Xutong Zhao

LG
4papers
30citations
Novelty56%
AI Score37

4 Papers

LGMay 18, 2022
No More Pesky Hyperparameters: Offline Hyperparameter Tuning for RL

Han Wang, Archit Sakhadeo, Adam White et al. · deepmind

The performance of reinforcement learning (RL) agents is sensitive to the choice of hyperparameters. In real-world settings like robotics or industrial control systems, however, testing different hyperparameter configurations directly on the environment can be financially prohibitive, dangerous, or time consuming. We propose a new approach to tune hyperparameters from offline logs of data, to fully specify the hyperparameters for an RL agent that learns online in the real world. The approach is conceptually simple: we first learn a model of the environment from the offline data, which we call a calibration model, and then simulate learning in the calibration model to identify promising hyperparameters. We identify several criteria to make this strategy effective, and develop an approach that satisfies these criteria. We empirically investigate the method in a variety of settings to identify when it is effective and when it fails.

LGAug 20, 2023
Towards Few-shot Coordination: Revisiting Ad-hoc Teamplay Challenge In the Game of Hanabi

Hadi Nekoei, Xutong Zhao, Janarthanan Rajendran et al.

Cooperative Multi-agent Reinforcement Learning (MARL) algorithms with Zero-Shot Coordination (ZSC) have gained significant attention in recent years. ZSC refers to the ability of agents to coordinate zero-shot (without additional interaction experience) with independently trained agents. While ZSC is crucial for cooperative MARL agents, it might not be possible for complex tasks and changing environments. Agents also need to adapt and improve their performance with minimal interaction with other agents. In this work, we show empirically that state-of-the-art ZSC algorithms have poor performance when paired with agents trained with different learning methods, and they require millions of interaction samples to adapt to these new partners. To investigate this issue, we formally defined a framework based on a popular cooperative multi-agent game called Hanabi to evaluate the adaptability of MARL methods. In particular, we created a diverse set of pre-trained agents and defined a new metric called adaptation regret that measures the agent's ability to efficiently adapt and improve its coordination performance when paired with some held-out pool of partners on top of its ZSC performance. After evaluating several SOTA algorithms using our framework, our experiments reveal that naive Independent Q-Learning (IQL) agents in most cases adapt as quickly as the SOTA ZSC algorithm Off-Belief Learning (OBL). This finding raises an interesting research question: How to design MARL algorithms with high ZSC performance and capability of fast adaptation to unseen partners. As a first step, we studied the role of different hyper-parameters and design choices on the adaptability of current MARL algorithms. Our experiments show that two categories of hyper-parameters controlling the training data diversity and optimization process have a significant impact on the adaptability of Hanabi agents.

LGMar 16, 2023
Conditionally Optimistic Exploration for Cooperative Deep Multi-Agent Reinforcement Learning

Xutong Zhao, Yangchen Pan, Chenjun Xiao et al.

Efficient exploration is critical in cooperative deep Multi-Agent Reinforcement Learning (MARL). In this work, we propose an exploration method that effectively encourages cooperative exploration based on the idea of sequential action-computation scheme. The high-level intuition is that to perform optimism-based exploration, agents would explore cooperative strategies if each agent's optimism estimate captures a structured dependency relationship with other agents. Assuming agents compute actions following a sequential order at \textit{each environment timestep}, we provide a perspective to view MARL as tree search iterations by considering agents as nodes at different depths of the search tree. Inspired by the theoretically justified tree search algorithm UCT (Upper Confidence bounds applied to Trees), we develop a method called Conditionally Optimistic Exploration (COE). COE augments each agent's state-action value estimate with an action-conditioned optimistic bonus derived from the visitation count of the global state and joint actions of preceding agents. COE is performed during training and disabled at deployment, making it compatible with any value decomposition method for centralized training with decentralized execution. Experiments across various cooperative MARL benchmarks show that COE outperforms current state-of-the-art exploration methods on hard-exploration tasks.

AIAug 9, 2025
Multi-level Advantage Credit Assignment for Cooperative Multi-Agent Reinforcement Learning

Xutong Zhao, Yaqi Xie

Cooperative multi-agent reinforcement learning (MARL) aims to coordinate multiple agents to achieve a common goal. A key challenge in MARL is credit assignment, which involves assessing each agent's contribution to the shared reward. Given the diversity of tasks, agents may perform different types of coordination, with rewards attributed to diverse and often overlapping agent subsets. In this work, we formalize the credit assignment level as the number of agents cooperating to obtain a reward, and address scenarios with multiple coexisting levels. We introduce a multi-level advantage formulation that performs explicit counterfactual reasoning to infer credits across distinct levels. Our method, Multi-level Advantage Credit Assignment (MACA), captures agent contributions at multiple levels by integrating advantage functions that reason about individual, joint, and correlated actions. Utilizing an attention-based framework, MACA identifies correlated agent relationships and constructs multi-level advantages to guide policy learning. Comprehensive experiments on challenging Starcraft v1\&v2 tasks demonstrate MACA's superior performance, underscoring its efficacy in complex credit assignment scenarios.