SDJun 10, 2022
Zero-Shot Audio Classification using Image EmbeddingsDuygu Dogan, Huang Xie, Toni Heittola et al.
Supervised learning methods can solve the given problem in the presence of a large set of labeled data. However, the acquisition of a dataset covering all the target classes typically requires manual labeling which is expensive and time-consuming. Zero-shot learning models are capable of classifying the unseen concepts by utilizing their semantic information. The present study introduces image embeddings as side information on zero-shot audio classification by using a nonlinear acoustic-semantic projection. We extract the semantic image representations from the Open Images dataset and evaluate the performance of the models on an audio subset of AudioSet using semantic information in different domains; image, audio, and textual. We demonstrate that the image embeddings can be used as semantic information to perform zero-shot audio classification. The experimental results show that the image and textual embeddings display similar performance both individually and together. We additionally calculate the semantic acoustic embeddings from the test samples to provide an upper limit to the performance. The results show that the classification performance is highly sensitive to the semantic relation between test and training classes and textual and image embeddings can reach up to the semantic acoustic embeddings when the seen and unseen classes are semantically similar.
SDAug 31, 2024
Multi-label Zero-Shot Audio Classification with Temporal AttentionDuygu Dogan, Huang Xie, Toni Heittola et al.
Zero-shot learning models are capable of classifying new classes by transferring knowledge from the seen classes using auxiliary information. While most of the existing zero-shot learning methods focused on single-label classification tasks, the present study introduces a method to perform multi-label zero-shot audio classification. To address the challenge of classifying multi-label sounds while generalizing to unseen classes, we adapt temporal attention. The temporal attention mechanism assigns importance weights to different audio segments based on their acoustic and semantic compatibility, thus enabling the model to capture the varying dominance of different sound classes within an audio sample by focusing on the segments most relevant for each class. This leads to more accurate multi-label zero-shot classification than methods employing temporally aggregated acoustic features without weighting, which treat all audio segments equally. We evaluate our approach on a subset of AudioSet against a zero-shot model using uniformly aggregated acoustic features, a zero-rule baseline, and the proposed method in the supervised scenario. Our results show that temporal attention enhances the zero-shot audio classification performance in multi-label scenario.
46.8ASMay 7
Low-Complexity Acoustic Scene Classification with Device Information in the DCASE 2025 ChallengeFlorian Schmid, Paul Primus, Toni Heittola et al.
This paper presents the Low-Complexity Acoustic Scene Classification with Device Information Task of the DCASE 2025 Challenge, along with its baseline system. Continuing the focus on low-complexity models, data efficiency, and device mismatch from previous editions (2022-2024), this year's task introduces a key change: recording device information is now provided at inference time. This enables the development of device-specific models that leverage device characteristics-reflecting real-world deployment scenarios in which a model is designed with awareness of the underlying hardware. The training set matches the 25% subset used in the corresponding DCASE 2024 challenge, with no restrictions on external data use, highlighting transfer learning as a central topic. The baseline achieves 50.72% accuracy with a device-agnostic model, improving to 51.89% when incorporating device-specific fine-tuning. The task attracted 31 submissions from 12 teams, with 11 teams outperforming the baseline. The top-performing submission achieved an accuracy gain of more than 8 percentage points over the baseline on the evaluation set.
ASMay 28, 2021
Audio-visual scene classification: analysis of DCASE 2021 Challenge submissionsShanshan Wang, Toni Heittola, Annamaria Mesaros et al.
This paper presents the details of the Audio-Visual Scene Classification task in the DCASE 2021 Challenge (Task 1 Subtask B). The task is concerned with classification using audio and video modalities, using a dataset of synchronized recordings. This task has attracted 43 submissions from 13 different teams around the world. Among all submissions, more than half of the submitted systems have better performance than the baseline. The common techniques among the top systems are the usage of large pretrained models such as ResNet or EfficientNet which are trained for the task-specific problem. Fine-tuning, transfer learning, and data augmentation techniques are also employed to boost the performance. More importantly, multi-modal methods using both audio and video are employed by all the top 5 teams. The best system among all achieved a logloss of 0.195 and accuracy of 93.8%, compared to the baseline system with logloss of 0.662 and accuracy of 77.1%.
ASSep 6, 2020
Overview and Evaluation of Sound Event Localization and Detection in DCASE 2019Archontis Politis, Annamaria Mesaros, Sharath Adavanne et al.
Sound event localization and detection is a novel area of research that emerged from the combined interest of analyzing the acoustic scene in terms of the spatial and temporal activity of sounds of interest. This paper presents an overview of the first international evaluation on sound event localization and detection, organized as a task of the DCASE 2019 Challenge. A large-scale realistic dataset of spatialized sound events was generated for the challenge, to be used for training of learning-based approaches, and for evaluation of the submissions in an unlabeled subset. The overview presents in detail how the systems were evaluated and ranked and the characteristics of the best-performing systems. Common strategies in terms of input features, model architectures, training approaches, exploitation of prior knowledge, and data augmentation are discussed. Since ranking in the challenge was based on individually evaluating localization and event classification performance, part of the overview focuses on presenting metrics for the joint measurement of the two, together with a reevaluation of submissions using these new metrics. The new analysis reveals submissions that performed better on the joint task of detecting the correct type of event close to its original location than some of the submissions that were ranked higher in the challenge. Consequently, ranking of submissions which performed strongly when evaluated separately on detection or localization, but not jointly on both, was affected negatively.
ASFeb 12, 2020
Active Learning for Sound Event DetectionShuyang Zhao, Toni Heittola, Tuomas Virtanen
This paper proposes an active learning system for sound event detection (SED). It aims at maximizing the accuracy of a learned SED model with limited annotation effort. The proposed system analyzes an initially unlabeled audio dataset, from which it selects sound segments for manual annotation. The candidate segments are generated based on a proposed change point detection approach, and the selection is based on the principle of mismatch-first farthest-traversal. During the training of SED models, recordings are used as training inputs, preserving the long-term context for annotated segments. The proposed system clearly outperforms reference methods in the two datasets used for evaluation (TUT Rare Sound 2017 and TAU Spatial Sound 2019). Training with recordings as context outperforms training with only annotated segments. Mismatch-first farthest-traversal outperforms reference sample selection methods based on random sampling and uncertainty sampling. Remarkably, the required annotation effort can be greatly reduced on the dataset where target sound events are rare: by annotating only 2% of the training data, the achieved SED performance is similar to annotating all the training data.
ASMay 2, 2019
City classification from multiple real-world sound scenesHelen L. Bear, Toni Heittola, Annamaria Mesaros et al.
The majority of sound scene analysis work focuses on one of two clearly defined tasks: acoustic scene classification or sound event detection. Whilst this separation of tasks is useful for problem definition, they inherently ignore some subtleties of the real-world, in particular how humans vary in how they describe a scene. Some will describe the weather and features within it, others will use a holistic descriptor like `park', and others still will use unique identifiers such as cities or names. In this paper, we undertake the task of automatic city classification to ask whether we can recognize a city from a set of sound scenes? In this problem each city has recordings from multiple scenes. We test a series of methods for this novel task and show that a simple convolutional neural network (CNN) can achieve accuracy of 50%. This is less than the acoustic scene classification task baseline in the DCASE 2018 ASC challenge on the same data. A simple adaptation to the class labels of pairing city labels with grouped scenes, accuracy increases to 52%, closer to the simpler scene classification task. Finally we also formulate the problem in a multi-task learning framework and achieve an accuracy of 56%, outperforming the aforementioned approaches.
ASAug 2, 2018
Acoustic Scene Classification: A Competition ReviewShayan Gharib, Honain Derrar, Daisuke Niizumi et al.
In this paper we study the problem of acoustic scene classification, i.e., categorization of audio sequences into mutually exclusive classes based on their spectral content. We describe the methods and results discovered during a competition organized in the context of a graduate machine learning course; both by the students and external participants. We identify the most suitable methods and study the impact of each by performing an ablation study of the mixture of approaches. We also compare the results with a neural network baseline, and show the improvement over that. Finally, we discuss the impact of using a competition as a part of a university course, and justify its importance in the curriculum based on student feedback.
ASJul 25, 2018
A multi-device dataset for urban acoustic scene classificationAnnamaria Mesaros, Toni Heittola, Tuomas Virtanen
This paper introduces the acoustic scene classification task of DCASE 2018 Challenge and the TUT Urban Acoustic Scenes 2018 dataset provided for the task, and evaluates the performance of a baseline system in the task. As in previous years of the challenge, the task is defined for classification of short audio samples into one of predefined acoustic scene classes, using a supervised, closed-set classification setup. The newly recorded TUT Urban Acoustic Scenes 2018 dataset consists of ten different acoustic scenes and was recorded in six large European cities, therefore it has a higher acoustic variability than the previous datasets used for this task, and in addition to high-quality binaural recordings, it also includes data recorded with mobile devices. We also present the baseline system consisting of a convolutional neural network and its performance in the subtasks using the recommended cross-validation setup.
SDJun 7, 2017
Sound Event Detection in Multichannel Audio Using Spatial and Harmonic FeaturesSharath Adavanne, Giambattista Parascandolo, Pasi Pertilä et al.
In this paper, we propose the use of spatial and harmonic features in combination with long short term memory (LSTM) recurrent neural network (RNN) for automatic sound event detection (SED) task. Real life sound recordings typically have many overlapping sound events, making it hard to recognize with just mono channel audio. Human listeners have been successfully recognizing the mixture of overlapping sound events using pitch cues and exploiting the stereo (multichannel) audio signal available at their ears to spatially localize these events. Traditionally SED systems have only been using mono channel audio, motivated by the human listener we propose to extend them to use multichannel audio. The proposed SED system is compared against the state of the art mono channel method on the development subset of TUT sound events detection 2016 database. The usage of spatial and harmonic features are shown to improve the performance of SED.
LGFeb 21, 2017
Convolutional Recurrent Neural Networks for Polyphonic Sound Event DetectionEmre Çakır, Giambattista Parascandolo, Toni Heittola et al.
Sound events often occur in unstructured environments where they exhibit wide variations in their frequency content and temporal structure. Convolutional neural networks (CNN) are able to extract higher level features that are invariant to local spectral and temporal variations. Recurrent neural networks (RNNs) are powerful in learning the longer term temporal context in the audio signals. CNNs and RNNs as classifiers have recently shown improved performances over established methods in various sound recognition tasks. We combine these two approaches in a Convolutional Recurrent Neural Network (CRNN) and apply it on a polyphonic sound event detection task. We compare the performance of the proposed CRNN method with CNN, RNN, and other established methods, and observe a considerable improvement for four different datasets consisting of everyday sound events.