6.7CLApr 17, 2025Code
MAIN: Mutual Alignment Is Necessary for instruction tuningFanyi Yang, Jianfeng Liu, Xin Zhang et al.
Instruction tuning has empowered large language models (LLMs) to achieve remarkable performance, yet its success heavily depends on the availability of large-scale, high-quality instruction-response pairs. To meet this demand, various methods have been developed to synthesize data at scale. However, current methods for scaling up data generation often overlook a crucial aspect: the alignment between instructions and responses. We hypothesize that the quality of instruction-response pairs is determined not by the individual quality of each component, but by the degree of mutual alignment. To address this, we propose a Mutual Alignment Framework (MAIN) which enforces coherence between instructions and responses through mutual constraints. We demonstrate that MAIN generalizes well across model architectures and sizes, achieving state-of-the-art performance on LLaMA, Mistral, and Qwen models across diverse benchmarks. This work underscores the critical role of instruction-response alignment in enabling generalizable and high-quality instruction tuning for LLMs. All code is available from our repository.
5.2CVFeb 1, 2024
Dynamic Texture Transfer using PatchMatch and TransformersGuo Pu, Shiyao Xu, Xixin Cao et al. · pku
How to automatically transfer the dynamic texture of a given video to the target still image is a challenging and ongoing problem. In this paper, we propose to handle this task via a simple yet effective model that utilizes both PatchMatch and Transformers. The key idea is to decompose the task of dynamic texture transfer into two stages, where the start frame of the target video with the desired dynamic texture is synthesized in the first stage via a distance map guided texture transfer module based on the PatchMatch algorithm. Then, in the second stage, the synthesized image is decomposed into structure-agnostic patches, according to which their corresponding subsequent patches can be predicted by exploiting the powerful capability of Transformers equipped with VQ-VAE for processing long discrete sequences. After getting all those patches, we apply a Gaussian weighted average merging strategy to smoothly assemble them into each frame of the target stylized video. Experimental results demonstrate the effectiveness and superiority of the proposed method in dynamic texture transfer compared to the state of the art.