Alexander Veicht

CV
3papers
56citations
Novelty58%
AI Score46

3 Papers

LGJun 17, 2022
A Deep Learning Approach for the Segmentation of Electroencephalography Data in Eye Tracking Applications

Lukas Wolf, Ard Kastrati, Martyna Beata Płomecka et al. · eth-zurich

The collection of eye gaze information provides a window into many critical aspects of human cognition, health and behaviour. Additionally, many neuroscientific studies complement the behavioural information gained from eye tracking with the high temporal resolution and neurophysiological markers provided by electroencephalography (EEG). One of the essential eye-tracking software processing steps is the segmentation of the continuous data stream into events relevant to eye-tracking applications, such as saccades, fixations, and blinks. Here, we introduce DETRtime, a novel framework for time-series segmentation that creates ocular event detectors that do not require additionally recorded eye-tracking modality and rely solely on EEG data. Our end-to-end deep learning-based framework brings recent advances in Computer Vision to the forefront of the times series segmentation of EEG data. DETRtime achieves state-of-the-art performance in ocular event detection across diverse eye-tracking experiment paradigms. In addition to that, we provide evidence that our model generalizes well in the task of EEG sleep stage segmentation.

85.7CVJun 3
ZipSplat: Fewer Gaussians, Better Splats

Alexander Veicht, Sunghwan Hong, Dániel Baráth et al.

Feed-forward 3D Gaussian Splatting methods reconstruct a scene from posed or pose-free images in a single forward pass, yet current approaches predict one Gaussian per input pixel, tying the representation budget to camera resolution rather than scene complexity. A flat wall and a richly textured object thus produce equally many Gaussians despite very different geometric needs. We propose ZipSplat, a token-based feed-forward model that decouples Gaussian placement from the pixel grid. A multi-view backbone extracts dense visual tokens, and k-means clustering compresses them into a compact set of scene tokens. Cross- and self-attention refine these tokens, and a lightweight MLP decodes each into a group of Gaussians with unconstrained 3D positions. Because clustering is applied at inference, a single trained model spans the quality-efficiency curve without retraining. ZipSplat operates without ground-truth poses or intrinsics, yet sets a new state of the art on DL3DV and RealEstate10K with ${\sim}6{\times}$ fewer Gaussians than pixel-aligned methods, surpassing the best pose-free baseline by 2.1dB and 1.2dB PSNR, respectively. It further generalizes zero-shot to Mip-NeRF360 and ScanNet++, outperforming all comparable baselines. Our project page is at ${\href{https://veichta.com/zipsplat}{https://veichta.com/zipsplat}}$.

CVSep 10, 2024Code
GeoCalib: Learning Single-image Calibration with Geometric Optimization

Alexander Veicht, Paul-Edouard Sarlin, Philipp Lindenberger et al.

From a single image, visual cues can help deduce intrinsic and extrinsic camera parameters like the focal length and the gravity direction. This single-image calibration can benefit various downstream applications like image editing and 3D mapping. Current approaches to this problem are based on either classical geometry with lines and vanishing points or on deep neural networks trained end-to-end. The learned approaches are more robust but struggle to generalize to new environments and are less accurate than their classical counterparts. We hypothesize that they lack the constraints that 3D geometry provides. In this work, we introduce GeoCalib, a deep neural network that leverages universal rules of 3D geometry through an optimization process. GeoCalib is trained end-to-end to estimate camera parameters and learns to find useful visual cues from the data. Experiments on various benchmarks show that GeoCalib is more robust and more accurate than existing classical and learned approaches. Its internal optimization estimates uncertainties, which help flag failure cases and benefit downstream applications like visual localization. The code and trained models are publicly available at https://github.com/cvg/GeoCalib.