Jörg Conradt

CV
h-index32
6papers
212citations
Novelty41%
AI Score34

6 Papers

2.0CVDec 4, 2024Code
GERD: Geometric event response data generation

Jens Egholm Pedersen, Dimitris Korakovounis, Jörg Conradt

Event-based vision sensors are appealing because of their time resolution, higher dynamic range, and low-power consumption. They also provide data that is fundamentally different from conventional frame-based cameras: events are sparse, discrete, and require integration in time. Unlike conventional models grounded in established geometric and physical principles, event-based models lack comparable foundations. We introduce a method to generate event-based data under controlled transformations. Specifically, we subject a prototypical object to transformations that change over time to produce carefully curated event videos. We hope this work simplifies studies for geometric approaches in event-based vision. GERD is available at https://github.com/ncskth/gerd

17.4CVApr 7, 2020Code
Event Based, Near Eye Gaze Tracking Beyond 10,000Hz

Anastasios N. Angelopoulos, Julien N. P. Martel, Amit P. S. Kohli et al.

The cameras in modern gaze-tracking systems suffer from fundamental bandwidth and power limitations, constraining data acquisition speed to 300 Hz realistically. This obstructs the use of mobile eye trackers to perform, e.g., low latency predictive rendering, or to study quick and subtle eye motions like microsaccades using head-mounted devices in the wild. Here, we propose a hybrid frame-event-based near-eye gaze tracking system offering update rates beyond 10,000 Hz with an accuracy that matches that of high-end desktop-mounted commercial trackers when evaluated in the same conditions. Our system builds on emerging event cameras that simultaneously acquire regularly sampled frames and adaptively sampled events. We develop an online 2D pupil fitting method that updates a parametric model every one or few events. Moreover, we propose a polynomial regressor for estimating the point of gaze from the parametric pupil model in real time. Using the first event-based gaze dataset, available at https://github.com/aangelopoulos/event_based_gaze_tracking , we demonstrate that our system achieves accuracies of 0.45 degrees--1.75 degrees for fields of view from 45 degrees to 98 degrees. With this technology, we hope to enable a new generation of ultra-low-latency gaze-contingent rendering and display techniques for virtual and augmented reality.

11.0NEMay 1, 2024Code
Covariant spatio-temporal receptive fields for spiking neural networks

Jens Egholm Pedersen, Jörg Conradt, Tony Lindeberg

Biological nervous systems constitute important sources of inspiration towards computers that are faster, cheaper, and more energy efficient. Neuromorphic disciplines view the brain as a coevolved system, simultaneously optimizing the hardware and the algorithms running on it. There are clear efficiency gains when bringing the computations into a physical substrate, but we presently lack theories to guide efficient implementations. Here, we present a principled computational model for neuromorphic systems in terms of spatio-temporal receptive fields, based on affine Gaussian kernels over space and leaky-integrator and leaky integrate-and-fire models over time. Our theory is provably covariant to spatial affine and temporal scaling transformations, and with close similarities to the visual processing in mammalian brains. We use these spatio-temporal receptive fields as a prior in an event-based vision task, and show that this improves the training of spiking networks, which otherwise is known as problematic for event-based vision. This work combines efforts within scale-space theory and computational neuroscience to identify theoretically well-founded ways to process spatio-temporal signals in neuromorphic systems. Our contributions are immediately relevant for signal processing and event-based vision, and can be extended to other processing tasks over space and time, such as memory and control.

4.2CVSep 30, 2020
The Importance of Balanced Data Sets: Analyzing a Vehicle Trajectory Prediction Model based on Neural Networks and Distributed Representations

Florian Mirus, Terrence C. Stewart, Jorg Conradt

Predicting future behavior of other traffic participants is an essential task that needs to be solved by automated vehicles and human drivers alike to achieve safe and situationaware driving. Modern approaches to vehicles trajectory prediction typically rely on data-driven models like neural networks, in particular LSTMs (Long Short-Term Memorys), achieving promising results. However, the question of optimal composition of the underlying training data has received less attention. In this paper, we expand on previous work on vehicle trajectory prediction based on neural network models employing distributed representations to encode automotive scenes in a semantic vector substrate. We analyze the influence of variations in the training data on the performance of our prediction models. Thereby, we show that the models employing our semantic vector representation outperform the numerical model when trained on an adequate data set and thereby, that the composition of training data in vehicle trajectory prediction is crucial for successful training. We conduct our analysis on challenging real-world driving data.

5.7AISep 30, 2020Code
Analyzing the Capacity of Distributed Vector Representations to Encode Spatial Information

Florian Mirus, Terrence C. Stewart, Jorg Conradt

Vector Symbolic Architectures belong to a family of related cognitive modeling approaches that encode symbols and structures in high-dimensional vectors. Similar to human subjects, whose capacity to process and store information or concepts in short-term memory is subject to numerical restrictions,the capacity of information that can be encoded in such vector representations is limited and one way of modeling the numerical restrictions to cognition. In this paper, we analyze these limits regarding information capacity of distributed representations. We focus our analysis on simple superposition and more complex, structured representations involving convolutive powers to encode spatial information. In two experiments, we find upper bounds for the number of concepts that can effectively be stored in a single vector.

9.0ROJan 19, 2016
Scalability in Neural Control of Musculoskeletal Robots

Christoph Richter, Sören Jentzsch, Rafael Hostettler et al.

Anthropomimetic robots are robots that sense, behave, interact and feel like humans. By this definition, anthropomimetic robots require human-like physical hardware and actuation, but also brain-like control and sensing. The most self-evident realization to meet those requirements would be a human-like musculoskeletal robot with a brain-like neural controller. While both musculoskeletal robotic hardware and neural control software have existed for decades, a scalable approach that could be used to build and control an anthropomimetic human-scale robot has not been demonstrated yet. Combining Myorobotics, a framework for musculoskeletal robot development, with SpiNNaker, a neuromorphic computing platform, we present the proof-of-principle of a system that can scale to dozens of neurally-controlled, physically compliant joints. At its core, it implements a closed-loop cerebellar model which provides real-time low-level neural control at minimal power consumption and maximal extensibility: higher-order (e.g., cortical) neural networks and neuromorphic sensors like silicon-retinae or -cochleae can naturally be incorporated.