7.6CVJun 28, 2023
SVNR: Spatially-variant Noise Removal with Denoising DiffusionNaama Pearl, Yaron Brodsky, Dana Berman et al.
Denoising diffusion models have recently shown impressive results in generative tasks. By learning powerful priors from huge collections of training images, such models are able to gradually modify complete noise to a clean natural image via a sequence of small denoising steps, seemingly making them well-suited for single image denoising. However, effectively applying denoising diffusion models to removal of realistic noise is more challenging than it may seem, since their formulation is based on additive white Gaussian noise, unlike noise in real-world images. In this work, we present SVNR, a novel formulation of denoising diffusion that assumes a more realistic, spatially-variant noise model. SVNR enables using the noisy input image as the starting point for the denoising diffusion process, in addition to conditioning the process on it. To this end, we adapt the diffusion process to allow each pixel to have its own time embedding, and propose training and inference schemes that support spatially-varying time maps. Our formulation also accounts for the correlation that exists between the condition image and the samples along the modified diffusion process. In our experiments we demonstrate the advantages of our approach over a strong diffusion model baseline, as well as over a state-of-the-art single image denoising method.
SeaThru-NeRF: Neural Radiance Fields in Scattering MediaDeborah Levy, Amit Peleg, Naama Pearl et al.
Research on neural radiance fields (NeRFs) for novel view generation is exploding with new models and extensions. However, a question that remains unanswered is what happens in underwater or foggy scenes where the medium strongly influences the appearance of objects. Thus far, NeRF and its variants have ignored these cases. However, since the NeRF framework is based on volumetric rendering, it has inherent capability to account for the medium's effects, once modeled appropriately. We develop a new rendering model for NeRFs in scattering media, which is based on the SeaThru image formation model, and suggest a suitable architecture for learning both scene information and medium parameters. We demonstrate the strength of our method using simulated and real-world scenes, correctly rendering novel photorealistic views underwater. Even more excitingly, we can render clear views of these scenes, removing the medium between the camera and the scene and reconstructing the appearance and depth of far objects, which are severely occluded by the medium. Our code and unique datasets are available on the project's website.
22.9CVApr 10, 2022
NAN: Noise-Aware NeRFs for Burst-DenoisingNaama Pearl, Tali Treibitz, Simon Korman
Burst denoising is now more relevant than ever, as computational photography helps overcome sensitivity issues inherent in mobile phones and small cameras. A major challenge in burst-denoising is in coping with pixel misalignment, which was so far handled with rather simplistic assumptions of simple motion, or the ability to align in pre-processing. Such assumptions are not realistic in the presence of large motion and high levels of noise. We show that Neural Radiance Fields (NeRFs), originally suggested for physics-based novel-view rendering, can serve as a powerful framework for burst denoising. NeRFs have an inherent capability of handling noise as they integrate information from multiple images, but they are limited in doing so, mainly since they build on pixel-wise operations which are suitable to ideal imaging conditions. Our approach, termed NAN, leverages inter-view and spatial information in NeRFs to better deal with noise. It achieves state-of-the-art results in burst denoising and is especially successful in coping with large movement and occlusions, under very high levels of noise. With the rapid advances in accelerating NeRFs, it could provide a powerful platform for denoising in challenging environments.
23.7LGJul 10
Forget Narrowly, Retain Broadly: Unlearning as an Asymmetric Generalization ProblemAmit Peleg, Naman Deep Singh, Naama Pearl et al.
Machine unlearning in LLMs is the targeted removal of specific knowledge while preserving all other capabilities, critical for privacy and safety. Yet existing benchmarks measure it unreliably. They miss knowledge that resurfaces under paraphrased or indirect queries, a failure we call under-forgetting, and lack the semantic, syntactic, and lexical probes needed to verify that unrelated knowledge is preserved, a failure we call over-forgetting. Both failures reflect an asymmetric generalization problem. Forget evaluation must cover diverse query formulations of the same target facts, testing whether forgetting holds beyond exact training prompts. Retain evaluation must probe a far larger and implicitly defined set, namely every fact disjoint from the forget target. The retain set thus defines the effective forget set, yet current datasets provide no fine-grained annotation of this forget-retain boundary. We address this with SUITE, an evaluation protocol and training corpus that captures forget-retain structure for real-world factual domains. Methods trained on SUITE improve substantially, showing that training data is as important as algorithmic design. Building on the obtained insights, we introduce JensUn++, an unlearning algorithm that achieves the best forget-retain utility trade-off across three LLMs, in both sequential and joint unlearning settings. Code and datasets are available at https://amitpeleg.github.io/forget-narrowly-retain-broadly
10.3CVMay 15
Learn2Splat: Extending the Horizon of Learned 3DGS OptimizationNaama Pearl, Stefano Esposito, Haofei Xu et al.
3D Gaussian Splatting (3DGS) optimization is most commonly performed using standard optimizers (Adam, SGD). While stable across diverse scenes, standard optimizers are general-purpose and not tailored to the structure of the problem. In particular, they produce independent parameter updates that do not capture the structural and spatial relationships within a scene, leading to inefficient optimization and slow convergence. Recent works introduced learned optimizers that predict correlated updates informed by inter-parameter and inter-Gaussian dependencies. However, these methods are trained for a fixed number of optimization iterations and rely on manually scheduled learning rates to avoid degradation. In this paper, we introduce a learned optimizer for 3DGS that avoids degradation over extended optimization horizons without auxiliary mechanisms. To enable this, we propose a meta-learning scheme that extends the optimization horizon via a checkpoint buffer and an optimizer rollout strategy, combined with an architecture that encodes gradient scale information in its latent states. Results show improved early novel view synthesis quality while remaining stable over long horizons, with zero-shot generalization to unseen reconstruction settings. To support our findings, we introduce the first unified framework for training and evaluating both learned and conventional optimizers across sparse and dense view settings. Code and models will be released publicly. Our project page is available at https://naamapearl.github.io/learn2splat .
14.4MLJul 12, 2021
Metalearning Linear Bandits by Prior UpdateAmit Peleg, Naama Pearl, Ron Meir
Fully Bayesian approaches to sequential decision-making assume that problem parameters are generated from a known prior. In practice, such information is often lacking. This problem is exacerbated in setups with partial information, where a misspecified prior may lead to poor exploration and performance. In this work we prove, in the context of stochastic linear bandits and Gaussian priors, that as long as the prior is sufficiently close to the true prior, the performance of the applied algorithm is close to that of the algorithm that uses the true prior. Furthermore, we address the task of learning the prior through metalearning, where a learner updates her estimate of the prior across multiple task instances in order to improve performance on future tasks. We provide an algorithm and regret bounds, demonstrate its effectiveness in comparison to an algorithm that knows the correct prior, and support our theoretical results empirically. Our theoretical results hold for a broad class of algorithms, including Thompson Sampling and Information Directed Sampling.