MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter SearchingShuzhao Xie, Junchen Ge, Weixiang Zhang et al.
3D Gaussian Splatting (3DGS) achieves high-quality novel view synthesis with real-time rendering, but its storage cost remains prohibitive for practical deployment. Existing post-training compression methods still rely on many coupled hyperparameters across pruning, transformation, quantization, and entropy coding, making it difficult to control the final compressed size and fully exploit the rate-distortion trade-off. We propose MesonGS++, a size-aware post-training codec for 3D Gaussian compression. On the codec side, MesonGS++ combines joint importance-based pruning, octree geometry coding, attribute transformation, selective vector quantization for higher-degree spherical harmonics, and group-wise mixed-precision quantization with entropy coding. On the configuration side, it treats the reserve ratio and bit-width allocation as the dominant rate-distortion knobs and jointly optimizes them under a target storage budget via discrete sampling and 0--1 integer linear programming. We further propose a linear size estimator and a CUDA parallel quantization operator to accelerate the hyperparameter searching process. Extensive experiments show that MesonGS++ achieves over 34$\times$ compression while preserving rendering fidelity, outperforming state-of-the-art post-training methods and accurately meeting target size budgets. Remarkably, without any training, MesonGS++ can even surpass the PSNR of vanilla 3DGS at a 20$\times$ compression rate on the Stump scene. Our code is available at https://github.com/mmlab-sigs/mesongs_plus
24.5CVSep 15, 2024
MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute TransformationShuzhao Xie, Weixiang Zhang, Chen Tang et al.
3D Gaussian Splatting demonstrates excellent quality and speed in novel view synthesis. Nevertheless, the huge file size of the 3D Gaussians presents challenges for transmission and storage. Current works design compact models to replace the substantial volume and attributes of 3D Gaussians, along with intensive training to distill information. These endeavors demand considerable training time, presenting formidable hurdles for practical deployment. To this end, we propose MesonGS, a codec for post-training compression of 3D Gaussians. Initially, we introduce a measurement criterion that considers both view-dependent and view-independent factors to assess the impact of each Gaussian point on the rendering output, enabling the removal of insignificant points. Subsequently, we decrease the entropy of attributes through two transformations that complement subsequent entropy coding techniques to enhance the file compression rate. More specifically, we first replace rotation quaternions with Euler angles; then, we apply region adaptive hierarchical transform to key attributes to reduce entropy. Lastly, we adopt finer-grained quantization to avoid excessive information loss. Moreover, a well-crafted finetune scheme is devised to restore quality. Extensive experiments demonstrate that MesonGS significantly reduces the size of 3D Gaussians while preserving competitive quality.
EVOS: Efficient Implicit Neural Training via EVOlutionary SelectorWeixiang Zhang, Shuzhao Xie, Chengwei Ren et al.
We propose EVOlutionary Selector (EVOS), an efficient training paradigm for accelerating Implicit Neural Representation (INR). Unlike conventional INR training that feeds all samples through the neural network in each iteration, our approach restricts training to strategically selected points, reducing computational overhead by eliminating redundant forward passes. Specifically, we treat each sample as an individual in an evolutionary process, where only those fittest ones survive and merit inclusion in training, adaptively evolving with the neural network dynamics. While this is conceptually similar to Evolutionary Algorithms, their distinct objectives (selection for acceleration vs. iterative solution optimization) require a fundamental redefinition of evolutionary mechanisms for our context. In response, we design sparse fitness evaluation, frequency-guided crossover, and augmented unbiased mutation to comprise EVOS. These components respectively guide sample selection with reduced computational cost, enhance performance through frequency-domain balance, and mitigate selection bias from cached evaluation. Extensive experiments demonstrate that our method achieves approximately 48%-66% reduction in training time while ensuring superior convergence without additional cost, establishing state-of-the-art acceleration among recent sampling-based strategies.
8.7CVDec 8, 2024
SizeGS: Size-aware Compression of 3D Gaussians with Hierarchical Mixed Precision QuantizationShuzhao Xie, Jiahang Liu, Weixiang Zhang et al.
Effective compression technology is crucial for 3DGS to adapt to varying storage and transmission conditions. However, existing methods fail to address size constraints while maintaining optimal quality. In this paper, we introduce SizeGS, a framework that compresses 3DGS within a specified size budget while optimizing visual quality. We start with a size estimator to establish a clear relationship between file size and hyperparameters. Leveraging this estimator, we incorporate mixed precision quantization (MPQ) into 3DGS attributes, structuring MPQ in two hierarchical level -- inter-attribute and intra-attribute -- to optimize visual quality under the size constraint. At the inter-attribute level, we assign bit-widths to each attribute channel by formulating the combinatorial optimization as a 0-1 integer linear program, which can be efficiently solved. At the intra-attribute level, we divide each attribute channel into blocks of vectors, quantizing each vector based on the optimal bit-width derived at the inter-attribute level. Dynamic programming determines block lengths. Using the size estimator and MPQ, we develop a calibrated algorithm to identify optimal hyperparameters in just 10 minutes, achieving a 1.69$\times$ efficiency increase with quality comparable to state-of-the-art methods.
Enhancing Implicit Neural Representations via Symmetric Power TransformationWeixiang Zhang, Shuzhao Xie, Chengwei Ren et al.
We propose symmetric power transformation to enhance the capacity of Implicit Neural Representation~(INR) from the perspective of data transformation. Unlike prior work utilizing random permutation or index rearrangement, our method features a reversible operation that does not require additional storage consumption. Specifically, we first investigate the characteristics of data that can benefit the training of INR, proposing the Range-Defined Symmetric Hypothesis, which posits that specific range and symmetry can improve the expressive ability of INR. Based on this hypothesis, we propose a nonlinear symmetric power transformation to achieve both range-defined and symmetric properties simultaneously. We use the power coefficient to redistribute data to approximate symmetry within the target range. To improve the robustness of the transformation, we further design deviation-aware calibration and adaptive soft boundary to address issues of extreme deviation boosting and continuity breaking. Extensive experiments are conducted to verify the performance of the proposed method, demonstrating that our transformation can reliably improve INR compared with other data transformations. We also conduct 1D audio, 2D image and 3D video fitting tasks to demonstrate the effectiveness and applicability of our method.
4.3GRJul 10, 2025
SD-GS: Structured Deformable 3D Gaussians for Efficient Dynamic Scene ReconstructionWei Yao, Shuzhao Xie, Letian Li et al.
Current 4D Gaussian frameworks for dynamic scene reconstruction deliver impressive visual fidelity and rendering speed, however, the inherent trade-off between storage costs and the ability to characterize complex physical motions significantly limits the practical application of these methods. To tackle these problems, we propose SD-GS, a compact and efficient dynamic Gaussian splatting framework for complex dynamic scene reconstruction, featuring two key contributions. First, we introduce a deformable anchor grid, a hierarchical and memory-efficient scene representation where each anchor point derives multiple 3D Gaussians in its local spatiotemporal region and serves as the geometric backbone of the 3D scene. Second, to enhance modeling capability for complex motions, we present a deformation-aware densification strategy that adaptively grows anchors in under-reconstructed high-dynamic regions while reducing redundancy in static areas, achieving superior visual quality with fewer anchors. Experimental results demonstrate that, compared to state-of-the-art methods, SD-GS achieves an average of 60\% reduction in model size and an average of 100\% improvement in FPS, significantly enhancing computational efficiency while maintaining or even surpassing visual quality.
11.8CVJul 9, 2025
Diff$^2$I2P: Differentiable Image-to-Point Cloud Registration with Diffusion PriorJuncheng Mu, Chengwei Ren, Weixiang Zhang et al.
Learning cross-modal correspondences is essential for image-to-point cloud (I2P) registration. Existing methods achieve this mostly by utilizing metric learning to enforce feature alignment across modalities, disregarding the inherent modality gap between image and point data. Consequently, this paradigm struggles to ensure accurate cross-modal correspondences. To this end, inspired by the cross-modal generation success of recent large diffusion models, we propose Diff$^2$I2P, a fully Differentiable I2P registration framework, leveraging a novel and effective Diffusion prior for bridging the modality gap. Specifically, we propose a Control-Side Score Distillation (CSD) technique to distill knowledge from a depth-conditioned diffusion model to directly optimize the predicted transformation. However, the gradients on the transformation fail to backpropagate onto the cross-modal features due to the non-differentiability of correspondence retrieval and PnP solver. To this end, we further propose a Deformable Correspondence Tuning (DCT) module to estimate the correspondences in a differentiable way, followed by the transformation estimation using a differentiable PnP solver. With these two designs, the Diffusion model serves as a strong prior to guide the cross-modal feature learning of image and point cloud for forming robust correspondences, which significantly improves the registration. Extensive experimental results demonstrate that Diff$^2$I2P consistently outperforms SoTA I2P registration methods, achieving over 7% improvement in registration recall on the 7-Scenes benchmark.
Tuning-Free Visual Customization via View Iterative Self-Attention ControlXiaojie Li, Chenghao Gu, Shuzhao Xie et al.
Fine-Tuning Diffusion Models enable a wide range of personalized generation and editing applications on diverse visual modalities. While Low-Rank Adaptation (LoRA) accelerates the fine-tuning process, it still requires multiple reference images and time-consuming training, which constrains its scalability for large-scale and real-time applications. In this paper, we propose \textit{View Iterative Self-Attention Control (VisCtrl)} to tackle this challenge. Specifically, VisCtrl is a training-free method that injects the appearance and structure of a user-specified subject into another subject in the target image, unlike previous approaches that require fine-tuning the model. Initially, we obtain the initial noise for both the reference and target images through DDIM inversion. Then, during the denoising phase, features from the reference image are injected into the target image via the self-attention mechanism. Notably, by iteratively performing this feature injection process, we ensure that the reference image features are gradually integrated into the target image. This approach results in consistent and harmonious editing with only one reference image in a few denoising steps. Moreover, benefiting from our plug-and-play architecture design and the proposed Feature Gradual Sampling strategy for multi-view editing, our method can be easily extended to edit in complex visual domains. Extensive experiments show the efficacy of VisCtrl across a spectrum of tasks, including personalized editing of images, videos, and 3D scenes.
2.2NEMay 28, 2019
Inference with Hybrid Bio-hardware Neural NetworksYuan Zeng, Zubayer Ibne Ferdous, Weixiang Zhang et al.
To understand the learning process in brains, biologically plausible algorithms have been explored by modeling the detailed neuron properties and dynamics. On the other hand, simplified multi-layer models of neural networks have shown great success on computational tasks such as image classification and speech recognition. However, the computational models that can achieve good accuracy for these learning applications are very different from the bio-plausible models. This paper studies whether a bio-plausible model of a in vitro living neural network can be used to perform machine learning tasks and achieve good inference accuracy. A novel two-layer bio-hardware hybrid neural network is proposed. The biological layer faithfully models variations of synapses, neurons, and network sparsity in in vitro living neural networks. The hardware layer is a computational fully-connected layer that tunes parameters to optimize for accuracy. Several techniques are proposed to improve the inference accuracy of the proposed hybrid neural network. For instance, an adaptive pre-processing technique helps the proposed neural network to achieve good learning accuracy for different living neural network sparsity. The proposed hybrid neural network with realistic neuron parameters and variations achieves a 98.3% testing accuracy for the handwritten digit recognition task on the full MNIST dataset.