Conor Igoe

AI
3papers
33citations
Novelty42%
AI Score39

3 Papers

LGMay 20, 2022
How Useful are Gradients for OOD Detection Really?

Conor Igoe, Youngseog Chung, Ian Char et al.

One critical challenge in deploying highly performant machine learning models in real-life applications is out of distribution (OOD) detection. Given a predictive model which is accurate on in distribution (ID) data, an OOD detection system will further equip the model with the option to defer prediction when the input is novel and the model has little confidence in prediction. There has been some recent interest in utilizing the gradient information in pre-trained models for OOD detection. While these methods have shown competitive performance, there are misconceptions about the true mechanism underlying them, which conflate their performance with the necessity of gradients. In this work, we provide an in-depth analysis and comparison of gradient based methods and elucidate the key components that warrant their OOD detection performance. We further propose a general, non-gradient based method of OOD detection which improves over previous baselines in both performance and computational efficiency.

AIFeb 4Code
LABBench2: An Improved Benchmark for AI Systems Performing Biology Research

Jon M Laurent, Albert Bou, Michael Pieler et al.

Optimism for accelerating scientific discovery with AI continues to grow. Current applications of AI in scientific research range from training dedicated foundation models on scientific data to agentic autonomous hypothesis generation systems to AI-driven autonomous labs. The need to measure progress of AI systems in scientific domains correspondingly must not only accelerate, but increasingly shift focus to more real-world capabilities. Beyond rote knowledge and even just reasoning to actually measuring the ability to perform meaningful work. Prior work introduced the Language Agent Biology Benchmark LAB-Bench as an initial attempt at measuring these abilities. Here we introduce an evolution of that benchmark, LABBench2, for measuring real-world capabilities of AI systems performing useful scientific tasks. LABBench2 comprises nearly 1,900 tasks and is, for the most part, a continuation of LAB-Bench, measuring similar capabilities but in more realistic contexts. We evaluate performance of current frontier models, and show that while abilities measured by LAB-Bench and LABBench2 have improved substantially, LABBench2 provides a meaningful jump in difficulty (model-specific accuracy differences range from -26% to -46% across subtasks) and underscores continued room for performance improvement. LABBench2 continues the legacy of LAB-Bench as a de facto benchmark for AI scientific research capabilities and we hope that it continues to help advance development of AI tools for these core research functions. To facilitate community use and development, we provide the task dataset at https://huggingface.co/datasets/futurehouse/labbench2 and a public eval harness at https://github.com/EdisonScientific/labbench2.

MLMay 4, 2023
Weighted Tallying Bandits: Overcoming Intractability via Repeated Exposure Optimality

Dhruv Malik, Conor Igoe, Yuanzhi Li et al.

In recommender system or crowdsourcing applications of online learning, a human's preferences or abilities are often a function of the algorithm's recent actions. Motivated by this, a significant line of work has formalized settings where an action's loss is a function of the number of times that action was recently played in the prior $m$ timesteps, where $m$ corresponds to a bound on human memory capacity. To more faithfully capture decay of human memory with time, we introduce the Weighted Tallying Bandit (WTB), which generalizes this setting by requiring that an action's loss is a function of a \emph{weighted} summation of the number of times that arm was played in the last $m$ timesteps. This WTB setting is intractable without further assumption. So we study it under Repeated Exposure Optimality (REO), a condition motivated by the literature on human physiology, which requires the existence of an action that when repetitively played will eventually yield smaller loss than any other sequence of actions. We study the minimization of the complete policy regret (CPR), which is the strongest notion of regret, in WTB under REO. Since $m$ is typically unknown, we assume we only have access to an upper bound $M$ on $m$. We show that for problems with $K$ actions and horizon $T$, a simple modification of the successive elimination algorithm has $O \left( \sqrt{KT} + (m+M)K \right)$ CPR. Interestingly, upto an additive (in lieu of mutliplicative) factor in $(m+M)K$, this recovers the classical guarantee for the simpler stochastic multi-armed bandit with traditional regret. We additionally show that in our setting, any algorithm will suffer additive CPR of $Ω\left( mK + M \right)$, demonstrating our result is nearly optimal. Our algorithm is computationally efficient, and we experimentally demonstrate its practicality and superiority over natural baselines.