CVJul 9, 2024Code
AnatoMask: Enhancing Medical Image Segmentation with Reconstruction-guided Self-maskingYuheng Li, Tianyu Luan, Yizhou Wu et al.
Due to the scarcity of labeled data, self-supervised learning (SSL) has gained much attention in 3D medical image segmentation, by extracting semantic representations from unlabeled data. Among SSL strategies, Masked image modeling (MIM) has shown effectiveness by reconstructing randomly masked images to learn detailed representations. However, conventional MIM methods require extensive training data to achieve good performance, which still poses a challenge for medical imaging. Since random masking uniformly samples all regions within medical images, it may overlook crucial anatomical regions and thus degrade the pretraining efficiency. We propose AnatoMask, a novel MIM method that leverages reconstruction loss to dynamically identify and mask out anatomically significant regions to improve pretraining efficacy. AnatoMask takes a self-distillation approach, where the model learns both how to find more significant regions to mask and how to reconstruct these masked regions. To avoid suboptimal learning, Anatomask adjusts the pretraining difficulty progressively using a masking dynamics function. We have evaluated our method on 4 public datasets with multiple imaging modalities (CT, MRI, and PET). AnatoMask demonstrates superior performance and scalability compared to existing SSL methods. The code is available at https://github.com/ricklisz/AnatoMask.
CVAug 18, 2023
Language-guided Human Motion Synthesis with Atomic ActionsYuanhao Zhai, Mingzhen Huang, Tianyu Luan et al.
Language-guided human motion synthesis has been a challenging task due to the inherent complexity and diversity of human behaviors. Previous methods face limitations in generalization to novel actions, often resulting in unrealistic or incoherent motion sequences. In this paper, we propose ATOM (ATomic mOtion Modeling) to mitigate this problem, by decomposing actions into atomic actions, and employing a curriculum learning strategy to learn atomic action composition. First, we disentangle complex human motions into a set of atomic actions during learning, and then assemble novel actions using the learned atomic actions, which offers better adaptability to new actions. Moreover, we introduce a curriculum learning training strategy that leverages masked motion modeling with a gradual increase in the mask ratio, and thus facilitates atomic action assembly. This approach mitigates the overfitting problem commonly encountered in previous methods while enforcing the model to learn better motion representations. We demonstrate the effectiveness of ATOM through extensive experiments, including text-to-motion and action-to-motion synthesis tasks. We further illustrate its superiority in synthesizing plausible and coherent text-guided human motion sequences.
CVJul 8, 2023
High Fidelity 3D Hand Shape Reconstruction via Scalable Graph Frequency DecompositionTianyu Luan, Yuanhao Zhai, Jingjing Meng et al.
Despite the impressive performance obtained by recent single-image hand modeling techniques, they lack the capability to capture sufficient details of the 3D hand mesh. This deficiency greatly limits their applications when high-fidelity hand modeling is required, e.g., personalized hand modeling. To address this problem, we design a frequency split network to generate 3D hand mesh using different frequency bands in a coarse-to-fine manner. To capture high-frequency personalized details, we transform the 3D mesh into the frequency domain, and propose a novel frequency decomposition loss to supervise each frequency component. By leveraging such a coarse-to-fine scheme, hand details that correspond to the higher frequency domain can be preserved. In addition, the proposed network is scalable, and can stop the inference at any resolution level to accommodate different hardware with varying computational powers. To quantitatively evaluate the performance of our method in terms of recovering personalized shape details, we introduce a new evaluation metric named Mean Signal-to-Noise Ratio (MSNR) to measure the signal-to-noise ratio of each mesh frequency component. Extensive experiments demonstrate that our approach generates fine-grained details for high-fidelity 3D hand reconstruction, and our evaluation metric is more effective for measuring mesh details compared with traditional metrics.
68.8CVMar 27Code
FairLLaVA: Fairness-Aware Parameter-Efficient Fine-Tuning for Large Vision-Language AssistantsMahesh Bhosale, Abdul Wasi, Shantam Srivastava et al.
While powerful in image-conditioned generation, multimodal large language models (MLLMs) can display uneven performance across demographic groups, highlighting fairness risks. In safety-critical clinical settings, such disparities risk producing unequal diagnostic narratives and eroding trust in AI-assisted decision-making. While fairness has been studied extensively in vision-only and language-only models, its impact on MLLMs remains largely underexplored. To address these biases, we introduce FairLLaVA, a parameter-efficient fine-tuning method that mitigates group disparities in visual instruction tuning without compromising overall performance. By minimizing the mutual information between target attributes, FairLLaVA regularizes the model's representations to be demographic-invariant. The method can be incorporated as a lightweight plug-in, maintaining efficiency with low-rank adapter fine-tuning, and provides an architecture-agnostic approach to fair visual instruction following. Extensive experiments on large-scale chest radiology report generation and dermoscopy visual question answering benchmarks show that FairLLaVA consistently reduces inter-group disparities while improving both equity-scaled clinical performance and natural language generation quality across diverse medical imaging modalities. Code can be accessed at https://github.com/bhosalems/FairLLaVA.
CVJul 12, 2024
Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human ImagesTianyu Luan, Zhongpai Gao, Luyuan Xie et al.
We introduce a novel bottom-up approach for human body mesh reconstruction, specifically designed to address the challenges posed by partial visibility and occlusion in input images. Traditional top-down methods, relying on whole-body parametric models like SMPL, falter when only a small part of the human is visible, as they require visibility of most of the human body for accurate mesh reconstruction. To overcome this limitation, our method employs a "Divide and Fuse (D&F)" strategy, reconstructing human body parts independently before fusing them, thereby ensuring robustness against occlusions. We design Human Part Parametric Models (HPPM) that independently reconstruct the mesh from a few shape and global-location parameters, without inter-part dependency. A specially designed fusion module then seamlessly integrates the reconstructed parts, even when only a few are visible. We harness a large volume of ground-truth SMPL data to train our parametric mesh models. To facilitate the training and evaluation of our method, we have established benchmark datasets featuring images of partially visible humans with HPPM annotations. Our experiments, conducted on these benchmark datasets, demonstrate the effectiveness of our D&F method, particularly in scenarios with substantial invisibility, where traditional approaches struggle to maintain reconstruction quality.
CVDec 1, 2025
SRAM: Shape-Realism Alignment Metric for No Reference 3D Shape EvaluationSheng Liu, Tianyu Luan, Phani Nuney et al.
3D generation and reconstruction techniques have been widely used in computer games, film, and other content creation areas. As the application grows, there is a growing demand for 3D shapes that look truly realistic. Traditional evaluation methods rely on a ground truth to measure mesh fidelity. However, in many practical cases, a shape's realism does not depend on having a ground truth reference. In this work, we propose a Shape-Realism Alignment Metric that leverages a large language model (LLM) as a bridge between mesh shape information and realism evaluation. To achieve this, we adopt a mesh encoding approach that converts 3D shapes into the language token space. A dedicated realism decoder is designed to align the language model's output with human perception of realism. Additionally, we introduce a new dataset, RealismGrading, which provides human-annotated realism scores without the need for ground truth shapes. Our dataset includes shapes generated by 16 different algorithms on over a dozen objects, making it more representative of practical 3D shape distributions. We validate our metric's performance and generalizability through k-fold cross-validation across different objects. Experimental results show that our metric correlates well with human perceptions and outperforms existing methods, and has good generalizability.
CVDec 1, 2025
Textured Geometry Evaluation: Perceptual 3D Textured Shape Metric via 3D Latent-Geometry NetworkTianyu Luan, Xuelu Feng, Zixin Zhu et al.
Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often fail to align with how humans evaluate the fidelity of 3D shapes. Recent learning-based metrics attempt to improve this by relying on rendered images and 2D image quality metrics. However, these approaches face limitations due to incomplete structural coverage and sensitivity to viewpoint choices. Moreover, most methods are trained on synthetic distortions, which differ significantly from real-world distortions, resulting in a domain gap. To address these challenges, we propose a new fidelity evaluation method that is based directly on 3D meshes with texture, without relying on rendering. Our method, named Textured Geometry Evaluation TGE, jointly uses the geometry and color information to calculate the fidelity of the input textured mesh with comparison to a reference colored shape. To train and evaluate our metric, we design a human-annotated dataset with real-world distortions. Experiments show that TGE outperforms rendering-based and geometry-only methods on real-world distortion dataset.
CVMar 4, 2024
DaReNeRF: Direction-aware Representation for Dynamic ScenesAnge Lou, Benjamin Planche, Zhongpai Gao et al.
Addressing the intricate challenge of modeling and re-rendering dynamic scenes, most recent approaches have sought to simplify these complexities using plane-based explicit representations, overcoming the slow training time issues associated with methods like Neural Radiance Fields (NeRF) and implicit representations. However, the straightforward decomposition of 4D dynamic scenes into multiple 2D plane-based representations proves insufficient for re-rendering high-fidelity scenes with complex motions. In response, we present a novel direction-aware representation (DaRe) approach that captures scene dynamics from six different directions. This learned representation undergoes an inverse dual-tree complex wavelet transformation (DTCWT) to recover plane-based information. DaReNeRF computes features for each space-time point by fusing vectors from these recovered planes. Combining DaReNeRF with a tiny MLP for color regression and leveraging volume rendering in training yield state-of-the-art performance in novel view synthesis for complex dynamic scenes. Notably, to address redundancy introduced by the six real and six imaginary direction-aware wavelet coefficients, we introduce a trainable masking approach, mitigating storage issues without significant performance decline. Moreover, DaReNeRF maintains a 2x reduction in training time compared to prior art while delivering superior performance.
LGMay 10, 2024
MH-pFLID: Model Heterogeneous personalized Federated Learning via Injection and Distillation for Medical Data AnalysisLuyuan Xie, Manqing Lin, Tianyu Luan et al.
Federated learning is widely used in medical applications for training global models without needing local data access. However, varying computational capabilities and network architectures (system heterogeneity), across clients pose significant challenges in effectively aggregating information from non-independently and identically distributed (non-IID) data. Current federated learning methods using knowledge distillation require public datasets, raising privacy and data collection issues. Additionally, these datasets require additional local computing and storage resources, which is a burden for medical institutions with limited hardware conditions. In this paper, we introduce a novel federated learning paradigm, named Model Heterogeneous personalized Federated Learning via Injection and Distillation (MH-pFLID). Our framework leverages a lightweight messenger model that carries concentrated information to collect the information from each client. We also develop a set of receiver and transmitter modules to receive and send information from the messenger model, so that the information could be injected and distilled with efficiency.
CVMar 12, 2024
FSC: Few-point Shape CompletionXianzu Wu, Xianfeng Wu, Tianyu Luan et al.
While previous studies have demonstrated successful 3D object shape completion with a sufficient number of points, they often fail in scenarios when a few points, e.g. tens of points, are observed. Surprisingly, via entropy analysis, we find that even a few points, e.g. 64 points, could retain substantial information to help recover the 3D shape of the object. To address the challenge of shape completion with very sparse point clouds, we then propose Few-point Shape Completion (FSC) model, which contains a novel dual-branch feature extractor for handling extremely sparse inputs, coupled with an extensive branch for maximal point utilization with a saliency branch for dynamic importance assignment. This model is further bolstered by a two-stage revision network that refines both the extracted features and the decoder output, enhancing the detail and authenticity of the completed point cloud. Our experiments demonstrate the feasibility of recovering 3D shapes from a few points. The proposed Few-point Shape Completion (FSC) model outperforms previous methods on both few-point inputs and many-point inputs, and shows good generalizability to different object categories.
CVMar 3, 2024
Spectrum AUC Difference (SAUCD): Human-aligned 3D Shape EvaluationTianyu Luan, Zhong Li, Lele Chen et al.
Existing 3D mesh shape evaluation metrics mainly focus on the overall shape but are usually less sensitive to local details. This makes them inconsistent with human evaluation, as human perception cares about both overall and detailed shape. In this paper, we propose an analytic metric named Spectrum Area Under the Curve Difference (SAUCD) that demonstrates better consistency with human evaluation. To compare the difference between two shapes, we first transform the 3D mesh to the spectrum domain using the discrete Laplace-Beltrami operator and Fourier transform. Then, we calculate the Area Under the Curve (AUC) difference between the two spectrums, so that each frequency band that captures either the overall or detailed shape is equitably considered. Taking human sensitivity across frequency bands into account, we further extend our metric by learning suitable weights for each frequency band which better aligns with human perception. To measure the performance of SAUCD, we build a 3D mesh evaluation dataset called Shape Grading, along with manual annotations from more than 800 subjects. By measuring the correlation between our metric and human evaluation, we demonstrate that SAUCD is well aligned with human evaluation, and outperforms previous 3D mesh metrics.
IVNov 27, 2024
Neural Finite-State Machines for Surgical Phase RecognitionHao Ding, Zhongpai Gao, Benjamin Planche et al.
Surgical phase recognition (SPR) is crucial for applications in workflow optimization, performance evaluation, and real-time intervention guidance. However, current deep learning models often struggle with fragmented predictions, failing to capture the sequential nature of surgical workflows. We propose the Neural Finite-State Machine (NFSM), a novel approach that enforces temporal coherence by integrating classical state-transition priors with modern neural networks. NFSM leverages learnable global state embeddings as unique phase identifiers and dynamic transition tables to model phase-to-phase progressions. Additionally, a future phase forecasting mechanism employs repeated frame padding to anticipate upcoming transitions. Implemented as a plug-and-play module, NFSM can be integrated into existing SPR pipelines without changing their core architectures. We demonstrate state-of-the-art performance across multiple benchmarks, including a significant improvement on the BernBypass70 dataset - raising video-level accuracy by 0.9 points and phase-level precision, recall, F1-score, and mAP by 3.8, 3.1, 3.3, and 4.1, respectively. Ablation studies confirm each component's effectiveness and the module's adaptability to various architectures. By unifying finite-state principles with deep learning, NFSM offers a robust path toward consistent, long-term surgical video analysis.
CVOct 18, 2024
DaRePlane: Direction-aware Representations for Dynamic Scene ReconstructionAnge Lou, Benjamin Planche, Zhongpai Gao et al.
Numerous recent approaches to modeling and re-rendering dynamic scenes leverage plane-based explicit representations, addressing slow training times associated with models like neural radiance fields (NeRF) and Gaussian splatting (GS). However, merely decomposing 4D dynamic scenes into multiple 2D plane-based representations is insufficient for high-fidelity re-rendering of scenes with complex motions. In response, we present DaRePlane, a novel direction-aware representation approach that captures scene dynamics from six different directions. This learned representation undergoes an inverse dual-tree complex wavelet transformation (DTCWT) to recover plane-based information. Within NeRF pipelines, DaRePlane computes features for each space-time point by fusing vectors from these recovered planes, then passed to a tiny MLP for color regression. When applied to Gaussian splatting, DaRePlane computes the features of Gaussian points, followed by a tiny multi-head MLP for spatial-time deformation prediction. Notably, to address redundancy introduced by the six real and six imaginary direction-aware wavelet coefficients, we introduce a trainable masking approach, mitigating storage issues without significant performance decline. To demonstrate the generality and efficiency of DaRePlane, we test it on both regular and surgical dynamic scenes, for both NeRF and GS systems. Extensive experiments show that DaRePlane yields state-of-the-art performance in novel view synthesis for various complex dynamic scenes.
LGMar 13, 2025
dFLMoE: Decentralized Federated Learning via Mixture of Experts for Medical Data AnalysisLuyuan Xie, Tianyu Luan, Wenyuan Cai et al.
Federated learning has wide applications in the medical field. It enables knowledge sharing among different healthcare institutes while protecting patients' privacy. However, existing federated learning systems are typically centralized, requiring clients to upload client-specific knowledge to a central server for aggregation. This centralized approach would integrate the knowledge from each client into a centralized server, and the knowledge would be already undermined during the centralized integration before it reaches back to each client. Besides, the centralized approach also creates a dependency on the central server, which may affect training stability if the server malfunctions or connections are unstable. To address these issues, we propose a decentralized federated learning framework named dFLMoE. In our framework, clients directly exchange lightweight head models with each other. After exchanging, each client treats both local and received head models as individual experts, and utilizes a client-specific Mixture of Experts (MoE) approach to make collective decisions. This design not only reduces the knowledge damage with client-specific aggregations but also removes the dependency on the central server to enhance the robustness of the framework. We validate our framework on multiple medical tasks, demonstrating that our method evidently outperforms state-of-the-art approaches under both model homogeneity and heterogeneity settings.
CVFeb 9
VLM-Guided Iterative Refinement for Surgical Image Segmentation with Foundation ModelsAnge Lou, Yamin Li, Qi Chang et al.
Surgical image segmentation is essential for robot-assisted surgery and intraoperative guidance. However, existing methods are constrained to predefined categories, produce one-shot predictions without adaptive refinement, and lack mechanisms for clinician interaction. We propose IR-SIS, an iterative refinement system for surgical image segmentation that accepts natural language descriptions. IR-SIS leverages a fine-tuned SAM3 for initial segmentation, employs a Vision-Language Model to detect instruments and assess segmentation quality, and applies an agentic workflow that adaptively selects refinement strategies. The system supports clinician-in-the-loop interaction through natural language feedback. We also construct a multi-granularity language-annotated dataset from EndoVis2017 and EndoVis2018 benchmarks. Experiments demonstrate state-of-the-art performance on both in-domain and out-of-distribution data, with clinician interaction providing additional improvements. Our work establishes the first language-based surgical segmentation framework with adaptive self-refinement capabilities.
CVAug 11, 2025
PP-Motion: Physical-Perceptual Fidelity Evaluation for Human Motion GenerationSihan Zhao, Zixuan Wang, Tianyu Luan et al.
Human motion generation has found widespread applications in AR/VR, film, sports, and medical rehabilitation, offering a cost-effective alternative to traditional motion capture systems. However, evaluating the fidelity of such generated motions is a crucial, multifaceted task. Although previous approaches have attempted at motion fidelity evaluation using human perception or physical constraints, there remains an inherent gap between human-perceived fidelity and physical feasibility. Moreover, the subjective and coarse binary labeling of human perception further undermines the development of a robust data-driven metric. We address these issues by introducing a physical labeling method. This method evaluates motion fidelity by calculating the minimum modifications needed for a motion to align with physical laws. With this approach, we are able to produce fine-grained, continuous physical alignment annotations that serve as objective ground truth. With these annotations, we propose PP-Motion, a novel data-driven metric to evaluate both physical and perceptual fidelity of human motion. To effectively capture underlying physical priors, we employ Pearson's correlation loss for the training of our metric. Additionally, by incorporating a human-based perceptual fidelity loss, our metric can capture fidelity that simultaneously considers both human perception and physical alignment. Experimental results demonstrate that our metric, PP-Motion, not only aligns with physical laws but also aligns better with human perception of motion fidelity than previous work.
LGJun 29, 2024
MH-pFLGB: Model Heterogeneous personalized Federated Learning via Global Bypass for Medical Image AnalysisLuyuan Xie, Manqing Lin, ChenMing Xu et al.
In the evolving application of medical artificial intelligence, federated learning is notable for its ability to protect training data privacy. Federated learning facilitates collaborative model development without the need to share local data from healthcare institutions. Yet, the statistical and system heterogeneity among these institutions poses substantial challenges, which affects the effectiveness of federated learning and hampers the exchange of information between clients. To address these issues, we introduce a novel approach, MH-pFLGB, which employs a global bypass strategy to mitigate the reliance on public datasets and navigate the complexities of non-IID data distributions. Our method enhances traditional federated learning by integrating a global bypass model, which would share the information among the clients, but also serves as part of the network to enhance the performance on each client. Additionally, MH-pFLGB provides a feature fusion module to better combine the local and global features. We validate \model{}'s effectiveness and adaptability through extensive testing on different medical tasks, demonstrating superior performance compared to existing state-of-the-art methods.
CVJun 29, 2024
pFLFE: Cross-silo Personalized Federated Learning via Feature Enhancement on Medical Image SegmentationLuyuan Xie, Manqing Lin, Siyuan Liu et al.
In medical image segmentation, personalized cross-silo federated learning (FL) is becoming popular for utilizing varied data across healthcare settings to overcome data scarcity and privacy concerns. However, existing methods often suffer from client drift, leading to inconsistent performance and delayed training. We propose a new framework, Personalized Federated Learning via Feature Enhancement (pFLFE), designed to mitigate these challenges. pFLFE consists of two main stages: feature enhancement and supervised learning. The first stage improves differentiation between foreground and background features, and the second uses these enhanced features for learning from segmentation masks. We also design an alternative training approach that requires fewer communication rounds without compromising segmentation quality, even with limited communication resources. Through experiments on three medical segmentation tasks, we demonstrate that pFLFE outperforms the state-of-the-art methods.
CVSep 3, 2023
Towards Generic Image Manipulation Detection with Weakly-Supervised Self-Consistency LearningYuanhao Zhai, Tianyu Luan, David Doermann et al.
As advanced image manipulation techniques emerge, detecting the manipulation becomes increasingly important. Despite the success of recent learning-based approaches for image manipulation detection, they typically require expensive pixel-level annotations to train, while exhibiting degraded performance when testing on images that are differently manipulated compared with training images. To address these limitations, we propose weakly-supervised image manipulation detection, such that only binary image-level labels (authentic or tampered with) are required for training purpose. Such a weakly-supervised setting can leverage more training images and has the potential to adapt quickly to new manipulation techniques. To improve the generalization ability, we propose weakly-supervised self-consistency learning (WSCL) to leverage the weakly annotated images. Specifically, two consistency properties are learned: multi-source consistency (MSC) and inter-patch consistency (IPC). MSC exploits different content-agnostic information and enables cross-source learning via an online pseudo label generation and refinement process. IPC performs global pair-wise patch-patch relationship reasoning to discover a complete region of manipulation. Extensive experiments validate that our WSCL, even though is weakly supervised, exhibits competitive performance compared with fully-supervised counterpart under both in-distribution and out-of-distribution evaluations, as well as reasonable manipulation localization ability.
CVSep 15, 2021
Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in VideosJunhao Zhang, Yali Wang, Zhipeng Zhou et al.
Graph Convolution Network (GCN) has been successfully used for 3D human pose estimation in videos. However, it is often built on the fixed human-joint affinity, according to human skeleton. This may reduce adaptation capacity of GCN to tackle complex spatio-temporal pose variations in videos. To alleviate this problem, we propose a novel Dynamical Graph Network (DG-Net), which can dynamically identify human-joint affinity, and estimate 3D pose by adaptively learning spatial/temporal joint relations from videos. Different from traditional graph convolution, we introduce Dynamical Spatial/Temporal Graph convolution (DSG/DTG) to discover spatial/temporal human-joint affinity for each video exemplar, depending on spatial distance/temporal movement similarity between human joints in this video. Hence, they can effectively understand which joints are spatially closer and/or have consistent motion, for reducing depth ambiguity and/or motion uncertainty when lifting 2D pose to 3D pose. We conduct extensive experiments on three popular benchmarks, e.g., Human3.6M, HumanEva-I, and MPI-INF-3DHP, where DG-Net outperforms a number of recent SOTA approaches with fewer input frames and model size.
CVMar 16, 2021
PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/VideosTianyu Luan, Yali Wang, Junhao Zhang et al.
The end-to-end Human Mesh Recovery (HMR) approach has been successfully used for 3D body reconstruction. However, most HMR-based frameworks reconstruct human body by directly learning mesh parameters from images or videos, while lacking explicit guidance of 3D human pose in visual data. As a result, the generated mesh often exhibits incorrect pose for complex activities. To tackle this problem, we propose to exploit 3D pose to calibrate human mesh. Specifically, we develop two novel Pose Calibration frameworks, i.e., Serial PC-HMR and Parallel PC-HMR. By coupling advanced 3D pose estimators and HMR in a serial or parallel manner, these two frameworks can effectively correct human mesh with guidance of a concise pose calibration module. Furthermore, since the calibration module is designed via non-rigid pose transformation, our PC-HMR frameworks can flexibly tackle bone length variations to alleviate misplacement in the calibrated mesh. Finally, our frameworks are based on generic and complementary integration of data-driven learning and geometrical modeling. Via plug-and-play modules, they can be efficiently adapted for both image/video-based human mesh recovery. Additionally, they have no requirement of extra 3D pose annotations in the testing phase, which releases inference difficulties in practice. We perform extensive experiments on the popular bench-marks, i.e., Human3.6M, 3DPW and SURREAL, where our PC-HMR frameworks achieve the SOTA results.