Yannik Stein

IR
5papers
28citations
Novelty52%
AI Score39

5 Papers

MLMay 12, 2022
Low-variance estimation in the Plackett-Luce model via quasi-Monte Carlo sampling

Alexander Buchholz, Jan Malte Lichtenberg, Giuseppe Di Benedetto et al.

The Plackett-Luce (PL) model is ubiquitous in learning-to-rank (LTR) because it provides a useful and intuitive probabilistic model for sampling ranked lists. Counterfactual offline evaluation and optimization of ranking metrics are pivotal for using LTR methods in production. When adopting the PL model as a ranking policy, both tasks require the computation of expectations with respect to the model. These are usually approximated via Monte-Carlo (MC) sampling, since the combinatorial scaling in the number of items to be ranked makes their analytical computation intractable. Despite recent advances in improving the computational efficiency of the sampling process via the Gumbel top-k trick, the MC estimates can suffer from high variance. We develop a novel approach to producing more sample-efficient estimators of expectations in the PL model by combining the Gumbel top-k trick with quasi-Monte Carlo (QMC) sampling, a well-established technique for variance reduction. We illustrate our findings both theoretically and empirically using real-world recommendation data from Amazon Music and the Yahoo learning-to-rank challenge.

LGOct 15, 2022
Fair Effect Attribution in Parallel Online Experiments

Alexander Buchholz, Vito Bellini, Giuseppe Di Benedetto et al.

A/B tests serve the purpose of reliably identifying the effect of changes introduced in online services. It is common for online platforms to run a large number of simultaneous experiments by splitting incoming user traffic randomly in treatment and control groups. Despite a perfect randomization between different groups, simultaneous experiments can interact with each other and create a negative impact on average population outcomes such as engagement metrics. These are measured globally and monitored to protect overall user experience. Therefore, it is crucial to measure these interaction effects and attribute their overall impact in a fair way to the respective experimenters. We suggest an approach to measure and disentangle the effect of simultaneous experiments by providing a cost sharing approach based on Shapley values. We also provide a counterfactual perspective, that predicts shared impact based on conditional average treatment effects making use of causal inference techniques. We illustrate our approach in real world and synthetic data experiments.

16.0IRApr 1
Aligning Recommendations with User Popularity Preferences

Mona Schirmer, Anton Thielmann, Pola Schwöbel et al.

Popularity bias is a pervasive problem in recommender systems, where recommendations disproportionately favor popular items. This not only results in "rich-get-richer" dynamics and a homogenization of visible content, but can also lead to misalignment of recommendations with individual users' preferences for popular or niche content. This work studies popularity bias through the lens of user-recommender alignment. To this end, we introduce Popularity Quantile Calibration, a measurement framework that quantifies misalignment between a user's historical popularity preference and the popularity of their recommendations. Building on this notion of popularity alignment, we propose SPREE, an inference-time mitigation method for sequential recommenders based on activation steering. SPREE identifies a popularity direction in representation space and adaptively steers model activations based on an estimate of each user's personal popularity bias, allowing both the direction and magnitude of steering to vary across users. Unlike global debiasing approaches, SPREE explicitly targets alignment rather than uniformly reducing popularity. Experiments across multiple datasets show that SPREE consistently improves user-level popularity alignment while preserving recommendation quality.

IRJul 28, 2021
Ranker-agnostic Contextual Position Bias Estimation

Oriol Barbany Mayor, Vito Bellini, Alexander Buchholz et al.

Learning-to-rank (LTR) algorithms are ubiquitous and necessary to explore the extensive catalogs of media providers. To avoid the user examining all the results, its preferences are used to provide a subset of relatively small size. The user preferences can be inferred from the interactions with the presented content if explicit ratings are unavailable. However, directly using implicit feedback can lead to learning wrong relevance models and is known as biased LTR. The mismatch between implicit feedback and true relevances is due to various nuisances, with position bias one of the most relevant. Position bias models consider that the lack of interaction with a presented item is not only attributed to the item being irrelevant but because the item was not examined. This paper introduces a method for modeling the probability of an item being seen in different contexts, e.g., for different users, with a single estimator. Our suggested method, denoted as contextual (EM)-based regression, is ranker-agnostic and able to correctly learn the latent examination probabilities while only using implicit feedback. Our empirical results indicate that the method introduced in this paper outperforms other existing position bias estimators in terms of relative error when the examination probability varies across queries. Moreover, the estimated values provide a ranking performance boost when used to debias the implicit ranking data even if there is no context dependency on the examination probabilities.

LGApr 27, 2020
Learning to Rank in the Position Based Model with Bandit Feedback

Beyza Ermis, Patrick Ernst, Yannik Stein et al.

Personalization is a crucial aspect of many online experiences. In particular, content ranking is often a key component in delivering sophisticated personalization results. Commonly, supervised learning-to-rank methods are applied, which suffer from bias introduced during data collection by production systems in charge of producing the ranking. To compensate for this problem, we leverage contextual multi-armed bandits. We propose novel extensions of two well-known algorithms viz. LinUCB and Linear Thompson Sampling to the ranking use-case. To account for the biases in a production environment, we employ the position-based click model. Finally, we show the validity of the proposed algorithms by conducting extensive offline experiments on synthetic datasets as well as customer facing online A/B experiments.