representation and resampling (e.g., optical flow based bilinear sampling) for exploiting the inter frame redundancy. In spite of the great success of adaptive kernel-based resampling (e.g., adaptive convolutions and deformable convolutions) in video prediction for uncompressed videos, integrating such approaches with rate-distortion optimization for inter frame coding has been less successful. Recognizing that each resampling solution offers unique advantages in regions with different motion and texture characteristics, we propose a hybrid motion compensation (HMC) method that adaptively combines the predictions generated by these two approaches. Specifically, we generate a compound spatiotemporal representation (CSTR) through a recurrent information aggregation (RIA) module using information from the current and multiple past frames. We further design a one-to-many decoder pipeline to generate multiple predictions from the CSTR, including vector-based resampling, adaptive kernel-based resampling, compensation mode selection maps and texture enhancements, and combines them adaptively to achieve more accurate inter prediction. Experiments show that our proposed inter coding system can provide better motion-compensated prediction and is more robust to occlusions and complex motions. Together with jointly trained intra coder and residual coder, the overall learnt hybrid coder yields the state-of-the-art coding efficiency in low-delay scenario, compared to the traditional H.264/AVC and H.265/HEVC, as well as recently published learning-based methods, in terms of both PSNR and MS-SSIM metrics.
CVApr 4, 2021
PDWN: Pyramid Deformable Warping Network for Video InterpolationZhiqi Chen, Ran Wang, Haojie Liu et al.
Video interpolation aims to generate a non-existent intermediate frame given the past and future frames. Many state-of-the-art methods achieve promising results by estimating the optical flow between the known frames and then generating the backward flows between the middle frame and the known frames. However, these methods usually suffer from the inaccuracy of estimated optical flows and require additional models or information to compensate for flow estimation errors. Following the recent development in using deformable convolution (DConv) for video interpolation, we propose a light but effective model, called Pyramid Deformable Warping Network (PDWN). PDWN uses a pyramid structure to generate DConv offsets of the unknown middle frame with respect to the known frames through coarse-to-fine successive refinements. Cost volumes between warped features are calculated at every pyramid level to help the offset inference. At the finest scale, the two warped frames are adaptively blended to generate the middle frame. Lastly, a context enhancement network further enhances the contextual detail of the final output. Ablation studies demonstrate the effectiveness of the coarse-to-fine offset refinement, cost volumes, and DConv. Our method achieves better or on-par accuracy compared to state-of-the-art models on multiple datasets while the number of model parameters and the inference time are substantially less than previous models. Moreover, we present an extension of the proposed framework to use four input frames, which can achieve significant improvement over using only two input frames, with only a slight increase in the model size and inference time.