CVJul 21, 2022Code
SPIN: An Empirical Evaluation on Sharing Parameters of Isotropic NetworksChien-Yu Lin, Anish Prabhu, Thomas Merth et al.
Recent isotropic networks, such as ConvMixer and vision transformers, have found significant success across visual recognition tasks, matching or outperforming non-isotropic convolutional neural networks (CNNs). Isotropic architectures are particularly well-suited to cross-layer weight sharing, an effective neural network compression technique. In this paper, we perform an empirical evaluation on methods for sharing parameters in isotropic networks (SPIN). We present a framework to formalize major weight sharing design decisions and perform a comprehensive empirical evaluation of this design space. Guided by our experimental results, we propose a weight sharing strategy to generate a family of models with better overall efficiency, in terms of FLOPs and parameters versus accuracy, compared to traditional scaling methods alone, for example compressing ConvMixer by 1.9x while improving accuracy on ImageNet. Finally, we perform a qualitative study to further understand the behavior of weight sharing in isotropic architectures. The code is available at https://github.com/apple/ml-spin.
80.3GRApr 27
Power Foam: Unifying Real-Time Differentiable Ray Tracing and RasterizationShrisudhan Govindarajan, Daniel Rebain, Dor Verbin et al.
We introduce a differentiable 3D representation that unifies the ray tracing capabilities of foam-based ray tracing with the efficiency of modern rasterization pipelines. While prior foam representations enable constant-time ray traversal through an explicit volumetric partition of space, their potentially unbounded cells hinder efficient tile-based rasterization. We address this limitation by generalizing Voronoi foams to bounded power diagrams with controllable cell extents, enabling spatially bounded primitives without requiring expensive Delaunay triangulations during training. We further introduce an oriented surface formulation that explicitly models interfaces between interior and exterior regions, and decouple geometry from appearance by embedding differentiable texture directly on these surfaces. Together, these contributions yield a representation that preserves state-of-the-art ray tracing efficiency while achieving rasterization performance competitive with current generation 3DGS, providing a practical path toward unified real-time differentiable rendering.
CVSep 26, 2024
LightAvatar: Efficient Head Avatar as Dynamic Neural Light FieldHuan Wang, Feitong Tan, Ziqian Bai et al.
Recent works have shown that neural radiance fields (NeRFs) on top of parametric models have reached SOTA quality to build photorealistic head avatars from a monocular video. However, one major limitation of the NeRF-based avatars is the slow rendering speed due to the dense point sampling of NeRF, preventing them from broader utility on resource-constrained devices. We introduce LightAvatar, the first head avatar model based on neural light fields (NeLFs). LightAvatar renders an image from 3DMM parameters and a camera pose via a single network forward pass, without using mesh or volume rendering. The proposed approach, while being conceptually appealing, poses a significant challenge towards real-time efficiency and training stability. To resolve them, we introduce dedicated network designs to obtain proper representations for the NeLF model and maintain a low FLOPs budget. Meanwhile, we tap into a distillation-based training strategy that uses a pretrained avatar model as teacher to synthesize abundant pseudo data for training. A warping field network is introduced to correct the fitting error in the real data so that the model can learn better. Extensive experiments suggest that our method can achieve new SOTA image quality quantitatively or qualitatively, while being significantly faster than the counterparts, reporting 174.1 FPS (512x512 resolution) on a consumer-grade GPU (RTX3090) with no customized optimization.
CVSep 8, 2023
On the Efficacy of Multi-scale Data Samplers for Vision ApplicationsElvis Nunez, Thomas Merth, Anish Prabhu et al.
Multi-scale resolution training has seen an increased adoption across multiple vision tasks, including classification and detection. Training with smaller resolutions enables faster training at the expense of a drop in accuracy. Conversely, training with larger resolutions has been shown to improve performance, but memory constraints often make this infeasible. In this paper, we empirically study the properties of multi-scale training procedures. We focus on variable batch size multi-scale data samplers that randomly sample an input resolution at each training iteration and dynamically adjust their batch size according to the resolution. Such samplers have been shown to improve model accuracy beyond standard training with a fixed batch size and resolution, though it is not clear why this is the case. We explore the properties of these data samplers by performing extensive experiments on ResNet-101 and validate our conclusions across multiple architectures, tasks, and datasets. We show that multi-scale samplers behave as implicit data regularizers and accelerate training speed. Compared to models trained with single-scale samplers, we show that models trained with multi-scale samplers retain or improve accuracy, while being better-calibrated and more robust to scaling and data distribution shifts. We additionally extend a multi-scale variable batch sampler with a simple curriculum that progressively grows resolutions throughout training, allowing for a compute reduction of more than 30%. We show that the benefits of multi-scale training extend to detection and instance segmentation tasks, where we observe a 37% reduction in training FLOPs along with a 3-4% mAP increase on MS-COCO using a Mask R-CNN model.
LGOct 8, 2021
LCS: Learning Compressible Subspaces for Adaptive Network Compression at Inference TimeElvis Nunez, Maxwell Horton, Anish Prabhu et al.
When deploying deep learning models to a device, it is traditionally assumed that available computational resources (compute, memory, and power) remain static. However, real-world computing systems do not always provide stable resource guarantees. Computational resources need to be conserved when load from other processes is high or battery power is low. Inspired by recent works on neural network subspaces, we propose a method for training a "compressible subspace" of neural networks that contains a fine-grained spectrum of models that range from highly efficient to highly accurate. Our models require no retraining, thus our subspace of models can be deployed entirely on-device to allow adaptive network compression at inference time. We present results for achieving arbitrarily fine-grained accuracy-efficiency trade-offs at inference time for structured and unstructured sparsity. We achieve accuracies on-par with standard models when testing our uncompressed models, and maintain high accuracy for sparsity rates above 90% when testing our compressed models. We also demonstrate that our algorithm extends to quantization at variable bit widths, achieving accuracy on par with individually trained networks.
CVOct 8, 2021
Token Pooling in Vision TransformersDmitrii Marin, Jen-Hao Rick Chang, Anurag Ranjan et al.
Despite the recent success in many applications, the high computational requirements of vision transformers limit their use in resource-constrained settings. While many existing methods improve the quadratic complexity of attention, in most vision transformers, self-attention is not the major computation bottleneck, e.g., more than 80% of the computation is spent on fully-connected layers. To improve the computational complexity of all layers, we propose a novel token downsampling method, called Token Pooling, efficiently exploiting redundancies in the images and intermediate token representations. We show that, under mild assumptions, softmax-attention acts as a high-dimensional low-pass (smoothing) filter. Thus, its output contains redundancy that can be pruned to achieve a better trade-off between the computational cost and accuracy. Our new technique accurately approximates a set of tokens by minimizing the reconstruction error caused by downsampling. We solve this optimization problem via cost-efficient clustering. We rigorously analyze and compare to prior downsampling methods. Our experiments show that Token Pooling significantly improves the cost-accuracy trade-off over the state-of-the-art downsampling. Token Pooling is a simple and effective operator that can benefit many architectures. Applied to DeiT, it achieves the same ImageNet top-1 accuracy using 42% fewer computations.
CVJun 5, 2019
Butterfly Transform: An Efficient FFT Based Neural Architecture DesignKeivan Alizadeh Vahid, Anish Prabhu, Ali Farhadi et al.
In this paper, we show that extending the butterfly operations from the FFT algorithm to a general Butterfly Transform (BFT) can be beneficial in building an efficient block structure for CNN designs. Pointwise convolutions, which we refer to as channel fusions, are the main computational bottleneck in the state-of-the-art efficient CNNs (e.g. MobileNets ). We introduce a set of criteria for channel fusion and prove that BFT yields an asymptotically optimal FLOP count with respect to these criteria. By replacing pointwise convolutions with BFT, we reduce the computational complexity of these layers from O(n^2) to O(n\log n) with respect to the number of channels. Our experimental evaluations show that our method results in significant accuracy gains across a wide range of network architectures, especially at low FLOP ranges. For example, BFT results in up to a 6.75% absolute Top-1 improvement for MobileNetV1, 4.4 \% for ShuffleNet V2 and 5.4% for MobileNetV3 on ImageNet under a similar number of FLOPS. Notably, ShuffleNet-V2+BFT outperforms state-of-the-art architecture search methods MNasNet, FBNet and MobilenetV3 in the low FLOP regime.