Xiangru Lian

DC
16papers
3,916citations
Novelty60%
AI Score33

16 Papers

CVJun 5, 2022Code
E^2VTS: Energy-Efficient Video Text Spotting from Unmanned Aerial Vehicles

Zhenyu Hu, Zhenyu Wu, Pengcheng Pi et al.

Unmanned Aerial Vehicles (UAVs) based video text spotting has been extensively used in civil and military domains. UAV's limited battery capacity motivates us to develop an energy-efficient video text spotting solution. In this paper, we first revisit RCNN's crop & resize training strategy and empirically find that it outperforms aligned RoI sampling on a real-world video text dataset captured by UAV. To reduce energy consumption, we further propose a multi-stage image processor that takes videos' redundancy, continuity, and mixed degradation into account. Lastly, the model is pruned and quantized before deployed on Raspberry Pi. Our proposed energy-efficient video text spotting solution, dubbed as E^2VTS, outperforms all previous methods by achieving a competitive tradeoff between energy efficiency and performance. All our codes and pre-trained models are available at https://github.com/wuzhenyusjtu/LPCVC20-VideoTextSpotting.

LGNov 10, 2021Code
Persia: An Open, Hybrid System Scaling Deep Learning-based Recommenders up to 100 Trillion Parameters

Xiangru Lian, Binhang Yuan, Xuefeng Zhu et al.

Deep learning based models have dominated the current landscape of production recommender systems. Furthermore, recent years have witnessed an exponential growth of the model scale--from Google's 2016 model with 1 billion parameters to the latest Facebook's model with 12 trillion parameters. Significant quality boost has come with each jump of the model capacity, which makes us believe the era of 100 trillion parameters is around the corner. However, the training of such models is challenging even within industrial scale data centers. This difficulty is inherited from the staggering heterogeneity of the training computation--the model's embedding layer could include more than 99.99% of the total model size, which is extremely memory-intensive; while the rest neural network is increasingly computation-intensive. To support the training of such huge models, an efficient distributed training system is in urgent need. In this paper, we resolve this challenge by careful co-design of both the optimization algorithm and the distributed system architecture. Specifically, in order to ensure both the training efficiency and the training accuracy, we design a novel hybrid training algorithm, where the embedding layer and the dense neural network are handled by different synchronization mechanisms; then we build a system called Persia (short for parallel recommendation training system with hybrid acceleration) to support this hybrid training algorithm. Both theoretical demonstration and empirical study up to 100 trillion parameters have conducted to justified the system design and implementation of Persia. We make Persia publicly available (at https://github.com/PersiaML/Persia) so that anyone would be able to easily train a recommender model at the scale of 100 trillion parameters.

AIJun 11, 2021Code
DouZero: Mastering DouDizhu with Self-Play Deep Reinforcement Learning

Daochen Zha, Jingru Xie, Wenye Ma et al.

Games are abstractions of the real world, where artificial agents learn to compete and cooperate with other agents. While significant achievements have been made in various perfect- and imperfect-information games, DouDizhu (a.k.a. Fighting the Landlord), a three-player card game, is still unsolved. DouDizhu is a very challenging domain with competition, collaboration, imperfect information, large state space, and particularly a massive set of possible actions where the legal actions vary significantly from turn to turn. Unfortunately, modern reinforcement learning algorithms mainly focus on simple and small action spaces, and not surprisingly, are shown not to make satisfactory progress in DouDizhu. In this work, we propose a conceptually simple yet effective DouDizhu AI system, namely DouZero, which enhances traditional Monte-Carlo methods with deep neural networks, action encoding, and parallel actors. Starting from scratch in a single server with four GPUs, DouZero outperformed all the existing DouDizhu AI programs in days of training and was ranked the first in the Botzone leaderboard among 344 AI agents. Through building DouZero, we show that classic Monte-Carlo methods can be made to deliver strong results in a hard domain with a complex action space. The code and an online demo are released at https://github.com/kwai/DouZero with the hope that this insight could motivate future work.

LGJul 3, 2021
BAGUA: Scaling up Distributed Learning with System Relaxations

Shaoduo Gan, Xiangru Lian, Rui Wang et al.

Recent years have witnessed a growing list of systems for distributed data-parallel training. Existing systems largely fit into two paradigms, i.e., parameter server and MPI-style collective operations. On the algorithmic side, researchers have proposed a wide range of techniques to lower the communication via system relaxations: quantization, decentralization, and communication delay. However, most, if not all, existing systems only rely on standard synchronous and asynchronous stochastic gradient (SG) based optimization, therefore, cannot take advantage of all possible optimizations that the machine learning community has been developing recently. Given this emerging gap between the current landscapes of systems and theory, we build BAGUA, a MPI-style communication library, providing a collection of primitives, that is both flexible and modular to support state-of-the-art system relaxation techniques of distributed training. Powered by this design, BAGUA has a great ability to implement and extend various state-of-the-art distributed learning algorithms. In a production cluster with up to 16 machines (128 GPUs), BAGUA can outperform PyTorch-DDP, Horovod and BytePS in the end-to-end training time by a significant margin (up to 2 times) across a diverse range of tasks. Moreover, we conduct a rigorous tradeoff exploration showing that different algorithms and system relaxations achieve the best performance over different network conditions.

LGFeb 4, 2021
1-bit Adam: Communication Efficient Large-Scale Training with Adam's Convergence Speed

Hanlin Tang, Shaoduo Gan, Ammar Ahmad Awan et al.

Scalable training of large models (like BERT and GPT-3) requires careful optimization rooted in model design, architecture, and system capabilities. From a system standpoint, communication has become a major bottleneck, especially on commodity systems with standard TCP interconnects that offer limited network bandwidth. Communication compression is an important technique to reduce training time on such systems. One of the most effective methods is error-compensated compression, which offers robust convergence speed even under 1-bit compression. However, state-of-the-art error compensation techniques only work with basic optimizers like SGD and momentum SGD, which are linearly dependent on the gradients. They do not work with non-linear gradient-based optimizers like Adam, which offer state-of-the-art convergence efficiency and accuracy for models like BERT. In this paper, we propose 1-bit Adam that reduces the communication volume by up to $5\times$, offers much better scalability, and provides the same convergence speed as uncompressed Adam. Our key finding is that Adam's variance (non-linear term) becomes stable (after a warmup phase) and can be used as a fixed precondition for the rest of the training (compression phase). Experiments on up to 256 GPUs show that 1-bit Adam enables up to $3.3\times$ higher throughput for BERT-Large pre-training and up to $2.9\times$ higher throughput for SQuAD fine-tuning. In addition, we provide theoretical analysis for our proposed work.

DCAug 26, 2020
APMSqueeze: A Communication Efficient Adam-Preconditioned Momentum SGD Algorithm

Hanlin Tang, Shaoduo Gan, Samyam Rajbhandari et al.

Adam is the important optimization algorithm to guarantee efficiency and accuracy for training many important tasks such as BERT and ImageNet. However, Adam is generally not compatible with information (gradient) compression technology. Therefore, the communication usually becomes the bottleneck for parallelizing Adam. In this paper, we propose a communication efficient {\bf A}DAM {\bf p}reconditioned {\bf M}omentum SGD algorithm-- named APMSqueeze-- through an error compensated method compressing gradients. The proposed algorithm achieves a similar convergence efficiency to Adam in term of epochs, but significantly reduces the running time per epoch. In terms of end-to-end performance (including the full-precision pre-condition step), APMSqueeze is able to provide {sometimes by up to $2-10\times$ speed-up depending on network bandwidth.} We also conduct theoretical analysis on the convergence and efficiency.

MLMar 9, 2020
Stochastic Recursive Momentum for Policy Gradient Methods

Huizhuo Yuan, Xiangru Lian, Ji Liu et al.

In this paper, we propose a novel algorithm named STOchastic Recursive Momentum for Policy Gradient (STORM-PG), which operates a SARAH-type stochastic recursive variance-reduced policy gradient in an exponential moving average fashion. STORM-PG enjoys a provably sharp $O(1/ε^3)$ sample complexity bound for STORM-PG, matching the best-known convergence rate for policy gradient algorithm. In the mean time, STORM-PG avoids the alternations between large batches and small batches which persists in comparable variance-reduced policy gradient methods, allowing considerably simpler parameter tuning. Numerical experiments depicts the superiority of our algorithm over comparative policy gradient algorithms.

MLDec 31, 2019
Stochastic Recursive Variance Reduction for Efficient Smooth Non-Convex Compositional Optimization

Huizhuo Yuan, Xiangru Lian, Ji Liu

Stochastic compositional optimization arises in many important machine learning tasks such as value function evaluation in reinforcement learning and portfolio management. The objective function is the composition of two expectations of stochastic functions, and is more challenging to optimize than vanilla stochastic optimization problems. In this paper, we investigate the stochastic compositional optimization in the general smooth non-convex setting. We employ a recently developed idea of \textit{Stochastic Recursive Gradient Descent} to design a novel algorithm named SARAH-Compositional, and prove a sharp Incremental First-order Oracle (IFO) complexity upper bound for stochastic compositional optimization: $\mathcal{O}((n+m)^{1/2} \varepsilon^{-2})$ in the finite-sum case and $\mathcal{O}(\varepsilon^{-3})$ in the online case. Such a complexity is known to be the best one among IFO complexity results for non-convex stochastic compositional optimization, and is believed to be optimal. Our experiments validate the theoretical performance of our algorithm.

DCJul 17, 2019
$\texttt{DeepSqueeze}$: Decentralization Meets Error-Compensated Compression

Hanlin Tang, Xiangru Lian, Shuang Qiu et al.

Communication is a key bottleneck in distributed training. Recently, an \emph{error-compensated} compression technology was particularly designed for the \emph{centralized} learning and receives huge successes, by showing significant advantages over state-of-the-art compression based methods in saving the communication cost. Since the \emph{decentralized} training has been witnessed to be superior to the traditional \emph{centralized} training in the communication restricted scenario, therefore a natural question to ask is "how to apply the error-compensated technology to the decentralized learning to further reduce the communication cost." However, a trivial extension of compression based centralized training algorithms does not exist for the decentralized scenario. key difference between centralized and decentralized training makes this extension extremely non-trivial. In this paper, we propose an elegant algorithmic design to employ error-compensated stochastic gradient descent for the decentralized scenario, named $\texttt{DeepSqueeze}$. Both the theoretical analysis and the empirical study are provided to show the proposed $\texttt{DeepSqueeze}$ algorithm outperforms the existing compression based decentralized learning algorithms. To the best of our knowledge, this is the first time to apply the error-compensated compression to the decentralized learning.

DCMay 15, 2019
DoubleSqueeze: Parallel Stochastic Gradient Descent with Double-Pass Error-Compensated Compression

Hanlin Tang, Xiangru Lian, Chen Yu et al.

A standard approach in large scale machine learning is distributed stochastic gradient training, which requires the computation of aggregated stochastic gradients over multiple nodes on a network. Communication is a major bottleneck in such applications, and in recent years, compressed stochastic gradient methods such as QSGD (quantized SGD) and sparse SGD have been proposed to reduce communication. It was also shown that error compensation can be combined with compression to achieve better convergence in a scheme that each node compresses its local stochastic gradient and broadcast the result to all other nodes over the network in a single pass. However, such a single pass broadcast approach is not realistic in many practical implementations. For example, under the popular parameter server model for distributed learning, the worker nodes need to send the compressed local gradients to the parameter server, which performs the aggregation. The parameter server has to compress the aggregated stochastic gradient again before sending it back to the worker nodes. In this work, we provide a detailed analysis on this two-pass communication model and its asynchronous parallel variant, with error-compensated compression both on the worker nodes and on the parameter server. We show that the error-compensated stochastic gradient algorithm admits three very nice properties: 1) it is compatible with an \emph{arbitrary} compression technique; 2) it admits an improved convergence rate than the non error-compensated stochastic gradient methods such as QSGD and sparse SGD; 3) it admits linear speedup with respect to the number of workers. The empirical study is also conducted to validate our theoretical results.

OCOct 15, 2018
Revisit Batch Normalization: New Understanding from an Optimization View and a Refinement via Composition Optimization

Xiangru Lian, Ji Liu

Batch Normalization (BN) has been used extensively in deep learning to achieve faster training process and better resulting models. However, whether BN works strongly depends on how the batches are constructed during training and it may not converge to a desired solution if the statistics on a batch are not close to the statistics over the whole dataset. In this paper, we try to understand BN from an optimization perspective by formulating the optimization problem which motivates BN. We show when BN works and when BN does not work by analyzing the optimization problem. We then propose a refinement of BN based on compositional optimization techniques called Full Normalization (FN) to alleviate the issues of BN when the batches are not constructed ideally. We provide convergence analysis for FN and empirically study its effectiveness to refine BN.

DCMar 19, 2018
D$^2$: Decentralized Training over Decentralized Data

Hanlin Tang, Xiangru Lian, Ming Yan et al.

While training a machine learning model using multiple workers, each of which collects data from their own data sources, it would be most useful when the data collected from different workers can be {\em unique} and {\em different}. Ironically, recent analysis of decentralized parallel stochastic gradient descent (D-PSGD) relies on the assumption that the data hosted on different workers are {\em not too different}. In this paper, we ask the question: {\em Can we design a decentralized parallel stochastic gradient descent algorithm that is less sensitive to the data variance across workers?} In this paper, we present D$^2$, a novel decentralized parallel stochastic gradient descent algorithm designed for large data variance \xr{among workers} (imprecisely, "decentralized" data). The core of D$^2$ is a variance blackuction extension of the standard D-PSGD algorithm, which improves the convergence rate from $O\left({σ\over \sqrt{nT}} + {(nζ^2)^{\frac{1}{3}} \over T^{2/3}}\right)$ to $O\left({σ\over \sqrt{nT}}\right)$ where $ζ^{2}$ denotes the variance among data on different workers. As a result, D$^2$ is robust to data variance among workers. We empirically evaluated D$^2$ on image classification tasks where each worker has access to only the data of a limited set of labels, and find that D$^2$ significantly outperforms D-PSGD.

OCOct 18, 2017
Asynchronous Decentralized Parallel Stochastic Gradient Descent

Xiangru Lian, Wei Zhang, Ce Zhang et al.

Most commonly used distributed machine learning systems are either synchronous or centralized asynchronous. Synchronous algorithms like AllReduce-SGD perform poorly in a heterogeneous environment, while asynchronous algorithms using a parameter server suffer from 1) communication bottleneck at parameter servers when workers are many, and 2) significantly worse convergence when the traffic to parameter server is congested. Can we design an algorithm that is robust in a heterogeneous environment, while being communication efficient and maintaining the best-possible convergence rate? In this paper, we propose an asynchronous decentralized stochastic gradient decent algorithm (AD-PSGD) satisfying all above expectations. Our theoretical analysis shows AD-PSGD converges at the optimal $O(1/\sqrt{K})$ rate as SGD and has linear speedup w.r.t. number of workers. Empirically, AD-PSGD outperforms the best of decentralized parallel SGD (D-PSGD), asynchronous parallel SGD (A-PSGD), and standard data parallel SGD (AllReduce-SGD), often by orders of magnitude in a heterogeneous environment. When training ResNet-50 on ImageNet with up to 128 GPUs, AD-PSGD converges (w.r.t epochs) similarly to the AllReduce-SGD, but each epoch can be up to 4-8X faster than its synchronous counterparts in a network-sharing HPC environment. To the best of our knowledge, AD-PSGD is the first asynchronous algorithm that achieves a similar epoch-wise convergence rate as AllReduce-SGD, at an over 100-GPU scale.

OCMay 25, 2017
Can Decentralized Algorithms Outperform Centralized Algorithms? A Case Study for Decentralized Parallel Stochastic Gradient Descent

Xiangru Lian, Ce Zhang, Huan Zhang et al.

Most distributed machine learning systems nowadays, including TensorFlow and CNTK, are built in a centralized fashion. One bottleneck of centralized algorithms lies on high communication cost on the central node. Motivated by this, we ask, can decentralized algorithms be faster than its centralized counterpart? Although decentralized PSGD (D-PSGD) algorithms have been studied by the control community, existing analysis and theory do not show any advantage over centralized PSGD (C-PSGD) algorithms, simply assuming the application scenario where only the decentralized network is available. In this paper, we study a D-PSGD algorithm and provide the first theoretical analysis that indicates a regime in which decentralized algorithms might outperform centralized algorithms for distributed stochastic gradient descent. This is because D-PSGD has comparable total computational complexities to C-PSGD but requires much less communication cost on the busiest node. We further conduct an empirical study to validate our theoretical analysis across multiple frameworks (CNTK and Torch), different network configurations, and computation platforms up to 112 GPUs. On network configurations with low bandwidth or high latency, D-PSGD can be up to one order of magnitude faster than its well-optimized centralized counterparts.

LGNov 18, 2015
Staleness-aware Async-SGD for Distributed Deep Learning

Wei Zhang, Suyog Gupta, Xiangru Lian et al.

Deep neural networks have been shown to achieve state-of-the-art performance in several machine learning tasks. Stochastic Gradient Descent (SGD) is the preferred optimization algorithm for training these networks and asynchronous SGD (ASGD) has been widely adopted for accelerating the training of large-scale deep networks in a distributed computing environment. However, in practice it is quite challenging to tune the training hyperparameters (such as learning rate) when using ASGD so as achieve convergence and linear speedup, since the stability of the optimization algorithm is strongly influenced by the asynchronous nature of parameter updates. In this paper, we propose a variant of the ASGD algorithm in which the learning rate is modulated according to the gradient staleness and provide theoretical guarantees for convergence of this algorithm. Experimental verification is performed on commonly-used image classification benchmarks: CIFAR10 and Imagenet to demonstrate the superior effectiveness of the proposed approach, compared to SSGD (Synchronous SGD) and the conventional ASGD algorithm.

OCJun 27, 2015
Asynchronous Parallel Stochastic Gradient for Nonconvex Optimization

Xiangru Lian, Yijun Huang, Yuncheng Li et al.

Asynchronous parallel implementations of stochastic gradient (SG) have been broadly used in solving deep neural network and received many successes in practice recently. However, existing theories cannot explain their convergence and speedup properties, mainly due to the nonconvexity of most deep learning formulations and the asynchronous parallel mechanism. To fill the gaps in theory and provide theoretical supports, this paper studies two asynchronous parallel implementations of SG: one is on the computer network and the other is on the shared memory system. We establish an ergodic convergence rate $O(1/\sqrt{K})$ for both algorithms and prove that the linear speedup is achievable if the number of workers is bounded by $\sqrt{K}$ ($K$ is the total number of iterations). Our results generalize and improve existing analysis for convex minimization.