Ingmar Schubert

AI
4papers
116citations
Novelty51%
AI Score26

4 Papers

LGJun 3, 2022
Reinforcement Learning with Neural Radiance Fields

Danny Driess, Ingmar Schubert, Pete Florence et al. · mit

It is a long-standing problem to find effective representations for training reinforcement learning (RL) agents. This paper demonstrates that learning state representations with supervision from Neural Radiance Fields (NeRFs) can improve the performance of RL compared to other learned representations or even low-dimensional, hand-engineered state information. Specifically, we propose to train an encoder that maps multiple image observations to a latent space describing the objects in the scene. The decoder built from a latent-conditioned NeRF serves as the supervision signal to learn the latent space. An RL algorithm then operates on the learned latent space as its state representation. We call this NeRF-RL. Our experiments indicate that NeRF as supervision leads to a latent space better suited for the downstream RL tasks involving robotic object manipulations like hanging mugs on hooks, pushing objects, or opening doors. Video: https://dannydriess.github.io/nerf-rl

AIMay 18, 2023
A Generalist Dynamics Model for Control

Ingmar Schubert, Jingwei Zhang, Jake Bruce et al.

We investigate the use of transformer sequence models as dynamics models (TDMs) for control. We find that TDMs exhibit strong generalization capabilities to unseen environments, both in a few-shot setting, where a generalist TDM is fine-tuned with small amounts of data from the target environment, and in a zero-shot setting, where a generalist TDM is applied to an unseen environment without any further training. Here, we demonstrate that generalizing system dynamics can work much better than generalizing optimal behavior directly as a policy. Additional results show that TDMs also perform well in a single-environment learning setting when compared to a number of baseline models. These properties make TDMs a promising ingredient for a foundation model of control.

AINov 15, 2021
Learning to Execute: Efficient Learning of Universal Plan-Conditioned Policies in Robotics

Ingmar Schubert, Danny Driess, Ozgur S. Oguz et al.

Applications of Reinforcement Learning (RL) in robotics are often limited by high data demand. On the other hand, approximate models are readily available in many robotics scenarios, making model-based approaches like planning a data-efficient alternative. Still, the performance of these methods suffers if the model is imprecise or wrong. In this sense, the respective strengths and weaknesses of RL and model-based planners are. In the present work, we investigate how both approaches can be integrated into one framework that combines their strengths. We introduce Learning to Execute (L2E), which leverages information contained in approximate plans to learn universal policies that are conditioned on plans. In our robotic manipulation experiments, L2E exhibits increased performance when compared to pure RL, pure planning, or baseline methods combining learning and planning.

AIJul 14, 2021
Plan-Based Relaxed Reward Shaping for Goal-Directed Tasks

Ingmar Schubert, Ozgur S. Oguz, Marc Toussaint

In high-dimensional state spaces, the usefulness of Reinforcement Learning (RL) is limited by the problem of exploration. This issue has been addressed using potential-based reward shaping (PB-RS) previously. In the present work, we introduce Final-Volume-Preserving Reward Shaping (FV-RS). FV-RS relaxes the strict optimality guarantees of PB-RS to a guarantee of preserved long-term behavior. Being less restrictive, FV-RS allows for reward shaping functions that are even better suited for improving the sample efficiency of RL algorithms. In particular, we consider settings in which the agent has access to an approximate plan. Here, we use examples of simulated robotic manipulation tasks to demonstrate that plan-based FV-RS can indeed significantly improve the sample efficiency of RL over plan-based PB-RS.