Patrick Feeney

CV
4papers
21citations
Novelty41%
AI Score22

4 Papers

CVSep 25, 2023
SINCERE: Supervised Information Noise-Contrastive Estimation REvisited

Patrick Feeney, Michael C. Hughes

The information noise-contrastive estimation (InfoNCE) loss function provides the basis of many self-supervised deep learning methods due to its strong empirical results and theoretic motivation. Previous work suggests a supervised contrastive (SupCon) loss to extend InfoNCE to learn from available class labels. This SupCon loss has been widely-used due to reports of good empirical performance. However, in this work we find that the prior SupCon loss formulation has questionable justification because it can encourage some images from the same class to repel one another in the learned embedding space. This problematic intra-class repulsion gets worse as the number of images sharing one class label increases. We propose the Supervised InfoNCE REvisited (SINCERE) loss as a theoretically-justified supervised extension of InfoNCE that eliminates intra-class repulsion. Experiments show that SINCERE leads to better separation of embeddings from different classes and improves transfer learning classification accuracy. We additionally utilize probabilistic modeling to derive an information-theoretic bound that relates SINCERE loss to the symmeterized KL divergence between data-generating distributions for a target class and all other classes.

CVJun 23, 2022
NovelCraft: A Dataset for Novelty Detection and Discovery in Open Worlds

Patrick Feeney, Sarah Schneider, Panagiotis Lymperopoulos et al.

In order for artificial agents to successfully perform tasks in changing environments, they must be able to both detect and adapt to novelty. However, visual novelty detection research often only evaluates on repurposed datasets such as CIFAR-10 originally intended for object classification, where images focus on one distinct, well-centered object. New benchmarks are needed to represent the challenges of navigating the complex scenes of an open world. Our new NovelCraft dataset contains multimodal episodic data of the images and symbolic world-states seen by an agent completing a pogo stick assembly task within a modified Minecraft environment. In some episodes, we insert novel objects of varying size within the complex 3D scene that may impact gameplay. Our visual novelty detection benchmark finds that methods that rank best on popular area-under-the-curve metrics may be outperformed by simpler alternatives when controlling false positives matters most. Further multimodal novelty detection experiments suggest that methods that fuse both visual and symbolic information can improve time until detection as well as overall discrimination. Finally, our evaluation of recent generalized category discovery methods suggests that adapting to new imbalanced categories in complex scenes remains an exciting open problem.

CVJul 28, 2021
Evaluating the Use of Reconstruction Error for Novelty Localization

Patrick Feeney, Michael C. Hughes

The pixelwise reconstruction error of deep autoencoders is often utilized for image novelty detection and localization under the assumption that pixels with high error indicate which parts of the input image are unfamiliar and therefore likely to be novel. This assumed correlation between pixels with high reconstruction error and novel regions of input images has not been verified and may limit the accuracy of these methods. In this paper we utilize saliency maps to evaluate whether this correlation exists. Saliency maps reveal directly how much a change in each input pixel would affect reconstruction loss, while each pixel's reconstruction error may be attributed to many input pixels when layers are fully connected. We compare saliency maps to reconstruction error maps via qualitative visualizations as well as quantitative correspondence between the top K elements of the maps for both novel and normal images. Our results indicate that reconstruction error maps do not closely correlate with the importance of pixels in the input images, making them insufficient for novelty localization.

CVJun 4, 2019
4-D Scene Alignment in Surveillance Video

Robert Wagner, Daniel Crispell, Patrick Feeney et al.

Designing robust activity detectors for fixed camera surveillance video requires knowledge of the 3-D scene. This paper presents an automatic camera calibration process that provides a mechanism to reason about the spatial proximity between objects at different times. It combines a CNN-based camera pose estimator with a vertical scale provided by pedestrian observations to establish the 4-D scene geometry. Unlike some previous methods, the people do not need to be tracked nor do the head and feet need to be explicitly detected. It is robust to individual height variations and camera parameter estimation errors.