Payman Zarkesh-Ha

2papers

2 Papers

IVJun 9, 2022
Classification of COVID-19 in Chest X-ray Images Using Fusion of Deep Features and LightGBM

Hamid Nasiri, Ghazal Kheyroddin, Morteza Dorrigiv et al.

The COVID-19 disease was first discovered in Wuhan, China, and spread quickly worldwide. After the COVID-19 pandemic, many researchers have begun to identify a way to diagnose the COVID-19 using chest X-ray images. The early diagnosis of this disease can significantly impact the treatment process. In this article, we propose a new technique that is faster and more accurate than the other methods reported in the literature. The proposed method uses a combination of DenseNet169 and MobileNet Deep Neural Networks to extract the features of the patient's X-ray images. Using the univariate feature selection algorithm, we refined the features for the most important ones. Then we applied the selected features as input to the LightGBM (Light Gradient Boosting Machine) algorithm for classification. To assess the effectiveness of the proposed method, the ChestX-ray8 dataset, which includes 1125 X-ray images of the patient's chest, was used. The proposed method achieved 98.54% and 91.11% accuracies in the two-class (COVID-19, Healthy) and multi-class (COVID-19, Healthy, Pneumonia) classification problems, respectively. It is worth mentioning that we have used Gradient-weighted Class Activation Mapping (Grad-CAM) for further analysis.

AIFeb 17, 2019
A new Potential-Based Reward Shaping for Reinforcement Learning Agent

Babak Badnava, Mona Esmaeili, Nasser Mozayani et al.

Potential-based reward shaping (PBRS) is a particular category of machine learning methods which aims to improve the learning speed of a reinforcement learning agent by extracting and utilizing extra knowledge while performing a task. There are two steps in the process of transfer learning: extracting knowledge from previously learned tasks and transferring that knowledge to use it in a target task. The latter step is well discussed in the literature with various methods being proposed for it, while the former has been explored less. With this in mind, the type of knowledge that is transmitted is very important and can lead to considerable improvement. Among the literature of both the transfer learning and the potential-based reward shaping, a subject that has never been addressed is the knowledge gathered during the learning process itself. In this paper, we presented a novel potential-based reward shaping method that attempted to extract knowledge from the learning process. The proposed method extracts knowledge from episodes' cumulative rewards. The proposed method has been evaluated in the Arcade learning environment and the results indicate an improvement in the learning process in both the single-task and the multi-task reinforcement learner agents.